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https://github.com/mod-playerbots/azerothcore-wotlk.git
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39 lines
1.3 KiB
C++
39 lines
1.3 KiB
C++
/*
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* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Affero General Public License as published by the
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* Free Software Foundation; either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ScriptMgr.h"
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#include "ScriptMgrMacros.h"
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bool ScriptMgr::OnAreaTrigger(Player* player, AreaTrigger const* trigger)
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{
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ASSERT(player);
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ASSERT(trigger);
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auto ret = IsValidBoolScript<ElunaScript>([&](ElunaScript* script)
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{
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return script->CanAreaTrigger(player, trigger);
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});
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if (ret && *ret)
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{
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return false;
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}
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auto tempScript = ScriptRegistry<AreaTriggerScript>::GetScriptById(sObjectMgr->GetAreaTriggerScriptId(trigger->entry));
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return tempScript ? tempScript->OnTrigger(player, trigger) : false;
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}
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