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37 lines
937 B
C++
37 lines
937 B
C++
/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>
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* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*/
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#ifndef CONT_BUILDER_H
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#define CONT_BUILDER_H
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#include <string>
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#include "WDT.h"
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#include "Define.h"
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class ContinentBuilder
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{
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public:
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ContinentBuilder(std::string continent, uint32 mapId, WDT* wdt, uint32 tn) :
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Continent(continent), TileMap(wdt), MapId(mapId),
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NumberOfThreads(tn), tileXMin(64), tileYMin(64), tileXMax(0), tileYMax(0)
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{}
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void Build();
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void getTileBounds(uint32 tileX, uint32 tileY, float* verts, int vertCount, float* bmin, float* bmax);
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void CalculateTileBounds();
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float bmin[3];
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float bmax[3];
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private:
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std::string Continent;
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WDT* TileMap;
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uint32 MapId;
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uint32 NumberOfThreads;
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int tileXMin;
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int tileYMin;
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int tileXMax;
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int tileYMax;
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};
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#endif
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