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azerothcore-wotlk/src/server/scripts/EasternKingdoms/Deadmines/deadmines.h

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1.5 KiB
C++

/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Affero General Public License as published by the
* Free Software Foundation; either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef DEF_DEADMINES_H
#define DEF_DEADMINES_H
#include "CreatureAIImpl.h"
#define DataHeader "DM"
#define DeadminesScriptName "instance_deadmines"
enum DataTypes
{
TYPE_RHAHK_ZOR = 0,
TYPE_CANNON = 1,
MAX_ENCOUNTERS = 2
};
enum GameObjects
{
GO_FACTORY_DOOR = 13965,
GO_HEAVY_DOOR_1 = 17153,
GO_HEAVY_DOOR_2 = 17154,
GO_IRON_CLAD_DOOR = 16397,
GO_DOOR_LEVER_1 = 101831,
GO_DOOR_LEVER_2 = 101833,
GO_DOOR_LEVER_3 = 101834,
GO_CANNON = 16398,
};
template <class AI, class T>
inline AI* GetDeadminesAI(T* obj)
{
return GetInstanceAI<AI>(obj, DeadminesScriptName);
}
#endif