mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
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* feat(Core/Scripts): move all script objects to separated files
* Apply 5bfeabde81
* try gcc build
* again
163 lines
4.5 KiB
C++
163 lines
4.5 KiB
C++
/*
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* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Affero General Public License as published by the
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* Free Software Foundation; either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* ScriptData
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Name: bf_commandscript
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%Complete: 100
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Comment: All bf related commands
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Category: commandscripts
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EndScriptData */
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#include "BattlefieldMgr.h"
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#include "Chat.h"
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#include "CommandScript.h"
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using namespace Acore::ChatCommands;
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class bf_commandscript : public CommandScript
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{
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public:
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bf_commandscript() : CommandScript("bf_commandscript") { }
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ChatCommandTable GetCommands() const override
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{
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static ChatCommandTable battlefieldcommandTable =
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{
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{ "start", HandleBattlefieldStart, SEC_ADMINISTRATOR, Console::No },
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{ "stop", HandleBattlefieldEnd, SEC_ADMINISTRATOR, Console::No },
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{ "switch", HandleBattlefieldSwitch, SEC_ADMINISTRATOR, Console::No },
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{ "timer", HandleBattlefieldTimer, SEC_ADMINISTRATOR, Console::No },
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{ "enable", HandleBattlefieldEnable, SEC_ADMINISTRATOR, Console::No }
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};
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static ChatCommandTable commandTable =
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{
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{ "bf", battlefieldcommandTable }
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};
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return commandTable;
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}
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static bool HandleBattlefieldStart(ChatHandler* handler, uint32 battleId)
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{
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Battlefield* bf = sBattlefieldMgr->GetBattlefieldByBattleId(battleId);
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if (!bf)
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return false;
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bf->StartBattle();
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if (battleId == 1)
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handler->SendGlobalGMSysMessage("Wintergrasp (Command start used)");
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return true;
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}
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static bool HandleBattlefieldEnd(ChatHandler* handler, uint32 battleId)
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{
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Battlefield* bf = sBattlefieldMgr->GetBattlefieldByBattleId(battleId);
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if (!bf)
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return false;
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bf->EndBattle(true);
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if (battleId == 1)
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handler->SendGlobalGMSysMessage("Wintergrasp (Command stop used)");
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return true;
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}
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static bool HandleBattlefieldEnable(ChatHandler* handler, uint32 battleId)
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{
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Battlefield* bf = sBattlefieldMgr->GetBattlefieldByBattleId(battleId);
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if (!bf)
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return false;
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if (bf->IsEnabled())
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{
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bf->ToggleBattlefield(false);
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if (battleId == 1)
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handler->SendGlobalGMSysMessage("Wintergrasp is disabled");
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}
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else
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{
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bf->ToggleBattlefield(true);
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if (battleId == 1)
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handler->SendGlobalGMSysMessage("Wintergrasp is enabled");
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}
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return true;
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}
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static bool HandleBattlefieldSwitch(ChatHandler* handler, uint32 battleId)
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{
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Battlefield* bf = sBattlefieldMgr->GetBattlefieldByBattleId(battleId);
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if (!bf)
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return false;
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bf->EndBattle(false);
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if (battleId == 1)
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handler->SendGlobalGMSysMessage("Wintergrasp (Command switch used)");
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return true;
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}
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static bool HandleBattlefieldTimer(ChatHandler* handler, uint32 battleId, std::string timeStr)
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{
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if (timeStr.empty())
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{
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return false;
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}
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if (Acore::StringTo<int32>(timeStr).value_or(0) < 0)
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{
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handler->SendErrorMessage(LANG_BAD_VALUE);
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return false;
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}
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int32 time = TimeStringToSecs(timeStr);
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if (time <= 0)
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{
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time = Acore::StringTo<int32>(timeStr).value_or(0);
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}
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if (time <= 0)
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{
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handler->SendErrorMessage(LANG_BAD_VALUE);
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return false;
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}
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Battlefield* bf = sBattlefieldMgr->GetBattlefieldByBattleId(battleId);
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if (!bf)
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return false;
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bf->SetTimer(time * IN_MILLISECONDS);
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bf->SendInitWorldStatesToAll();
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if (battleId == 1)
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handler->SendGlobalGMSysMessage("Wintergrasp (Command timer used)");
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return true;
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}
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};
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void AddSC_bf_commandscript()
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{
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new bf_commandscript();
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}
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