mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-22 21:26:23 +00:00
Co-authored-by: Shauren <shauren.trinity@gmail.com> Co-authored-by: Ghaster <defscam@gmail.com>
70 lines
2.0 KiB
C++
70 lines
2.0 KiB
C++
/*
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* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Affero General Public License as published by the
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* Free Software Foundation; either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "NPCPackets.h"
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void WorldPackets::NPC::Hello::Read()
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{
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_worldPacket >> Unit;
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}
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WorldPacket const* WorldPackets::NPC::TrainerList::Write()
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{
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_worldPacket << TrainerGUID;
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_worldPacket << int32(TrainerType);
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_worldPacket << int32(Spells.size());
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for (TrainerListSpell const& spell : Spells)
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{
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_worldPacket << int32(spell.SpellID);
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_worldPacket << uint8(spell.Usable);
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_worldPacket << int32(spell.MoneyCost);
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_worldPacket.append(spell.PointCost.data(), spell.PointCost.size());
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_worldPacket << uint8(spell.ReqLevel);
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_worldPacket << int32(spell.ReqSkillLine);
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_worldPacket << int32(spell.ReqSkillRank);
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_worldPacket.append(spell.ReqAbility.data(), spell.ReqAbility.size());
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}
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_worldPacket << Greeting;
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return &_worldPacket;
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}
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void WorldPackets::NPC::TrainerBuySpell::Read()
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{
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_worldPacket >> TrainerGUID;
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_worldPacket >> SpellID;
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}
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WorldPacket const* WorldPackets::NPC::TrainerBuyFailed::Write()
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{
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_worldPacket << TrainerGUID;
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_worldPacket << int32(SpellID);
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_worldPacket << int32(TrainerFailedReason);
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return &_worldPacket;
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}
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WorldPacket const* WorldPackets::NPC::TrainerBuySucceeded::Write()
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{
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_worldPacket << TrainerGUID;
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_worldPacket << int32(SpellID);
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return &_worldPacket;
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}
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