Files
azerothcore-wotlk/src/server/game/Entities/Object/ObjectDefines.h
2016-06-26 19:23:57 +02:00

255 lines
6.9 KiB
C

/*
* Copyright (C)
* Copyright (C)
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef TRINITY_OBJECTDEFINES_H
#define TRINITY_OBJECTDEFINES_H
#include "Define.h"
enum HighGuid
{
HIGHGUID_ITEM = 0x4000, // blizz 4000
HIGHGUID_CONTAINER = 0x4000, // blizz 4000
HIGHGUID_PLAYER = 0x0000, // blizz 0000
HIGHGUID_GAMEOBJECT = 0xF110, // blizz F110
HIGHGUID_TRANSPORT = 0xF120, // blizz F120 (for GAMEOBJECT_TYPE_TRANSPORT)
HIGHGUID_UNIT = 0xF130, // blizz F130
HIGHGUID_PET = 0xF140, // blizz F140
HIGHGUID_VEHICLE = 0xF150, // blizz F550
HIGHGUID_DYNAMICOBJECT = 0xF100, // blizz F100
HIGHGUID_CORPSE = 0xF101, // blizz F100
HIGHGUID_MO_TRANSPORT = 0x1FC0, // blizz 1FC0 (for GAMEOBJECT_TYPE_MO_TRANSPORT)
HIGHGUID_GROUP = 0x1F50,
HIGHGUID_INSTANCE = 0x1F42, // blizz 1F42/1F44/1F44/1F47
};
// used for creating values for respawn for example
inline uint64 MAKE_PAIR64(uint32 l, uint32 h);
inline uint32 PAIR64_HIPART(uint64 x);
inline uint32 PAIR64_LOPART(uint64 x);
inline uint16 MAKE_PAIR16(uint8 l, uint8 h);
inline uint32 MAKE_PAIR32(uint16 l, uint16 h);
inline uint16 PAIR32_HIPART(uint32 x);
inline uint16 PAIR32_LOPART(uint32 x);
inline bool IS_EMPTY_GUID(uint64 guid);
inline bool IS_CREATURE_GUID(uint64 guid);
inline bool IS_PET_GUID(uint64 guid);
inline bool IS_VEHICLE_GUID(uint64 guid);
inline bool IS_CRE_OR_VEH_GUID(uint64 guid);
inline bool IS_CRE_OR_VEH_OR_PET_GUID(uint64 guid);
inline bool IS_PLAYER_GUID(uint64 guid);
inline bool IS_UNIT_GUID(uint64 guid);
inline bool IS_ITEM_GUID(uint64 guid);
inline bool IS_GAMEOBJECT_GUID(uint64 guid);
inline bool IS_DYNAMICOBJECT_GUID(uint64 guid);
inline bool IS_CORPSE_GUID(uint64 guid);
inline bool IS_TRANSPORT_GUID(uint64 guid);
inline bool IS_MO_TRANSPORT_GUID(uint64 guid);
inline bool IS_GROUP_GUID(uint64 guid);
// l - OBJECT_FIELD_GUID
// e - OBJECT_FIELD_ENTRY for GO (except GAMEOBJECT_TYPE_MO_TRANSPORT) and creatures or UNIT_FIELD_PETNUMBER for pets
// h - OBJECT_FIELD_GUID + 1
inline uint64 MAKE_NEW_GUID(uint32 l, uint32 e, uint32 h);
//#define GUID_HIPART(x) (uint32)((uint64(x) >> 52)) & 0x0000FFFF)
inline uint32 GUID_HIPART(uint64 guid);
inline uint32 GUID_ENPART(uint64 x);
inline uint32 GUID_LOPART(uint64 x);
inline bool IsGuidHaveEnPart(uint64 guid);
inline char const* GetLogNameForGuid(uint64 guid);
uint64 MAKE_PAIR64(uint32 l, uint32 h)
{
return uint64(l | (uint64(h) << 32));
}
uint32 PAIR64_HIPART(uint64 x)
{
return (uint32)((x >> 32) & UI64LIT(0x00000000FFFFFFFF));
}
uint32 PAIR64_LOPART(uint64 x)
{
return (uint32)(x & UI64LIT(0x00000000FFFFFFFF));
}
uint16 MAKE_PAIR16(uint8 l, uint8 h)
{
return uint16(l | (uint16(h) << 8));
}
uint32 MAKE_PAIR32(uint16 l, uint16 h)
{
return uint32(l | (uint32(h) << 16));
}
uint16 PAIR32_HIPART(uint32 x)
{
return (uint16)((x >> 16) & 0x0000FFFF);
}
uint16 PAIR32_LOPART(uint32 x)
{
return (uint16)(x & 0x0000FFFF);
}
bool IS_EMPTY_GUID(uint64 guid)
{
return guid == 0;
}
bool IS_CREATURE_GUID(uint64 guid)
{
return GUID_HIPART(guid) == HIGHGUID_UNIT;
}
bool IS_PET_GUID(uint64 guid)
{
return GUID_HIPART(guid) == HIGHGUID_PET;
}
bool IS_VEHICLE_GUID(uint64 guid)
{
return GUID_HIPART(guid) == HIGHGUID_VEHICLE;
}
bool IS_CRE_OR_VEH_GUID(uint64 guid)
{
return IS_CREATURE_GUID(guid) || IS_VEHICLE_GUID(guid);
}
bool IS_CRE_OR_VEH_OR_PET_GUID(uint64 guid)
{
return IS_CRE_OR_VEH_GUID(guid) || IS_PET_GUID(guid);
}
bool IS_PLAYER_GUID(uint64 guid)
{
return guid != 0 && GUID_HIPART(guid) == HIGHGUID_PLAYER;
}
bool IS_UNIT_GUID(uint64 guid)
{
return IS_CRE_OR_VEH_OR_PET_GUID(guid) || IS_PLAYER_GUID(guid);
}
bool IS_ITEM_GUID(uint64 guid)
{
return GUID_HIPART(guid) == HIGHGUID_ITEM;
}
bool IS_GAMEOBJECT_GUID(uint64 guid)
{
return GUID_HIPART(guid) == HIGHGUID_GAMEOBJECT;
}
bool IS_DYNAMICOBJECT_GUID(uint64 guid)
{
return GUID_HIPART(guid) == HIGHGUID_DYNAMICOBJECT;
}
bool IS_CORPSE_GUID(uint64 guid)
{
return GUID_HIPART(guid) == HIGHGUID_CORPSE;
}
bool IS_TRANSPORT_GUID(uint64 guid)
{
return GUID_HIPART(guid) == HIGHGUID_TRANSPORT;
}
bool IS_MO_TRANSPORT_GUID(uint64 guid)
{
return GUID_HIPART(guid) == HIGHGUID_MO_TRANSPORT;
}
bool IS_GROUP_GUID(uint64 guid)
{
return GUID_HIPART(guid) == HIGHGUID_GROUP;
}
uint64 MAKE_NEW_GUID(uint32 l, uint32 e, uint32 h)
{
return uint64(uint64(l) | (uint64(e) << 24) | (uint64(h) << 48));
}
uint32 GUID_HIPART(uint64 guid)
{
return (uint32)((uint64(guid) >> 48) & 0x0000FFFF);
}
uint32 GUID_ENPART(uint64 x)
{
return IsGuidHaveEnPart(x)
? (uint32)((x >> 24) & UI64LIT(0x0000000000FFFFFF))
: 0;
}
uint32 GUID_LOPART(uint64 x)
{
return IsGuidHaveEnPart(x)
? (uint32)(x & UI64LIT(0x0000000000FFFFFF))
: (uint32)(x & UI64LIT(0x00000000FFFFFFFF));
}
bool IsGuidHaveEnPart(uint64 guid)
{
switch (GUID_HIPART(guid))
{
case HIGHGUID_ITEM:
case HIGHGUID_PLAYER:
case HIGHGUID_DYNAMICOBJECT:
case HIGHGUID_CORPSE:
case HIGHGUID_GROUP:
return false;
case HIGHGUID_GAMEOBJECT:
case HIGHGUID_TRANSPORT:
case HIGHGUID_UNIT:
case HIGHGUID_PET:
case HIGHGUID_VEHICLE:
case HIGHGUID_MO_TRANSPORT:
default:
return true;
}
}
char const* GetLogNameForGuid(uint64 guid)
{
switch (GUID_HIPART(guid))
{
case HIGHGUID_ITEM: return "item";
case HIGHGUID_PLAYER: return guid ? "player" : "none";
case HIGHGUID_GAMEOBJECT: return "gameobject";
case HIGHGUID_TRANSPORT: return "transport";
case HIGHGUID_UNIT: return "creature";
case HIGHGUID_PET: return "pet";
case HIGHGUID_VEHICLE: return "vehicle";
case HIGHGUID_DYNAMICOBJECT:return "dynobject";
case HIGHGUID_CORPSE: return "corpse";
case HIGHGUID_MO_TRANSPORT: return "mo_transport";
case HIGHGUID_GROUP: return "group";
default:
return "<unknown>";
}
}
#endif