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azerothcore-wotlk/src/server/game/DungeonFinding/LFGScripts.h

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C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
/*
* Interaction between core and LFGScripts
*/
#include "Common.h"
#include "ScriptMgr.h"
#include "SharedDefines.h"
class Player;
class Group;
namespace lfg
{
class LFGPlayerScript : public PlayerScript
{
public:
LFGPlayerScript();
// Player Hooks
void OnLevelChanged(Player* player, uint8 oldLevel) override;
void OnLogout(Player* player) override;
void OnLogin(Player* player) override;
void OnBindToInstance(Player* player, Difficulty difficulty, uint32 mapId, bool permanent) override;
void OnMapChanged(Player* player) override;
};
class LFGGroupScript : public GroupScript
{
public:
LFGGroupScript();
// Group Hooks
void OnAddMember(Group* group, ObjectGuid guid) override;
void OnRemoveMember(Group* group, ObjectGuid guid, RemoveMethod method, ObjectGuid kicker, char const* reason) override;
void OnDisband(Group* group) override;
void OnChangeLeader(Group* group, ObjectGuid newLeaderGuid, ObjectGuid oldLeaderGuid) override;
void OnInviteMember(Group* group, ObjectGuid guid) override;
};
} // namespace lfg