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https://github.com/mod-playerbots/azerothcore-wotlk.git
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45 lines
1.2 KiB
C++
45 lines
1.2 KiB
C++
/*
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* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Affero General Public License as published by the
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* Free Software Foundation; either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef DEF_DEADMINES_H
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#define DEF_DEADMINES_H
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#include "CreatureAIImpl.h"
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#define DeadminesScriptName "instance_deadmines"
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enum DataTypes
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{
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TYPE_RHAHK_ZOR = 0,
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TYPE_CANNON = 1,
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MAX_ENCOUNTERS = 2
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};
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enum GameObjects
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{
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GO_FACTORY_DOOR = 13965,
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GO_IRON_CLAD_DOOR = 16397
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};
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template <class AI, class T>
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inline AI* GetDeadminesAI(T* obj)
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{
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return GetInstanceAI<AI>(obj, DeadminesScriptName);
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}
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#endif
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