Files
azerothcore-wotlk/src/server/apps/authserver/Server/AuthSocketMgr.h
Anton Popovichenko 9815025341 feat(Core/Network): Add Proxy Protocol v2 support. (#18839)
* feat(Core/Network): Add Proxy Protocol v2 support.

* Fix codestyle and build.

* Another codestyle fix.

* One more missing include.
2024-05-04 13:38:32 -03:00

66 lines
2.0 KiB
C++

/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Affero General Public License as published by the
* Free Software Foundation; either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef AuthSocketMgr_h__
#define AuthSocketMgr_h__
#include "AuthSession.h"
#include "SocketMgr.h"
#include "Config.h"
class AuthSocketMgr : public SocketMgr<AuthSession>
{
typedef SocketMgr<AuthSession> BaseSocketMgr;
public:
static AuthSocketMgr& Instance()
{
static AuthSocketMgr instance;
return instance;
}
bool StartNetwork(Acore::Asio::IoContext& ioContext, std::string const& bindIp, uint16 port, int threadCount = 1) override
{
if (!BaseSocketMgr::StartNetwork(ioContext, bindIp, port, threadCount))
return false;
_acceptor->AsyncAcceptWithCallback<&AuthSocketMgr::OnSocketAccept>();
return true;
}
protected:
NetworkThread<AuthSession>* CreateThreads() const override
{
NetworkThread<AuthSession>* threads = new NetworkThread<AuthSession>[1];
bool proxyProtocolEnabled = sConfigMgr->GetOption<bool>("EnableProxyProtocol", false, true);
if (proxyProtocolEnabled)
threads[0].EnableProxyProtocol();
return threads;
}
static void OnSocketAccept(tcp::socket&& sock, uint32 threadIndex)
{
Instance().OnSocketOpen(std::forward<tcp::socket>(sock), threadIndex);
}
};
#define sAuthSocketMgr AuthSocketMgr::Instance()
#endif // AuthSocketMgr_h__