mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
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87 lines
2.6 KiB
C++
87 lines
2.6 KiB
C++
/*
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* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Affero General Public License as published by the
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* Free Software Foundation; either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "BattlegroundSpamProtect.h"
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#include "Battleground.h"
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#include "GameTime.h"
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#include "ObjectGuid.h"
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#include "Player.h"
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#include "World.h"
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namespace
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{
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std::unordered_map<ObjectGuid /*player guid*/, uint32 /*time*/> _players;
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void AddTime(ObjectGuid guid)
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{
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_players.insert_or_assign(guid, GameTime::GetGameTime().count());
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}
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uint32 GetTime(ObjectGuid guid)
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{
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auto const& itr = _players.find(guid);
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if (itr != _players.end())
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{
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return itr->second;
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}
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return 0;
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}
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bool IsCorrectDelay(ObjectGuid guid)
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{
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// Skip if spam time < 30 secs (default)
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return GameTime::GetGameTime().count() - GetTime(guid) >= sWorld->getIntConfig(CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_SPAM_DELAY);
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}
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}
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BGSpamProtect* BGSpamProtect::instance()
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{
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static BGSpamProtect instance;
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return &instance;
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}
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bool BGSpamProtect::CanAnnounce(Player* player, Battleground* bg, uint32 minLevel, uint32 queueTotal)
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{
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ObjectGuid guid = player->GetGUID();
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// Check prev time
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if (!IsCorrectDelay(guid))
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{
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return false;
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}
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if (bg)
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{
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// When limited, it announces only if there are at least CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_LIMIT_MIN_PLAYERS in queue
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auto limitQueueMinLevel = sWorld->getIntConfig(CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_LIMIT_MIN_LEVEL);
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if (limitQueueMinLevel && minLevel >= limitQueueMinLevel)
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{
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// limit only RBG for 80, WSG for lower levels
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auto bgTypeToLimit = minLevel == 80 ? BATTLEGROUND_RB : BATTLEGROUND_WS;
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if (bg->GetBgTypeID() == bgTypeToLimit && queueTotal < sWorld->getIntConfig(CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_LIMIT_MIN_PLAYERS))
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{
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return false;
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}
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}
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}
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AddTime(guid);
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return true;
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}
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