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https://github.com/mod-playerbots/azerothcore-wotlk.git
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34 lines
1.0 KiB
C
34 lines
1.0 KiB
C
/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license: http://github.com/azerothcore/azerothcore-wotlk/LICENSE-GPL2
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* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*/
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#ifndef _UPDATEFIELDFLAGS_H
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#define _UPDATEFIELDFLAGS_H
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#include "UpdateFields.h"
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#include "Define.h"
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enum UpdatefieldFlags
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{
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UF_FLAG_NONE = 0x000,
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UF_FLAG_PUBLIC = 0x001,
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UF_FLAG_PRIVATE = 0x002,
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UF_FLAG_OWNER = 0x004,
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UF_FLAG_UNUSED1 = 0x008,
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UF_FLAG_ITEM_OWNER = 0x010,
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UF_FLAG_SPECIAL_INFO = 0x020,
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UF_FLAG_PARTY_MEMBER = 0x040,
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UF_FLAG_UNUSED2 = 0x080,
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UF_FLAG_DYNAMIC = 0x100,
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};
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extern uint32 ItemUpdateFieldFlags[CONTAINER_END];
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extern uint32 UnitUpdateFieldFlags[PLAYER_END];
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extern uint32 GameObjectUpdateFieldFlags[GAMEOBJECT_END];
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extern uint32 DynamicObjectUpdateFieldFlags[DYNAMICOBJECT_END];
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extern uint32 CorpseUpdateFieldFlags[CORPSE_END];
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#endif // _UPDATEFIELDFLAGS_H
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