mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-21 20:56:23 +00:00
125 lines
3.8 KiB
C++
125 lines
3.8 KiB
C++
/*
|
|
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify it
|
|
* under the terms of the GNU Affero General Public License as published by the
|
|
* Free Software Foundation; either version 3 of the License, or (at your
|
|
* option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful, but WITHOUT
|
|
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
|
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
|
|
* more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along
|
|
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#ifndef _BATTLEGROUND_SCORE_H
|
|
#define _BATTLEGROUND_SCORE_H
|
|
|
|
#include "Errors.h"
|
|
#include "ObjectGuid.h"
|
|
|
|
class WorldPacket;
|
|
|
|
enum ScoreType
|
|
{
|
|
SCORE_KILLING_BLOWS = 1,
|
|
SCORE_DEATHS,
|
|
SCORE_HONORABLE_KILLS,
|
|
SCORE_BONUS_HONOR,
|
|
SCORE_DAMAGE_DONE,
|
|
SCORE_HEALING_DONE,
|
|
|
|
// WS and EY
|
|
SCORE_FLAG_CAPTURES,
|
|
SCORE_FLAG_RETURNS,
|
|
|
|
// AB and IC
|
|
SCORE_BASES_ASSAULTED,
|
|
SCORE_BASES_DEFENDED,
|
|
|
|
// AV
|
|
SCORE_GRAVEYARDS_ASSAULTED,
|
|
SCORE_GRAVEYARDS_DEFENDED,
|
|
SCORE_TOWERS_ASSAULTED,
|
|
SCORE_TOWERS_DEFENDED,
|
|
SCORE_MINES_CAPTURED,
|
|
//SCORE_LEADERS_KILLED,
|
|
//SCORE_SECONDARY_OBJECTIVES,
|
|
|
|
// SOTA
|
|
SCORE_DESTROYED_DEMOLISHER,
|
|
SCORE_DESTROYED_WALL
|
|
};
|
|
|
|
struct AC_GAME_API BattlegroundScore
|
|
{
|
|
friend class Arena;
|
|
friend class Battleground;
|
|
|
|
protected:
|
|
BattlegroundScore(ObjectGuid playerGuid) : PlayerGuid(playerGuid) { }
|
|
virtual ~BattlegroundScore() = default;
|
|
|
|
virtual void UpdateScore(uint32 type, uint32 value)
|
|
{
|
|
switch (type)
|
|
{
|
|
case SCORE_KILLING_BLOWS: // Killing blows
|
|
KillingBlows += value;
|
|
break;
|
|
case SCORE_DEATHS: // Deaths
|
|
Deaths += value;
|
|
break;
|
|
case SCORE_HONORABLE_KILLS: // Honorable kills
|
|
HonorableKills += value;
|
|
break;
|
|
case SCORE_BONUS_HONOR: // Honor bonus
|
|
BonusHonor += value;
|
|
break;
|
|
case SCORE_DAMAGE_DONE: // Damage Done
|
|
DamageDone += value;
|
|
break;
|
|
case SCORE_HEALING_DONE: // Healing Done
|
|
HealingDone += value;
|
|
break;
|
|
default:
|
|
ABORT("Not implemented Battleground score type!");
|
|
break;
|
|
}
|
|
}
|
|
|
|
virtual void AppendToPacket(WorldPacket& data);
|
|
virtual void BuildObjectivesBlock(WorldPacket& /*data*/) = 0;
|
|
|
|
// For Logging purpose
|
|
virtual std::string ToString() const { return ""; }
|
|
|
|
[[nodiscard]] uint32 GetKillingBlows() const { return KillingBlows; }
|
|
[[nodiscard]] uint32 GetDeaths() const { return Deaths; }
|
|
[[nodiscard]] uint32 GetHonorableKills() const { return HonorableKills; }
|
|
[[nodiscard]] uint32 GetBonusHonor() const { return BonusHonor; }
|
|
[[nodiscard]] uint32 GetDamageDone() const { return DamageDone; }
|
|
[[nodiscard]] uint32 GetHealingDone() const { return HealingDone; }
|
|
|
|
[[nodiscard]] virtual uint32 GetAttr1() const { return 0; }
|
|
[[nodiscard]] virtual uint32 GetAttr2() const { return 0; }
|
|
[[nodiscard]] virtual uint32 GetAttr3() const { return 0; }
|
|
[[nodiscard]] virtual uint32 GetAttr4() const { return 0; }
|
|
[[nodiscard]] virtual uint32 GetAttr5() const { return 0; }
|
|
|
|
ObjectGuid PlayerGuid;
|
|
|
|
// Default score, present in every type
|
|
uint32 KillingBlows = 0;
|
|
uint32 Deaths = 0;
|
|
uint32 HonorableKills = 0;
|
|
uint32 BonusHonor = 0;
|
|
uint32 DamageDone = 0;
|
|
uint32 HealingDone = 0;
|
|
};
|
|
|
|
#endif // _BATTLEGROUND_SCORE_H
|