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https://github.com/mod-playerbots/azerothcore-wotlk.git
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48 lines
1.7 KiB
C++
48 lines
1.7 KiB
C++
/*
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* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Affero General Public License as published by the
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* Free Software Foundation; either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef SCRIPT_OBJECT_INSTANCE_MAP_SCRIPT_H_
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#define SCRIPT_OBJECT_INSTANCE_MAP_SCRIPT_H_
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#include "ScriptObject.h"
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class InstanceMapScript : public ScriptObject, public MapScript<InstanceMap>
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{
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protected:
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InstanceMapScript(const char* name, uint32 mapId);
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public:
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[[nodiscard]] bool IsDatabaseBound() const override { return true; }
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void checkValidity() override;
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// Gets an InstanceScript object for this instance.
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virtual InstanceScript* GetInstanceScript(InstanceMap* /*map*/) const { return nullptr; }
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};
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template<typename IS>
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class GenericInstanceMapScript : public InstanceMapScript
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{
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public:
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GenericInstanceMapScript(char const* name, uint32 mapId) : InstanceMapScript(name, mapId) { }
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InstanceScript* GetInstanceScript(InstanceMap* map) const override { return new IS(map); }
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};
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#define RegisterInstanceScript(script_name, mapId) new GenericInstanceMapScript<script_name>(#script_name, mapId)
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#endif
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