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azerothcore-wotlk/src/server/game/Handlers/NPCHandler.h
2021-09-30 13:40:52 +07:00

62 lines
1.5 KiB
C++

/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Affero General Public License as published by the
* Free Software Foundation; either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __NPCHANDLER_H
#define __NPCHANDLER_H
#include "Define.h"
#include <vector>
struct QEmote
{
uint32 _Emote;
uint32 _Delay;
};
#define MAX_GOSSIP_TEXT_EMOTES 3
struct GossipTextOption
{
std::string Text_0;
std::string Text_1;
uint32 BroadcastTextID;
uint32 Language;
float Probability;
QEmote Emotes[MAX_GOSSIP_TEXT_EMOTES];
};
#define MAX_GOSSIP_TEXT_OPTIONS 8
struct GossipText
{
GossipTextOption Options[MAX_GOSSIP_TEXT_OPTIONS];
};
struct PageTextLocale
{
std::vector<std::string> Text;
};
struct NpcTextLocale
{
NpcTextLocale() { Text_0.resize(8); Text_1.resize(8); }
std::vector<std::vector<std::string>> Text_0;
std::vector<std::vector<std::string>> Text_1;
};
#endif