Files
azerothcore-wotlk/src/server/authserver/Main.cpp
Kitzunu 86192f38b7 refactor(Core/Server): Move Banner into separate file (#5207)
* refactor(Core/Server): Move Banner into separate file

* fix build

* Update Banner.cpp

* indent

* build

* build

* log

* LOG_INFO

* Update Banner.cpp

* Update Banner.h

* Update Main.cpp

* Update Main.cpp

* Update Master.cpp

* yes

* tes
2021-04-18 00:35:35 +02:00

290 lines
9.2 KiB
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
/**
* @file main.cpp
* @brief Authentication Server main program
*
* This file contains the main program for the
* authentication server
*/
#include "Banner.h"
#include "Common.h"
#include "AppenderDB.h"
#include "DatabaseEnv.h"
#include "Config.h"
#include "Log.h"
#include "GitRevision.h"
#include "Util.h"
#include "SignalHandler.h"
#include "RealmList.h"
#include "RealmAcceptor.h"
#include "DatabaseLoader.h"
#include <ace/Dev_Poll_Reactor.h>
#include <ace/TP_Reactor.h>
#include <ace/ACE.h>
#include <ace/Sig_Handler.h>
#include <openssl/opensslv.h>
#include <openssl/crypto.h>
#ifdef __linux__
#include <sched.h>
#include <sys/resource.h>
#define PROCESS_HIGH_PRIORITY -15 // [-20, 19], default is 0
#endif
#ifndef _ACORE_REALM_CONFIG
#define _ACORE_REALM_CONFIG "authserver.conf"
#endif
bool StartDB();
void StopDB();
bool stopEvent = false; // Setting it to true stops the server
/// Print out the usage string for this program on the console.
void usage(const char* prog)
{
LOG_INFO("server.authserver", "Usage: \n %s [<options>]\n"
" -c config_file use config_file as configuration file\n\r",
prog);
}
/// Launch the auth server
extern int main(int argc, char** argv)
{
// Command line parsing to get the configuration file name
std::string configFile = sConfigMgr->GetConfigPath() + std::string(_ACORE_REALM_CONFIG);
int count = 1;
while (count < argc)
{
if (strcmp(argv[count], "-c") == 0)
{
if (++count >= argc)
{
printf("Runtime-Error: -c option requires an input argument\n");
usage(argv[0]);
return 1;
}
else
configFile = argv[count];
}
++count;
}
// Add file and args in config
sConfigMgr->Configure(configFile, std::vector<std::string>(argv, argv + argc));
if (!sConfigMgr->LoadAppConfigs())
return 1;
// Init logging
sLog->RegisterAppender<AppenderDB>();
sLog->Initialize();
acore::Banner::Show("authserver",
[](char const* text)
{
LOG_INFO("server.authserver", "%s", text);
},
[]()
{
LOG_INFO("server.authserver", "> Using configuration file %s.", sConfigMgr->GetFilename().c_str());
LOG_INFO("server.authserver", "> Using SSL version: %s (library: %s)", OPENSSL_VERSION_TEXT, SSLeay_version(SSLEAY_VERSION));
LOG_INFO("server.authserver", "> Using ACE version: %s", ACE_VERSION);
}
);
#if defined (ACE_HAS_EVENT_POLL) || defined (ACE_HAS_DEV_POLL)
ACE_Reactor::instance(new ACE_Reactor(new ACE_Dev_Poll_Reactor(ACE::max_handles(), 1), 1), true);
#else
ACE_Reactor::instance(new ACE_Reactor(new ACE_TP_Reactor(), true), true);
#endif
LOG_INFO("server.authserver", "Max allowed open files is %d", ACE::max_handles());
// authserver PID file creation
std::string pidFile = sConfigMgr->GetOption<std::string>("PidFile", "");
if (!pidFile.empty())
{
if (uint32 pid = CreatePIDFile(pidFile))
LOG_INFO("server.authserver", "Daemon PID: %u\n", pid); // outError for red color in console
else
{
LOG_ERROR("server.authserver", "Cannot create PID file %s (possible error: permission)\n", pidFile.c_str());
return 1;
}
}
// Initialize the database connection
if (!StartDB())
return 1;
// Get the list of realms for the server
sRealmList->Initialize(sConfigMgr->GetOption<int32>("RealmsStateUpdateDelay", 20));
if (sRealmList->size() == 0)
{
LOG_ERROR("server.authserver", "No valid realms specified.");
return 1;
}
// Launch the listening network socket
RealmAcceptor acceptor;
int32 rmport = sConfigMgr->GetOption<int32>("RealmServerPort", 3724);
if (rmport < 0 || rmport > 0xFFFF)
{
LOG_ERROR("server.authserver", "The specified RealmServerPort (%d) is out of the allowed range (1-65535)", rmport);
return 1;
}
std::string bind_ip = sConfigMgr->GetOption<std::string>("BindIP", "0.0.0.0");
ACE_INET_Addr bind_addr(uint16(rmport), bind_ip.c_str());
if (acceptor.open(bind_addr, ACE_Reactor::instance(), ACE_NONBLOCK) == -1)
{
LOG_ERROR("server.authserver", "Auth server can not bind to %s:%d (possible error: port already in use)", bind_ip.c_str(), rmport);
return 1;
}
LOG_INFO("server.authserver", "Authserver listening to %s:%d", bind_ip.c_str(), rmport);
// Initialize the signal handlers
acore::SignalHandler signalHandler;
auto const _handler = [](int) { stopEvent = true; };
// Register authservers's signal handlers
signalHandler.handle_signal(SIGINT, _handler);
signalHandler.handle_signal(SIGTERM, _handler);
#if AC_PLATFORM == AC_PLATFORM_WINDOWS
signalHandler.handle_signal(SIGBREAK, _handler);
#endif
#if defined(_WIN32) || defined(__linux__)
///- Handle affinity for multiple processors and process priority
uint32 affinity = sConfigMgr->GetOption<int32>("UseProcessors", 0);
bool highPriority = sConfigMgr->GetOption<bool>("ProcessPriority", false);
#ifdef _WIN32 // Windows
HANDLE hProcess = GetCurrentProcess();
if (affinity > 0)
{
ULONG_PTR appAff;
ULONG_PTR sysAff;
if (GetProcessAffinityMask(hProcess, &appAff, &sysAff))
{
// remove non accessible processors
ULONG_PTR currentAffinity = affinity & appAff;
if (!currentAffinity)
LOG_ERROR("server.authserver", "server.authserver", "Processors marked in UseProcessors bitmask (hex) %x are not accessible for the authserver. Accessible processors bitmask (hex): %x", affinity, appAff);
else if (SetProcessAffinityMask(hProcess, currentAffinity))
LOG_INFO("server.authserver", "server.authserver", "Using processors (bitmask, hex): %x", currentAffinity);
else
LOG_ERROR("server.authserver", "server.authserver", "Can't set used processors (hex): %x", currentAffinity);
}
}
if (highPriority)
{
if (SetPriorityClass(hProcess, HIGH_PRIORITY_CLASS))
LOG_INFO("server.authserver", "server.authserver", "authserver process priority class set to HIGH");
else
LOG_ERROR("server.authserver", "server.authserver", "Can't set authserver process priority class.");
}
#else // Linux
if (affinity > 0)
{
cpu_set_t mask;
CPU_ZERO(&mask);
for (unsigned int i = 0; i < sizeof(affinity) * 8; ++i)
if (affinity & (1 << i))
CPU_SET(i, &mask);
if (sched_setaffinity(0, sizeof(mask), &mask))
LOG_ERROR("server.authserver", "Can't set used processors (hex): %x, error: %s", affinity, strerror(errno));
else
{
CPU_ZERO(&mask);
sched_getaffinity(0, sizeof(mask), &mask);
LOG_INFO("server.authserver", "Using processors (bitmask, hex): %lx", *(__cpu_mask*)(&mask));
}
}
if (highPriority)
{
if (setpriority(PRIO_PROCESS, 0, PROCESS_HIGH_PRIORITY))
LOG_ERROR("server.authserver", "Can't set authserver process priority class, error: %s", strerror(errno));
else
LOG_INFO("server.authserver", "authserver process priority class set to %i", getpriority(PRIO_PROCESS, 0));
}
#endif
#endif
// maximum counter for next ping
uint32 numLoops = (sConfigMgr->GetOption<int32>("MaxPingTime", 30) * (MINUTE * 1000000 / 100000));
uint32 loopCounter = 0;
// Wait for termination signal
while (!stopEvent)
{
// dont move this outside the loop, the reactor will modify it
ACE_Time_Value interval(0, 100000);
if (ACE_Reactor::instance()->run_reactor_event_loop(interval) == -1)
break;
if ((++loopCounter) == numLoops)
{
loopCounter = 0;
LOG_INFO("server.authserver", "Ping MySQL to keep connection alive");
LoginDatabase.KeepAlive();
}
}
// Close the Database Pool and library
StopDB();
LOG_INFO("server.authserver", "Halting process...");
return 0;
}
/// Initialize connection to the database
bool StartDB()
{
MySQL::Library_Init();
// Load databases
// NOTE: While authserver is singlethreaded you should keep synch_threads == 1.
// Increasing it is just silly since only 1 will be used ever.
DatabaseLoader loader;
loader
.AddDatabase(LoginDatabase, "Login");
if (!loader.Load())
return false;
LOG_INFO("server.authserver", "Started auth database connection pool.");
sLog->SetRealmId(0); // Enables DB appenders when realm is set.
return true;
}
/// Close the connection to the database
void StopDB()
{
LoginDatabase.Close();
MySQL::Library_End();
}