mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-14 01:29:07 +00:00
565 lines
18 KiB
C++
565 lines
18 KiB
C++
/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-GPL2
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* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*/
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/* ScriptData
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Name: go_commandscript
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%Complete: 100
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Comment: All go related commands
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Category: commandscripts
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EndScriptData */
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#include "ScriptMgr.h"
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#include "ObjectMgr.h"
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#include "MapManager.h"
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#include "TicketMgr.h"
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#include "Chat.h"
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#include "Language.h"
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#include "Player.h"
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#include "GameGraveyard.h"
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class go_commandscript : public CommandScript
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{
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public:
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go_commandscript() : CommandScript("go_commandscript") { }
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std::vector<ChatCommand> GetCommands() const override
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{
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static std::vector<ChatCommand> goCommandTable =
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{
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{ "creature", SEC_MODERATOR, false, &HandleGoCreatureCommand, "" },
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{ "graveyard", SEC_MODERATOR, false, &HandleGoGraveyardCommand, "" },
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{ "grid", SEC_MODERATOR, false, &HandleGoGridCommand, "" },
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{ "object", SEC_MODERATOR, false, &HandleGoObjectCommand, "" },
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{ "gobject", SEC_MODERATOR, false, &HandleGoObjectCommand, "" },
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{ "taxinode", SEC_MODERATOR, false, &HandleGoTaxinodeCommand, "" },
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{ "trigger", SEC_MODERATOR, false, &HandleGoTriggerCommand, "" },
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{ "zonexy", SEC_MODERATOR, false, &HandleGoZoneXYCommand, "" },
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{ "xyz", SEC_MODERATOR, false, &HandleGoXYZCommand, "" },
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{ "ticket", SEC_GAMEMASTER, false, &HandleGoTicketCommand, "" },
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{ "", SEC_MODERATOR, false, &HandleGoXYZCommand, "" }
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};
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static std::vector<ChatCommand> commandTable =
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{
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{ "go", SEC_MODERATOR, false, nullptr, "", goCommandTable }
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};
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return commandTable;
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}
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/** \brief Teleport the GM to the specified creature
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*
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* .gocreature <GUID> --> TP using creature.guid
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* .gocreature azuregos --> TP player to the mob with this name
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* Warning: If there is more than one mob with this name
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* you will be teleported to the first one that is found.
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* .gocreature id 6109 --> TP player to the mob, that has this creature_template.entry
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* Warning: If there is more than one mob with this "id"
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* you will be teleported to the first one that is found.
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*/
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//teleport to creature
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static bool HandleGoCreatureCommand(ChatHandler* handler, char const* args)
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{
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if (!*args)
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return false;
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Player* player = handler->GetSession()->GetPlayer();
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// "id" or number or [name] Shift-click form |color|Hcreature_entry:creature_id|h[name]|h|r
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char* param1 = handler->extractKeyFromLink((char*)args, "Hcreature");
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if (!param1)
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return false;
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std::ostringstream whereClause;
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// User wants to teleport to the NPC's template entry
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if (strcmp(param1, "id") == 0)
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{
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// Get the "creature_template.entry"
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// number or [name] Shift-click form |color|Hcreature_entry:creature_id|h[name]|h|r
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char* tail = strtok(nullptr, "");
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if (!tail)
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return false;
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char* id = handler->extractKeyFromLink(tail, "Hcreature_entry");
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if (!id)
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return false;
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int32 entry = atoi(id);
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if (!entry)
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return false;
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whereClause << "WHERE id = '" << entry << '\'';
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}
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else
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{
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int32 guid = atoi(param1);
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// Number is invalid - maybe the user specified the mob's name
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if (!guid)
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{
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std::string name = param1;
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WorldDatabase.EscapeString(name);
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whereClause << ", creature_template WHERE creature.id = creature_template.entry AND creature_template.name " _LIKE_ " '" << name << '\'';
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}
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else
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whereClause << "WHERE guid = '" << guid << '\'';
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}
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QueryResult result = WorldDatabase.PQuery("SELECT position_x, position_y, position_z, orientation, map, guid, id FROM creature %s", whereClause.str().c_str());
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if (!result)
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{
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handler->SendSysMessage(LANG_COMMAND_GOCREATNOTFOUND);
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handler->SetSentErrorMessage(true);
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return false;
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}
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if (result->GetRowCount() > 1)
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handler->SendSysMessage(LANG_COMMAND_GOCREATMULTIPLE);
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Field* fields = result->Fetch();
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float x = fields[0].GetFloat();
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float y = fields[1].GetFloat();
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float z = fields[2].GetFloat();
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float ort = fields[3].GetFloat();
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int mapId = fields[4].GetUInt16();
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uint32 guid = fields[5].GetUInt32();
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uint32 id = fields[6].GetUInt32();
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// if creature is in same map with caster go at its current location
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if (Creature* creature = ObjectAccessor::GetCreature(*player, MAKE_NEW_GUID(guid, id, HIGHGUID_UNIT)))
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{
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x = creature->GetPositionX();
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y = creature->GetPositionY();
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z = creature->GetPositionZ();
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ort = creature->GetOrientation();
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}
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if (!MapManager::IsValidMapCoord(mapId, x, y, z, ort))
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{
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handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, x, y, mapId);
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handler->SetSentErrorMessage(true);
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return false;
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}
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// stop flight if need
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if (player->IsInFlight())
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{
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player->GetMotionMaster()->MovementExpired();
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player->CleanupAfterTaxiFlight();
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}
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// save only in non-flight case
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else
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player->SaveRecallPosition();
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player->TeleportTo(mapId, x, y, z, ort);
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return true;
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}
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static bool HandleGoGraveyardCommand(ChatHandler* handler, char const* args)
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{
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Player* player = handler->GetSession()->GetPlayer();
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if (!*args)
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return false;
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char* gyId = strtok((char*)args, " ");
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if (!gyId)
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return false;
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int32 graveyardId = atoi(gyId);
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if (!graveyardId)
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return false;
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GraveyardStruct const* gy = sGraveyard->GetGraveyard(graveyardId);
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if (!gy)
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{
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handler->PSendSysMessage(LANG_COMMAND_GRAVEYARDNOEXIST, graveyardId);
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handler->SetSentErrorMessage(true);
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return false;
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}
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if (!MapManager::IsValidMapCoord(gy->Map, gy->x, gy->y, gy->z))
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{
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handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, gy->x, gy->y, gy->Map);
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handler->SetSentErrorMessage(true);
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return false;
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}
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// stop flight if need
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if (player->IsInFlight())
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{
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player->GetMotionMaster()->MovementExpired();
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player->CleanupAfterTaxiFlight();
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}
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// save only in non-flight case
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else
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player->SaveRecallPosition();
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player->TeleportTo(gy->Map, gy->x, gy->y, gy->z, player->GetOrientation());
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return true;
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}
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//teleport to grid
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static bool HandleGoGridCommand(ChatHandler* handler, char const* args)
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{
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if (!*args)
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return false;
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Player* player = handler->GetSession()->GetPlayer();
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char* gridX = strtok((char*)args, " ");
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char* gridY = strtok(nullptr, " ");
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char* id = strtok(nullptr, " ");
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if (!gridX || !gridY)
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return false;
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uint32 mapId = id ? (uint32)atoi(id) : player->GetMapId();
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// center of grid
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float x = ((float)atof(gridX) - CENTER_GRID_ID + 0.5f) * SIZE_OF_GRIDS;
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float y = ((float)atof(gridY) - CENTER_GRID_ID + 0.5f) * SIZE_OF_GRIDS;
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if (!MapManager::IsValidMapCoord(mapId, x, y))
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{
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handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, x, y, mapId);
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handler->SetSentErrorMessage(true);
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return false;
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}
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// stop flight if need
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if (player->IsInFlight())
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{
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player->GetMotionMaster()->MovementExpired();
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player->CleanupAfterTaxiFlight();
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}
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// save only in non-flight case
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else
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player->SaveRecallPosition();
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Map const* map = sMapMgr->CreateBaseMap(mapId);
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float z = std::max(map->GetHeight(x, y, MAX_HEIGHT), map->GetWaterLevel(x, y));
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player->TeleportTo(mapId, x, y, z, player->GetOrientation());
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return true;
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}
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//teleport to gameobject
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static bool HandleGoObjectCommand(ChatHandler* handler, char const* args)
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{
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if (!*args)
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return false;
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Player* player = handler->GetSession()->GetPlayer();
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// number or [name] Shift-click form |color|Hgameobject:go_guid|h[name]|h|r
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char* id = handler->extractKeyFromLink((char*)args, "Hgameobject");
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if (!id)
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return false;
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int32 guid = atoi(id);
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if (!guid)
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return false;
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float x, y, z, ort;
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int mapId;
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// by DB guid
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if (GameObjectData const* goData = sObjectMgr->GetGOData(guid))
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{
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x = goData->posX;
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y = goData->posY;
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z = goData->posZ;
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ort = goData->orientation;
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mapId = goData->mapid;
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}
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else
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{
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handler->SendSysMessage(LANG_COMMAND_GOOBJNOTFOUND);
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handler->SetSentErrorMessage(true);
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return false;
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}
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if (!MapManager::IsValidMapCoord(mapId, x, y, z, ort))
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{
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handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, x, y, mapId);
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handler->SetSentErrorMessage(true);
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return false;
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}
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// stop flight if need
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if (player->IsInFlight())
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{
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player->GetMotionMaster()->MovementExpired();
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player->CleanupAfterTaxiFlight();
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}
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// save only in non-flight case
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else
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player->SaveRecallPosition();
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player->TeleportTo(mapId, x, y, z, ort);
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return true;
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}
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static bool HandleGoTaxinodeCommand(ChatHandler* handler, char const* args)
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{
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Player* player = handler->GetSession()->GetPlayer();
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if (!*args)
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return false;
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char* id = handler->extractKeyFromLink((char*)args, "Htaxinode");
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if (!id)
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return false;
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int32 nodeId = atoi(id);
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if (!nodeId)
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return false;
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TaxiNodesEntry const* node = sTaxiNodesStore.LookupEntry(nodeId);
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if (!node)
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{
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handler->PSendSysMessage(LANG_COMMAND_GOTAXINODENOTFOUND, nodeId);
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handler->SetSentErrorMessage(true);
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return false;
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}
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if ((node->x == 0.0f && node->y == 0.0f && node->z == 0.0f) ||
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!MapManager::IsValidMapCoord(node->map_id, node->x, node->y, node->z))
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{
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handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, node->x, node->y, node->map_id);
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handler->SetSentErrorMessage(true);
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return false;
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}
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// stop flight if need
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if (player->IsInFlight())
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{
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player->GetMotionMaster()->MovementExpired();
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player->CleanupAfterTaxiFlight();
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}
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// save only in non-flight case
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else
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player->SaveRecallPosition();
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player->TeleportTo(node->map_id, node->x, node->y, node->z, player->GetOrientation());
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return true;
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}
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static bool HandleGoTriggerCommand(ChatHandler* handler, char const* args)
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{
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Player* player = handler->GetSession()->GetPlayer();
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if (!*args)
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return false;
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char* id = strtok((char*)args, " ");
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if (!id)
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return false;
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int32 areaTriggerId = atoi(id);
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if (!areaTriggerId)
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return false;
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AreaTrigger const* at = sObjectMgr->GetAreaTrigger(areaTriggerId);
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if (!at)
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{
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handler->PSendSysMessage(LANG_COMMAND_GOAREATRNOTFOUND, areaTriggerId);
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handler->SetSentErrorMessage(true);
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return false;
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}
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if (!MapManager::IsValidMapCoord(at->map, at->x, at->y, at->z))
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{
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handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, at->x, at->y, at->map);
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handler->SetSentErrorMessage(true);
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return false;
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}
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// stop flight if need
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if (player->IsInFlight())
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{
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player->GetMotionMaster()->MovementExpired();
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player->CleanupAfterTaxiFlight();
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}
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// save only in non-flight case
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else
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player->SaveRecallPosition();
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player->TeleportTo(at->map, at->x, at->y, at->z, player->GetOrientation());
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return true;
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}
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//teleport at coordinates
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static bool HandleGoZoneXYCommand(ChatHandler* handler, char const* args)
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{
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if (!*args)
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return false;
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Player* player = handler->GetSession()->GetPlayer();
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char* zoneX = strtok((char*)args, " ");
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char* zoneY = strtok(nullptr, " ");
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char* tail = strtok(nullptr, "");
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char* id = handler->extractKeyFromLink(tail, "Harea"); // string or [name] Shift-click form |color|Harea:area_id|h[name]|h|r
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if (!zoneX || !zoneY)
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return false;
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float x = (float)atof(zoneX);
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float y = (float)atof(zoneY);
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// prevent accept wrong numeric args
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if ((x == 0.0f && *zoneX != '0') || (y == 0.0f && *zoneY != '0'))
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return false;
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uint32 areaId = id ? (uint32)atoi(id) : player->GetZoneId();
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AreaTableEntry const* areaEntry = sAreaTableStore.LookupEntry(areaId);
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if (x < 0 || x > 100 || y < 0 || y > 100 || !areaEntry)
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{
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handler->PSendSysMessage(LANG_INVALID_ZONE_COORD, x, y, areaId);
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handler->SetSentErrorMessage(true);
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return false;
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}
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// update to parent zone if exist (client map show only zones without parents)
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AreaTableEntry const* zoneEntry = areaEntry->zone ? sAreaTableStore.LookupEntry(areaEntry->zone) : areaEntry;
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Map const* map = sMapMgr->CreateBaseMap(zoneEntry->mapid);
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if (map->Instanceable())
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{
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handler->PSendSysMessage(LANG_INVALID_ZONE_MAP, areaEntry->ID, areaEntry->area_name[handler->GetSessionDbcLocale()], map->GetId(), map->GetMapName());
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handler->SetSentErrorMessage(true);
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return false;
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}
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Zone2MapCoordinates(x, y, zoneEntry->ID);
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if (!MapManager::IsValidMapCoord(zoneEntry->mapid, x, y))
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{
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handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, x, y, zoneEntry->mapid);
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handler->SetSentErrorMessage(true);
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return false;
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}
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// stop flight if need
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if (player->IsInFlight())
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{
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player->GetMotionMaster()->MovementExpired();
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player->CleanupAfterTaxiFlight();
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}
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// save only in non-flight case
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else
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player->SaveRecallPosition();
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float z = std::max(map->GetHeight(x, y, MAX_HEIGHT), map->GetWaterLevel(x, y));
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player->TeleportTo(zoneEntry->mapid, x, y, z, player->GetOrientation());
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return true;
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}
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//teleport at coordinates, including Z and orientation
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static bool HandleGoXYZCommand(ChatHandler* handler, char const* args)
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{
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if (!*args)
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return false;
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Player* player = handler->GetSession()->GetPlayer();
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char* goX = strtok((char*)args, " ");
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char* goY = strtok(nullptr, " ");
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char* goZ = strtok(nullptr, " ");
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char* id = strtok(nullptr, " ");
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char* port = strtok(nullptr, " ");
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if (!goX || !goY)
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return false;
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float x = (float)atof(goX);
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float y = (float)atof(goY);
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float z;
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float ort = port ? (float)atof(port) : player->GetOrientation();
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uint32 mapId = id ? (uint32)atoi(id) : player->GetMapId();
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if (goZ)
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{
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z = (float)atof(goZ);
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if (!MapManager::IsValidMapCoord(mapId, x, y, z))
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{
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handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, x, y, mapId);
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handler->SetSentErrorMessage(true);
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return false;
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}
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}
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else
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{
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if (!MapManager::IsValidMapCoord(mapId, x, y))
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{
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handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, x, y, mapId);
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handler->SetSentErrorMessage(true);
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return false;
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}
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Map const* map = sMapMgr->CreateBaseMap(mapId);
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z = std::max(map->GetHeight(x, y, MAX_HEIGHT), map->GetWaterLevel(x, y));
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}
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// stop flight if need
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if (player->IsInFlight())
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{
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player->GetMotionMaster()->MovementExpired();
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player->CleanupAfterTaxiFlight();
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}
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// save only in non-flight case
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else
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player->SaveRecallPosition();
|
|
|
|
player->TeleportTo(mapId, x, y, z, ort);
|
|
return true;
|
|
}
|
|
|
|
static bool HandleGoTicketCommand(ChatHandler* handler, char const* args)
|
|
{
|
|
if (!*args)
|
|
return false;
|
|
|
|
char* id = strtok((char*)args, " ");
|
|
if (!id)
|
|
return false;
|
|
|
|
uint32 ticketId = atoi(id);
|
|
if (!ticketId)
|
|
return false;
|
|
|
|
GmTicket* ticket = sTicketMgr->GetTicket(ticketId);
|
|
if (!ticket)
|
|
{
|
|
handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST);
|
|
return true;
|
|
}
|
|
|
|
Player* player = handler->GetSession()->GetPlayer();
|
|
if (player->IsInFlight())
|
|
{
|
|
player->GetMotionMaster()->MovementExpired();
|
|
player->CleanupAfterTaxiFlight();
|
|
}
|
|
else
|
|
player->SaveRecallPosition();
|
|
|
|
ticket->TeleportTo(player);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
void AddSC_go_commandscript()
|
|
{
|
|
new go_commandscript();
|
|
}
|