mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
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* Added ban manager * Delete ban functions in world class * Separate ban account to (ban account, ban ip, ban character) * Support world announce
317 lines
12 KiB
C++
317 lines
12 KiB
C++
/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL3 v3 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-AGPL3
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*/
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#include "BanManager.h"
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#include "AccountMgr.h"
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#include "DatabaseEnv.h"
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#include "ObjectAccessor.h"
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#include "ObjectMgr.h"
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#include "Player.h"
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#include "Language.h"
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#include "ScriptMgr.h"
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#include "World.h"
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#include "WorldSession.h"
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BanManager* BanManager::instance()
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{
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static BanManager instance;
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return &instance;
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}
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/// Ban an account, duration will be parsed using TimeStringToSecs if it is positive, otherwise permban
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BanReturn BanManager::BanAccount(std::string const& AccountName, std::string const& Duration, std::string const& Reason, std::string const& Author)
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{
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if (AccountName.empty() || Duration.empty())
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return BAN_SYNTAX_ERROR;
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uint32 DurationSecs = TimeStringToSecs(Duration);
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uint32 AccountID = AccountMgr::GetId(AccountName);
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if (!AccountID)
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return BAN_NOTFOUND;
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///- Disconnect all affected players (for IP it can be several)
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SQLTransaction trans = LoginDatabase.BeginTransaction();
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// pussywizard: check existing ban to prevent overriding by a shorter one! >_>
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PreparedStatement* stmtAccountBanned = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_BANNED);
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stmtAccountBanned->setUInt32(0, AccountID);
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PreparedQueryResult banresult = LoginDatabase.Query(stmtAccountBanned);
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if (banresult && ((*banresult)[0].GetUInt32() == (*banresult)[1].GetUInt32() || ((*banresult)[1].GetUInt32() > time(nullptr) + DurationSecs && DurationSecs)))
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return BAN_LONGER_EXISTS;
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// make sure there is only one active ban
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PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_ACCOUNT_NOT_BANNED);
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stmt->setUInt32(0, AccountID);
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trans->Append(stmt);
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// No SQL injection with prepared statements
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stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_ACCOUNT_BANNED);
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stmt->setUInt32(0, AccountID);
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stmt->setUInt32(1, DurationSecs);
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stmt->setString(2, Author);
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stmt->setString(3, Reason);
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trans->Append(stmt);
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if (WorldSession* session = sWorld->FindSession(AccountID))
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if (session->GetPlayerName() != Author)
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session->KickPlayer("Ban Account at condition 'FindSession(account)->GetPlayerName() != author'");
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if (WorldSession* session = sWorld->FindOfflineSession(AccountID))
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if (session->GetPlayerName() != Author)
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session->KickPlayer("Ban Account at condition 'FindOfflineSession(account)->GetPlayerName() != author'");
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LoginDatabase.CommitTransaction(trans);
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if (sWorld->getBoolConfig(CONFIG_SHOW_BAN_IN_WORLD))
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{
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bool IsPermanetly = true;
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if (TimeStringToSecs(Duration) > 0)
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IsPermanetly = false;
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if (!IsPermanetly)
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sWorld->SendWorldText(LANG_BAN_ACCOUNT_YOUBANNEDMESSAGE_WORLD, Author.c_str(), AccountName.c_str(), secsToTimeString(TimeStringToSecs(Duration), true).c_str(), Reason.c_str());
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else
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sWorld->SendWorldText(LANG_BAN_ACCOUNT_YOUPERMBANNEDMESSAGE_WORLD, Author.c_str(), AccountName.c_str(), Reason.c_str());
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}
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return BAN_SUCCESS;
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}
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/// Ban an account by player name, duration will be parsed using TimeStringToSecs if it is positive, otherwise permban
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BanReturn BanManager::BanAccountByPlayerName(std::string const& CharacterName, std::string const& Duration, std::string const& Reason, std::string const& Author)
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{
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if (CharacterName.empty() || Duration.empty())
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return BAN_SYNTAX_ERROR;
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uint32 DurationSecs = TimeStringToSecs(Duration);
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uint32 AccountID = sObjectMgr->GetPlayerAccountIdByPlayerName(CharacterName);
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if (!AccountID)
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return BAN_NOTFOUND;
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///- Disconnect all affected players (for IP it can be several)
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SQLTransaction trans = LoginDatabase.BeginTransaction();
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// pussywizard: check existing ban to prevent overriding by a shorter one! >_>
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PreparedStatement* stmtAccountBanned = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_BANNED);
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stmtAccountBanned->setUInt32(0, AccountID);
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PreparedQueryResult banresult = LoginDatabase.Query(stmtAccountBanned);
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if (banresult && ((*banresult)[0].GetUInt32() == (*banresult)[1].GetUInt32() || ((*banresult)[1].GetUInt32() > time(nullptr) + DurationSecs && DurationSecs)))
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return BAN_LONGER_EXISTS;
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// make sure there is only one active ban
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PreparedStatement * stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_ACCOUNT_NOT_BANNED);
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stmt->setUInt32(0, AccountID);
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trans->Append(stmt);
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// No SQL injection with prepared statements
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stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_ACCOUNT_BANNED);
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stmt->setUInt32(0, AccountID);
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stmt->setUInt32(1, DurationSecs);
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stmt->setString(2, Author);
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stmt->setString(3, Reason);
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trans->Append(stmt);
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if (WorldSession* session = sWorld->FindSession(AccountID))
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if (session->GetPlayerName() != Author)
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session->KickPlayer("Ban Account at condition 'FindSession(account)->GetPlayerName() != author'");
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if (WorldSession* session = sWorld->FindOfflineSession(AccountID))
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if (session->GetPlayerName() != Author)
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session->KickPlayer("Ban Account at condition 'FindOfflineSession(account)->GetPlayerName() != author'");
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LoginDatabase.CommitTransaction(trans);
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if (sWorld->getBoolConfig(CONFIG_SHOW_BAN_IN_WORLD))
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{
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bool IsPermanetly = true;
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if (TimeStringToSecs(Duration) > 0)
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IsPermanetly = false;
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std::string AccountName;
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AccountMgr::GetName(AccountID, AccountName);
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if (!IsPermanetly)
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sWorld->SendWorldText(LANG_BAN_ACCOUNT_YOUBANNEDMESSAGE_WORLD, Author.c_str(), AccountName.c_str(), secsToTimeString(TimeStringToSecs(Duration), true).c_str(), Reason.c_str());
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else
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sWorld->SendWorldText(LANG_BAN_ACCOUNT_YOUPERMBANNEDMESSAGE_WORLD, Author.c_str(), AccountName.c_str(), Reason.c_str());
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}
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return BAN_SUCCESS;
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}
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/// Ban an IP address, duration will be parsed using TimeStringToSecs if it is positive, otherwise permban
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BanReturn BanManager::BanIP(std::string const& IP, std::string const& Duration, std::string const& Reason, std::string const& Author)
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{
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if (IP.empty() || Duration.empty())
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return BAN_SYNTAX_ERROR;
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uint32 DurationSecs = TimeStringToSecs(Duration);
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// No SQL injection with prepared statements
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PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_BY_IP);
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stmt->setString(0, IP);
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PreparedQueryResult resultAccounts = LoginDatabase.Query(stmt);
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stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_IP_BANNED);
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stmt->setString(0, IP);
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stmt->setUInt32(1, DurationSecs);
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stmt->setString(2, Author);
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stmt->setString(3, Reason);
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LoginDatabase.Execute(stmt);
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if (sWorld->getBoolConfig(CONFIG_SHOW_BAN_IN_WORLD))
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{
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bool IsPermanetly = true;
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if (TimeStringToSecs(Duration) > 0)
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IsPermanetly = false;
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if (IsPermanetly)
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sWorld->SendWorldText(LANG_BAN_IP_YOUPERMBANNEDMESSAGE_WORLD, Author.c_str(), IP.c_str(), Reason.c_str());
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else
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sWorld->SendWorldText(LANG_BAN_IP_YOUBANNEDMESSAGE_WORLD, Author.c_str(), IP.c_str(), secsToTimeString(TimeStringToSecs(Duration), true).c_str(), Reason.c_str());
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}
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if (!resultAccounts)
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return BAN_SUCCESS;
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///- Disconnect all affected players (for IP it can be several)
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SQLTransaction trans = LoginDatabase.BeginTransaction();
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do
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{
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Field* fields = resultAccounts->Fetch();
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uint32 AccountID = fields[0].GetUInt32();
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if (WorldSession* session = sWorld->FindSession(AccountID))
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if (session->GetPlayerName() != Author)
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session->KickPlayer("Ban IP at condition 'FindSession(account)->GetPlayerName() != author'");
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if (WorldSession* session = sWorld->FindOfflineSession(AccountID))
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if (session->GetPlayerName() != Author)
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session->KickPlayer("Ban IP at condition 'FindOfflineSession(account)->GetPlayerName() != author'");
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} while (resultAccounts->NextRow());
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LoginDatabase.CommitTransaction(trans);
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return BAN_SUCCESS;
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}
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/// Ban an character, duration will be parsed using TimeStringToSecs if it is positive, otherwise permban
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BanReturn BanManager::BanCharacter(std::string const& CharacterName, std::string const& Duration, std::string const& Reason, std::string const& Author)
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{
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Player* target = ObjectAccessor::FindPlayerByName(CharacterName, false);
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uint32 DurationSecs = TimeStringToSecs(Duration);
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uint32 TargetGUID = 0;
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/// Pick a player to ban if not online
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if (!target)
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{
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TargetGUID = sWorld->GetGlobalPlayerGUID(CharacterName);
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if (!TargetGUID)
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return BAN_NOTFOUND;
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}
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else
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TargetGUID = target->GetGUIDLow();
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// make sure there is only one active ban
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PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_CHARACTER_BAN);
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stmt->setUInt32(0, TargetGUID);
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CharacterDatabase.Execute(stmt);
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stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_CHARACTER_BAN);
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stmt->setUInt32(0, TargetGUID);
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stmt->setUInt32(1, DurationSecs);
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stmt->setString(2, Author);
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stmt->setString(3, Reason);
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CharacterDatabase.Execute(stmt);
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if (target)
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target->GetSession()->KickPlayer("Ban");
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if (sWorld->getBoolConfig(CONFIG_SHOW_BAN_IN_WORLD))
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{
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bool IsPermanetly = true;
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if (TimeStringToSecs(Duration) > 0)
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IsPermanetly = false;
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if (!IsPermanetly)
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sWorld->SendWorldText(LANG_BAN_CHARACTER_YOUBANNEDMESSAGE_WORLD, Author.c_str(), CharacterName.c_str(), secsToTimeString(TimeStringToSecs(Duration), true).c_str(), Reason.c_str());
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else
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sWorld->SendWorldText(LANG_BAN_CHARACTER_YOUPERMBANNEDMESSAGE_WORLD, Author.c_str(), CharacterName.c_str(), Reason.c_str());
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}
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return BAN_SUCCESS;
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}
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/// Remove a ban from an account
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bool BanManager::RemoveBanAccount(std::string const& AccountName)
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{
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uint32 AccountID = AccountMgr::GetId(AccountName);
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if (!AccountID)
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return false;
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// NO SQL injection as account is uint32
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PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_ACCOUNT_NOT_BANNED);
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stmt->setUInt32(0, AccountID);
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LoginDatabase.Execute(stmt);
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return true;
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}
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/// Remove a ban from an player name
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bool BanManager::RemoveBanAccountByPlayerName(std::string const& CharacterName)
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{
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uint32 AccountID = sObjectMgr->GetPlayerAccountIdByPlayerName(CharacterName);
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if (!AccountID)
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return false;
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// NO SQL injection as account is uint32
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PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_ACCOUNT_NOT_BANNED);
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stmt->setUInt32(0, AccountID);
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LoginDatabase.Execute(stmt);
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return true;
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}
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/// Remove a ban from an account
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bool BanManager::RemoveBanIP(std::string const& IP)
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{
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PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_DEL_IP_NOT_BANNED);
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stmt->setString(0, IP);
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LoginDatabase.Execute(stmt);
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return true;
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}
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/// Remove a ban from a character
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bool BanManager::RemoveBanCharacter(std::string const& CharacterName)
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{
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Player* pBanned = ObjectAccessor::FindPlayerByName(CharacterName, false);
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uint32 guid = 0;
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/// Pick a player to ban if not online
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if (!pBanned)
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guid = sWorld->GetGlobalPlayerGUID(CharacterName);
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else
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guid = pBanned->GetGUIDLow();
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if (!guid)
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return false;
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PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_CHARACTER_BAN);
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stmt->setUInt32(0, guid);
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CharacterDatabase.Execute(stmt);
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return true;
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}
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