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https://github.com/mod-playerbots/azerothcore-wotlk.git
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79 lines
2.8 KiB
C++
79 lines
2.8 KiB
C++
/*
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* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Affero General Public License as published by the
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* Free Software Foundation; either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "AccountScript.h"
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#include "ScriptMgr.h"
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#include "ScriptMgrMacros.h"
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void ScriptMgr::OnAccountLogin(uint32 accountId)
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{
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CALL_ENABLED_HOOKS(AccountScript, ACCOUNTHOOK_ON_ACCOUNT_LOGIN, script->OnAccountLogin(accountId));
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}
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void ScriptMgr::OnBeforeAccountDelete(uint32 accountId)
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{
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CALL_ENABLED_HOOKS(AccountScript, ACCOUNTHOOK_ON_BEFORE_ACCOUNT_DELETE, script->OnBeforeAccountDelete(accountId));
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}
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void ScriptMgr::OnLastIpUpdate(uint32 accountId, std::string ip)
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{
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CALL_ENABLED_HOOKS(AccountScript, ACCOUNTHOOK_ON_LAST_IP_UPDATE, script->OnLastIpUpdate(accountId, ip));
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}
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void ScriptMgr::OnFailedAccountLogin(uint32 accountId)
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{
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CALL_ENABLED_HOOKS(AccountScript, ACCOUNTHOOK_ON_FAILED_ACCOUNT_LOGIN, script->OnFailedAccountLogin(accountId));
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}
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void ScriptMgr::OnEmailChange(uint32 accountId)
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{
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CALL_ENABLED_HOOKS(AccountScript, ACCOUNTHOOK_ON_EMAIL_CHANGE, script->OnEmailChange(accountId));
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}
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void ScriptMgr::OnFailedEmailChange(uint32 accountId)
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{
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CALL_ENABLED_HOOKS(AccountScript, ACCOUNTHOOK_ON_FAILED_EMAIL_CHANGE, script->OnFailedEmailChange(accountId));
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}
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void ScriptMgr::OnPasswordChange(uint32 accountId)
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{
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CALL_ENABLED_HOOKS(AccountScript, ACCOUNTHOOK_ON_PASSWORD_CHANGE, script->OnPasswordChange(accountId));
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}
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void ScriptMgr::OnFailedPasswordChange(uint32 accountId)
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{
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CALL_ENABLED_HOOKS(AccountScript, ACCOUNTHOOK_ON_FAILED_PASSWORD_CHANGE, script->OnFailedPasswordChange(accountId));
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}
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bool ScriptMgr::CanAccountCreateCharacter(uint32 accountId, uint8 charRace, uint8 charClass)
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{
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CALL_ENABLED_BOOLEAN_HOOKS(AccountScript, ACCOUNTHOOK_CAN_ACCOUNT_CREATE_CHARACTER, !script->CanAccountCreateCharacter(accountId, charRace, charClass));
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}
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AccountScript::AccountScript(char const* name, std::vector<uint16> enabledHooks) :
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ScriptObject(name, ACCOUNTHOOK_END)
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{
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// If empty - enable all available hooks.
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if (enabledHooks.empty())
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for (uint16 i = 0; i < ACCOUNTHOOK_END; i++)
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enabledHooks.emplace_back(i);
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ScriptRegistry<AccountScript>::AddScript(this, std::move(enabledHooks));
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}
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template class AC_GAME_API ScriptRegistry<AccountScript>;
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