mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
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* Initial commit for localized motd * Rename function that created world packages * Update to satisfy code check * Update code to accomodate localized motd * Update command to support multiple optionales & adjusted db * Code cleanup * Update sql name * Fix codestyle issues * Remove hardcoded schema * Add check for valid player in reload command * Update to better code style * Add missing include * Fix redundant code usage * Add missing include * Remove sql files and create new rev sql files * Address minor code reviews * Fix code style * Update code to address code revisions. - Remove two unused functions - Remove map - Use available function to resolve LocaleConstant * Fix code style * Add check for base motd and update locale to DEFAULT_LOCALE * Code docs * Removed some docs, readd defaultd motd formatting * Fix oversight in variable declaration * Code style fix * Update code based on code review * ready for merge * Fix set motd command due to changes to DEFAULT_LOCALE * Fix CI * Fix trailing whitespace --------- Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
103 lines
2.8 KiB
C++
103 lines
2.8 KiB
C++
/*
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* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Affero General Public License as published by the
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* Free Software Foundation; either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef AZEROTHCORE_COMMON_H
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#define AZEROTHCORE_COMMON_H
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#include "Define.h"
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#include <string>
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#if AC_PLATFORM == AC_PLATFORM_WINDOWS
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#include <ws2tcpip.h>
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#if AC_COMPILER == AC_COMPILER_INTEL
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# if !defined(BOOST_ASIO_HAS_MOVE)
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# define BOOST_ASIO_HAS_MOVE
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# endif // !defined(BOOST_ASIO_HAS_MOVE)
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# endif // if AC_COMPILER == AC_COMPILER_INTEL
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#else
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#include <cstdlib>
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#include <netdb.h>
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#include <netinet/in.h>
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#include <sys/ioctl.h>
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#include <sys/socket.h>
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#include <sys/types.h>
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#include <unistd.h>
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#endif
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#define STRINGIZE(a) #a
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#define MAX_NETCLIENT_PACKET_SIZE (32767 - 1) // Client hardcap: int16 with trailing zero space otherwise crash on memory free
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// TimeConstants
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constexpr auto SECOND = 1;
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constexpr auto MINUTE = SECOND * 60;
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constexpr auto HOUR = MINUTE * 60;
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constexpr auto DAY = HOUR * 24;
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constexpr auto WEEK = DAY * 7;
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constexpr auto MONTH = DAY * 30;
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constexpr auto YEAR = MONTH * 12;
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constexpr auto IN_MILLISECONDS = 1000;
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enum AccountTypes
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{
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SEC_PLAYER = 0,
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SEC_MODERATOR = 1,
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SEC_GAMEMASTER = 2,
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SEC_ADMINISTRATOR = 3,
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SEC_CONSOLE = 4 // must be always last in list, accounts must have less security level always also
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};
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enum LocaleConstant
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{
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LOCALE_enUS = 0,
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LOCALE_koKR = 1,
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LOCALE_frFR = 2,
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LOCALE_deDE = 3,
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LOCALE_zhCN = 4,
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LOCALE_zhTW = 5,
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LOCALE_esES = 6,
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LOCALE_esMX = 7,
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LOCALE_ruRU = 8,
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TOTAL_LOCALES
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};
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#define DEFAULT_LOCALE LOCALE_enUS
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#define MAX_LOCALES 8
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#define MAX_ACCOUNT_TUTORIAL_VALUES 8
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AC_COMMON_API extern char const* localeNames[TOTAL_LOCALES];
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AC_COMMON_API LocaleConstant GetLocaleByName(const std::string& name);
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AC_COMMON_API const std::string GetNameByLocaleConstant(LocaleConstant localeConstant);
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AC_COMMON_API void CleanStringForMysqlQuery(std::string& str);
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#define MAX_QUERY_LEN 32*1024
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namespace Acore
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{
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template<class ArgumentType, class ResultType>
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struct unary_function
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{
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typedef ArgumentType argument_type;
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typedef ResultType result_type;
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};
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}
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#endif
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