mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-14 17:49:10 +00:00
1207 lines
37 KiB
C++
1207 lines
37 KiB
C++
/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license: http://github.com/azerothcore/azerothcore-wotlk/LICENSE-GPL2
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* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*/
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/* ContentData
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go_cat_figurine (the "trap" version of GO, two different exist)
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go_barov_journal
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go_ethereum_prison
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go_ethereum_stasis
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go_sacred_fire_of_life
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go_shrine_of_the_birds
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go_southfury_moonstone
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go_resonite_cask
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go_tablet_of_madness
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go_tablet_of_the_seven
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go_tele_to_dalaran_crystal
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go_tele_to_violet_stand
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go_scourge_cage
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go_jotunheim_cage
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go_table_theka
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go_soulwell
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go_bashir_crystalforge
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go_soulwell
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go_dragonflayer_cage
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go_tadpole_cage
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go_amberpine_outhouse
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go_hive_pod
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go_veil_skith_cage
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EndContentData */
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "ScriptedGossip.h"
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#include "GameObjectAI.h"
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#include "Spell.h"
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#include "Player.h"
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#include "WorldSession.h"
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// Ours
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/*######
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## go_noblegarden_colored_egg
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######*/
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class go_noblegarden_colored_egg : public GameObjectScript
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{
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public:
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go_noblegarden_colored_egg() : GameObjectScript("go_noblegarden_colored_egg") { }
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bool OnGossipHello(Player* player, GameObject* /*pGO*/)
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{
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if (roll_chance_i(5))
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player->CastSpell(player, 61734, true); // SPELL NOBLEGARDEN BUNNY
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return false;
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}
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};
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class go_seer_of_zebhalak : public GameObjectScript
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{
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public:
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go_seer_of_zebhalak() : GameObjectScript("go_seer_of_zebhalak") { }
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bool OnGossipHello(Player* player, GameObject* /*pGO*/)
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{
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if (player->GetQuestStatus(12007) == QUEST_STATUS_INCOMPLETE)
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player->CastSpell(player, 47293, true);
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return true;
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}
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};
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class go_mistwhisper_treasure : public GameObjectScript
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{
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public:
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go_mistwhisper_treasure() : GameObjectScript("go_mistwhisper_treasure") { }
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bool OnGossipHello(Player* pPlayer, GameObject *pGo)
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{
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if (!pGo->FindNearestCreature(28105, 30.0f)) // Tartek
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{
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if (Creature *cr = pGo->SummonCreature(28105, 6708.7f, 5115.45f, -18.3f, 0.7f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000))
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{
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cr->MonsterYell("My treasure! You no steal from Tartek, dumb big-tongue traitor thing. Tartek and nasty dragon going to kill you! You so dumb.", LANG_UNIVERSAL, 0);
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cr->AI()->AttackStart(pPlayer);
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}
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}
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return false;
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}
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};
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class go_witherbark_totem_bundle : public GameObjectScript
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{
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public:
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go_witherbark_totem_bundle() : GameObjectScript("go_witherbark_totem_bundle") { }
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struct go_witherbark_totem_bundleAI : public GameObjectAI
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{
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go_witherbark_totem_bundleAI(GameObject* gameObject) : GameObjectAI(gameObject)
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{
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_timer = 1;
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}
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void UpdateAI(uint32 diff)
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{
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if (_timer)
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{
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_timer += diff;
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if (_timer > 5000)
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{
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go->CastSpell(NULL, 9056);
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go->DestroyForNearbyPlayers();
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_timer = 0;
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}
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}
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}
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uint32 _timer;
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};
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GameObjectAI* GetAI(GameObject* go) const
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{
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return new go_witherbark_totem_bundleAI(go);
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}
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};
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class go_arena_ready_marker : public GameObjectScript
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{
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public:
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go_arena_ready_marker() : GameObjectScript("go_arena_ready_marker") { }
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bool OnGossipHello(Player* player, GameObject * /*go*/)
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{
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if (Battleground* bg = player->GetBattleground())
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bg->ReadyMarkerClicked(player);
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return false;
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}
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};
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/*######
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## go_ethereum_prison
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######*/
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enum EthereumPrison
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{
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SPELL_REP_LC = 39456,
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SPELL_REP_SHAT = 39457,
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SPELL_REP_CE = 39460,
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SPELL_REP_CON = 39474,
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SPELL_REP_KT = 39475,
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SPELL_REP_SPOR = 39476
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};
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const uint32 NpcPrisonEntry[] =
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{
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22810, 22811, 22812, 22813, 22814, 22815, //good guys
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20783, 20784, 20785, 20786, 20788, 20789, 20790 //bad guys
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};
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class go_ethereum_prison : public GameObjectScript
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{
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public:
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go_ethereum_prison() : GameObjectScript("go_ethereum_prison") { }
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bool OnGossipHello(Player* player, GameObject* go)
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{
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int Random = rand() % (sizeof(NpcPrisonEntry) / sizeof(uint32));
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if (Creature* creature = player->SummonCreature(NpcPrisonEntry[Random], go->GetPositionX(), go->GetPositionY(), go->GetPositionZ(), go->GetAngle(player),
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TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000))
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{
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if (!creature->IsHostileTo(player))
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{
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uint32 Spell = 0;
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switch (creature->GetEntry())
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{
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case 22811: Spell = SPELL_REP_LC; break;
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case 22812: Spell = SPELL_REP_SHAT; break;
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case 22810: Spell = SPELL_REP_CE; break;
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case 22813: Spell = SPELL_REP_CON; break;
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case 22815: Spell = SPELL_REP_KT; break;
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case 22814: Spell = SPELL_REP_SPOR; break;
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}
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if (Spell)
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creature->CastSpell(player, Spell, false);
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}
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}
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return false;
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}
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};
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/*######
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## go_ethereum_stasis
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######*/
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const uint32 NpcStasisEntry[] =
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{
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22825, 20888, 22827, 22826, 22828
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};
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class go_ethereum_stasis : public GameObjectScript
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{
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public:
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go_ethereum_stasis() : GameObjectScript("go_ethereum_stasis") { }
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bool OnGossipHello(Player* player, GameObject* go)
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{
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int Random = rand() % (sizeof(NpcStasisEntry) / sizeof(uint32));
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player->SummonCreature(NpcStasisEntry[Random], go->GetPositionX(), go->GetPositionY(), go->GetPositionZ(), go->GetAngle(player),
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TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
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return false;
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}
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};
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/*######
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## go_resonite_cask
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######*/
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enum ResoniteCask
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{
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NPC_GOGGEROC = 11920
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};
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class go_resonite_cask : public GameObjectScript
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{
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public:
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go_resonite_cask() : GameObjectScript("go_resonite_cask") { }
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bool OnGossipHello(Player* /*player*/, GameObject* go)
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{
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// xinef: prevent spawning hundreds of them
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if (go->GetGoType() == GAMEOBJECT_TYPE_GOOBER && !go->FindNearestCreature(NPC_GOGGEROC, 20.0f))
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go->SummonCreature(NPC_GOGGEROC, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 300000);
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return false;
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}
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};
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/*######
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## Quest 11560: Oh Noes, the Tadpoles!
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## go_tadpole_cage
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######*/
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enum Tadpoles
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{
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QUEST_OH_NOES_THE_TADPOLES = 11560,
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NPC_WINTERFIN_TADPOLE = 25201
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};
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class go_tadpole_cage : public GameObjectScript
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{
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public:
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go_tadpole_cage() : GameObjectScript("go_tadpole_cage") { }
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struct go_tadpole_cageAI : public GameObjectAI
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{
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go_tadpole_cageAI(GameObject* gameObject) : GameObjectAI(gameObject)
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{
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requireSummon = 2;
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}
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uint8 requireSummon;
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void SummonTadpoles()
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{
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requireSummon = 0;
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int8 count = urand(1, 3);
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for (int8 i = 0; i < count; ++i)
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go->SummonCreature(NPC_WINTERFIN_TADPOLE, go->GetPositionX()+cos(2*M_PI*i/3.0f)*0.60f, go->GetPositionY()+sin(2*M_PI*i/3.0f)*0.60f, go->GetPositionZ()+0.5f, go->GetOrientation(), TEMPSUMMON_CORPSE_TIMED_DESPAWN, 30000);
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}
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void OnStateChanged(uint32 state, Unit* /*unit*/)
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{
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if (requireSummon == 1 && state == GO_READY)
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requireSummon = 2;
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}
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void UpdateAI(uint32 /*diff*/)
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{
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if (go->isSpawned() && requireSummon == 2)
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SummonTadpoles();
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}
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bool GossipHello(Player* player, bool /*reportUse*/)
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{
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if (requireSummon)
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return false;
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requireSummon = 1;
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if (player->GetQuestStatus(QUEST_OH_NOES_THE_TADPOLES) == QUEST_STATUS_INCOMPLETE)
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{
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std::list<Creature*> cList;
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GetCreatureListWithEntryInGrid(cList, go, NPC_WINTERFIN_TADPOLE, 5.0f);
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for (std::list<Creature*>::const_iterator itr = cList.begin(); itr != cList.end(); ++itr)
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{
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player->KilledMonsterCredit(NPC_WINTERFIN_TADPOLE, 0);
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(*itr)->DespawnOrUnsummon(urand(45000, 60000));
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(*itr)->GetMotionMaster()->MoveFollow(player, 1.0f, frand(0.0f, 2*M_PI), MOTION_SLOT_CONTROLLED);
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}
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}
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return false;
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}
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};
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GameObjectAI* GetAI(GameObject* go) const
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{
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return new go_tadpole_cageAI(go);
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}
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};
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// Theirs
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/*######
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## go_cat_figurine
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######*/
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enum CatFigurine
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{
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SPELL_SUMMON_GHOST_SABER = 5968,
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};
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class go_cat_figurine : public GameObjectScript
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{
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public:
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go_cat_figurine() : GameObjectScript("go_cat_figurine") { }
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bool OnGossipHello(Player* player, GameObject* /*go*/)
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{
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player->CastSpell(player, SPELL_SUMMON_GHOST_SABER, true);
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return false;
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}
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};
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/*######
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## go_gilded_brazier (Paladin First Trail quest (9678))
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######*/
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enum GildedBrazier
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{
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NPC_STILLBLADE = 17716,
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};
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class go_gilded_brazier : public GameObjectScript
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{
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public:
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go_gilded_brazier() : GameObjectScript("go_gilded_brazier") { }
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bool OnGossipHello(Player* player, GameObject* go)
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{
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if (go->GetGoType() == GAMEOBJECT_TYPE_GOOBER)
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{
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if (player->GetQuestStatus(9678) == QUEST_STATUS_INCOMPLETE)
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{
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if (Creature* Stillblade = player->SummonCreature(NPC_STILLBLADE, 8106.11f, -7542.06f, 151.775f, 3.02598f, TEMPSUMMON_DEAD_DESPAWN, 60000))
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Stillblade->AI()->AttackStart(player);
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}
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}
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return true;
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}
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};
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/*######
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## go_tablet_of_madness
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######*/
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class go_tablet_of_madness : public GameObjectScript
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{
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public:
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go_tablet_of_madness() : GameObjectScript("go_tablet_of_madness") { }
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bool OnGossipHello(Player* player, GameObject* /*go*/)
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{
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if (player->HasSkill(SKILL_ALCHEMY) && player->GetSkillValue(SKILL_ALCHEMY) >= 300 && !player->HasSpell(24266))
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player->CastSpell(player, 24267, false);
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return true;
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}
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};
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/*######
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## go_tablet_of_the_seven
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######*/
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class go_tablet_of_the_seven : public GameObjectScript
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{
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public:
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go_tablet_of_the_seven() : GameObjectScript("go_tablet_of_the_seven") { }
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//TODO: use gossip option ("Transcript the Tablet") instead, if Trinity adds support.
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bool OnGossipHello(Player* player, GameObject* go)
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{
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if (go->GetGoType() != GAMEOBJECT_TYPE_QUESTGIVER)
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return true;
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if (player->GetQuestStatus(4296) == QUEST_STATUS_INCOMPLETE)
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player->CastSpell(player, 15065, false);
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return true;
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}
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};
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/*#####
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## go_jump_a_tron
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######*/
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class go_jump_a_tron : public GameObjectScript
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{
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public:
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go_jump_a_tron() : GameObjectScript("go_jump_a_tron") { }
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bool OnGossipHello(Player* player, GameObject* /*go*/)
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{
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if (player->GetQuestStatus(10111) == QUEST_STATUS_INCOMPLETE)
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player->CastSpell(player, 33382, true);
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return true;
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}
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};
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/*######
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## go_sacred_fire_of_life
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######*/
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enum SacredFireOfLife
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{
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NPC_ARIKARA = 10882
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};
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class go_sacred_fire_of_life : public GameObjectScript
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{
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public:
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go_sacred_fire_of_life() : GameObjectScript("go_sacred_fire_of_life") { }
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bool OnGossipHello(Player* player, GameObject* go)
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{
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if (go->GetGoType() == GAMEOBJECT_TYPE_GOOBER)
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player->SummonCreature(NPC_ARIKARA, -5008.338f, -2118.894f, 83.657f, 0.874f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
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return true;
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}
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};
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/*######
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## go_shrine_of_the_birds
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######*/
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/*
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enum ShrineOfTheBirds
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{
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NPC_HAWK_GUARD = 22992,
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NPC_EAGLE_GUARD = 22993,
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NPC_FALCON_GUARD = 22994,
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GO_SHRINE_HAWK = 185551,
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GO_SHRINE_EAGLE = 185547,
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GO_SHRINE_FALCON = 185553
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};
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class go_shrine_of_the_birds : public GameObjectScript
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{
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public:
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go_shrine_of_the_birds() : GameObjectScript("go_shrine_of_the_birds") { }
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bool OnGossipHello(Player* player, GameObject* go)
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{
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uint32 BirdEntry = 0;
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float fX, fY, fZ;
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go->GetClosePoint(fX, fY, fZ, go->GetObjectSize(), INTERACTION_DISTANCE);
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switch (go->GetEntry())
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{
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case GO_SHRINE_HAWK:
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BirdEntry = NPC_HAWK_GUARD;
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break;
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case GO_SHRINE_EAGLE:
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BirdEntry = NPC_EAGLE_GUARD;
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break;
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case GO_SHRINE_FALCON:
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BirdEntry = NPC_FALCON_GUARD;
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break;
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}
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if (BirdEntry)
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player->SummonCreature(BirdEntry, fX, fY, fZ, go->GetOrientation(), TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 60000);
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return false;
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}
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};
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*/
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/*######
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## go_southfury_moonstone
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######*/
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enum Southfury
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{
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NPC_RIZZLE = 23002,
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SPELL_BLACKJACK = 39865, //stuns player
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SPELL_SUMMON_RIZZLE = 39866
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};
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class go_southfury_moonstone : public GameObjectScript
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{
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public:
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go_southfury_moonstone() : GameObjectScript("go_southfury_moonstone") { }
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bool OnGossipHello(Player* player, GameObject* /*go*/)
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{
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//implicitTarget=48 not implemented as of writing this code, and manual summon may be just ok for our purpose
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//player->CastSpell(player, SPELL_SUMMON_RIZZLE, false);
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if (Creature* creature = player->SummonCreature(NPC_RIZZLE, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_DEAD_DESPAWN, 0))
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creature->CastSpell(player, SPELL_BLACKJACK, false);
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return false;
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}
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};
|
|
|
|
/*######
|
|
## go_tele_to_dalaran_crystal
|
|
######*/
|
|
|
|
enum DalaranCrystal
|
|
{
|
|
QUEST_LEARN_LEAVE_RETURN = 12790,
|
|
QUEST_TELE_CRYSTAL_FLAG = 12845
|
|
};
|
|
|
|
#define GO_TELE_TO_DALARAN_CRYSTAL_FAILED "This teleport crystal cannot be used until the teleport crystal in Dalaran has been used at least once."
|
|
|
|
class go_tele_to_dalaran_crystal : public GameObjectScript
|
|
{
|
|
public:
|
|
go_tele_to_dalaran_crystal() : GameObjectScript("go_tele_to_dalaran_crystal") { }
|
|
|
|
bool OnGossipHello(Player* player, GameObject* /*go*/)
|
|
{
|
|
if (player->GetQuestRewardStatus(QUEST_TELE_CRYSTAL_FLAG))
|
|
return false;
|
|
|
|
player->GetSession()->SendNotification(GO_TELE_TO_DALARAN_CRYSTAL_FAILED);
|
|
|
|
return true;
|
|
}
|
|
};
|
|
|
|
/*######
|
|
## go_tele_to_violet_stand
|
|
######*/
|
|
|
|
class go_tele_to_violet_stand : public GameObjectScript
|
|
{
|
|
public:
|
|
go_tele_to_violet_stand() : GameObjectScript("go_tele_to_violet_stand") { }
|
|
|
|
bool OnGossipHello(Player* player, GameObject* /*go*/)
|
|
{
|
|
if (player->GetQuestRewardStatus(QUEST_LEARN_LEAVE_RETURN) || player->GetQuestStatus(QUEST_LEARN_LEAVE_RETURN) == QUEST_STATUS_INCOMPLETE)
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
};
|
|
|
|
/*######
|
|
## go_fel_crystalforge
|
|
######*/
|
|
|
|
#define GOSSIP_FEL_CRYSTALFORGE_TEXT 31000
|
|
#define GOSSIP_FEL_CRYSTALFORGE_ITEM_TEXT_RETURN 31001
|
|
#define GOSSIP_FEL_CRYSTALFORGE_ITEM_1 "Purchase 1 Unstable Flask of the Beast for the cost of 10 Apexis Shards"
|
|
#define GOSSIP_FEL_CRYSTALFORGE_ITEM_5 "Purchase 5 Unstable Flask of the Beast for the cost of 50 Apexis Shards"
|
|
#define GOSSIP_FEL_CRYSTALFORGE_ITEM_RETURN "Use the fel crystalforge to make another purchase."
|
|
|
|
enum FelCrystalforge
|
|
{
|
|
SPELL_CREATE_1_FLASK_OF_BEAST = 40964,
|
|
SPELL_CREATE_5_FLASK_OF_BEAST = 40965,
|
|
};
|
|
|
|
class go_fel_crystalforge : public GameObjectScript
|
|
{
|
|
public:
|
|
go_fel_crystalforge() : GameObjectScript("go_fel_crystalforge") { }
|
|
|
|
bool OnGossipHello(Player* player, GameObject* go)
|
|
{
|
|
if (go->GetGoType() == GAMEOBJECT_TYPE_QUESTGIVER) /* != GAMEOBJECT_TYPE_QUESTGIVER) */
|
|
player->PrepareQuestMenu(go->GetGUID()); /* return true*/
|
|
|
|
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_FEL_CRYSTALFORGE_ITEM_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
|
|
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_FEL_CRYSTALFORGE_ITEM_5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
|
|
|
|
player->SEND_GOSSIP_MENU(GOSSIP_FEL_CRYSTALFORGE_TEXT, go->GetGUID());
|
|
|
|
return true;
|
|
}
|
|
|
|
bool OnGossipSelect(Player* player, GameObject* go, uint32 /*sender*/, uint32 action)
|
|
{
|
|
player->PlayerTalkClass->ClearMenus();
|
|
switch (action)
|
|
{
|
|
case GOSSIP_ACTION_INFO_DEF:
|
|
player->CastSpell(player, SPELL_CREATE_1_FLASK_OF_BEAST, false);
|
|
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_FEL_CRYSTALFORGE_ITEM_RETURN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
|
|
player->SEND_GOSSIP_MENU(GOSSIP_FEL_CRYSTALFORGE_ITEM_TEXT_RETURN, go->GetGUID());
|
|
break;
|
|
case GOSSIP_ACTION_INFO_DEF + 1:
|
|
player->CastSpell(player, SPELL_CREATE_5_FLASK_OF_BEAST, false);
|
|
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_FEL_CRYSTALFORGE_ITEM_RETURN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
|
|
player->SEND_GOSSIP_MENU(GOSSIP_FEL_CRYSTALFORGE_ITEM_TEXT_RETURN, go->GetGUID());
|
|
break;
|
|
case GOSSIP_ACTION_INFO_DEF + 2:
|
|
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_FEL_CRYSTALFORGE_ITEM_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
|
|
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_FEL_CRYSTALFORGE_ITEM_5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
|
|
player->SEND_GOSSIP_MENU(GOSSIP_FEL_CRYSTALFORGE_TEXT, go->GetGUID());
|
|
break;
|
|
}
|
|
return true;
|
|
}
|
|
};
|
|
|
|
/*######
|
|
## go_bashir_crystalforge
|
|
######*/
|
|
|
|
#define GOSSIP_BASHIR_CRYSTALFORGE_TEXT 31100
|
|
#define GOSSIP_BASHIR_CRYSTALFORGE_ITEM_TEXT_RETURN 31101
|
|
#define GOSSIP_BASHIR_CRYSTALFORGE_ITEM_1 "Purchase 1 Unstable Flask of the Sorcerer for the cost of 10 Apexis Shards"
|
|
#define GOSSIP_BASHIR_CRYSTALFORGE_ITEM_5 "Purchase 5 Unstable Flask of the Sorcerer for the cost of 50 Apexis Shards"
|
|
#define GOSSIP_BASHIR_CRYSTALFORGE_ITEM_RETURN "Use the bashir crystalforge to make another purchase."
|
|
|
|
enum BashirCrystalforge
|
|
{
|
|
SPELL_CREATE_1_FLASK_OF_SORCERER = 40968,
|
|
SPELL_CREATE_5_FLASK_OF_SORCERER = 40970,
|
|
};
|
|
|
|
class go_bashir_crystalforge : public GameObjectScript
|
|
{
|
|
public:
|
|
go_bashir_crystalforge() : GameObjectScript("go_bashir_crystalforge") { }
|
|
|
|
bool OnGossipHello(Player* player, GameObject* go)
|
|
{
|
|
if (go->GetGoType() == GAMEOBJECT_TYPE_QUESTGIVER) /* != GAMEOBJECT_TYPE_QUESTGIVER) */
|
|
player->PrepareQuestMenu(go->GetGUID()); /* return true*/
|
|
|
|
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_BASHIR_CRYSTALFORGE_ITEM_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
|
|
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_BASHIR_CRYSTALFORGE_ITEM_5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
|
|
|
|
player->SEND_GOSSIP_MENU(GOSSIP_BASHIR_CRYSTALFORGE_TEXT, go->GetGUID());
|
|
|
|
return true;
|
|
}
|
|
|
|
bool OnGossipSelect(Player* player, GameObject* go, uint32 /*sender*/, uint32 action)
|
|
{
|
|
player->PlayerTalkClass->ClearMenus();
|
|
switch (action)
|
|
{
|
|
case GOSSIP_ACTION_INFO_DEF:
|
|
player->CastSpell(player, SPELL_CREATE_1_FLASK_OF_SORCERER, false);
|
|
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_BASHIR_CRYSTALFORGE_ITEM_RETURN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
|
|
player->SEND_GOSSIP_MENU(GOSSIP_BASHIR_CRYSTALFORGE_ITEM_TEXT_RETURN, go->GetGUID());
|
|
break;
|
|
case GOSSIP_ACTION_INFO_DEF + 1:
|
|
player->CastSpell(player, SPELL_CREATE_5_FLASK_OF_SORCERER, false);
|
|
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_BASHIR_CRYSTALFORGE_ITEM_RETURN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
|
|
player->SEND_GOSSIP_MENU(GOSSIP_BASHIR_CRYSTALFORGE_ITEM_TEXT_RETURN, go->GetGUID());
|
|
break;
|
|
case GOSSIP_ACTION_INFO_DEF + 2:
|
|
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_BASHIR_CRYSTALFORGE_ITEM_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
|
|
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_BASHIR_CRYSTALFORGE_ITEM_5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
|
|
player->SEND_GOSSIP_MENU(GOSSIP_BASHIR_CRYSTALFORGE_TEXT, go->GetGUID());
|
|
break;
|
|
}
|
|
return true;
|
|
}
|
|
};
|
|
|
|
/*######
|
|
## go_scourge_cage
|
|
######*/
|
|
|
|
enum ScourgeCage
|
|
{
|
|
NPC_SCOURGE_PRISONER = 25610
|
|
};
|
|
|
|
class go_scourge_cage : public GameObjectScript
|
|
{
|
|
public:
|
|
go_scourge_cage() : GameObjectScript("go_scourge_cage") { }
|
|
|
|
bool OnGossipHello(Player* player, GameObject* go)
|
|
{
|
|
go->UseDoorOrButton();
|
|
if (Creature* pNearestPrisoner = go->FindNearestCreature(NPC_SCOURGE_PRISONER, 5.0f, true))
|
|
{
|
|
player->KilledMonsterCredit(NPC_SCOURGE_PRISONER, pNearestPrisoner->GetGUID());
|
|
pNearestPrisoner->DisappearAndDie();
|
|
}
|
|
|
|
return true;
|
|
}
|
|
};
|
|
|
|
/*######
|
|
## go_arcane_prison
|
|
######*/
|
|
|
|
enum ArcanePrison
|
|
{
|
|
QUEST_PRISON_BREAK = 11587,
|
|
SPELL_ARCANE_PRISONER_KILL_CREDIT = 45456
|
|
};
|
|
|
|
class go_arcane_prison : public GameObjectScript
|
|
{
|
|
public:
|
|
go_arcane_prison() : GameObjectScript("go_arcane_prison") { }
|
|
|
|
bool OnGossipHello(Player* player, GameObject* go)
|
|
{
|
|
// xinef: prevent spawning hundreds of them
|
|
if (player->GetQuestStatus(QUEST_PRISON_BREAK) == QUEST_STATUS_INCOMPLETE && !go->FindNearestCreature(25318, 20.0f))
|
|
{
|
|
go->SummonCreature(25318, 3485.089844f, 6115.7422188f, 70.966812f, 0, TEMPSUMMON_TIMED_DESPAWN, 60000);
|
|
player->CastSpell(player, SPELL_ARCANE_PRISONER_KILL_CREDIT, true);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
};
|
|
|
|
/*######
|
|
## go_jotunheim_cage
|
|
######*/
|
|
|
|
enum JotunheimCage
|
|
{
|
|
NPC_EBON_BLADE_PRISONER_HUMAN = 30186,
|
|
NPC_EBON_BLADE_PRISONER_NE = 30194,
|
|
NPC_EBON_BLADE_PRISONER_TROLL = 30196,
|
|
NPC_EBON_BLADE_PRISONER_ORC = 30195,
|
|
|
|
SPELL_SUMMON_BLADE_KNIGHT_H = 56207,
|
|
SPELL_SUMMON_BLADE_KNIGHT_NE = 56209,
|
|
SPELL_SUMMON_BLADE_KNIGHT_ORC = 56212,
|
|
SPELL_SUMMON_BLADE_KNIGHT_TROLL = 56214
|
|
};
|
|
|
|
class go_jotunheim_cage : public GameObjectScript
|
|
{
|
|
public:
|
|
go_jotunheim_cage() : GameObjectScript("go_jotunheim_cage") { }
|
|
|
|
bool OnGossipHello(Player* player, GameObject* go)
|
|
{
|
|
go->UseDoorOrButton();
|
|
Creature* pPrisoner = go->FindNearestCreature(NPC_EBON_BLADE_PRISONER_HUMAN, 5.0f, true);
|
|
if (!pPrisoner)
|
|
{
|
|
pPrisoner = go->FindNearestCreature(NPC_EBON_BLADE_PRISONER_TROLL, 5.0f, true);
|
|
if (!pPrisoner)
|
|
{
|
|
pPrisoner = go->FindNearestCreature(NPC_EBON_BLADE_PRISONER_ORC, 5.0f, true);
|
|
if (!pPrisoner)
|
|
pPrisoner = go->FindNearestCreature(NPC_EBON_BLADE_PRISONER_NE, 5.0f, true);
|
|
}
|
|
}
|
|
if (!pPrisoner || !pPrisoner->IsAlive())
|
|
return false;
|
|
|
|
pPrisoner->DespawnOrUnsummon();
|
|
player->KilledMonsterCredit(NPC_EBON_BLADE_PRISONER_HUMAN, 0);
|
|
switch (pPrisoner->GetEntry())
|
|
{
|
|
case NPC_EBON_BLADE_PRISONER_HUMAN:
|
|
player->CastSpell(player, SPELL_SUMMON_BLADE_KNIGHT_H, true);
|
|
break;
|
|
case NPC_EBON_BLADE_PRISONER_NE:
|
|
player->CastSpell(player, SPELL_SUMMON_BLADE_KNIGHT_NE, true);
|
|
break;
|
|
case NPC_EBON_BLADE_PRISONER_TROLL:
|
|
player->CastSpell(player, SPELL_SUMMON_BLADE_KNIGHT_TROLL, true);
|
|
break;
|
|
case NPC_EBON_BLADE_PRISONER_ORC:
|
|
player->CastSpell(player, SPELL_SUMMON_BLADE_KNIGHT_ORC, true);
|
|
break;
|
|
}
|
|
return true;
|
|
}
|
|
};
|
|
|
|
enum TableTheka
|
|
{
|
|
GOSSIP_TABLE_THEKA = 1653,
|
|
|
|
QUEST_SPIDER_GOLD = 2936
|
|
};
|
|
|
|
class go_table_theka : public GameObjectScript
|
|
{
|
|
public:
|
|
go_table_theka() : GameObjectScript("go_table_theka") { }
|
|
|
|
bool OnGossipHello(Player* player, GameObject* go)
|
|
{
|
|
if (player->GetQuestStatus(QUEST_SPIDER_GOLD) == QUEST_STATUS_INCOMPLETE)
|
|
player->AreaExploredOrEventHappens(QUEST_SPIDER_GOLD);
|
|
|
|
player->SEND_GOSSIP_MENU(GOSSIP_TABLE_THEKA, go->GetGUID());
|
|
|
|
return true;
|
|
}
|
|
};
|
|
|
|
/*######
|
|
## go_inconspicuous_landmark
|
|
######*/
|
|
|
|
enum InconspicuousLandmark
|
|
{
|
|
SPELL_SUMMON_PIRATES_TREASURE_AND_TRIGGER_MOB = 11462,
|
|
ITEM_CUERGOS_KEY = 9275,
|
|
};
|
|
|
|
class go_inconspicuous_landmark : public GameObjectScript
|
|
{
|
|
public:
|
|
go_inconspicuous_landmark() : GameObjectScript("go_inconspicuous_landmark")
|
|
{
|
|
_lastUsedTime = time(NULL);
|
|
}
|
|
|
|
bool OnGossipHello(Player* player, GameObject* /*go*/)
|
|
{
|
|
if (player->HasItemCount(ITEM_CUERGOS_KEY))
|
|
return true;
|
|
|
|
if (_lastUsedTime > time(NULL))
|
|
return true;
|
|
|
|
_lastUsedTime = time(NULL) + MINUTE;
|
|
player->CastSpell(player, SPELL_SUMMON_PIRATES_TREASURE_AND_TRIGGER_MOB, true);
|
|
return true;
|
|
}
|
|
|
|
private:
|
|
uint32 _lastUsedTime;
|
|
};
|
|
|
|
/*######
|
|
## go_soulwell
|
|
######*/
|
|
|
|
enum SoulWellData
|
|
{
|
|
GO_SOUL_WELL_R1 = 181621,
|
|
GO_SOUL_WELL_R2 = 193169,
|
|
|
|
SPELL_IMPROVED_HEALTH_STONE_R1 = 18692,
|
|
SPELL_IMPROVED_HEALTH_STONE_R2 = 18693,
|
|
|
|
SPELL_CREATE_MASTER_HEALTH_STONE_R0 = 34130,
|
|
SPELL_CREATE_MASTER_HEALTH_STONE_R1 = 34149,
|
|
SPELL_CREATE_MASTER_HEALTH_STONE_R2 = 34150,
|
|
|
|
SPELL_CREATE_FEL_HEALTH_STONE_R0 = 58890,
|
|
SPELL_CREATE_FEL_HEALTH_STONE_R1 = 58896,
|
|
SPELL_CREATE_FEL_HEALTH_STONE_R2 = 58898,
|
|
};
|
|
|
|
class go_soulwell : public GameObjectScript
|
|
{
|
|
public:
|
|
go_soulwell() : GameObjectScript("go_soulwell") { }
|
|
|
|
struct go_soulwellAI : public GameObjectAI
|
|
{
|
|
go_soulwellAI(GameObject* go) : GameObjectAI(go)
|
|
{
|
|
_stoneSpell = 0;
|
|
_stoneId = 0;
|
|
switch (go->GetEntry())
|
|
{
|
|
case GO_SOUL_WELL_R1:
|
|
_stoneSpell = SPELL_CREATE_MASTER_HEALTH_STONE_R0;
|
|
if (Unit* owner = go->GetOwner())
|
|
{
|
|
if (owner->HasAura(SPELL_IMPROVED_HEALTH_STONE_R1))
|
|
_stoneSpell = SPELL_CREATE_MASTER_HEALTH_STONE_R1;
|
|
else if (owner->HasAura(SPELL_CREATE_MASTER_HEALTH_STONE_R2))
|
|
_stoneSpell = SPELL_CREATE_MASTER_HEALTH_STONE_R2;
|
|
}
|
|
break;
|
|
case GO_SOUL_WELL_R2:
|
|
_stoneSpell = SPELL_CREATE_FEL_HEALTH_STONE_R0;
|
|
if (Unit* owner = go->GetOwner())
|
|
{
|
|
if (owner->HasAura(SPELL_IMPROVED_HEALTH_STONE_R1))
|
|
_stoneSpell = SPELL_CREATE_FEL_HEALTH_STONE_R1;
|
|
else if (owner->HasAura(SPELL_CREATE_MASTER_HEALTH_STONE_R2))
|
|
_stoneSpell = SPELL_CREATE_FEL_HEALTH_STONE_R2;
|
|
}
|
|
break;
|
|
}
|
|
if (_stoneSpell == 0) // Should never happen
|
|
return;
|
|
|
|
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(_stoneSpell);
|
|
if (!spellInfo)
|
|
return;
|
|
|
|
_stoneId = spellInfo->Effects[EFFECT_0].ItemType;
|
|
}
|
|
|
|
/// Due to the fact that this GameObject triggers CMSG_GAMEOBJECT_USE
|
|
/// _and_ CMSG_GAMEOBJECT_REPORT_USE, this GossipHello hook is called
|
|
/// twice. The script's handling is fine as it won't remove two charges
|
|
/// on the well. We have to find how to segregate REPORT_USE and USE.
|
|
bool GossipHello(Player* player, bool reportUse)
|
|
{
|
|
if (reportUse)
|
|
return false;
|
|
|
|
Unit* owner = go->GetOwner();
|
|
if (_stoneSpell == 0 || _stoneId == 0)
|
|
{
|
|
if (SpellInfo const* spell = sSpellMgr->GetSpellInfo(_stoneSpell))
|
|
Spell::SendCastResult(player, spell, 0, SPELL_FAILED_ERROR);
|
|
return true;
|
|
}
|
|
|
|
if (!owner || owner->GetTypeId() != TYPEID_PLAYER || !player->IsInSameRaidWith(owner->ToPlayer()))
|
|
{
|
|
if (SpellInfo const* spell = sSpellMgr->GetSpellInfo(_stoneSpell))
|
|
Spell::SendCastResult(player, spell, 0, SPELL_FAILED_TARGET_NOT_IN_RAID);
|
|
return true;
|
|
}
|
|
|
|
// Don't try to add a stone if we already have one.
|
|
if (player->HasItemCount(_stoneId))
|
|
{
|
|
if (SpellInfo const* spell = sSpellMgr->GetSpellInfo(_stoneSpell))
|
|
Spell::SendCastResult(player, spell, 0, SPELL_FAILED_TOO_MANY_OF_ITEM);
|
|
return true;
|
|
}
|
|
|
|
player->CastSpell(player, _stoneSpell, false);
|
|
|
|
// Item has to actually be created to remove a charge on the well.
|
|
if (player->HasItemCount(_stoneId))
|
|
go->AddUse();
|
|
|
|
return true;
|
|
}
|
|
|
|
private:
|
|
uint32 _stoneSpell;
|
|
uint32 _stoneId;
|
|
};
|
|
|
|
GameObjectAI* GetAI(GameObject* go) const
|
|
{
|
|
return new go_soulwellAI(go);
|
|
}
|
|
};
|
|
|
|
/*######
|
|
## Quest 11255: Prisoners of Wyrmskull
|
|
## go_dragonflayer_cage
|
|
######*/
|
|
|
|
enum PrisonersOfWyrmskull
|
|
{
|
|
QUEST_PRISONERS_OF_WYRMSKULL = 11255,
|
|
NPC_PRISONER_PRIEST = 24086,
|
|
NPC_PRISONER_MAGE = 24088,
|
|
NPC_PRISONER_WARRIOR = 24089,
|
|
NPC_PRISONER_PALADIN = 24090
|
|
};
|
|
|
|
class go_dragonflayer_cage : public GameObjectScript
|
|
{
|
|
public:
|
|
go_dragonflayer_cage() : GameObjectScript("go_dragonflayer_cage") { }
|
|
|
|
bool OnGossipHello(Player* player, GameObject* go)
|
|
{
|
|
go->UseDoorOrButton();
|
|
if (player->GetQuestStatus(QUEST_PRISONERS_OF_WYRMSKULL) != QUEST_STATUS_INCOMPLETE)
|
|
return true;
|
|
|
|
Creature* pPrisoner = go->FindNearestCreature(NPC_PRISONER_PRIEST, 2.0f);
|
|
if (!pPrisoner)
|
|
{
|
|
pPrisoner = go->FindNearestCreature(NPC_PRISONER_MAGE, 2.0f);
|
|
if (!pPrisoner)
|
|
{
|
|
pPrisoner = go->FindNearestCreature(NPC_PRISONER_WARRIOR, 2.0f);
|
|
if (!pPrisoner)
|
|
pPrisoner = go->FindNearestCreature(NPC_PRISONER_PALADIN, 2.0f);
|
|
}
|
|
}
|
|
|
|
if (!pPrisoner || !pPrisoner->IsAlive())
|
|
return true;
|
|
|
|
Quest const* qInfo = sObjectMgr->GetQuestTemplate(QUEST_PRISONERS_OF_WYRMSKULL);
|
|
if (qInfo)
|
|
{
|
|
/// @todo prisoner should help player for a short period of time
|
|
player->KilledMonsterCredit(qInfo->RequiredNpcOrGo[0], 0);
|
|
pPrisoner->DisappearAndDie();
|
|
}
|
|
return true;
|
|
}
|
|
};
|
|
|
|
/*######
|
|
## go_amberpine_outhouse
|
|
######*/
|
|
|
|
#define GOSSIP_USE_OUTHOUSE "Use the outhouse."
|
|
#define GO_ANDERHOLS_SLIDER_CIDER_NOT_FOUND "Quest item Anderhol's Slider Cider not found."
|
|
|
|
enum AmberpineOuthouse
|
|
{
|
|
ITEM_ANDERHOLS_SLIDER_CIDER = 37247,
|
|
NPC_OUTHOUSE_BUNNY = 27326,
|
|
QUEST_DOING_YOUR_DUTY = 12227,
|
|
SPELL_INDISPOSED = 53017,
|
|
SPELL_INDISPOSED_III = 48341,
|
|
SPELL_CREATE_AMBERSEEDS = 48330,
|
|
GOSSIP_OUTHOUSE_INUSE = 12775,
|
|
GOSSIP_OUTHOUSE_VACANT = 12779
|
|
};
|
|
|
|
class go_amberpine_outhouse : public GameObjectScript
|
|
{
|
|
public:
|
|
go_amberpine_outhouse() : GameObjectScript("go_amberpine_outhouse") { }
|
|
|
|
bool OnGossipHello(Player* player, GameObject* go)
|
|
{
|
|
QuestStatus status = player->GetQuestStatus(QUEST_DOING_YOUR_DUTY);
|
|
if (status == QUEST_STATUS_INCOMPLETE || status == QUEST_STATUS_COMPLETE || status == QUEST_STATUS_REWARDED)
|
|
{
|
|
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_USE_OUTHOUSE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
|
|
player->SEND_GOSSIP_MENU(GOSSIP_OUTHOUSE_VACANT, go->GetGUID());
|
|
}
|
|
else
|
|
player->SEND_GOSSIP_MENU(GOSSIP_OUTHOUSE_INUSE, go->GetGUID());
|
|
|
|
return true;
|
|
}
|
|
|
|
bool OnGossipSelect(Player* player, GameObject* go, uint32 /*sender*/, uint32 action)
|
|
{
|
|
player->PlayerTalkClass->ClearMenus();
|
|
if (action == GOSSIP_ACTION_INFO_DEF +1)
|
|
{
|
|
player->CLOSE_GOSSIP_MENU();
|
|
Creature* target = GetClosestCreatureWithEntry(player, NPC_OUTHOUSE_BUNNY, 3.0f);
|
|
if (target)
|
|
{
|
|
target->AI()->SetData(1, player->getGender());
|
|
go->CastSpell(target, SPELL_INDISPOSED_III);
|
|
}
|
|
go->CastSpell(player, SPELL_INDISPOSED);
|
|
if (player->HasItemCount(ITEM_ANDERHOLS_SLIDER_CIDER))
|
|
player->CastSpell(player, SPELL_CREATE_AMBERSEEDS, true);
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
player->CLOSE_GOSSIP_MENU();
|
|
player->GetSession()->SendNotification(GO_ANDERHOLS_SLIDER_CIDER_NOT_FOUND);
|
|
return false;
|
|
}
|
|
}
|
|
};
|
|
|
|
/*######
|
|
## Quest 1126: Hive in the Tower
|
|
## go_hive_pod
|
|
######*/
|
|
|
|
enum Hives
|
|
{
|
|
QUEST_HIVE_IN_THE_TOWER = 9544,
|
|
NPC_HIVE_AMBUSHER = 13301
|
|
};
|
|
|
|
class go_hive_pod : public GameObjectScript
|
|
{
|
|
public:
|
|
go_hive_pod() : GameObjectScript("go_hive_pod") { }
|
|
|
|
bool OnGossipHello(Player* player, GameObject* go)
|
|
{
|
|
player->SendLoot(go->GetGUID(), LOOT_CORPSE);
|
|
|
|
// xinef: prevent spawning hundreds of them
|
|
if (go->FindNearestCreature(NPC_HIVE_AMBUSHER, 20.0f))
|
|
return true;
|
|
|
|
go->SummonCreature(NPC_HIVE_AMBUSHER, go->GetPositionX()+1, go->GetPositionY(), go->GetPositionZ(), go->GetAngle(player), TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 60000);
|
|
go->SummonCreature(NPC_HIVE_AMBUSHER, go->GetPositionX(), go->GetPositionY()+1, go->GetPositionZ(), go->GetAngle(player), TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 60000);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class go_massive_seaforium_charge : public GameObjectScript
|
|
{
|
|
public:
|
|
go_massive_seaforium_charge() : GameObjectScript("go_massive_seaforium_charge") { }
|
|
|
|
bool OnGossipHello(Player* /*player*/, GameObject* go)
|
|
{
|
|
go->SetLootState(GO_JUST_DEACTIVATED);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
/*########
|
|
#### go_veil_skith_cage
|
|
#####*/
|
|
|
|
enum MissingFriends
|
|
{
|
|
QUEST_MISSING_FRIENDS = 10852,
|
|
NPC_CAPTIVE_CHILD = 22314,
|
|
SAY_FREE_0 = 0,
|
|
};
|
|
|
|
class go_veil_skith_cage : public GameObjectScript
|
|
{
|
|
public:
|
|
go_veil_skith_cage() : GameObjectScript("go_veil_skith_cage") { }
|
|
|
|
bool OnGossipHello(Player* player, GameObject* go)
|
|
{
|
|
go->UseDoorOrButton();
|
|
if (player->GetQuestStatus(QUEST_MISSING_FRIENDS) == QUEST_STATUS_INCOMPLETE)
|
|
{
|
|
std::list<Creature*> childrenList;
|
|
GetCreatureListWithEntryInGrid(childrenList, go, NPC_CAPTIVE_CHILD, INTERACTION_DISTANCE);
|
|
for (std::list<Creature*>::const_iterator itr = childrenList.begin(); itr != childrenList.end(); ++itr)
|
|
{
|
|
player->KilledMonsterCredit(NPC_CAPTIVE_CHILD, (*itr)->GetGUID());
|
|
(*itr)->DespawnOrUnsummon(5000);
|
|
(*itr)->GetMotionMaster()->MovePoint(1, go->GetPositionX()+5, go->GetPositionY(), go->GetPositionZ());
|
|
(*itr)->AI()->Talk(SAY_FREE_0);
|
|
(*itr)->GetMotionMaster()->Clear();
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
};
|
|
|
|
void AddSC_go_scripts()
|
|
{
|
|
// Ours
|
|
new go_noblegarden_colored_egg();
|
|
new go_seer_of_zebhalak();
|
|
new go_mistwhisper_treasure();
|
|
new go_witherbark_totem_bundle();
|
|
new go_arena_ready_marker();
|
|
new go_ethereum_prison();
|
|
new go_ethereum_stasis();
|
|
new go_resonite_cask();
|
|
new go_tadpole_cage();
|
|
|
|
// Theirs
|
|
new go_cat_figurine();
|
|
new go_gilded_brazier();
|
|
//new go_shrine_of_the_birds();
|
|
new go_southfury_moonstone();
|
|
new go_tablet_of_madness();
|
|
new go_tablet_of_the_seven();
|
|
new go_jump_a_tron();
|
|
new go_sacred_fire_of_life();
|
|
new go_tele_to_dalaran_crystal();
|
|
new go_tele_to_violet_stand();
|
|
new go_fel_crystalforge();
|
|
new go_bashir_crystalforge();
|
|
new go_scourge_cage();
|
|
new go_arcane_prison();
|
|
new go_jotunheim_cage();
|
|
new go_table_theka();
|
|
new go_inconspicuous_landmark();
|
|
new go_soulwell();
|
|
new go_dragonflayer_cage();
|
|
new go_amberpine_outhouse();
|
|
new go_hive_pod();
|
|
new go_massive_seaforium_charge();
|
|
new go_veil_skith_cage();
|
|
}
|