Files
azerothcore-wotlk/src/server/game/Scripting/ScriptDefines/ArenaTeamScript.cpp

60 lines
1.9 KiB
C++

/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Affero General Public License as published by the
* Free Software Foundation; either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ScriptMgr.h"
#include "ScriptMgrMacros.h"
void ScriptMgr::OnGetSlotByType(const uint32 type, uint8& slot)
{
ExecuteScript<ArenaTeamScript>([&](ArenaTeamScript* script)
{
script->OnGetSlotByType(type, slot);
});
}
void ScriptMgr::OnGetArenaPoints(ArenaTeam* at, float& points)
{
ExecuteScript<ArenaTeamScript>([&](ArenaTeamScript* script)
{
script->OnGetArenaPoints(at, points);
});
}
void ScriptMgr::OnArenaTypeIDToQueueID(const BattlegroundTypeId bgTypeId, const uint8 arenaType, uint32& queueTypeID)
{
ExecuteScript<ArenaTeamScript>([&](ArenaTeamScript* script)
{
script->OnTypeIDToQueueID(bgTypeId, arenaType, queueTypeID);
});
}
void ScriptMgr::OnArenaQueueIdToArenaType(const BattlegroundQueueTypeId bgQueueTypeId, uint8& ArenaType)
{
ExecuteScript<ArenaTeamScript>([&](ArenaTeamScript* script)
{
script->OnQueueIdToArenaType(bgQueueTypeId, ArenaType);
});
}
void ScriptMgr::OnSetArenaMaxPlayersPerTeam(const uint8 arenaType, uint32& maxPlayerPerTeam)
{
ExecuteScript<ArenaTeamScript>([&](ArenaTeamScript* script)
{
script->OnSetArenaMaxPlayersPerTeam(arenaType, maxPlayerPerTeam);
});
}