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https://github.com/mod-playerbots/azerothcore-wotlk.git
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49 lines
1.7 KiB
C++
49 lines
1.7 KiB
C++
/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
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* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*/
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#include "Creature.h"
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#include "Player.h"
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#include "ScriptedGossip.h"
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void ClearGossipMenuFor(Player* player)
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{
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player->PlayerTalkClass->ClearMenus();
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}
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// Using provided text, not from DB
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void AddGossipItemFor(Player* player, uint32 icon, std::string const& text, uint32 sender, uint32 action)
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{
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player->PlayerTalkClass->GetGossipMenu().AddMenuItem(-1, icon, text, sender, action, "", 0);
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}
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// Using provided texts, not from DB
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void AddGossipItemFor(Player* player, uint32 icon, std::string const& text, uint32 sender, uint32 action, std::string const& popupText, uint32 popupMoney, bool coded)
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{
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player->PlayerTalkClass->GetGossipMenu().AddMenuItem(-1, icon, text, sender, action, popupText, popupMoney, coded);
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}
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// Uses gossip item info from DB
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void AddGossipItemFor(Player* player, uint32 gossipMenuID, uint32 gossipMenuItemID, uint32 sender, uint32 action)
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{
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player->PlayerTalkClass->GetGossipMenu().AddMenuItem(gossipMenuID, gossipMenuItemID, sender, action);
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}
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void SendGossipMenuFor(Player* player, uint32 npcTextID, ObjectGuid const guid)
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{
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player->PlayerTalkClass->SendGossipMenu(npcTextID, guid);
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}
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void SendGossipMenuFor(Player* player, uint32 npcTextID, Creature const* creature)
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{
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if (creature)
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SendGossipMenuFor(player, npcTextID, creature->GetGUID());
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}
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void CloseGossipMenuFor(Player* player)
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{
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player->PlayerTalkClass->SendCloseGossip();
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}
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