Files
azerothcore-wotlk/src/scripts/Spells/spell_druid.cpp
Yehonal 6eaa77591d Fixed compilation without PCH enabled
please avoid to miss header files in your sources
2016-08-19 23:33:02 +02:00

1407 lines
53 KiB
C++

/*
* Copyright (C)
*
* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
/*
* Scripts for spells with SPELLFAMILY_DRUID and SPELLFAMILY_GENERIC spells used by druid players.
* Ordered alphabetically using scriptname.
* Scriptnames of files in this file should be prefixed with "spell_dru_".
*/
#include "Player.h"
#include "ScriptMgr.h"
#include "SpellScript.h"
#include "SpellAuraEffects.h"
#include "Containers.h"
#include "GridNotifiers.h"
enum DruidSpells
{
// Ours
SPELL_DRUID_GLYPH_OF_WILD_GROWTH = 62970,
SPELL_DRUID_NURTURING_INSTINCT_R1 = 47179,
SPELL_DRUID_NURTURING_INSTINCT_R2 = 47180,
SPELL_DRUID_FERAL_SWIFTNESS_R1 = 17002,
SPELL_DRUID_FERAL_SWIFTNESS_R2 = 24866,
SPELL_DRUID_FERAL_SWIFTNESS_PASSIVE_1 = 24867,
SPELL_DRUID_FERAL_SWIFTNESS_PASSIVE_2 = 24864,
SPELL_DRUID_BARKSKIN = 22812,
SPELL_DRUID_GLYPH_OF_BARKSKIN = 63057,
SPELL_DRUID_GLYPH_OF_BARKSKIN_TRIGGER = 63058,
// Theirs
SPELL_DRUID_ENRAGE_MOD_DAMAGE = 51185,
SPELL_DRUID_GLYPH_OF_TYPHOON = 62135,
SPELL_DRUID_IDOL_OF_FERAL_SHADOWS = 34241,
SPELL_DRUID_IDOL_OF_WORSHIP = 60774,
SPELL_DRUID_INCREASED_MOONFIRE_DURATION = 38414,
SPELL_DRUID_KING_OF_THE_JUNGLE = 48492,
SPELL_DRUID_LIFEBLOOM_ENERGIZE = 64372,
SPELL_DRUID_LIFEBLOOM_FINAL_HEAL = 33778,
SPELL_DRUID_LIVING_SEED_HEAL = 48503,
SPELL_DRUID_LIVING_SEED_PROC = 48504,
SPELL_DRUID_NATURES_SPLENDOR = 57865,
SPELL_DRUID_SURVIVAL_INSTINCTS = 50322,
SPELL_DRUID_SAVAGE_ROAR = 62071,
SPELL_DRUID_TIGER_S_FURY_ENERGIZE = 51178,
SPELL_DRUID_ITEM_T8_BALANCE_RELIC = 64950,
};
// Ours
class spell_dru_t10_balance_4p_bonus : public SpellScriptLoader
{
public:
spell_dru_t10_balance_4p_bonus() : SpellScriptLoader("spell_dru_t10_balance_4p_bonus") { }
class spell_dru_t10_balance_4p_bonus_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_t10_balance_4p_bonus_AuraScript);
bool CheckProc(ProcEventInfo& eventInfo)
{
return eventInfo.GetActor() && eventInfo.GetProcTarget();
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
uint32 triggered_spell_id = 71023;
SpellInfo const* triggeredSpell = sSpellMgr->GetSpellInfo(triggered_spell_id);
int32 amount = CalculatePct(eventInfo.GetDamageInfo()->GetDamage(), aurEff->GetAmount()) / triggeredSpell->GetMaxTicks();
eventInfo.GetProcTarget()->CastDelayedSpellWithPeriodicAmount(GetTarget(), triggered_spell_id, SPELL_AURA_PERIODIC_DAMAGE, amount, EFFECT_0);
//GetTarget()->CastCustomSpell(triggered_spell_id, SPELLVALUE_BASE_POINT0, amount, eventInfo.GetProcTarget(), true, NULL, aurEff);
}
void Register()
{
DoCheckProc += AuraCheckProcFn(spell_dru_t10_balance_4p_bonus_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_dru_t10_balance_4p_bonus_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const
{
return new spell_dru_t10_balance_4p_bonus_AuraScript();
}
};
class spell_dru_nurturing_instinct : public SpellScriptLoader
{
public:
spell_dru_nurturing_instinct() : SpellScriptLoader("spell_dru_nurturing_instinct") { }
class spell_dru_nurturing_instinct_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_nurturing_instinct_AuraScript);
void AfterApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
if (Player* player = GetTarget()->ToPlayer())
player->addSpell(GetSpellInfo()->GetRank() == 1 ? SPELL_DRUID_NURTURING_INSTINCT_R1 : SPELL_DRUID_NURTURING_INSTINCT_R2, SPEC_MASK_ALL, false, true);
}
void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (Player* player = GetTarget()->ToPlayer())
player->removeSpell(GetSpellInfo()->GetRank() == 1 ? SPELL_DRUID_NURTURING_INSTINCT_R1 : SPELL_DRUID_NURTURING_INSTINCT_R2, SPEC_MASK_ALL, true);
}
void Register()
{
AfterEffectApply += AuraEffectApplyFn(spell_dru_nurturing_instinct_AuraScript::AfterApply, EFFECT_0, SPELL_AURA_MOD_SPELL_HEALING_OF_STAT_PERCENT, AURA_EFFECT_HANDLE_REAL);
AfterEffectRemove += AuraEffectRemoveFn(spell_dru_nurturing_instinct_AuraScript::AfterRemove, EFFECT_0, SPELL_AURA_MOD_SPELL_HEALING_OF_STAT_PERCENT, AURA_EFFECT_HANDLE_REAL);
}
};
AuraScript* GetAuraScript() const
{
return new spell_dru_nurturing_instinct_AuraScript();
}
};
class spell_dru_feral_swiftness : public SpellScriptLoader
{
public:
spell_dru_feral_swiftness() : SpellScriptLoader("spell_dru_feral_swiftness") { }
class spell_dru_feral_swiftness_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_feral_swiftness_AuraScript);
void AfterApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
if (Player* player = GetTarget()->ToPlayer())
if (uint8 rank = player->HasTalent(SPELL_DRUID_FERAL_SWIFTNESS_R1, player->GetActiveSpec()) ? 1 : (player->HasTalent(SPELL_DRUID_FERAL_SWIFTNESS_R2, player->GetActiveSpec()) ? 2 : 0))
player->CastSpell(player, rank == 1 ? SPELL_DRUID_FERAL_SWIFTNESS_PASSIVE_1 : SPELL_DRUID_FERAL_SWIFTNESS_PASSIVE_2, true, NULL, aurEff, GetCasterGUID());
}
void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->RemoveAurasDueToSpell(SPELL_DRUID_FERAL_SWIFTNESS_PASSIVE_1);
GetTarget()->RemoveAurasDueToSpell(SPELL_DRUID_FERAL_SWIFTNESS_PASSIVE_2);
}
void Register()
{
AfterEffectApply += AuraEffectApplyFn(spell_dru_feral_swiftness_AuraScript::AfterApply, EFFECT_0, SPELL_AURA_ANY, AURA_EFFECT_HANDLE_REAL);
AfterEffectRemove += AuraEffectRemoveFn(spell_dru_feral_swiftness_AuraScript::AfterRemove, EFFECT_0, SPELL_AURA_ANY, AURA_EFFECT_HANDLE_REAL);
}
};
AuraScript* GetAuraScript() const
{
return new spell_dru_feral_swiftness_AuraScript();
}
};
class spell_dru_omen_of_clarity : public SpellScriptLoader
{
public:
spell_dru_omen_of_clarity() : SpellScriptLoader("spell_dru_omen_of_clarity") { }
class spell_dru_omen_of_clarity_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_omen_of_clarity_AuraScript);
bool CheckProc(ProcEventInfo& eventInfo)
{
const SpellInfo* spellInfo = eventInfo.GetDamageInfo()->GetSpellInfo();
if (!spellInfo)
return true;
// xinef: no mana cost
if (spellInfo->ManaCost == 0 && spellInfo->ManaCostPercentage == 0)
return false;
// xinef: SPELL_ATTR0_CU_NO_INITIAL_THREAT and SPELL_ATTR0_CU_DIRECT_DAMAGE contains spells capable of healing and damaging + some others, but this is taken care of above
return spellInfo->HasAttribute(SpellCustomAttributes(SPELL_ATTR0_CU_DIRECT_DAMAGE|SPELL_ATTR0_CU_NO_INITIAL_THREAT));
}
void Register()
{
DoCheckProc += AuraCheckProcFn(spell_dru_omen_of_clarity_AuraScript::CheckProc);
}
};
AuraScript* GetAuraScript() const
{
return new spell_dru_omen_of_clarity_AuraScript();
}
};
class spell_dru_brambles_treant : public SpellScriptLoader
{
public:
spell_dru_brambles_treant() : SpellScriptLoader("spell_dru_brambles_treant") { }
class spell_dru_brambles_treant_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_brambles_treant_AuraScript);
bool CheckProc(ProcEventInfo& eventInfo)
{
if (Player* player = GetUnitOwner()->GetSpellModOwner())
{
int32 amount = 0;
if (player->HasAura(SPELL_DRUID_BARKSKIN, player->GetGUID()))
player->ApplySpellMod(SPELL_DRUID_BARKSKIN, SPELLMOD_CHANCE_OF_SUCCESS, amount);
return roll_chance_i(amount);
}
return false;
}
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
{
// xinef: chance of success stores proper amount of damage increase
// xinef: little hack because GetSpellModOwner will return NULL pointer at this point (early summoning stage)
if (GetUnitOwner()->IsSummon())
if (Unit* owner = GetUnitOwner()->ToTempSummon()->GetSummoner())
if (Player* player = owner->GetSpellModOwner())
player->ApplySpellMod(SPELL_DRUID_BARKSKIN, SPELLMOD_CHANCE_OF_SUCCESS, amount);
}
void Register()
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_brambles_treant_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_MOD_DAMAGE_PERCENT_DONE);
DoCheckProc += AuraCheckProcFn(spell_dru_brambles_treant_AuraScript::CheckProc);
}
};
AuraScript* GetAuraScript() const
{
return new spell_dru_brambles_treant_AuraScript();
}
};
class spell_dru_barkskin : public SpellScriptLoader
{
public:
spell_dru_barkskin() : SpellScriptLoader("spell_dru_barkskin") { }
class spell_dru_barkskin_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_barkskin_AuraScript);
void AfterApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
if (GetUnitOwner()->HasAura(SPELL_DRUID_GLYPH_OF_BARKSKIN, GetUnitOwner()->GetGUID()))
GetUnitOwner()->CastSpell(GetUnitOwner(), SPELL_DRUID_GLYPH_OF_BARKSKIN_TRIGGER, true);
}
void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetUnitOwner()->RemoveAurasDueToSpell(SPELL_DRUID_GLYPH_OF_BARKSKIN_TRIGGER, GetUnitOwner()->GetGUID());
}
void Register()
{
AfterEffectApply += AuraEffectApplyFn(spell_dru_barkskin_AuraScript::AfterApply, EFFECT_0, SPELL_AURA_ANY, AURA_EFFECT_HANDLE_REAL);
AfterEffectRemove += AuraEffectRemoveFn(spell_dru_barkskin_AuraScript::AfterRemove, EFFECT_0, SPELL_AURA_ANY, AURA_EFFECT_HANDLE_REAL);
}
};
AuraScript* GetAuraScript() const
{
return new spell_dru_barkskin_AuraScript();
}
};
class spell_dru_treant_scaling : public SpellScriptLoader
{
public:
spell_dru_treant_scaling() : SpellScriptLoader("spell_dru_treant_scaling") { }
class spell_dru_treant_scaling_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_treant_scaling_AuraScript);
void CalculateResistanceAmount(AuraEffect const* aurEff, int32 & amount, bool & /*canBeRecalculated*/)
{
// xinef: treant inherits 40% of resistance from owner and 35% of armor (guessed)
if (Unit* owner = GetUnitOwner()->GetOwner())
{
SpellSchoolMask schoolMask = SpellSchoolMask(aurEff->GetSpellInfo()->Effects[aurEff->GetEffIndex()].MiscValue);
int32 modifier = schoolMask == SPELL_SCHOOL_MASK_NORMAL ? 35 : 40;
amount = CalculatePct(std::max<int32>(0, owner->GetResistance(schoolMask)), modifier);
}
}
void CalculateStatAmount(AuraEffect const* aurEff, int32 & amount, bool & /*canBeRecalculated*/)
{
// xinef: treant inherits 30% of intellect / stamina (guessed)
if (Unit* owner = GetUnitOwner()->GetOwner())
{
Stats stat = Stats(aurEff->GetSpellInfo()->Effects[aurEff->GetEffIndex()].MiscValue);
amount = CalculatePct(std::max<int32>(0, owner->GetStat(stat)), 30);
}
}
void CalculateAPAmount(AuraEffect const* aurEff, int32 & amount, bool & /*canBeRecalculated*/)
{
// xinef: treant inherits 105% of SP as AP - 15% of damage increase per hit
if (Unit* owner = GetUnitOwner()->GetOwner())
{
int32 nature = owner->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_NATURE);
amount = CalculatePct(std::max<int32>(0, nature), 105);
// xinef: brambles talent
if (AuraEffect const* bramblesEff = owner->GetAuraEffect(SPELL_AURA_ADD_FLAT_MODIFIER, SPELLFAMILY_DRUID, 53, 2))
AddPct(amount, bramblesEff->GetAmount());
}
}
void CalculateSPAmount(AuraEffect const* aurEff, int32 & amount, bool & /*canBeRecalculated*/)
{
// xinef: treant inherits 15% of SP
if (Unit* owner = GetUnitOwner()->GetOwner())
{
int32 nature = owner->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_NATURE);
amount = CalculatePct(std::max<int32>(0, nature), 15);
// xinef: Update appropriate player field
if (owner->GetTypeId() == TYPEID_PLAYER)
owner->SetUInt32Value(PLAYER_PET_SPELL_POWER, (uint32)amount);
}
}
void HandleEffectApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
GetUnitOwner()->ApplySpellImmune(0, IMMUNITY_STATE, aurEff->GetAuraType(), true, SPELL_BLOCK_TYPE_POSITIVE);
if (aurEff->GetAuraType() == SPELL_AURA_MOD_ATTACK_POWER)
GetUnitOwner()->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_ATTACK_POWER_PCT, true, SPELL_BLOCK_TYPE_POSITIVE);
else if (aurEff->GetAuraType() == SPELL_AURA_MOD_STAT)
GetUnitOwner()->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE, true, SPELL_BLOCK_TYPE_POSITIVE);
}
void Register()
{
if (m_scriptSpellId != 35669)
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_treant_scaling_AuraScript::CalculateResistanceAmount, EFFECT_ALL, SPELL_AURA_MOD_RESISTANCE);
if (m_scriptSpellId == 35669 || m_scriptSpellId == 35670)
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_treant_scaling_AuraScript::CalculateStatAmount, EFFECT_ALL, SPELL_AURA_MOD_STAT);
if (m_scriptSpellId == 35669)
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_treant_scaling_AuraScript::CalculateAPAmount, EFFECT_ALL, SPELL_AURA_MOD_ATTACK_POWER);
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_treant_scaling_AuraScript::CalculateSPAmount, EFFECT_ALL, SPELL_AURA_MOD_DAMAGE_DONE);
}
OnEffectApply += AuraEffectApplyFn(spell_dru_treant_scaling_AuraScript::HandleEffectApply, EFFECT_ALL, SPELL_AURA_ANY, AURA_EFFECT_HANDLE_REAL);
}
};
AuraScript* GetAuraScript() const
{
return new spell_dru_treant_scaling_AuraScript();
}
};
// Theirs
// -1850 - Dash
class spell_dru_dash : public SpellScriptLoader
{
public:
spell_dru_dash() : SpellScriptLoader("spell_dru_dash") { }
class spell_dru_dash_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_dash_AuraScript);
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
{
// do not set speed if not in cat form
if (GetUnitOwner()->GetShapeshiftForm() != FORM_CAT)
amount = 0;
}
void Register()
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_dash_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_MOD_INCREASE_SPEED);
}
};
AuraScript* GetAuraScript() const
{
return new spell_dru_dash_AuraScript();
}
};
// 5229 - Enrage
class spell_dru_enrage : public SpellScriptLoader
{
public:
spell_dru_enrage() : SpellScriptLoader("spell_dru_enrage") { }
class spell_dru_enrage_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dru_enrage_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_DRUID_KING_OF_THE_JUNGLE)
|| !sSpellMgr->GetSpellInfo(SPELL_DRUID_ENRAGE_MOD_DAMAGE))
return false;
return true;
}
void OnHit()
{
if (AuraEffect const* aurEff = GetHitUnit()->GetAuraEffectOfRankedSpell(SPELL_DRUID_KING_OF_THE_JUNGLE, EFFECT_0))
GetHitUnit()->CastCustomSpell(SPELL_DRUID_ENRAGE_MOD_DAMAGE, SPELLVALUE_BASE_POINT0, aurEff->GetAmount(), GetHitUnit(), true);
}
void Register()
{
AfterHit += SpellHitFn(spell_dru_enrage_SpellScript::OnHit);
}
};
SpellScript* GetSpellScript() const
{
return new spell_dru_enrage_SpellScript();
}
};
// 54846 - Glyph of Starfire
class spell_dru_glyph_of_starfire : public SpellScriptLoader
{
public:
spell_dru_glyph_of_starfire() : SpellScriptLoader("spell_dru_glyph_of_starfire") { }
class spell_dru_glyph_of_starfire_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dru_glyph_of_starfire_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_DRUID_INCREASED_MOONFIRE_DURATION) || !sSpellMgr->GetSpellInfo(SPELL_DRUID_NATURES_SPLENDOR))
return false;
return true;
}
void HandleScriptEffect(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
if (Unit* unitTarget = GetHitUnit())
if (AuraEffect const* aurEff = unitTarget->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_DRUID, 0x00000002, 0, 0, caster->GetGUID()))
{
Aura* aura = aurEff->GetBase();
uint32 countMin = aura->GetMaxDuration();
uint32 countMax = aura->GetSpellInfo()->GetMaxDuration() + 9000;
if (caster->HasAura(SPELL_DRUID_INCREASED_MOONFIRE_DURATION))
countMax += 3000;
if (caster->HasAura(SPELL_DRUID_NATURES_SPLENDOR))
countMax += 3000;
if (countMin < countMax)
{
aura->SetDuration(uint32(aura->GetDuration() + 3000));
aura->SetMaxDuration(countMin + 3000);
}
}
}
void Register()
{
OnEffectHitTarget += SpellEffectFn(spell_dru_glyph_of_starfire_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
SpellScript* GetSpellScript() const
{
return new spell_dru_glyph_of_starfire_SpellScript();
}
};
// 34246 - Idol of the Emerald Queen
// 60779 - Idol of Lush Moss
class spell_dru_idol_lifebloom : public SpellScriptLoader
{
public:
spell_dru_idol_lifebloom() : SpellScriptLoader("spell_dru_idol_lifebloom") { }
class spell_dru_idol_lifebloom_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_idol_lifebloom_AuraScript);
void HandleEffectCalcSpellMod(AuraEffect const* aurEff, SpellModifier*& spellMod)
{
if (!spellMod)
{
spellMod = new SpellModifier(GetAura());
spellMod->op = SPELLMOD_DOT;
spellMod->type = SPELLMOD_FLAT;
spellMod->spellId = GetId();
spellMod->mask = GetSpellInfo()->Effects[aurEff->GetEffIndex()].SpellClassMask;
}
spellMod->value = aurEff->GetAmount() / 7;
}
void Register()
{
DoEffectCalcSpellMod += AuraEffectCalcSpellModFn(spell_dru_idol_lifebloom_AuraScript::HandleEffectCalcSpellMod, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const
{
return new spell_dru_idol_lifebloom_AuraScript();
}
};
// 29166 - Innervate
class spell_dru_innervate : public SpellScriptLoader
{
public:
spell_dru_innervate() : SpellScriptLoader("spell_dru_innervate") { }
class spell_dru_innervate_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_innervate_AuraScript);
void CalculateAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
{
if (Unit* caster = GetCaster())
amount = int32(CalculatePct(caster->GetCreatePowers(POWER_MANA), amount) / aurEff->GetTotalTicks());
else
amount = 0;
}
void Register()
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_innervate_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_PERIODIC_ENERGIZE);
}
};
AuraScript* GetAuraScript() const
{
return new spell_dru_innervate_AuraScript();
}
};
// -5570 - Insect Swarm
class spell_dru_insect_swarm : public SpellScriptLoader
{
public:
spell_dru_insect_swarm() : SpellScriptLoader("spell_dru_insect_swarm") { }
class spell_dru_insect_swarm_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_insect_swarm_AuraScript);
void CalculateAmount(AuraEffect const* aurEff, int32 & amount, bool & /*canBeRecalculated*/)
{
if (Unit* caster = GetCaster())
if (AuraEffect const* relicAurEff = caster->GetAuraEffect(SPELL_DRUID_ITEM_T8_BALANCE_RELIC, EFFECT_0))
amount += relicAurEff->GetAmount() / aurEff->GetTotalTicks();
}
void Register()
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_insect_swarm_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE);
}
};
AuraScript* GetAuraScript() const
{
return new spell_dru_insect_swarm_AuraScript();
}
};
// -33763 - Lifebloom
class spell_dru_lifebloom : public SpellScriptLoader
{
public:
spell_dru_lifebloom() : SpellScriptLoader("spell_dru_lifebloom") { }
class spell_dru_lifebloom_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_lifebloom_AuraScript);
bool Validate(SpellInfo const* /*spell*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_DRUID_LIFEBLOOM_FINAL_HEAL))
return false;
if (!sSpellMgr->GetSpellInfo(SPELL_DRUID_LIFEBLOOM_ENERGIZE))
return false;
return true;
}
void AfterRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
// Final heal only on duration end
if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_EXPIRE)
return;
// final heal
int32 stack = GetStackAmount();
int32 healAmount = aurEff->GetAmount();
const SpellInfo* finalHeal = sSpellMgr->GetSpellInfo(SPELL_DRUID_LIFEBLOOM_FINAL_HEAL);
if (Unit* caster = GetCaster())
{
healAmount = caster->SpellHealingBonusDone(GetTarget(), finalHeal, healAmount, HEAL, 0.0f, stack);
healAmount = GetTarget()->SpellHealingBonusTaken(caster, finalHeal, healAmount, HEAL, stack);
// restore mana
int32 returnmana = (GetSpellInfo()->ManaCostPercentage * caster->GetCreateMana() / 100) * stack / 2;
caster->CastCustomSpell(caster, SPELL_DRUID_LIFEBLOOM_ENERGIZE, &returnmana, NULL, NULL, true, NULL, aurEff, GetCasterGUID());
}
GetTarget()->CastCustomSpell(GetTarget(), SPELL_DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, aurEff, GetCasterGUID());
}
void HandleDispel(DispelInfo* dispelInfo)
{
if (Unit* target = GetUnitOwner())
{
if (AuraEffect const* aurEff = GetEffect(EFFECT_1))
{
Unit* caster = GetCaster();
int32 healAmount = GetSpellInfo()->Effects[EFFECT_1].CalcValue(caster ? caster : target, 0, target) * dispelInfo->GetRemovedCharges();
const SpellInfo* finalHeal = sSpellMgr->GetSpellInfo(SPELL_DRUID_LIFEBLOOM_FINAL_HEAL);
if (caster)
{
// healing with bonus
healAmount = caster->SpellHealingBonusDone(target, finalHeal, healAmount, HEAL, 0.0f, dispelInfo->GetRemovedCharges());
healAmount = target->SpellHealingBonusTaken(caster, finalHeal, healAmount, HEAL, dispelInfo->GetRemovedCharges());
// mana amount
int32 mana = CalculatePct(caster->GetCreateMana(), GetSpellInfo()->ManaCostPercentage) * dispelInfo->GetRemovedCharges() / 2;
caster->CastCustomSpell(caster, SPELL_DRUID_LIFEBLOOM_ENERGIZE, &mana, NULL, NULL, true, NULL, NULL, GetCasterGUID());
}
target->CastCustomSpell(target, SPELL_DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, NULL, GetCasterGUID());
}
}
}
void Register()
{
AfterEffectRemove += AuraEffectRemoveFn(spell_dru_lifebloom_AuraScript::AfterRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
AfterDispel += AuraDispelFn(spell_dru_lifebloom_AuraScript::HandleDispel);
}
};
AuraScript* GetAuraScript() const
{
return new spell_dru_lifebloom_AuraScript();
}
};
// -48496 - Living Seed
class spell_dru_living_seed : public SpellScriptLoader
{
public:
spell_dru_living_seed() : SpellScriptLoader("spell_dru_living_seed") { }
class spell_dru_living_seed_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_living_seed_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_DRUID_LIVING_SEED_PROC))
return false;
return true;
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
int32 amount = CalculatePct(eventInfo.GetHealInfo()->GetHeal(), aurEff->GetAmount());
GetTarget()->CastCustomSpell(SPELL_DRUID_LIVING_SEED_PROC, SPELLVALUE_BASE_POINT0, amount, eventInfo.GetProcTarget(), true, NULL, aurEff);
}
void Register()
{
OnEffectProc += AuraEffectProcFn(spell_dru_living_seed_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const
{
return new spell_dru_living_seed_AuraScript();
}
};
// 48504 - Living Seed (Proc)
class spell_dru_living_seed_proc : public SpellScriptLoader
{
public:
spell_dru_living_seed_proc() : SpellScriptLoader("spell_dru_living_seed_proc") { }
class spell_dru_living_seed_proc_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_living_seed_proc_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_DRUID_LIVING_SEED_HEAL))
return false;
return true;
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
GetTarget()->CastCustomSpell(SPELL_DRUID_LIVING_SEED_HEAL, SPELLVALUE_BASE_POINT0, aurEff->GetAmount(), GetTarget(), true, NULL, aurEff);
}
void Register()
{
OnEffectProc += AuraEffectProcFn(spell_dru_living_seed_proc_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const
{
return new spell_dru_living_seed_proc_AuraScript();
}
};
// 69366 - Moonkin Form passive
class spell_dru_moonkin_form_passive : public SpellScriptLoader
{
public:
spell_dru_moonkin_form_passive() : SpellScriptLoader("spell_dru_moonkin_form_passive") { }
class spell_dru_moonkin_form_passive_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_moonkin_form_passive_AuraScript);
uint32 absorbPct;
bool Load()
{
absorbPct = GetSpellInfo()->Effects[EFFECT_0].CalcValue(GetCaster());
return true;
}
void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
{
// Set absorbtion amount to unlimited
amount = -1;
}
void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
{
// reduces all damage taken while Stunned in Moonkin Form
if (GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_STUNNED) && GetTarget()->HasAuraWithMechanic(1<<MECHANIC_STUN))
absorbAmount = CalculatePct(dmgInfo.GetDamage(), absorbPct);
}
void Register()
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_moonkin_form_passive_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
OnEffectAbsorb += AuraEffectAbsorbFn(spell_dru_moonkin_form_passive_AuraScript::Absorb, EFFECT_0);
}
};
AuraScript* GetAuraScript() const
{
return new spell_dru_moonkin_form_passive_AuraScript();
}
};
// 48391 - Owlkin Frenzy
class spell_dru_owlkin_frenzy : public SpellScriptLoader
{
public:
spell_dru_owlkin_frenzy() : SpellScriptLoader("spell_dru_owlkin_frenzy") { }
class spell_dru_owlkin_frenzy_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_owlkin_frenzy_AuraScript);
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
{
amount = CalculatePct(GetUnitOwner()->GetCreatePowers(POWER_MANA), amount);
}
void Register()
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_owlkin_frenzy_AuraScript::CalculateAmount, EFFECT_2, SPELL_AURA_PERIODIC_ENERGIZE);
}
};
AuraScript* GetAuraScript() const
{
return new spell_dru_owlkin_frenzy_AuraScript();
}
};
// -16972 - Predatory Strikes
class spell_dru_predatory_strikes : public SpellScriptLoader
{
public:
spell_dru_predatory_strikes() : SpellScriptLoader("spell_dru_predatory_strikes") { }
class spell_dru_predatory_strikes_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_predatory_strikes_AuraScript);
void UpdateAmount(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (Player* target = GetTarget()->ToPlayer())
target->UpdateAttackPowerAndDamage();
}
void Register()
{
AfterEffectApply += AuraEffectApplyFn(spell_dru_predatory_strikes_AuraScript::UpdateAmount, EFFECT_ALL, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
AfterEffectRemove += AuraEffectRemoveFn(spell_dru_predatory_strikes_AuraScript::UpdateAmount, EFFECT_ALL, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
}
};
AuraScript* GetAuraScript() const
{
return new spell_dru_predatory_strikes_AuraScript();
}
};
// 33851 - Primal Tenacity
class spell_dru_primal_tenacity : public SpellScriptLoader
{
public:
spell_dru_primal_tenacity() : SpellScriptLoader("spell_dru_primal_tenacity") { }
class spell_dru_primal_tenacity_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_primal_tenacity_AuraScript);
uint32 absorbPct;
bool Load()
{
absorbPct = GetSpellInfo()->Effects[EFFECT_1].CalcValue(GetCaster());
return true;
}
void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
{
// Set absorbtion amount to unlimited
amount = -1;
}
void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
{
// reduces all damage taken while Stunned in Cat Form
if (GetTarget()->GetShapeshiftForm() == FORM_CAT && GetTarget()->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED) && GetTarget()->HasAuraWithMechanic(1<<MECHANIC_STUN))
absorbAmount = CalculatePct(dmgInfo.GetDamage(), absorbPct);
}
void Register()
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_primal_tenacity_AuraScript::CalculateAmount, EFFECT_1, SPELL_AURA_SCHOOL_ABSORB);
OnEffectAbsorb += AuraEffectAbsorbFn(spell_dru_primal_tenacity_AuraScript::Absorb, EFFECT_1);
}
};
AuraScript* GetAuraScript() const
{
return new spell_dru_primal_tenacity_AuraScript();
}
};
// -1079 - Rip
class spell_dru_rip : public SpellScriptLoader
{
public:
spell_dru_rip() : SpellScriptLoader("spell_dru_rip") { }
class spell_dru_rip_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_rip_AuraScript);
bool Load()
{
Unit* caster = GetCaster();
return caster && caster->GetTypeId() == TYPEID_PLAYER;
}
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& canBeRecalculated)
{
canBeRecalculated = false;
if (Unit* caster = GetCaster())
{
// 0.01 * $AP * cp
uint8 cp = caster->ToPlayer()->GetComboPoints();
// Idol of Feral Shadows. Can't be handled as SpellMod due its dependency from CPs
if (AuraEffect const* idol = caster->GetAuraEffect(SPELL_DRUID_IDOL_OF_FERAL_SHADOWS, EFFECT_0))
amount += cp * idol->GetAmount();
// Idol of Worship. Can't be handled as SpellMod due its dependency from CPs
else if (AuraEffect const* idol = caster->GetAuraEffect(SPELL_DRUID_IDOL_OF_WORSHIP, EFFECT_0))
amount += cp * idol->GetAmount();
amount += int32(CalculatePct(caster->GetTotalAttackPowerValue(BASE_ATTACK), cp));
}
}
void Register()
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_rip_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE);
}
};
AuraScript* GetAuraScript() const
{
return new spell_dru_rip_AuraScript();
}
};
// 62606 - Savage Defense
class spell_dru_savage_defense : public SpellScriptLoader
{
public:
spell_dru_savage_defense() : SpellScriptLoader("spell_dru_savage_defense") { }
class spell_dru_savage_defense_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_savage_defense_AuraScript);
uint32 absorbPct;
bool Load()
{
absorbPct = GetSpellInfo()->Effects[EFFECT_0].CalcValue(GetCaster());
return true;
}
void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
{
// Set absorbtion amount to unlimited
amount = -1;
}
void Absorb(AuraEffect* aurEff, DamageInfo & /*dmgInfo*/, uint32 & absorbAmount)
{
absorbAmount = uint32(CalculatePct(GetTarget()->GetTotalAttackPowerValue(BASE_ATTACK), absorbPct));
aurEff->SetAmount(0);
}
void Register()
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_savage_defense_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
OnEffectAbsorb += AuraEffectAbsorbFn(spell_dru_savage_defense_AuraScript::Absorb, EFFECT_0);
}
};
AuraScript* GetAuraScript() const
{
return new spell_dru_savage_defense_AuraScript();
}
};
// 52610 - Savage Roar
class spell_dru_savage_roar : public SpellScriptLoader
{
public:
spell_dru_savage_roar() : SpellScriptLoader("spell_dru_savage_roar") { }
class spell_dru_savage_roar_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dru_savage_roar_SpellScript);
SpellCastResult CheckCast()
{
Unit* caster = GetCaster();
if (caster->GetShapeshiftForm() != FORM_CAT)
return SPELL_FAILED_ONLY_SHAPESHIFT;
return SPELL_CAST_OK;
}
void Register()
{
OnCheckCast += SpellCheckCastFn(spell_dru_savage_roar_SpellScript::CheckCast);
}
};
class spell_dru_savage_roar_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_savage_roar_AuraScript);
bool Validate(SpellInfo const* /*spell*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_DRUID_SAVAGE_ROAR))
return false;
return true;
}
void AfterApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
Unit* target = GetTarget();
target->CastSpell(target, SPELL_DRUID_SAVAGE_ROAR, true, NULL, aurEff, GetCasterGUID());
}
void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->RemoveAurasDueToSpell(SPELL_DRUID_SAVAGE_ROAR);
}
void Register()
{
AfterEffectApply += AuraEffectApplyFn(spell_dru_savage_roar_AuraScript::AfterApply, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
AfterEffectRemove += AuraEffectRemoveFn(spell_dru_savage_roar_AuraScript::AfterRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
};
SpellScript* GetSpellScript() const
{
return new spell_dru_savage_roar_SpellScript();
}
AuraScript* GetAuraScript() const
{
return new spell_dru_savage_roar_AuraScript();
}
};
// -50294 - Starfall (AOE)
class spell_dru_starfall_aoe : public SpellScriptLoader
{
public:
spell_dru_starfall_aoe() : SpellScriptLoader("spell_dru_starfall_aoe") { }
class spell_dru_starfall_aoe_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dru_starfall_aoe_SpellScript);
void FilterTargets(std::list<WorldObject*>& targets)
{
targets.remove(GetExplTargetUnit());
}
void Register()
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dru_starfall_aoe_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY);
}
};
SpellScript* GetSpellScript() const
{
return new spell_dru_starfall_aoe_SpellScript();
}
};
// -50286 - Starfall (Dummy)
class spell_dru_starfall_dummy : public SpellScriptLoader
{
public:
spell_dru_starfall_dummy() : SpellScriptLoader("spell_dru_starfall_dummy") { }
class spell_dru_starfall_dummy_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dru_starfall_dummy_SpellScript);
void FilterTargets(std::list<WorldObject*>& targets)
{
Trinity::Containers::RandomResizeList(targets, 2);
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
// Shapeshifting into an animal form or mounting cancels the effect
if (caster->GetCreatureType() == CREATURE_TYPE_BEAST || caster->IsMounted())
{
if (SpellInfo const* spellInfo = GetTriggeringSpell())
caster->RemoveAurasDueToSpell(spellInfo->Id);
return;
}
// Any effect which causes you to lose control of your character will supress the starfall effect.
if (caster->HasUnitState(UNIT_STATE_CONTROLLED))
return;
caster->CastSpell(GetHitUnit(), uint32(GetEffectValue()), true);
}
void Register()
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dru_starfall_dummy_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
OnEffectHitTarget += SpellEffectFn(spell_dru_starfall_dummy_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const
{
return new spell_dru_starfall_dummy_SpellScript();
}
};
// 61336 - Survival Instincts
class spell_dru_survival_instincts : public SpellScriptLoader
{
public:
spell_dru_survival_instincts() : SpellScriptLoader("spell_dru_survival_instincts") { }
class spell_dru_survival_instincts_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dru_survival_instincts_SpellScript);
SpellCastResult CheckCast()
{
Unit* caster = GetCaster();
if (!caster->IsInFeralForm())
return SPELL_FAILED_ONLY_SHAPESHIFT;
return SPELL_CAST_OK;
}
void Register()
{
OnCheckCast += SpellCheckCastFn(spell_dru_survival_instincts_SpellScript::CheckCast);
}
};
class spell_dru_survival_instincts_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_survival_instincts_AuraScript);
bool Validate(SpellInfo const* /*spell*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_DRUID_SURVIVAL_INSTINCTS))
return false;
return true;
}
void AfterApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
Unit* target = GetTarget();
int32 bp0 = target->CountPctFromMaxHealth(aurEff->GetAmount());
target->CastCustomSpell(target, SPELL_DRUID_SURVIVAL_INSTINCTS, &bp0, NULL, NULL, true);
}
void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->RemoveAurasDueToSpell(SPELL_DRUID_SURVIVAL_INSTINCTS);
}
void Register()
{
AfterEffectApply += AuraEffectApplyFn(spell_dru_survival_instincts_AuraScript::AfterApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
AfterEffectRemove += AuraEffectRemoveFn(spell_dru_survival_instincts_AuraScript::AfterRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
}
};
SpellScript* GetSpellScript() const
{
return new spell_dru_survival_instincts_SpellScript();
}
AuraScript* GetAuraScript() const
{
return new spell_dru_survival_instincts_AuraScript();
}
};
// 40121 - Swift Flight Form (Passive)
class spell_dru_swift_flight_passive : public SpellScriptLoader
{
public:
spell_dru_swift_flight_passive() : SpellScriptLoader("spell_dru_swift_flight_passive") { }
class spell_dru_swift_flight_passive_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_swift_flight_passive_AuraScript);
bool Load()
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
{
if (Player* caster = GetCaster()->ToPlayer())
if (caster->Has310Flyer(false))
amount = 310;
}
void Register()
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_swift_flight_passive_AuraScript::CalculateAmount, EFFECT_1, SPELL_AURA_MOD_INCREASE_VEHICLE_FLIGHT_SPEED);
}
};
AuraScript* GetAuraScript() const
{
return new spell_dru_swift_flight_passive_AuraScript();
}
};
// -5217 - Tiger's Fury
class spell_dru_tiger_s_fury : public SpellScriptLoader
{
public:
spell_dru_tiger_s_fury() : SpellScriptLoader("spell_dru_tiger_s_fury") { }
class spell_dru_tiger_s_fury_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dru_tiger_s_fury_SpellScript);
void OnHit()
{
if (AuraEffect const* aurEff = GetHitUnit()->GetAuraEffectOfRankedSpell(SPELL_DRUID_KING_OF_THE_JUNGLE, EFFECT_1))
GetHitUnit()->CastCustomSpell(SPELL_DRUID_TIGER_S_FURY_ENERGIZE, SPELLVALUE_BASE_POINT0, aurEff->GetAmount(), GetHitUnit(), true);
}
void Register()
{
AfterHit += SpellHitFn(spell_dru_tiger_s_fury_SpellScript::OnHit);
}
};
SpellScript* GetSpellScript() const
{
return new spell_dru_tiger_s_fury_SpellScript();
}
};
// -61391 - Typhoon
class spell_dru_typhoon : public SpellScriptLoader
{
public:
spell_dru_typhoon() : SpellScriptLoader("spell_dru_typhoon") { }
class spell_dru_typhoon_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dru_typhoon_SpellScript);
void HandleKnockBack(SpellEffIndex effIndex)
{
// Glyph of Typhoon
if (GetCaster()->HasAura(SPELL_DRUID_GLYPH_OF_TYPHOON))
PreventHitDefaultEffect(effIndex);
}
void Register()
{
OnEffectHitTarget += SpellEffectFn(spell_dru_typhoon_SpellScript::HandleKnockBack, EFFECT_0, SPELL_EFFECT_KNOCK_BACK);
}
};
SpellScript* GetSpellScript() const
{
return new spell_dru_typhoon_SpellScript();
}
};
// 70691 - Item T10 Restoration 4P Bonus
class spell_dru_t10_restoration_4p_bonus : public SpellScriptLoader
{
public:
spell_dru_t10_restoration_4p_bonus() : SpellScriptLoader("spell_dru_t10_restoration_4p_bonus") { }
class spell_dru_t10_restoration_4p_bonus_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dru_t10_restoration_4p_bonus_SpellScript);
bool Load()
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
void FilterTargets(std::list<WorldObject*>& targets)
{
if (!GetCaster()->ToPlayer()->GetGroup())
{
targets.clear();
targets.push_back(GetCaster());
}
else
{
targets.remove(GetExplTargetUnit());
std::list<Unit*> tempTargets;
for (std::list<WorldObject*>::const_iterator itr = targets.begin(); itr != targets.end(); ++itr)
if ((*itr)->isType(TYPEMASK_UNIT|TYPEMASK_PLAYER) && GetCaster()->IsInRaidWith((*itr)->ToUnit()) && !(*itr)->ToUnit()->GetAuraEffect(SPELL_AURA_PERIODIC_HEAL, SPELLFAMILY_DRUID, 64, EFFECT_0))
tempTargets.push_back((*itr)->ToUnit());
if (tempTargets.empty())
{
targets.clear();
FinishCast(SPELL_FAILED_DONT_REPORT);
return;
}
tempTargets.sort(Trinity::HealthPctOrderPred());
targets.clear();
targets.push_back(tempTargets.front());
}
}
void Register()
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dru_t10_restoration_4p_bonus_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ALLY);
}
};
SpellScript* GetSpellScript() const
{
return new spell_dru_t10_restoration_4p_bonus_SpellScript();
}
};
// -48438 - Wild Growth
class spell_dru_wild_growth : public SpellScriptLoader
{
public:
spell_dru_wild_growth() : SpellScriptLoader("spell_dru_wild_growth") { }
class spell_dru_wild_growth_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dru_wild_growth_SpellScript);
bool Validate(SpellInfo const* spellInfo)
{
if (spellInfo->Effects[EFFECT_2].IsEffect() || spellInfo->Effects[EFFECT_2].CalcValue() <= 0)
return false;
return true;
}
void FilterTargets(std::list<WorldObject*>& targets)
{
targets.remove_if(Trinity::RaidCheck(GetCaster(), false));
uint32 const maxTargets = GetCaster()->HasAura(SPELL_DRUID_GLYPH_OF_WILD_GROWTH) ? 6 : 5;
if (targets.size() > maxTargets)
{
targets.sort(Trinity::HealthPctOrderPred());
targets.resize(maxTargets);
}
_targets = targets;
}
void SetTargets(std::list<WorldObject*>& targets)
{
targets = _targets;
}
void Register()
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dru_wild_growth_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ALLY);
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dru_wild_growth_SpellScript::SetTargets, EFFECT_1, TARGET_UNIT_DEST_AREA_ALLY);
}
private:
std::list<WorldObject*> _targets;
};
SpellScript* GetSpellScript() const
{
return new spell_dru_wild_growth_SpellScript();
}
};
void AddSC_druid_spell_scripts()
{
// Ours
new spell_dru_t10_balance_4p_bonus();
new spell_dru_nurturing_instinct();
new spell_dru_feral_swiftness();
new spell_dru_omen_of_clarity();
new spell_dru_brambles_treant();
new spell_dru_barkskin();
new spell_dru_treant_scaling();
// Theirs
new spell_dru_dash();
new spell_dru_enrage();
new spell_dru_glyph_of_starfire();
new spell_dru_idol_lifebloom();
new spell_dru_innervate();
new spell_dru_insect_swarm();
new spell_dru_lifebloom();
new spell_dru_living_seed();
new spell_dru_living_seed_proc();
new spell_dru_moonkin_form_passive();
new spell_dru_owlkin_frenzy();
new spell_dru_predatory_strikes();
new spell_dru_primal_tenacity();
new spell_dru_rip();
new spell_dru_savage_defense();
new spell_dru_savage_roar();
new spell_dru_starfall_aoe();
new spell_dru_starfall_dummy();
new spell_dru_survival_instincts();
new spell_dru_swift_flight_passive();
new spell_dru_tiger_s_fury();
new spell_dru_typhoon();
new spell_dru_t10_restoration_4p_bonus();
new spell_dru_wild_growth();
}