Files
azerothcore-wotlk/src/game/Handlers/CalendarHandler.cpp
sucofog 612e996209 Calendar/GameEvents: Store + Send holiday data to calendar (#589)
* Calendar/GameEvents: Store + Send holiday data to calendar

Fix by @Gerhood port by Sucofog for AC

* Remove comments

* Fixed an sql error

* Fixed spell casting destination to require ENABLE_LOGS and ENABLE_EXTRA_LOGS to be enabled (#646)

* Fixed spell casting destination to require ENABLE_LOGS and ENABLE_EXTRA_LOGS to be enabled (#601)

* Fixed line spacing

* Fixed file spacing

* Revert "Fixed file spacing"

This reverts commit c32f081fe2ea59b9206887fb5aee0236c49a744c.

* Revert "Fixed line spacing"

This reverts commit 5a922bbfe819aa435a797056f30571b93503c6ae.

* Revert "Fixed spell casting destination to require ENABLE_LOGS and ENABLE_EXTRA_LOGS to be enabled (#601)"

This reverts commit 0d57b3c27320df09e230553f346d850f8bb43bcd.

* Fixed spell casting destination to require ENABLE_LOGS and ENABLE_EXTRA_LOGS to be enabled

* Core: step 1 - starting to fix core warnings

expecially from headers and some cpp files

Scripts and tools in next steps

* Core: Step 2 - Fixed warnings with clang 3.9+

issue #121

* Core: Step 3 - removed all warnings from core

related to #121

Next step: Scripts and extractor tools

* Scripts: Step 4 - Fixed all warnings inside scripts

issue #121

Next step: enabling -DWITH_WARNINGS and fix

* Implement banned_addons (#647)

* Removed more warnings, mostly related to unused-variable

issue #121

We still have to work on unused-parameter

* Script: Fixed yogg saron Drive Me Crazy achievement

* uncommented releaseModelInstance to fix a warning

* Improved travis compilation

Including pending sql and enabling tools, core-debug, extra-logs and perftools

* Fixed compilation

* Fixed all unused-parameters warnings

issue #121

used clang-tidy to achieve this

* Removed unused variables in WaypointMovementGenerator

* Solved cmake D9025 issue with MSVC

* Fixed some variable/parameters type issues

* Uncommented some utils functions for LFG

* Fixed linux compilation error with linker

This was caused by a GNUC compiler optimization that removes
LFG.obj from binaries since its functions have never been called
by gamelib. So we had to call at least one of them on LFGMgr forcing
 compiler to include LFG.cpp in build. I can't find another way.

* Pending sql

* Cleaning unused variables

* Update issue_template.md

* Coverity badge

* Fixed other badges

* Add GMSummonPlayer Config Option (#643)

* Stratholme's Rat Traps (#613)

* now rat traps in stratholme work correctly

* Implemented sql importing for db_assembler script

It includes a backup system that saves your day if you
push the "red button" (importing bases on a production db)

* Bash: Fixed Quit option

* Bash: Allow action non-interactive selection

You can directly run a specific action from command lines
useful for cronjobs for example

+ splitted db_assembler in more files ready to be included
from other bash scripts

* Cmake: Compiling with warnings by default

Forcing all contributors to fix all warnings before push a commit (i hope)

* Fixed gcc warnings

* Build without PCH to catch missing headers

+ changed to Debug build type

* Fixed PCH compilation and gcc warnings fixed

+ removed some useless warning suppressions

* Improved travis compilation

it must give us errors on warnings allowing contributors to fix them
as soon as possible (best before accepting PR)

* Improved db assembler, now can create DBs

* Bash: implemented installer script for server and modules (beta)

+ minor fixes

* Installer: minor fix

* Bash: fixed mysql default conf

* updated doc

* Installer: differentiate linux distro

* Use PLAYER_BYTES_3 instead of gender to avoid displayid problems

- This fix night elfs corpse turning into a cube

* Fix CMake custom script (#658)

* CMake - CMake now detects custom scripts in the Custom directory

* CMake - CMake now detects the custom script headers

* CMake - Added an example in the README on how to make a CMakeLists.txt for a custom script

* Scarlet Monastery - Chapel: Last Boss (#599)

* Core/Misc Created handler for character creation

* [Core/Boss] Reworked final figth Scarlet Monastery - Chapel

* correct the animation when Whitemain cast resurrection

* Fixed max heroic attempts ICC

it must be 50 instead of 25

* Workaround to import sql with zero value in date on mysql 5.7

Maybe we need to fix those fields or find another better way

* Various fixes for installer script and db_assembler

* Db_Assembler: hide mysql password in prompt

* Revert "Cmake: Compiling with warnings by default"

It generates compile errors on windows
Maybe we should separate warning cmake define for each compiler (?)

This reverts commit 8ad3c15d63.

* Fixed warnings when EXTRA_LOGS are off

* Fixed and optimized EXTRA_LOGS code

about 1700 lines of code manually checked

* Bash: Minor fixes for installer
2017-10-12 18:01:13 +02:00

745 lines
28 KiB
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license: http://github.com/azerothcore/azerothcore-wotlk/LICENSE-GPL2
* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
/*
----- Opcodes Not Used yet -----
SMSG_CALENDAR_EVENT_INVITE_NOTES [ packguid(Invitee), uint64(inviteId), string(Text), Boolean(Unk) ]
?CMSG_CALENDAR_EVENT_INVITE_NOTES [ uint32(unk1), uint32(unk2), uint32(unk3), uint32(unk4), uint32(unk5) ]
SMSG_CALENDAR_EVENT_INVITE_NOTES_ALERT [ uint64(inviteId), string(Text) ]
SMSG_CALENDAR_EVENT_INVITE_STATUS_ALERT [ uint64(eventId), uint32(eventTime), uint32(unkFlag), uint8(deletePending) ]
----- TODO -----
Finish complains' handling - what to do with received complains and how to respond?
Find out what to do with all "not used yet" opcodes
Correct errors sending (event/invite not found, invites exceeded, event already passed, permissions etc.)
Fix locked events to be displayed properly and response time shouldn't be shown for people that haven't respond yet
Copied events should probably have a new owner
*/
#include "InstanceSaveMgr.h"
#include "Log.h"
#include "Opcodes.h"
#include "Player.h"
#include "SocialMgr.h"
#include "CalendarMgr.h"
#include "ObjectMgr.h"
#include "ObjectAccessor.h"
#include "DatabaseEnv.h"
#include "GuildMgr.h"
#include "ArenaTeamMgr.h"
#include "WorldSession.h"
#include "GameEventMgr.h"
void WorldSession::HandleCalendarGetCalendar(WorldPacket& /*recvData*/)
{
uint64 guid = _player->GetGUID();
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_GET_CALENDAR [" UI64FMTD "]", guid);
time_t currTime = time(NULL);
WorldPacket data(SMSG_CALENDAR_SEND_CALENDAR, 1000); // Average size if no instance
CalendarInviteStore invites = sCalendarMgr->GetPlayerInvites(guid);
data << uint32(invites.size());
for (CalendarInviteStore::const_iterator itr = invites.begin(); itr != invites.end(); ++itr)
{
data << uint64((*itr)->GetEventId());
data << uint64((*itr)->GetInviteId());
data << uint8((*itr)->GetStatus());
data << uint8((*itr)->GetRank());
if (CalendarEvent* calendarEvent = sCalendarMgr->GetEvent((*itr)->GetEventId()))
{
data << uint8(calendarEvent->IsGuildEvent());
data.appendPackGUID(calendarEvent->GetCreatorGUID());
}
else
{
data << uint8(0);
data.appendPackGUID((*itr)->GetSenderGUID());
}
}
CalendarEventStore playerEvents = sCalendarMgr->GetPlayerEvents(guid);
data << uint32(playerEvents.size());
for (CalendarEventStore::const_iterator itr = playerEvents.begin(); itr != playerEvents.end(); ++itr)
{
CalendarEvent* calendarEvent = *itr;
data << uint64(calendarEvent->GetEventId());
data << calendarEvent->GetTitle();
data << uint32(calendarEvent->GetType());
data.AppendPackedTime(calendarEvent->GetEventTime());
data << uint32(calendarEvent->GetFlags());
data << int32(calendarEvent->GetDungeonId());
data.appendPackGUID(calendarEvent->GetCreatorGUID());
}
data << uint32(currTime); // server time
data.AppendPackedTime(currTime); // zone time
ByteBuffer dataBuffer;
uint32 boundCounter = 0;
for (uint8 i = 0; i < MAX_DIFFICULTY; ++i)
{
BoundInstancesMap const& m_boundInstances = sInstanceSaveMgr->PlayerGetBoundInstances(_player->GetGUIDLow(), Difficulty(i));
for (BoundInstancesMap::const_iterator itr = m_boundInstances.begin(); itr != m_boundInstances.end(); ++itr)
{
if (itr->second.perm)
{
InstanceSave const* save = itr->second.save;
time_t resetTime = itr->second.extended ? save->GetExtendedResetTime() : save->GetResetTime();
dataBuffer << uint32(save->GetMapId());
dataBuffer << uint32(save->GetDifficulty());
dataBuffer << uint32(resetTime >= currTime ? resetTime-currTime : 0);
dataBuffer << uint64(MAKE_NEW_GUID(save->GetInstanceId(), 0, HIGHGUID_INSTANCE)); // instance save id as unique instance copy id
++boundCounter;
}
}
}
data << uint32(boundCounter);
data.append(dataBuffer);
// pussywizard
uint32 relationTime = sWorld->getIntConfig(CONFIG_INSTANCE_RESET_TIME_RELATIVE_TIMESTAMP) + sWorld->getIntConfig(CONFIG_INSTANCE_RESET_TIME_HOUR) * HOUR; // set point in time (default 29.12.2005) + X hours
data << uint32(relationTime);
// Reuse variables
boundCounter = 0;
std::set<uint32> sentMaps;
dataBuffer.clear();
ResetTimeByMapDifficultyMap const& resets = sInstanceSaveMgr->GetResetTimeMap();
for (ResetTimeByMapDifficultyMap::const_iterator itr = resets.begin(); itr != resets.end(); ++itr)
{
uint32 mapId = PAIR32_LOPART(itr->first);
if (sentMaps.find(mapId) != sentMaps.end())
continue;
MapEntry const* mapEntry = sMapStore.LookupEntry(mapId);
if (!mapEntry || !mapEntry->IsRaid())
continue;
sentMaps.insert(mapId);
dataBuffer << int32(mapId);
time_t period = sInstanceSaveMgr->GetExtendedResetTimeFor(mapId, (Difficulty)PAIR32_HIPART(itr->first)) - itr->second;
dataBuffer << int32(period); // pussywizard: reset time period
dataBuffer << int32(0); // pussywizard: reset time offset, needed for other than 7-day periods if not aligned with relationTime
++boundCounter;
}
data << uint32(boundCounter);
data.append(dataBuffer);
// TODO: Fix this, how we do know how many and what holidays to send?
data << uint32(sGameEventMgr->modifiedHolidays.size());
for (uint32 entry : sGameEventMgr->modifiedHolidays)
{
HolidaysEntry const* holiday = sHolidaysStore.LookupEntry(entry);
data << uint32(holiday->Id); // m_ID
data << uint32(holiday->Region); // m_region, might be looping
data << uint32(holiday->Looping); // m_looping, might be region
data << uint32(holiday->Priority); // m_priority
data << uint32(holiday->CalendarFilterType); // m_calendarFilterType
for (uint8 j = 0; j < MAX_HOLIDAY_DATES; ++j)
data << uint32(holiday->Date[j]); // 26 * m_date -- WritePackedTime ?
for (uint8 j = 0; j < MAX_HOLIDAY_DURATIONS; ++j)
data << uint32(holiday->Duration[j]); // 10 * m_duration
for (uint8 j = 0; j < MAX_HOLIDAY_FLAGS; ++j)
data << uint32(holiday->CalendarFlags[j]); // 10 * m_calendarFlags
data << holiday->TextureFilename; // m_textureFilename (holiday name)
}
SendPacket(&data);
}
void WorldSession::HandleCalendarGetEvent(WorldPacket& recvData)
{
uint64 eventId;
recvData >> eventId;
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_GET_EVENT. Player ["
UI64FMTD "] Event [" UI64FMTD "]", _player->GetGUID(), eventId);
if (CalendarEvent* calendarEvent = sCalendarMgr->GetEvent(eventId))
sCalendarMgr->SendCalendarEvent(_player->GetGUID(), *calendarEvent, CALENDAR_SENDTYPE_GET);
else
sCalendarMgr->SendCalendarCommandResult(_player->GetGUID(), CALENDAR_ERROR_EVENT_INVALID);
}
void WorldSession::HandleCalendarGuildFilter(WorldPacket& recvData)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_GUILD_FILTER [" UI64FMTD "]", _player->GetGUID());
uint32 minLevel;
uint32 maxLevel;
uint32 minRank;
recvData >> minLevel >> maxLevel >> minRank;
if (Guild* guild = sGuildMgr->GetGuildById(_player->GetGuildId()))
guild->MassInviteToEvent(this, minLevel, maxLevel, minRank);
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_GUILD_FILTER: Min level [%d], Max level [%d], Min rank [%d]", minLevel, maxLevel, minRank);
}
void WorldSession::HandleCalendarArenaTeam(WorldPacket& recvData)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_ARENA_TEAM [" UI64FMTD "]", _player->GetGUID());
uint32 arenaTeamId;
recvData >> arenaTeamId;
if (ArenaTeam* team = sArenaTeamMgr->GetArenaTeamById(arenaTeamId))
team->MassInviteToEvent(this);
}
void WorldSession::HandleCalendarAddEvent(WorldPacket& recvData)
{
uint64 guid = _player->GetGUID();
std::string title;
std::string description;
uint8 type;
uint8 repeatable;
uint32 maxInvites;
int32 dungeonId;
uint32 eventPackedTime;
uint32 unkPackedTime;
uint32 flags;
recvData >> title >> description >> type >> repeatable >> maxInvites >> dungeonId;
recvData.ReadPackedTime(eventPackedTime);
recvData.ReadPackedTime(unkPackedTime);
recvData >> flags;
// prevent events in the past
// To Do: properly handle timezones and remove the "- time_t(86400L)" hack
if (time_t(eventPackedTime) < (time(NULL) - time_t(86400L)))
{
recvData.rfinish();
return;
}
CalendarEvent* calendarEvent = new CalendarEvent(sCalendarMgr->GetFreeEventId(), guid, 0, CalendarEventType(type), dungeonId,
time_t(eventPackedTime), flags, time_t(unkPackedTime), title, description);
if (calendarEvent->IsGuildEvent() || calendarEvent->IsGuildAnnouncement())
if (Player* creator = ObjectAccessor::FindPlayerInOrOutOfWorld(guid))
calendarEvent->SetGuildId(creator->GetGuildId());
if (calendarEvent->IsGuildAnnouncement())
{
// 946684800 is 01/01/2000 00:00:00 - default response time
CalendarInvite* invite = new CalendarInvite(0, calendarEvent->GetEventId(), 0, guid, 946684800, CALENDAR_STATUS_NOT_SIGNED_UP, CALENDAR_RANK_PLAYER, "");
sCalendarMgr->AddInvite(calendarEvent, invite);
}
else
{
// client limits the amount of players to be invited to 100
const uint32 MaxPlayerInvites = 100;
uint32 inviteCount;
uint64 invitee[MaxPlayerInvites];
uint8 status[MaxPlayerInvites];
uint8 rank[MaxPlayerInvites];
memset(invitee, 0, sizeof(invitee));
memset(status, 0, sizeof(status));
memset(rank, 0, sizeof(rank));
try
{
recvData >> inviteCount;
for (uint32 i = 0; i < inviteCount && i < MaxPlayerInvites; ++i)
{
recvData.readPackGUID(invitee[i]);
recvData >> status[i] >> rank[i];
}
}
catch (ByteBufferException const&)
{
delete calendarEvent;
calendarEvent = NULL;
throw;
}
SQLTransaction trans;
if (inviteCount > 1)
trans = CharacterDatabase.BeginTransaction();
for (uint32 i = 0; i < inviteCount && i < MaxPlayerInvites; ++i)
{
// 946684800 is 01/01/2000 00:00:00 - default response time
CalendarInvite* invite = new CalendarInvite(sCalendarMgr->GetFreeInviteId(), calendarEvent->GetEventId(), invitee[i], guid, 946684800, CalendarInviteStatus(status[i]), CalendarModerationRank(rank[i]), "");
sCalendarMgr->AddInvite(calendarEvent, invite, trans);
}
if (inviteCount > 1)
CharacterDatabase.CommitTransaction(trans);
}
sCalendarMgr->AddEvent(calendarEvent, CALENDAR_SENDTYPE_ADD);
}
void WorldSession::HandleCalendarUpdateEvent(WorldPacket& recvData)
{
uint64 guid = _player->GetGUID();
time_t oldEventTime;
uint64 eventId;
uint64 inviteId;
std::string title;
std::string description;
uint8 type;
uint8 repetitionType;
uint32 maxInvites;
int32 dungeonId;
uint32 eventPackedTime;
uint32 timeZoneTime;
uint32 flags;
recvData >> eventId >> inviteId >> title >> description >> type >> repetitionType >> maxInvites >> dungeonId;
recvData.ReadPackedTime(eventPackedTime);
recvData.ReadPackedTime(timeZoneTime);
recvData >> flags;
// prevent events in the past
// To Do: properly handle timezones and remove the "- time_t(86400L)" hack
if (time_t(eventPackedTime) < (time(NULL) - time_t(86400L)))
{
recvData.rfinish();
return;
}
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_UPDATE_EVENT [" UI64FMTD "] EventId [" UI64FMTD
"], InviteId [" UI64FMTD "] Title %s, Description %s, type %u "
"Repeatable %u, MaxInvites %u, Dungeon ID %d, Time %u "
"Time2 %u, Flags %u", guid, eventId, inviteId, title.c_str(),
description.c_str(), type, repetitionType, maxInvites, dungeonId,
eventPackedTime, timeZoneTime, flags);
if (CalendarEvent* calendarEvent = sCalendarMgr->GetEvent(eventId))
{
oldEventTime = calendarEvent->GetEventTime();
calendarEvent->SetType(CalendarEventType(type));
calendarEvent->SetFlags(flags);
calendarEvent->SetEventTime(time_t(eventPackedTime));
calendarEvent->SetTimeZoneTime(time_t(timeZoneTime)); // Not sure, seems constant from the little sniffs we have
calendarEvent->SetDungeonId(dungeonId);
calendarEvent->SetTitle(title);
calendarEvent->SetDescription(description);
sCalendarMgr->UpdateEvent(calendarEvent);
sCalendarMgr->SendCalendarEventUpdateAlert(*calendarEvent, oldEventTime);
}
else
sCalendarMgr->SendCalendarCommandResult(guid, CALENDAR_ERROR_EVENT_INVALID);
}
void WorldSession::HandleCalendarRemoveEvent(WorldPacket& recvData)
{
uint64 guid = _player->GetGUID();
uint64 eventId;
recvData >> eventId;
recvData.rfinish(); // Skip flags & invite ID, we don't use them
sCalendarMgr->RemoveEvent(eventId, guid);
}
void WorldSession::HandleCalendarCopyEvent(WorldPacket& recvData)
{
uint64 guid = _player->GetGUID();
uint64 eventId;
uint64 inviteId;
uint32 eventTime;
recvData >> eventId >> inviteId;
recvData.ReadPackedTime(eventTime);
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_COPY_EVENT [" UI64FMTD "], EventId [" UI64FMTD
"] inviteId [" UI64FMTD "] Time: %u", guid, eventId, inviteId, eventTime);
// prevent events in the past
// To Do: properly handle timezones and remove the "- time_t(86400L)" hack
if (time_t(eventTime) < (time(NULL) - time_t(86400L)))
{
recvData.rfinish();
return;
}
if (CalendarEvent* oldEvent = sCalendarMgr->GetEvent(eventId))
{
CalendarEvent* newEvent = new CalendarEvent(*oldEvent, sCalendarMgr->GetFreeEventId());
newEvent->SetEventTime(time_t(eventTime));
sCalendarMgr->AddEvent(newEvent, CALENDAR_SENDTYPE_COPY);
CalendarInviteStore invites = sCalendarMgr->GetEventInvites(eventId);
SQLTransaction trans;
if (invites.size() > 1)
trans = CharacterDatabase.BeginTransaction();
for (CalendarInviteStore::const_iterator itr = invites.begin(); itr != invites.end(); ++itr)
sCalendarMgr->AddInvite(newEvent, new CalendarInvite(**itr, sCalendarMgr->GetFreeInviteId(), newEvent->GetEventId()), trans);
if (invites.size() > 1)
CharacterDatabase.CommitTransaction(trans);
// should we change owner when somebody makes a copy of event owned by another person?
}
else
sCalendarMgr->SendCalendarCommandResult(guid, CALENDAR_ERROR_EVENT_INVALID);
}
void WorldSession::HandleCalendarEventInvite(WorldPacket& recvData)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_EVENT_INVITE");
uint64 playerGuid = _player->GetGUID();
uint64 eventId;
uint64 inviteId;
std::string name;
bool isPreInvite;
bool isGuildEvent;
uint64 inviteeGuid = 0;
uint32 inviteeTeamId = TEAM_NEUTRAL;
uint32 inviteeGuildId = 0;
recvData >> eventId >> inviteId >> name >> isPreInvite >> isGuildEvent;
if (Player* player = ObjectAccessor::FindPlayerByName(name.c_str(), false))
{
// Invitee is online
inviteeGuid = player->GetGUID();
inviteeTeamId = player->GetTeamId();
inviteeGuildId = player->GetGuildId();
}
else
{
// xinef: Get Data From global storage
if (uint32 guidLow = sWorld->GetGlobalPlayerGUID(name))
{
if (GlobalPlayerData const* playerData = sWorld->GetGlobalPlayerData(guidLow))
{
inviteeGuid = MAKE_NEW_GUID(guidLow, 0, HIGHGUID_PLAYER);
inviteeTeamId = Player::TeamIdForRace(playerData->race);
inviteeGuildId = playerData->guildId;
}
}
}
if (!inviteeGuid)
{
sCalendarMgr->SendCalendarCommandResult(playerGuid, CALENDAR_ERROR_PLAYER_NOT_FOUND);
return;
}
if (_player->GetTeamId() != inviteeTeamId && !sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CALENDAR))
{
sCalendarMgr->SendCalendarCommandResult(playerGuid, CALENDAR_ERROR_NOT_ALLIED);
return;
}
// xinef: zomg! sync query
if (QueryResult result = CharacterDatabase.PQuery("SELECT flags FROM character_social WHERE guid = " UI64FMTD " AND friend = " UI64FMTD, inviteeGuid, playerGuid))
{
Field* fields = result->Fetch();
if (fields[0].GetUInt8() & SOCIAL_FLAG_IGNORED)
{
sCalendarMgr->SendCalendarCommandResult(playerGuid, CALENDAR_ERROR_IGNORING_YOU_S, name.c_str());
return;
}
}
if (!isPreInvite)
{
if (CalendarEvent* calendarEvent = sCalendarMgr->GetEvent(eventId))
{
if (calendarEvent->IsGuildEvent() && calendarEvent->GetGuildId() == inviteeGuildId)
{
// we can't invite guild members to guild events
sCalendarMgr->SendCalendarCommandResult(playerGuid, CALENDAR_ERROR_NO_GUILD_INVITES);
return;
}
// 946684800 is 01/01/2000 00:00:00 - default response time
CalendarInvite* invite = new CalendarInvite(sCalendarMgr->GetFreeInviteId(), eventId, inviteeGuid, playerGuid, 946684800, CALENDAR_STATUS_INVITED, CALENDAR_RANK_PLAYER, "");
sCalendarMgr->AddInvite(calendarEvent, invite);
}
else
sCalendarMgr->SendCalendarCommandResult(playerGuid, CALENDAR_ERROR_EVENT_INVALID);
}
else
{
if (isGuildEvent && inviteeGuildId == _player->GetGuildId())
{
sCalendarMgr->SendCalendarCommandResult(playerGuid, CALENDAR_ERROR_NO_GUILD_INVITES);
return;
}
// 946684800 is 01/01/2000 00:00:00 - default response time
CalendarInvite* invite = new CalendarInvite(inviteId, 0, inviteeGuid, playerGuid, 946684800, CALENDAR_STATUS_INVITED, CALENDAR_RANK_PLAYER, "");
sCalendarMgr->SendCalendarEventInvite(*invite);
}
}
void WorldSession::HandleCalendarEventSignup(WorldPacket& recvData)
{
uint64 guid = _player->GetGUID();
uint64 eventId;
bool tentative;
recvData >> eventId >> tentative;
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_EVENT_SIGNUP [" UI64FMTD "] EventId [" UI64FMTD "] Tentative %u", guid, eventId, tentative);
if (CalendarEvent* calendarEvent = sCalendarMgr->GetEvent(eventId))
{
if (calendarEvent->IsGuildEvent() && calendarEvent->GetGuildId() != _player->GetGuildId())
{
sCalendarMgr->SendCalendarCommandResult(guid, CALENDAR_ERROR_GUILD_PLAYER_NOT_IN_GUILD);
return;
}
CalendarInviteStatus status = tentative ? CALENDAR_STATUS_TENTATIVE : CALENDAR_STATUS_SIGNED_UP;
CalendarInvite* invite = new CalendarInvite(sCalendarMgr->GetFreeInviteId(), eventId, guid, guid, time(NULL), status, CALENDAR_RANK_PLAYER, "");
sCalendarMgr->AddInvite(calendarEvent, invite);
sCalendarMgr->SendCalendarClearPendingAction(guid);
}
else
sCalendarMgr->SendCalendarCommandResult(guid, CALENDAR_ERROR_EVENT_INVALID);
}
void WorldSession::HandleCalendarEventRsvp(WorldPacket& recvData)
{
uint64 guid = _player->GetGUID();
uint64 eventId;
uint64 inviteId;
uint32 status;
recvData >> eventId >> inviteId >> status;
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_EVENT_RSVP [" UI64FMTD"] EventId ["
UI64FMTD "], InviteId [" UI64FMTD "], status %u", guid, eventId,
inviteId, status);
if (CalendarEvent* calendarEvent = sCalendarMgr->GetEvent(eventId))
{
// i think we still should be able to remove self from locked events
if (status != CALENDAR_STATUS_REMOVED && calendarEvent->GetFlags() & CALENDAR_FLAG_INVITES_LOCKED)
{
sCalendarMgr->SendCalendarCommandResult(guid, CALENDAR_ERROR_EVENT_LOCKED);
return;
}
if (CalendarInvite* invite = sCalendarMgr->GetInvite(inviteId))
{
invite->SetStatus(CalendarInviteStatus(status));
invite->SetStatusTime(time(NULL));
sCalendarMgr->UpdateInvite(invite);
sCalendarMgr->SendCalendarEventStatus(*calendarEvent, *invite);
sCalendarMgr->SendCalendarClearPendingAction(guid);
}
else
sCalendarMgr->SendCalendarCommandResult(guid, CALENDAR_ERROR_NO_INVITE); // correct?
}
else
sCalendarMgr->SendCalendarCommandResult(guid, CALENDAR_ERROR_EVENT_INVALID);
}
void WorldSession::HandleCalendarEventRemoveInvite(WorldPacket& recvData)
{
uint64 guid = _player->GetGUID();
uint64 invitee;
uint64 eventId;
uint64 ownerInviteId; // isn't it sender's inviteId?
uint64 inviteId;
recvData.readPackGUID(invitee);
recvData >> inviteId >> ownerInviteId >> eventId;
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_EVENT_REMOVE_INVITE ["
UI64FMTD "] EventId [" UI64FMTD "], ownerInviteId ["
UI64FMTD "], Invitee ([" UI64FMTD "] id: [" UI64FMTD "])",
guid, eventId, ownerInviteId, invitee, inviteId);
if (CalendarEvent* calendarEvent = sCalendarMgr->GetEvent(eventId))
{
if (calendarEvent->GetCreatorGUID() == invitee)
{
sCalendarMgr->SendCalendarCommandResult(guid, CALENDAR_ERROR_DELETE_CREATOR_FAILED);
return;
}
sCalendarMgr->RemoveInvite(inviteId, eventId, guid);
}
else
sCalendarMgr->SendCalendarCommandResult(guid, CALENDAR_ERROR_NO_INVITE);
}
void WorldSession::HandleCalendarEventStatus(WorldPacket& recvData)
{
uint64 guid = _player->GetGUID();
uint64 invitee;
uint64 eventId;
uint64 inviteId;
uint64 ownerInviteId; // isn't it sender's inviteId?
uint8 status;
recvData.readPackGUID(invitee);
recvData >> eventId >> inviteId >> ownerInviteId >> status;
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_EVENT_STATUS [" UI64FMTD"] EventId ["
UI64FMTD "] ownerInviteId [" UI64FMTD "], Invitee ([" UI64FMTD "] id: ["
UI64FMTD "], status %u", guid, eventId, ownerInviteId, invitee, inviteId, status);
if (CalendarEvent* calendarEvent = sCalendarMgr->GetEvent(eventId))
{
if (CalendarInvite* invite = sCalendarMgr->GetInvite(inviteId))
{
invite->SetStatus((CalendarInviteStatus)status);
// not sure if we should set response time when moderator changes invite status
//invite->SetStatusTime(time(NULL));
sCalendarMgr->UpdateInvite(invite);
sCalendarMgr->SendCalendarEventStatus(*calendarEvent, *invite);
sCalendarMgr->SendCalendarClearPendingAction(invitee);
}
else
sCalendarMgr->SendCalendarCommandResult(guid, CALENDAR_ERROR_NO_INVITE); // correct?
}
else
sCalendarMgr->SendCalendarCommandResult(guid, CALENDAR_ERROR_EVENT_INVALID);
}
void WorldSession::HandleCalendarEventModeratorStatus(WorldPacket& recvData)
{
uint64 guid = _player->GetGUID();
uint64 invitee;
uint64 eventId;
uint64 inviteId;
uint64 ownerInviteId; // isn't it sender's inviteId?
uint8 rank;
recvData.readPackGUID(invitee);
recvData >> eventId >> inviteId >> ownerInviteId >> rank;
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_EVENT_MODERATOR_STATUS [" UI64FMTD "] EventId ["
UI64FMTD "] ownerInviteId [" UI64FMTD "], Invitee ([" UI64FMTD "] id: ["
UI64FMTD "], rank %u", guid, eventId, ownerInviteId, invitee, inviteId, rank);
if (CalendarEvent* calendarEvent = sCalendarMgr->GetEvent(eventId))
{
if (CalendarInvite* invite = sCalendarMgr->GetInvite(inviteId))
{
invite->SetRank(CalendarModerationRank(rank));
sCalendarMgr->UpdateInvite(invite);
sCalendarMgr->SendCalendarEventModeratorStatusAlert(*calendarEvent, *invite);
}
else
sCalendarMgr->SendCalendarCommandResult(guid, CALENDAR_ERROR_NO_INVITE); // correct?
}
else
sCalendarMgr->SendCalendarCommandResult(guid, CALENDAR_ERROR_EVENT_INVALID);
}
void WorldSession::HandleCalendarComplain(WorldPacket& recvData)
{
uint64 guid = _player->GetGUID();
uint64 eventId;
uint64 complainGUID;
recvData >> eventId >> complainGUID;
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_COMPLAIN [" UI64FMTD "] EventId ["
UI64FMTD "] guid [" UI64FMTD "]", guid, eventId, complainGUID);
// what to do with complains?
}
void WorldSession::HandleCalendarGetNumPending(WorldPacket& /*recvData*/)
{
uint64 guid = _player->GetGUID();
uint32 pending = sCalendarMgr->GetPlayerNumPending(guid);
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_GET_NUM_PENDING: [" UI64FMTD
"] Pending: %u", guid, pending);
WorldPacket data(SMSG_CALENDAR_SEND_NUM_PENDING, 4);
data << uint32(pending);
SendPacket(&data);
}
void WorldSession::HandleSetSavedInstanceExtend(WorldPacket& recvData)
{
uint32 mapId, difficulty;
uint8 toggleExtendOn;
recvData >> mapId >> difficulty>> toggleExtendOn;
const MapEntry* entry = sMapStore.LookupEntry(mapId);
if (!entry || !entry->IsRaid())
return;
InstancePlayerBind* instanceBind = sInstanceSaveMgr->PlayerGetBoundInstance(GetPlayer()->GetGUIDLow(), mapId, Difficulty(difficulty));
if (!instanceBind || !instanceBind->perm || (bool)toggleExtendOn == instanceBind->extended)
return;
instanceBind->extended = (bool)toggleExtendOn;
// update in db
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_CHAR_INSTANCE_EXTENDED);
stmt->setUInt8(0, toggleExtendOn ? 1 : 0);
stmt->setUInt32(1, GetPlayer()->GetGUIDLow());
stmt->setUInt32(2, instanceBind->save->GetInstanceId());
CharacterDatabase.Execute(stmt);
SendCalendarRaidLockoutUpdated(instanceBind->save, (bool)toggleExtendOn);
}
// ----------------------------------- SEND ------------------------------------
void WorldSession::SendCalendarRaidLockout(InstanceSave const* save, bool add)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "%s", add ? "SMSG_CALENDAR_RAID_LOCKOUT_ADDED" : "SMSG_CALENDAR_RAID_LOCKOUT_REMOVED");
time_t currTime = time(NULL);
WorldPacket data(SMSG_CALENDAR_RAID_LOCKOUT_REMOVED, (add ? 4 : 0) + 4 + 4 + 4 + 8);
if (add)
{
data.SetOpcode(SMSG_CALENDAR_RAID_LOCKOUT_ADDED);
data.AppendPackedTime(currTime);
}
data << uint32(save->GetMapId());
data << uint32(save->GetDifficulty());
data << uint32(save->GetResetTime() >= currTime ? save->GetResetTime()-currTime : 0);
data << uint64(MAKE_NEW_GUID(save->GetInstanceId(), 0, HIGHGUID_INSTANCE));
SendPacket(&data);
}
void WorldSession::SendCalendarRaidLockoutUpdated(InstanceSave const* save, bool isExtended)
{
time_t currTime = time(NULL);
time_t resetTime = isExtended ? save->GetExtendedResetTime() : save->GetResetTime();
time_t resetTimeOp = isExtended ? save->GetResetTime() : save->GetExtendedResetTime();
WorldPacket data(SMSG_CALENDAR_RAID_LOCKOUT_UPDATED, 4 + 4 + 4 + 4 + 8);
data.AppendPackedTime(currTime);
data << uint32(save->GetMapId());
data << uint32(save->GetDifficulty());
data << uint32(resetTimeOp >= currTime ? resetTimeOp-currTime : resetTimeOp); // pussywizard: old time in secs to reset
data << uint32(resetTime >= currTime ? resetTime-currTime : 0); // pussywizard: new time in secs to reset
SendPacket(&data);
}