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- fix UpdateEnvironmentIfNeeded was changing flying creature status all the time. closes: #4447 - fix hovering state was causing bugs at #4466 - add animation state priority: fly > hover > ground Co-authored-by: Wotex <fm@gmail.com> Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com> Co-authored-by: Patrick Lewis <pat@lo5t.com>