mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
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204 lines
6.3 KiB
C++
204 lines
6.3 KiB
C++
/*
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* Copyright (C)
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*
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* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*/
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#include "ContinentBuilder.h"
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#include "TileBuilder.h"
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#include "WDT.h"
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#include "Utils.h"
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#include "DetourNavMesh.h"
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#include "Cache.h"
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#include "ace/Task.h"
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#include "Recast.h"
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#include "DetourCommon.h"
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class BuilderThread : public ACE_Task_Base
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{
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private:
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int X, Y, MapId;
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std::string Continent;
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dtNavMeshParams Params;
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ContinentBuilder* cBuilder;
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public:
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BuilderThread(ContinentBuilder* _cBuilder, dtNavMeshParams& params) : Params(params), cBuilder(_cBuilder), Free(true) {}
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void SetData(int x, int y, int map, const std::string& cont)
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{
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X = x;
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Y = y;
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MapId = map;
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Continent = cont;
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}
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int svc()
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{
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Free = false;
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printf("[%02i,%02i] Building tile\n", X, Y);
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TileBuilder builder(cBuilder, Continent, X, Y, MapId);
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char buff[100];
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sprintf(buff, "mmaps/%03u%02i%02i.mmtile", MapId, Y, X);
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FILE* f = fopen(buff, "r");
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if (f) // Check if file already exists.
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{
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printf("[%02i,%02i] Tile skipped, file already exists\n", X, Y);
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fclose(f);
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Free = true;
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return 0;
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}
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uint8* nav = builder.BuildTiled(Params);
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if (nav)
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{
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f = fopen(buff, "wb");
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if (!f)
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{
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printf("Could not create file %s. Check that you have write permissions to the destination folder and try again\n", buff);
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return 0;
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}
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MmapTileHeader header;
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header.size = builder.DataSize;
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fwrite(&header, sizeof(MmapTileHeader), 1, f);
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fwrite(nav, sizeof(unsigned char), builder.DataSize, f);
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fclose(f);
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}
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dtFree(nav);
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printf("[%02i,%02i] Tile Built!\n", X, Y);
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Free = true;
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return 0;
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}
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bool Free;
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};
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void ContinentBuilder::getTileBounds(uint32 tileX, uint32 tileY, float* verts, int vertCount, float* bmin, float* bmax)
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{
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// this is for elevation
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if (verts && vertCount)
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rcCalcBounds(verts, vertCount, bmin, bmax);
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else
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{
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bmin[1] = FLT_MIN;
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bmax[1] = FLT_MAX;
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}
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// this is for width and depth
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bmax[0] = (32 - int(tileX)) * Constants::TileSize;
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bmax[2] = (32 - int(tileY)) * Constants::TileSize;
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bmin[0] = bmax[0] - Constants::TileSize;
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bmin[2] = bmax[2] - Constants::TileSize;
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}
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void ContinentBuilder::CalculateTileBounds()
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{
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for (std::vector<TilePos>::iterator itr = TileMap->TileTable.begin(); itr != TileMap->TileTable.end(); ++itr)
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{
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tileXMax = std::max(itr->X, tileXMax);
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tileXMin = std::min(itr->X, tileXMin);
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tileYMax = std::max(itr->Y, tileYMax);
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tileYMin = std::min(itr->Y, tileYMin);
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}
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getTileBounds(tileXMax, tileYMax, NULL, 0, bmin, bmax);
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}
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void ContinentBuilder::Build()
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{
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char buff[50];
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sprintf(buff, "mmaps/%03u.mmap", MapId);
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FILE* mmap = fopen(buff, "wb");
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if (!mmap)
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{
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printf("Could not create file %s. Check that you have write permissions to the destination folder and try again\n", buff);
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return;
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}
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CalculateTileBounds();
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dtNavMeshParams params;
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std::vector<BuilderThread*> Threads;
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if (TileMap->IsGlobalModel)
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{
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printf("Map %s ( %u ) is a WMO. Building with 1 thread.\n", Continent.c_str(), MapId);
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TileBuilder* builder = new TileBuilder(this, Continent, 0, 0, MapId);
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builder->AddGeometry(TileMap->Model, TileMap->ModelDefinition);
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uint8* nav = builder->BuildInstance(params);
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if (nav)
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{
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// Set some params for the navmesh
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dtMeshHeader* header = (dtMeshHeader*)nav;
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dtVcopy(params.orig, header->bmin);
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params.tileWidth = header->bmax[0] - header->bmin[0];
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params.tileHeight = header->bmax[2] - header->bmin[2];
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params.maxTiles = 1;
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params.maxPolys = header->polyCount;
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fwrite(¶ms, sizeof(dtNavMeshParams), 1, mmap);
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fclose(mmap);
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char buff[100];
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sprintf(buff, "mmaps/%03u%02i%02i.mmtile", MapId, 0, 0);
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FILE* f = fopen(buff, "wb");
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if (!f)
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{
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printf("Could not create file %s. Check that you have write permissions to the destination folder and try again\n", buff);
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return;
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}
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MmapTileHeader mheader;
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mheader.size = builder->DataSize;
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fwrite(&mheader, sizeof(MmapTileHeader), 1, f);
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fwrite(nav, sizeof(unsigned char), builder->DataSize, f);
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fclose(f);
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}
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dtFree(nav);
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delete builder;
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}
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else
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{
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params.maxPolys = 32768;
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params.maxTiles = 4096;
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rcVcopy(params.orig, Constants::Origin);
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params.tileHeight = Constants::TileSize;
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params.tileWidth = Constants::TileSize;
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fwrite(¶ms, sizeof(dtNavMeshParams), 1, mmap);
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fclose(mmap);
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for (uint32 i = 0; i < NumberOfThreads; ++i)
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Threads.push_back(new BuilderThread(this, params));
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printf("Map %s ( %u ) has %u tiles. Building them with %u threads\n", Continent.c_str(), MapId, uint32(TileMap->TileTable.size()), NumberOfThreads);
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for (std::vector<TilePos>::iterator itr = TileMap->TileTable.begin(); itr != TileMap->TileTable.end(); ++itr)
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{
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bool next = false;
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while (!next)
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{
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for (std::vector<BuilderThread*>::iterator _th = Threads.begin(); _th != Threads.end(); ++_th)
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{
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if ((*_th)->Free)
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{
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(*_th)->SetData(itr->X, itr->Y, MapId, Continent);
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(*_th)->activate();
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next = true;
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break;
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}
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}
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// Wait for 20 seconds
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ACE_OS::sleep(ACE_Time_Value (0, 20000));
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}
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}
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}
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Cache->Clear();
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// Free memory
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for (std::vector<BuilderThread*>::iterator _th = Threads.begin(); _th != Threads.end(); ++_th)
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{
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(*_th)->wait();
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delete *_th;
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}
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}
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