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* fix(Scripts/Midsummer): Implement Ribbon Pole dance effects * midsummer.cpp: remove whitespaces at end of lines * midsummer.cpp: fix unused parameter error * add spacing after 0.0f * replace Milliseconds(...) by ...ms and Seconds(...) by ...s * cleanup comments * remove manual cleanups / despawns from DoCleanupChecks() - rely on NPC despawn timers - manual cleanup / removal actually is a bit excessive * set INTERVAL_DANCING_FLAMES to 15s * set despawn time to 1min for big dancing flames according to spell 46827 * set spawnDist to 12 for big dancing flames according so spell 46827 * use library function Acore::Containers::RandomShuffle() to shuffle _danclerList * sql: do not set SmartAI for NPC 17066 already using ScriptName and can't have both * combine 3 sql files into 1 * remove INTERVAL_... enum values * remove unnecessary checks of if(_bunny) * sql: fix smartscript comment * rename spell define to correct spell name