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azerothcore-wotlk/src/tools/vmap4_extractor/adtfile.h
2021-11-22 17:24:39 +07:00

167 lines
3.2 KiB
C++

/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Affero General Public License as published by the
* Free Software Foundation; either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ADT_H
#define ADT_H
#include "model.h"
#include "mpq_libmpq04.h"
#include "wmo.h"
#define TILESIZE (533.33333f)
#define CHUNKSIZE ((TILESIZE) / 16.0f)
#define UNITSIZE (CHUNKSIZE / 8.0f)
class Liquid;
typedef struct
{
float x;
float y;
float z;
} svec;
struct vec
{
double x;
double y;
double z;
};
struct triangle
{
vec v[3];
};
typedef struct
{
float v9[16 * 8 + 1][16 * 8 + 1];
float v8[16 * 8][16 * 8];
} Cell;
typedef struct
{
double v9[9][9];
double v8[8][8];
uint16 area_id;
//Liquid *lq;
float waterlevel[9][9];
uint8 flag;
} chunk;
typedef struct
{
chunk ch[16][16];
} mcell;
struct MapChunkHeader
{
uint32 flags;
uint32 ix;
uint32 iy;
uint32 nLayers;
uint32 nDoodadRefs;
uint32 ofsHeight;
uint32 ofsNormal;
uint32 ofsLayer;
uint32 ofsRefs;
uint32 ofsAlpha;
uint32 sizeAlpha;
uint32 ofsShadow;
uint32 sizeShadow;
uint32 areaid;
uint32 nMapObjRefs;
uint32 holes;
uint16 s1;
uint16 s2;
uint32 d1;
uint32 d2;
uint32 d3;
uint32 predTex;
uint32 nEffectDoodad;
uint32 ofsSndEmitters;
uint32 nSndEmitters;
uint32 ofsLiquid;
uint32 sizeLiquid;
float zpos;
float xpos;
float ypos;
uint32 textureId;
uint32 props;
uint32 effectId;
};
#pragma pack(push, 1)
namespace ADT
{
struct MDDF
{
uint32 Id;
uint32 UniqueId;
Vec3D Position;
Vec3D Rotation;
uint16 Scale;
uint16 Flags;
};
struct MODF
{
uint32 Id;
uint32 UniqueId;
Vec3D Position;
Vec3D Rotation;
AaBox3D Bounds;
uint16 Flags;
uint16 DoodadSet; // can be larger than number of doodad sets in WMO
uint16 NameSet;
uint16 Scale;
};
}
#pragma pack(pop)
class ADTFile
{
private:
MPQFile _file;
std::string Adtfilename;
public:
ADTFile(char* filename);
~ADTFile();
std::vector<std::string> WmoInstanceNames;
std::vector<std::string> ModelInstanceNames;
bool init(uint32 map_num, uint32 tileX, uint32 tileY);
//void LoadMapChunks();
//uint32 wmo_count;
/*
const mcell& Getmcell() const
{
return Mcell;
}
*/
};
const char* GetPlainName(const char* FileName);
char* GetPlainName(char* FileName);
char* GetExtension(char* FileName);
void fixnamen(char* name, size_t len);
void fixname2(char* name, size_t len);
//void fixMapNamen(char *name, size_t len);
#endif