mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
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* refactor(Scripts/Commands): remove unused imports * chore: fix build * chore: revert unwanted change
97 lines
2.9 KiB
C++
97 lines
2.9 KiB
C++
/*
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* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Affero General Public License as published by the
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* Free Software Foundation; either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* ScriptData
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Name: achievement_commandscript
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%Complete: 100
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Comment: All achievement related commands
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Category: commandscripts
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EndScriptData */
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#include "Chat.h"
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#include "CommandScript.h"
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#include "Player.h"
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using namespace Acore::ChatCommands;
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class achievement_commandscript : public CommandScript
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{
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public:
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achievement_commandscript() : CommandScript("achievement_commandscript") { }
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ChatCommandTable GetCommands() const override
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{
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static ChatCommandTable achievementCommandTable =
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{
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{ "add", HandleAchievementAddCommand, SEC_GAMEMASTER, Console::No },
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{ "checkall", HandleAchievementCheckAllCommand, SEC_ADMINISTRATOR, Console::Yes }
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};
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static ChatCommandTable commandTable =
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{
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{ "achievement", achievementCommandTable }
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};
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return commandTable;
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}
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static bool HandleAchievementAddCommand(ChatHandler* handler, AchievementEntry const* achievementEntry)
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{
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Player* target = handler->getSelectedPlayer();
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if (!target)
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{
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handler->SendErrorMessage(LANG_NO_CHAR_SELECTED);
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return false;
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}
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target->CompletedAchievement(achievementEntry);
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return true;
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}
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static bool HandleAchievementCheckAllCommand(ChatHandler* handler, Optional<PlayerIdentifier> player)
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{
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if (!player)
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{
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player = PlayerIdentifier::FromTarget(handler);
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}
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if (!player)
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{
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handler->SendErrorMessage(LANG_PLAYER_NOT_FOUND);
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return false;
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}
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if (player->IsConnected())
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{
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if (Player* target = player->GetConnectedPlayer())
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target->CheckAllAchievementCriteria();
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}
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else
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{
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auto* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ADD_AT_LOGIN_FLAG);
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stmt->SetData(0, uint16(AT_LOGIN_CHECK_ACHIEVS));
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stmt->SetData(1, player->GetGUID().GetCounter());
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CharacterDatabase.Execute(stmt);
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}
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return true;
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}
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};
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void AddSC_achievement_commandscript()
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{
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new achievement_commandscript();
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}
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