mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-15 10:00:28 +00:00
172 lines
4.5 KiB
C++
172 lines
4.5 KiB
C++
/*
|
|
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-GPL2
|
|
* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
|
|
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
|
|
*/
|
|
|
|
/* ScriptData
|
|
SDName: Guards
|
|
SD%Complete: 100
|
|
SDComment:
|
|
SDCategory: Guards
|
|
EndScriptData */
|
|
|
|
/* ContentData
|
|
guard_generic
|
|
guard_shattrath_aldor
|
|
guard_shattrath_scryer
|
|
EndContentData */
|
|
|
|
#include "ScriptMgr.h"
|
|
#include "ScriptedCreature.h"
|
|
#include "GuardAI.h"
|
|
#include "Player.h"
|
|
#include "SpellInfo.h"
|
|
|
|
enum GuardShattrath
|
|
{
|
|
SPELL_BANISHED_SHATTRATH_A = 36642,
|
|
SPELL_BANISHED_SHATTRATH_S = 36671,
|
|
SPELL_BANISH_TELEPORT = 36643,
|
|
SPELL_EXILE = 39533
|
|
};
|
|
|
|
class guard_shattrath_scryer : public CreatureScript
|
|
{
|
|
public:
|
|
guard_shattrath_scryer() : CreatureScript("guard_shattrath_scryer") { }
|
|
|
|
struct guard_shattrath_scryerAI : public GuardAI
|
|
{
|
|
guard_shattrath_scryerAI(Creature* creature) : GuardAI(creature) { }
|
|
|
|
void Reset()
|
|
{
|
|
banishTimer = 5000;
|
|
exileTimer = 8500;
|
|
playerGUID = 0;
|
|
canTeleport = false;
|
|
}
|
|
|
|
void UpdateAI(uint32 diff)
|
|
{
|
|
if (!UpdateVictim())
|
|
return;
|
|
|
|
if (canTeleport)
|
|
{
|
|
if (exileTimer <= diff)
|
|
{
|
|
if (Unit* temp = ObjectAccessor::GetUnit(*me, playerGUID))
|
|
{
|
|
temp->CastSpell(temp, SPELL_EXILE, true);
|
|
temp->CastSpell(temp, SPELL_BANISH_TELEPORT, true);
|
|
}
|
|
playerGUID = 0;
|
|
exileTimer = 8500;
|
|
canTeleport = false;
|
|
}
|
|
else exileTimer -= diff;
|
|
}
|
|
else if (banishTimer <= diff)
|
|
{
|
|
Unit* temp = me->GetVictim();
|
|
if (temp && temp->GetTypeId() == TYPEID_PLAYER)
|
|
{
|
|
DoCast(temp, SPELL_BANISHED_SHATTRATH_A);
|
|
banishTimer = 9000;
|
|
playerGUID = temp->GetGUID();
|
|
if (playerGUID)
|
|
canTeleport = true;
|
|
}
|
|
}
|
|
else banishTimer -= diff;
|
|
|
|
DoMeleeAttackIfReady();
|
|
}
|
|
|
|
private:
|
|
uint32 exileTimer;
|
|
uint32 banishTimer;
|
|
uint64 playerGUID;
|
|
bool canTeleport;
|
|
};
|
|
|
|
CreatureAI* GetAI(Creature* creature) const
|
|
{
|
|
return new guard_shattrath_scryerAI(creature);
|
|
}
|
|
};
|
|
|
|
class guard_shattrath_aldor : public CreatureScript
|
|
{
|
|
public:
|
|
guard_shattrath_aldor() : CreatureScript("guard_shattrath_aldor") { }
|
|
|
|
struct guard_shattrath_aldorAI : public GuardAI
|
|
{
|
|
guard_shattrath_aldorAI(Creature* creature) : GuardAI(creature) { }
|
|
|
|
void Reset()
|
|
{
|
|
banishTimer = 5000;
|
|
exileTimer = 8500;
|
|
playerGUID = 0;
|
|
canTeleport = false;
|
|
}
|
|
|
|
void UpdateAI(uint32 diff)
|
|
{
|
|
if (!UpdateVictim())
|
|
return;
|
|
|
|
if (canTeleport)
|
|
{
|
|
if (exileTimer <= diff)
|
|
{
|
|
if (Unit* temp = ObjectAccessor::GetUnit(*me, playerGUID))
|
|
{
|
|
temp->CastSpell(temp, SPELL_EXILE, true);
|
|
temp->CastSpell(temp, SPELL_BANISH_TELEPORT, true);
|
|
}
|
|
playerGUID = 0;
|
|
exileTimer = 8500;
|
|
canTeleport = false;
|
|
}
|
|
else exileTimer -= diff;
|
|
}
|
|
else if (banishTimer <= diff)
|
|
{
|
|
Unit* temp = me->GetVictim();
|
|
if (temp && temp->GetTypeId() == TYPEID_PLAYER)
|
|
{
|
|
DoCast(temp, SPELL_BANISHED_SHATTRATH_S);
|
|
banishTimer = 9000;
|
|
playerGUID = temp->GetGUID();
|
|
if (playerGUID)
|
|
canTeleport = true;
|
|
}
|
|
}
|
|
else banishTimer -= diff;
|
|
|
|
DoMeleeAttackIfReady();
|
|
}
|
|
private:
|
|
uint32 exileTimer;
|
|
uint32 banishTimer;
|
|
uint64 playerGUID;
|
|
bool canTeleport;
|
|
};
|
|
|
|
CreatureAI* GetAI(Creature* creature) const
|
|
{
|
|
return new guard_shattrath_aldorAI(creature);
|
|
}
|
|
};
|
|
|
|
void AddSC_guards()
|
|
{
|
|
new guard_shattrath_aldor();
|
|
new guard_shattrath_scryer();
|
|
}
|