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* feat(Core/Common): add support fmt style for ASSERT and ABORT * correct CheckCompactArrayMaskOverflow * 1 * Update src/server/game/Spells/Spell.cpp * rework logging * add fmt replace logs * logging * FMT_LOG_ * settings * fix startup * 1 * 2 * 3 * 4 * 5 * fmt::print * to fmt
1229 lines
46 KiB
C++
1229 lines
46 KiB
C++
/*
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* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Affero General Public License as published by the
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* Free Software Foundation; either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*
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* Scripts for spells with SPELLFAMILY_WARLOCK and SPELLFAMILY_GENERIC spells used by warlock players.
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* Ordered alphabetically using scriptname.
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* Scriptnames of files in this file should be prefixed with "spell_warl_".
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*/
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#include "Player.h"
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#include "ScriptMgr.h"
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#include "SpellAuraEffects.h"
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#include "SpellInfo.h"
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#include "SpellMgr.h"
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#include "SpellScript.h"
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#include "TemporarySummon.h"
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enum WarlockSpells
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{
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SPELL_WARLOCK_DRAIN_SOUL_R1 = 1120,
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SPELL_WARLOCK_CREATE_SOULSHARD = 43836,
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SPELL_WARLOCK_CURSE_OF_DOOM_EFFECT = 18662,
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SPELL_WARLOCK_DEMONIC_CIRCLE_SUMMON = 48018,
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SPELL_WARLOCK_DEMONIC_CIRCLE_TELEPORT = 48020,
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SPELL_WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST = 62388,
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SPELL_WARLOCK_DEMONIC_EMPOWERMENT_SUCCUBUS = 54435,
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SPELL_WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER = 54443,
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SPELL_WARLOCK_DEMONIC_EMPOWERMENT_FELGUARD = 54508,
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SPELL_WARLOCK_DEMONIC_EMPOWERMENT_FELHUNTER = 54509,
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SPELL_WARLOCK_DEMONIC_EMPOWERMENT_IMP = 54444,
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SPELL_WARLOCK_FEL_SYNERGY_HEAL = 54181,
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SPELL_WARLOCK_GLYPH_OF_DRAIN_SOUL_AURA = 58070,
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SPELL_WARLOCK_GLYPH_OF_DRAIN_SOUL_PROC = 58068,
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SPELL_WARLOCK_GLYPH_OF_SHADOWFLAME = 63311,
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SPELL_WARLOCK_GLYPH_OF_SIPHON_LIFE = 56216,
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SPELL_WARLOCK_HAUNT = 48181,
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SPELL_WARLOCK_HAUNT_HEAL = 48210,
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SPELL_WARLOCK_IMPROVED_HEALTHSTONE_R1 = 18692,
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SPELL_WARLOCK_IMPROVED_HEALTHSTONE_R2 = 18693,
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SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_R1 = 18703,
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SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_R2 = 18704,
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SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R1 = 60955,
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SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R2 = 60956,
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SPELL_WARLOCK_LIFE_TAP_ENERGIZE = 31818,
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SPELL_WARLOCK_LIFE_TAP_ENERGIZE_2 = 32553,
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SPELL_WARLOCK_SOULSHATTER = 32835,
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SPELL_WARLOCK_SIPHON_LIFE_HEAL = 63106,
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SPELL_WARLOCK_UNSTABLE_AFFLICTION_DISPEL = 31117,
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SPELL_WARLOCK_IMPROVED_DRAIN_SOUL_R1 = 18213,
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SPELL_WARLOCK_IMPROVED_DRAIN_SOUL_PROC = 18371
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};
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enum WarlockSpellIcons
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{
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WARLOCK_ICON_ID_IMPROVED_LIFE_TAP = 208,
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WARLOCK_ICON_ID_MANA_FEED = 1982
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};
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class spell_warl_eye_of_kilrogg : public AuraScript
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{
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PrepareAuraScript(spell_warl_eye_of_kilrogg);
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void HandleAuraApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
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{
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PreventDefaultAction();
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if (Player* player = GetTarget()->ToPlayer())
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{
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player->UnsummonPetTemporaryIfAny();
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// Glyph of Kilrogg
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if (player->HasAura(58081))
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if (Unit* charm = player->GetCharm())
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{
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charm->SetSpeed(MOVE_RUN, 2.14f, true);
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if (charm->GetMapId() == 530 || charm->GetMapId() == 571)
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{
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charm->SetCanFly(true);
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charm->SetSpeed(MOVE_FLIGHT, 2.14f, true);
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charm->SendMovementFlagUpdate();
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}
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}
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}
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}
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void HandleAuraRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
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{
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if (Player* player = GetTarget()->ToPlayer())
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{
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if (Unit* charm = player->GetCharm())
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charm->ToTempSummon()->UnSummon();
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player->ResummonPetTemporaryUnSummonedIfAny();
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}
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}
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void Register() override
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{
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OnEffectApply += AuraEffectApplyFn(spell_warl_eye_of_kilrogg::HandleAuraApply, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
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AfterEffectRemove += AuraEffectRemoveFn(spell_warl_eye_of_kilrogg::HandleAuraRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
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}
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};
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class spell_warl_shadowflame : public SpellScript
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{
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PrepareSpellScript(spell_warl_shadowflame);
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void HandleSchoolDMG(SpellEffIndex /*effIndex*/)
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{
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if (Unit* target = GetHitUnit())
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GetCaster()->CastSpell(target, (GetSpellInfo()->Id == 47897 ? 47960 : 61291), true);
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}
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void Register() override
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{
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OnEffectHitTarget += SpellEffectFn(spell_warl_shadowflame::HandleSchoolDMG, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE);
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}
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};
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class spell_warl_seduction : public AuraScript
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{
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PrepareAuraScript(spell_warl_seduction);
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void HandleAuraApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
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{
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if (Unit* caster = GetCaster())
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{
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if (Unit* owner = caster->GetOwner())
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if (owner->GetAuraEffectDummy(56250))
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{
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Unit* target = GetTarget();
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target->RemoveAurasByType(SPELL_AURA_PERIODIC_DAMAGE, ObjectGuid::Empty, target->GetAura(32409)); // SW:D shall not be removed.
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target->RemoveAurasByType(SPELL_AURA_PERIODIC_DAMAGE_PERCENT);
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target->RemoveAurasByType(SPELL_AURA_PERIODIC_LEECH);
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}
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}
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}
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void Register() override
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{
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OnEffectApply += AuraEffectApplyFn(spell_warl_seduction::HandleAuraApply, EFFECT_0, SPELL_AURA_MOD_STUN, AURA_EFFECT_HANDLE_REAL);
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}
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};
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class spell_warl_improved_demonic_tactics : public AuraScript
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{
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PrepareAuraScript(spell_warl_improved_demonic_tactics);
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bool Load() override
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{
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return GetUnitOwner()->GetTypeId() == TYPEID_PLAYER;
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}
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void CalcPeriodic(AuraEffect const* /*aurEff*/, bool& isPeriodic, int32& amplitude)
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{
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isPeriodic = true;
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amplitude = 10 * IN_MILLISECONDS;
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}
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void CalculateAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
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{
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if (aurEff->GetEffIndex() == EFFECT_0)
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amount = CalculatePct<int32, float>(GetUnitOwner()->ToPlayer()->GetFloatValue(PLAYER_SPELL_CRIT_PERCENTAGE1 + static_cast<uint8>(SPELL_SCHOOL_FROST)), GetSpellInfo()->Effects[EFFECT_0].CalcValue());
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else
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amount = CalculatePct<int32, float>(GetUnitOwner()->ToPlayer()->GetFloatValue(PLAYER_CRIT_PERCENTAGE), GetSpellInfo()->Effects[EFFECT_0].CalcValue());
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}
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void HandleEffectCalcSpellMod(AuraEffect const* aurEff, SpellModifier*& spellMod)
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{
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if (!spellMod)
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{
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spellMod = new SpellModifier(aurEff->GetBase());
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spellMod->op = SpellModOp(aurEff->GetMiscValue());
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spellMod->type = SPELLMOD_FLAT;
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spellMod->spellId = GetId();
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spellMod->mask = flag96(0x0, 0x2000, 0x0); // Pet Passive
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}
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spellMod->value = aurEff->GetAmount();
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}
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void HandlePeriodic(AuraEffect const* aurEff)
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{
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PreventDefaultAction();
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GetAura()->GetEffect(aurEff->GetEffIndex())->RecalculateAmount();
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}
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void Register() override
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{
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DoEffectCalcPeriodic += AuraEffectCalcPeriodicFn(spell_warl_improved_demonic_tactics::CalcPeriodic, EFFECT_ALL, SPELL_AURA_DUMMY);
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DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_improved_demonic_tactics::CalculateAmount, EFFECT_ALL, SPELL_AURA_DUMMY);
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DoEffectCalcSpellMod += AuraEffectCalcSpellModFn(spell_warl_improved_demonic_tactics::HandleEffectCalcSpellMod, EFFECT_ALL, SPELL_AURA_DUMMY);
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OnEffectPeriodic += AuraEffectPeriodicFn(spell_warl_improved_demonic_tactics::HandlePeriodic, EFFECT_ALL, SPELL_AURA_DUMMY);
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}
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};
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class spell_warl_ritual_of_summoning : public SpellScript
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{
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PrepareSpellScript(spell_warl_ritual_of_summoning);
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SpellCastResult CheckCast()
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{
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if (GetCaster()->GetTypeId() == TYPEID_PLAYER)
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if (GetCaster()->ToPlayer()->InBattleground())
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return SPELL_FAILED_NOT_IN_BATTLEGROUND;
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return SPELL_CAST_OK;
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}
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void Register() override
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{
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OnCheckCast += SpellCheckCastFn(spell_warl_ritual_of_summoning::CheckCast);
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}
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};
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class spell_warl_demonic_aegis : public AuraScript
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{
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PrepareAuraScript(spell_warl_demonic_aegis);
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void HandleAuraApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
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{
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// Remove Fel Armor and Demon Armor
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GetTarget()->RemoveAurasWithFamily(SPELLFAMILY_WARLOCK, 0, 0x20000020, 0, ObjectGuid::Empty);
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}
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void Register() override
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{
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OnEffectRemove += AuraEffectRemoveFn(spell_warl_demonic_aegis::HandleAuraApply, EFFECT_0, SPELL_AURA_ADD_PCT_MODIFIER, AURA_EFFECT_HANDLE_REAL);
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}
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};
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class spell_warl_demonic_knowledge : public AuraScript
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{
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PrepareAuraScript(spell_warl_demonic_knowledge);
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void CalculateAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
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{
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if (Unit* caster = GetCaster())
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amount = CalculatePct(caster->GetStat(STAT_STAMINA) + caster->GetStat(STAT_INTELLECT), aurEff->GetBaseAmount());
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}
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void CalcPeriodic(AuraEffect const* /*aurEff*/, bool& isPeriodic, int32& amplitude)
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{
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isPeriodic = true;
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amplitude = 5 * IN_MILLISECONDS;
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}
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void HandlePeriodic(AuraEffect const* aurEff)
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{
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PreventDefaultAction();
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GetEffect(aurEff->GetEffIndex())->RecalculateAmount();
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}
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void Register() override
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{
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DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_demonic_knowledge::CalculateAmount, EFFECT_0, SPELL_AURA_MOD_DAMAGE_DONE);
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DoEffectCalcPeriodic += AuraEffectCalcPeriodicFn(spell_warl_demonic_knowledge::CalcPeriodic, EFFECT_0, SPELL_AURA_MOD_DAMAGE_DONE);
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OnEffectPeriodic += AuraEffectPeriodicFn(spell_warl_demonic_knowledge::HandlePeriodic, EFFECT_0, SPELL_AURA_MOD_DAMAGE_DONE);
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}
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};
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class spell_warl_generic_scaling : public AuraScript
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{
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PrepareAuraScript(spell_warl_generic_scaling);
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void CalculateResistanceAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
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{
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// xinef: pet inherits 40% of resistance from owner and 35% of armor
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if (Unit* owner = GetUnitOwner()->GetOwner())
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{
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SpellSchoolMask schoolMask = SpellSchoolMask(aurEff->GetSpellInfo()->Effects[aurEff->GetEffIndex()].MiscValue);
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int32 modifier = schoolMask == SPELL_SCHOOL_MASK_NORMAL ? 35 : 40;
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amount = CalculatePct(std::max<int32>(0, owner->GetResistance(schoolMask)), modifier);
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}
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}
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void CalculateStatAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
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{
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// xinef: by default warlock pet inherits 75% of stamina and 30% of intellect
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if (Unit* owner = GetUnitOwner()->GetOwner())
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{
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Stats stat = Stats(aurEff->GetSpellInfo()->Effects[aurEff->GetEffIndex()].MiscValue);
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int32 modifier = stat == STAT_STAMINA ? 75 : 30;
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amount = CalculatePct(std::max<int32>(0, owner->GetStat(stat)), modifier);
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}
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}
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void CalculateAPAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
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{
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// xinef: by default warlock pet inherits 57% of max(SP FIRE, SP SHADOW) as AP
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if (Unit* owner = GetUnitOwner()->GetOwner())
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{
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int32 fire = owner->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_FIRE);
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int32 shadow = owner->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_SHADOW);
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int32 maximum = (fire > shadow) ? fire : shadow;
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amount = CalculatePct(std::max<int32>(0, maximum), 57);
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}
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}
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void CalculateSPAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
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{
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// xinef: by default warlock pet inherits 15% of max(SP FIRE, SP SHADOW) as SP
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if (Unit* owner = GetUnitOwner()->GetOwner())
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{
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int32 fire = owner->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_FIRE);
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int32 shadow = owner->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_SHADOW);
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int32 maximum = (fire > shadow) ? fire : shadow;
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amount = CalculatePct(std::max<int32>(0, maximum), 15);
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// xinef: Update appropriate player field
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if (owner->GetTypeId() == TYPEID_PLAYER)
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owner->SetUInt32Value(PLAYER_PET_SPELL_POWER, (uint32)amount);
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}
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}
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void CalcPeriodic(AuraEffect const* /*aurEff*/, bool& isPeriodic, int32& amplitude)
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{
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isPeriodic = true;
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amplitude = 2 * IN_MILLISECONDS;
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}
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void HandlePeriodic(AuraEffect const* aurEff)
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{
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PreventDefaultAction();
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if (aurEff->GetAuraType() == SPELL_AURA_MOD_STAT && (aurEff->GetMiscValue() == STAT_STAMINA || aurEff->GetMiscValue() == STAT_INTELLECT))
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{
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int32 currentAmount = aurEff->GetAmount();
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int32 newAmount = GetEffect(aurEff->GetEffIndex())->CalculateAmount(GetCaster());
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if (newAmount != currentAmount)
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{
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if (aurEff->GetMiscValue() == STAT_STAMINA)
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{
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uint32 actStat = GetUnitOwner()->GetHealth();
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GetEffect(aurEff->GetEffIndex())->ChangeAmount(newAmount, false);
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GetUnitOwner()->SetHealth(std::min<uint32>(GetUnitOwner()->GetMaxHealth(), actStat));
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}
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else
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{
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uint32 actStat = GetUnitOwner()->GetPower(POWER_MANA);
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GetEffect(aurEff->GetEffIndex())->ChangeAmount(newAmount, false);
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GetUnitOwner()->SetPower(POWER_MANA, std::min<uint32>(GetUnitOwner()->GetMaxPower(POWER_MANA), actStat));
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}
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}
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}
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else
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GetEffect(aurEff->GetEffIndex())->RecalculateAmount();
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}
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void Register() override
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{
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if (m_scriptSpellId != 34947)
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DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_generic_scaling::CalculateResistanceAmount, EFFECT_ALL, SPELL_AURA_MOD_RESISTANCE);
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if (m_scriptSpellId == 34947 || m_scriptSpellId == 34956)
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DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_generic_scaling::CalculateStatAmount, EFFECT_ALL, SPELL_AURA_MOD_STAT);
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if (m_scriptSpellId == 34947)
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{
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DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_generic_scaling::CalculateAPAmount, EFFECT_ALL, SPELL_AURA_MOD_ATTACK_POWER);
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DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_generic_scaling::CalculateSPAmount, EFFECT_ALL, SPELL_AURA_MOD_DAMAGE_DONE);
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}
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DoEffectCalcPeriodic += AuraEffectCalcPeriodicFn(spell_warl_generic_scaling::CalcPeriodic, EFFECT_ALL, SPELL_AURA_ANY);
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OnEffectPeriodic += AuraEffectPeriodicFn(spell_warl_generic_scaling::HandlePeriodic, EFFECT_ALL, SPELL_AURA_ANY);
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}
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};
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class spell_warl_infernal_scaling : public AuraScript
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{
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PrepareAuraScript(spell_warl_infernal_scaling);
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void CalculateResistanceAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
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{
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// xinef: pet inherits 40% of resistance from owner and 35% of armor
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if (Unit* owner = GetUnitOwner()->GetOwner())
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{
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SpellSchoolMask schoolMask = SpellSchoolMask(aurEff->GetSpellInfo()->Effects[aurEff->GetEffIndex()].MiscValue);
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int32 modifier = schoolMask == SPELL_SCHOOL_MASK_NORMAL ? 35 : 40;
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amount = CalculatePct(std::max<int32>(0, owner->GetResistance(schoolMask)), modifier);
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}
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}
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void CalculateStatAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
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{
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// xinef: by default warlock pet inherits 75% of stamina and 30% of intellect
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if (Unit* owner = GetUnitOwner()->GetOwner())
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{
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Stats stat = Stats(aurEff->GetSpellInfo()->Effects[aurEff->GetEffIndex()].MiscValue);
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int32 modifier = stat == STAT_STAMINA ? 75 : 30;
|
|
amount = CalculatePct(std::max<int32>(0, owner->GetStat(stat)), modifier);
|
|
}
|
|
}
|
|
|
|
void CalculateAPAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
|
|
{
|
|
// xinef: by default warlock pet inherits 57% of max(SP FIRE, SP SHADOW) as AP
|
|
if (Unit* owner = GetUnitOwner()->GetOwner())
|
|
{
|
|
int32 fire = owner->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_FIRE);
|
|
int32 shadow = owner->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_SHADOW);
|
|
int32 maximum = (fire > shadow) ? fire : shadow;
|
|
amount = CalculatePct(std::max<int32>(0, maximum), 57);
|
|
}
|
|
}
|
|
|
|
void CalculateSPAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
|
|
{
|
|
// xinef: by default warlock pet inherits 15% of max(SP FIRE, SP SHADOW) as SP
|
|
if (Unit* owner = GetUnitOwner()->GetOwner())
|
|
{
|
|
int32 fire = owner->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_FIRE);
|
|
int32 shadow = owner->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_SHADOW);
|
|
int32 maximum = (fire > shadow) ? fire : shadow;
|
|
amount = CalculatePct(std::max<int32>(0, maximum), 15);
|
|
|
|
// xinef: Update appropriate player field
|
|
if (owner->GetTypeId() == TYPEID_PLAYER)
|
|
owner->SetUInt32Value(PLAYER_PET_SPELL_POWER, (uint32)amount);
|
|
}
|
|
}
|
|
|
|
void HandleEffectApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
GetUnitOwner()->ApplySpellImmune(0, IMMUNITY_STATE, aurEff->GetAuraType(), true, SPELL_BLOCK_TYPE_POSITIVE);
|
|
if (aurEff->GetAuraType() == SPELL_AURA_MOD_ATTACK_POWER)
|
|
GetUnitOwner()->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_ATTACK_POWER_PCT, true, SPELL_BLOCK_TYPE_POSITIVE);
|
|
else if (aurEff->GetAuraType() == SPELL_AURA_MOD_STAT)
|
|
GetUnitOwner()->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE, true, SPELL_BLOCK_TYPE_POSITIVE);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
if (m_scriptSpellId != 36186)
|
|
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_infernal_scaling::CalculateResistanceAmount, EFFECT_ALL, SPELL_AURA_MOD_RESISTANCE);
|
|
|
|
if (m_scriptSpellId == 36186 || m_scriptSpellId == 36188)
|
|
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_infernal_scaling::CalculateStatAmount, EFFECT_ALL, SPELL_AURA_MOD_STAT);
|
|
|
|
if (m_scriptSpellId == 36186)
|
|
{
|
|
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_infernal_scaling::CalculateAPAmount, EFFECT_ALL, SPELL_AURA_MOD_ATTACK_POWER);
|
|
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_infernal_scaling::CalculateSPAmount, EFFECT_ALL, SPELL_AURA_MOD_DAMAGE_DONE);
|
|
}
|
|
|
|
OnEffectApply += AuraEffectApplyFn(spell_warl_infernal_scaling::HandleEffectApply, EFFECT_ALL, SPELL_AURA_ANY, AURA_EFFECT_HANDLE_REAL);
|
|
}
|
|
};
|
|
|
|
// -710 - Banish
|
|
class spell_warl_banish : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_warl_banish);
|
|
|
|
void HandleBanish(SpellMissInfo missInfo)
|
|
{
|
|
if (missInfo != SPELL_MISS_IMMUNE)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (Unit* target = GetHitUnit())
|
|
{
|
|
// Casting Banish on a banished target will remove applied aura
|
|
if (Aura* banishAura = target->GetAura(GetSpellInfo()->Id, GetCaster()->GetGUID()))
|
|
{
|
|
banishAura->Remove();
|
|
}
|
|
}
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
BeforeHit += BeforeSpellHitFn(spell_warl_banish::HandleBanish);
|
|
}
|
|
};
|
|
|
|
// 47193 - Demonic Empowerment
|
|
class spell_warl_demonic_empowerment : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_warl_demonic_empowerment);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo(
|
|
{
|
|
SPELL_WARLOCK_DEMONIC_EMPOWERMENT_SUCCUBUS,
|
|
SPELL_WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER,
|
|
SPELL_WARLOCK_DEMONIC_EMPOWERMENT_FELGUARD,
|
|
SPELL_WARLOCK_DEMONIC_EMPOWERMENT_FELHUNTER,
|
|
SPELL_WARLOCK_DEMONIC_EMPOWERMENT_IMP
|
|
});
|
|
}
|
|
|
|
void HandleScriptEffect(SpellEffIndex /*effIndex*/)
|
|
{
|
|
if (Creature* targetCreature = GetHitCreature())
|
|
{
|
|
if (targetCreature->IsPet())
|
|
{
|
|
CreatureTemplate const* ci = sObjectMgr->GetCreatureTemplate(targetCreature->GetEntry());
|
|
switch (ci->family)
|
|
{
|
|
case CREATURE_FAMILY_SUCCUBUS:
|
|
targetCreature->CastSpell(targetCreature, SPELL_WARLOCK_DEMONIC_EMPOWERMENT_SUCCUBUS, true);
|
|
break;
|
|
case CREATURE_FAMILY_VOIDWALKER:
|
|
{
|
|
SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(SPELL_WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER);
|
|
int32 hp = int32(targetCreature->CountPctFromMaxHealth(GetCaster()->CalculateSpellDamage(targetCreature, spellInfo, 0)));
|
|
targetCreature->CastCustomSpell(targetCreature, SPELL_WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER, &hp, nullptr, nullptr, true);
|
|
//unitTarget->CastSpell(unitTarget, 54441, true);
|
|
break;
|
|
}
|
|
case CREATURE_FAMILY_FELGUARD:
|
|
targetCreature->CastSpell(targetCreature, SPELL_WARLOCK_DEMONIC_EMPOWERMENT_FELGUARD, true);
|
|
break;
|
|
case CREATURE_FAMILY_FELHUNTER:
|
|
targetCreature->CastSpell(targetCreature, SPELL_WARLOCK_DEMONIC_EMPOWERMENT_FELHUNTER, true);
|
|
break;
|
|
case CREATURE_FAMILY_IMP:
|
|
targetCreature->CastSpell(targetCreature, SPELL_WARLOCK_DEMONIC_EMPOWERMENT_IMP, true);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_warl_demonic_empowerment::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
|
|
}
|
|
};
|
|
|
|
// 6201 - Create Healthstone (and ranks)
|
|
class spell_warl_create_healthstone : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_warl_create_healthstone);
|
|
|
|
static uint32 const iTypes[8][3];
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_WARLOCK_IMPROVED_HEALTHSTONE_R1, SPELL_WARLOCK_IMPROVED_HEALTHSTONE_R2 });
|
|
}
|
|
|
|
SpellCastResult CheckCast()
|
|
{
|
|
if (Player* caster = GetCaster()->ToPlayer())
|
|
{
|
|
uint8 spellRank = GetSpellInfo()->GetRank();
|
|
ItemPosCountVec dest;
|
|
InventoryResult msg = caster->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, iTypes[spellRank - 1][0], 1, nullptr);
|
|
if (msg != EQUIP_ERR_OK)
|
|
return SPELL_FAILED_TOO_MANY_OF_ITEM;
|
|
}
|
|
return SPELL_CAST_OK;
|
|
}
|
|
|
|
void HandleScriptEffect(SpellEffIndex effIndex)
|
|
{
|
|
if (Unit* unitTarget = GetHitUnit())
|
|
{
|
|
uint32 rank = 0;
|
|
// Improved Healthstone
|
|
if (AuraEffect const* aurEff = unitTarget->GetDummyAuraEffect(SPELLFAMILY_WARLOCK, 284, 0))
|
|
{
|
|
switch (aurEff->GetId())
|
|
{
|
|
case SPELL_WARLOCK_IMPROVED_HEALTHSTONE_R1:
|
|
rank = 1;
|
|
break;
|
|
case SPELL_WARLOCK_IMPROVED_HEALTHSTONE_R2:
|
|
rank = 2;
|
|
break;
|
|
default:
|
|
LOG_ERROR("spells", "Unknown rank of Improved Healthstone id: {}", aurEff->GetId());
|
|
break;
|
|
}
|
|
}
|
|
uint8 spellRank = GetSpellInfo()->GetRank();
|
|
if (spellRank > 0 && spellRank <= 8)
|
|
CreateItem(effIndex, iTypes[spellRank - 1][rank]);
|
|
}
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_warl_create_healthstone::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
|
|
OnCheckCast += SpellCheckCastFn(spell_warl_create_healthstone::CheckCast);
|
|
}
|
|
};
|
|
|
|
uint32 const spell_warl_create_healthstone::spell_warl_create_healthstone::iTypes[8][3] =
|
|
{
|
|
{ 5512, 19004, 19005}, // Minor Healthstone
|
|
{ 5511, 19006, 19007}, // Lesser Healthstone
|
|
{ 5509, 19008, 19009}, // Healthstone
|
|
{ 5510, 19010, 19011}, // Greater Healthstone
|
|
{ 9421, 19012, 19013}, // Major Healthstone
|
|
{22103, 22104, 22105}, // Master Healthstone
|
|
{36889, 36890, 36891}, // Demonic Healthstone
|
|
{36892, 36893, 36894} // Fel Healthstone
|
|
};
|
|
|
|
// 47422 - Everlasting Affliction
|
|
class spell_warl_everlasting_affliction : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_warl_everlasting_affliction);
|
|
|
|
void HandleScriptEffect(SpellEffIndex /*effIndex*/)
|
|
{
|
|
if (Unit* unitTarget = GetHitUnit())
|
|
// Refresh corruption on target
|
|
if (AuraEffect* aur = unitTarget->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_WARLOCK, 0x2, 0, 0, GetCaster()->GetGUID()))
|
|
{
|
|
aur->GetBase()->RefreshTimersWithMods();
|
|
aur->ChangeAmount(aur->CalculateAmount(aur->GetCaster()), false);
|
|
}
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_warl_everlasting_affliction::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
|
|
}
|
|
};
|
|
|
|
// 18541 - Ritual of Doom Effect
|
|
class spell_warl_ritual_of_doom_effect : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_warl_ritual_of_doom_effect);
|
|
|
|
void HandleDummy(SpellEffIndex /*effIndex*/)
|
|
{
|
|
Unit* caster = GetCaster();
|
|
caster->CastSpell(caster, GetEffectValue(), true);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectHit += SpellEffectFn(spell_warl_ritual_of_doom_effect::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
|
}
|
|
};
|
|
|
|
// -27285 - Seed of Corruption
|
|
class spell_warl_seed_of_corruption : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_warl_seed_of_corruption);
|
|
|
|
void FilterTargets(std::list<WorldObject*>& targets)
|
|
{
|
|
if (GetExplTargetUnit())
|
|
targets.remove(GetExplTargetUnit());
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_warl_seed_of_corruption::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY);
|
|
}
|
|
};
|
|
|
|
// 29858 - Soulshatter
|
|
class spell_warl_soulshatter : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_warl_soulshatter);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_WARLOCK_SOULSHATTER });
|
|
}
|
|
|
|
void HandleDummy(SpellEffIndex /*effIndex*/)
|
|
{
|
|
Unit* caster = GetCaster();
|
|
if (Unit* target = GetHitUnit())
|
|
{
|
|
if (target->CanHaveThreatList() && target->getThreatMgr().getThreat(caster) > 0.0f)
|
|
caster->CastSpell(target, SPELL_WARLOCK_SOULSHATTER, true);
|
|
}
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_warl_soulshatter::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
|
}
|
|
};
|
|
|
|
// 63108 - Siphon Life
|
|
class spell_warl_siphon_life : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_warl_siphon_life);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_WARLOCK_SIPHON_LIFE_HEAL, SPELL_WARLOCK_GLYPH_OF_SIPHON_LIFE });
|
|
}
|
|
|
|
bool CheckProc(ProcEventInfo& eventInfo)
|
|
{
|
|
|
|
DamageInfo* damageInfo = eventInfo.GetDamageInfo();
|
|
|
|
if (!damageInfo || !damageInfo->GetDamage())
|
|
{
|
|
return false;
|
|
}
|
|
|
|
return GetTarget()->IsAlive();
|
|
}
|
|
|
|
void OnProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
|
|
{
|
|
PreventDefaultAction();
|
|
|
|
int32 amount = CalculatePct(static_cast<int32>(eventInfo.GetDamageInfo()->GetDamage()), aurEff->GetAmount());
|
|
// Glyph of Siphon Life
|
|
if (AuraEffect const* glyph = GetTarget()->GetAuraEffect(SPELL_WARLOCK_GLYPH_OF_SIPHON_LIFE, EFFECT_0))
|
|
AddPct(amount, glyph->GetAmount());
|
|
|
|
GetTarget()->CastCustomSpell(SPELL_WARLOCK_SIPHON_LIFE_HEAL, SPELLVALUE_BASE_POINT0, amount, GetTarget(), true, nullptr, aurEff);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
DoCheckProc += AuraCheckProcFn(spell_warl_siphon_life::CheckProc);
|
|
OnEffectProc += AuraEffectProcFn(spell_warl_siphon_life::OnProc, EFFECT_0, SPELL_AURA_DUMMY);
|
|
}
|
|
};
|
|
|
|
// -1454 - Life Tap
|
|
#define LIFE_TAP_COEFFICIENT 0.9F
|
|
class spell_warl_life_tap : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_warl_life_tap);
|
|
|
|
bool Load() override
|
|
{
|
|
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
|
|
}
|
|
|
|
bool Validate(SpellInfo const* /*spell*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_WARLOCK_LIFE_TAP_ENERGIZE, SPELL_WARLOCK_LIFE_TAP_ENERGIZE_2 });
|
|
}
|
|
|
|
void HandleDummy(SpellEffIndex /*effIndex*/)
|
|
{
|
|
Player* caster = GetCaster()->ToPlayer();
|
|
if (Unit* target = GetHitUnit())
|
|
{
|
|
int32 damage = GetEffectValue() + LIFE_TAP_COEFFICIENT;
|
|
int32 damage2Mana = GetEffectValue();
|
|
int32 mana = int32(damage2Mana + (caster->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS + static_cast<uint8>(SPELL_SCHOOL_SHADOW)) * 0.5f));
|
|
|
|
// Shouldn't Appear in Combat Log
|
|
target->ModifyHealth(-damage);
|
|
|
|
// Improved Life Tap mod
|
|
if (AuraEffect const* aurEff = caster->GetDummyAuraEffect(SPELLFAMILY_WARLOCK, WARLOCK_ICON_ID_IMPROVED_LIFE_TAP, 0))
|
|
AddPct(mana, aurEff->GetAmount());
|
|
|
|
caster->CastCustomSpell(target, SPELL_WARLOCK_LIFE_TAP_ENERGIZE, &mana, nullptr, nullptr, false);
|
|
|
|
// Mana Feed
|
|
int32 manaFeedVal = 0;
|
|
if (AuraEffect const* aurEff = caster->GetAuraEffect(SPELL_AURA_ADD_FLAT_MODIFIER, SPELLFAMILY_WARLOCK, WARLOCK_ICON_ID_MANA_FEED, 0))
|
|
manaFeedVal = aurEff->GetAmount();
|
|
|
|
if (manaFeedVal > 0)
|
|
{
|
|
ApplyPct(manaFeedVal, mana);
|
|
caster->CastCustomSpell(caster, SPELL_WARLOCK_LIFE_TAP_ENERGIZE_2, &manaFeedVal, nullptr, nullptr, true, nullptr);
|
|
}
|
|
}
|
|
}
|
|
|
|
SpellCastResult CheckCast()
|
|
{
|
|
if ((int32(GetCaster()->GetHealth()) > int32(GetSpellInfo()->Effects[EFFECT_0].CalcValue() + (3.1 * GetSpellInfo()->BaseLevel) + LIFE_TAP_COEFFICIENT )))
|
|
return SPELL_CAST_OK;
|
|
return SPELL_FAILED_FIZZLE;
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_warl_life_tap::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
|
OnCheckCast += SpellCheckCastFn(spell_warl_life_tap::CheckCast);
|
|
}
|
|
};
|
|
|
|
// 48018 - Demonic Circle: Summon
|
|
class spell_warl_demonic_circle_summon : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_warl_demonic_circle_summon);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST, SPELL_WARLOCK_DEMONIC_CIRCLE_TELEPORT });
|
|
}
|
|
|
|
void HandleRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes mode)
|
|
{
|
|
// If effect is removed by expire remove the summoned demonic circle too.
|
|
if (!(mode & AURA_EFFECT_HANDLE_REAPPLY))
|
|
GetTarget()->RemoveGameObject(GetId(), true);
|
|
|
|
GetTarget()->RemoveAura(SPELL_WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST);
|
|
}
|
|
|
|
void HandleDummyTick(AuraEffect const* /*aurEff*/)
|
|
{
|
|
if (GameObject* circle = GetTarget()->GetGameObject(GetId()))
|
|
{
|
|
// Here we check if player is in demonic circle teleport range, if so add
|
|
// WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST; allowing him to cast the WARLOCK_DEMONIC_CIRCLE_TELEPORT.
|
|
// If not in range remove the WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST.
|
|
|
|
SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(SPELL_WARLOCK_DEMONIC_CIRCLE_TELEPORT);
|
|
|
|
if (GetTarget()->IsWithinDist(circle, spellInfo->GetMaxRange(true)))
|
|
{
|
|
if (!GetTarget()->HasAura(SPELL_WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST))
|
|
GetTarget()->CastSpell(GetTarget(), SPELL_WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST, true);
|
|
}
|
|
else
|
|
GetTarget()->RemoveAura(SPELL_WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST);
|
|
}
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectRemove += AuraEffectRemoveFn(spell_warl_demonic_circle_summon::HandleRemove, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
|
|
OnEffectPeriodic += AuraEffectPeriodicFn(spell_warl_demonic_circle_summon::HandleDummyTick, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
|
|
}
|
|
};
|
|
|
|
// 48020 - Demonic Circle: Teleport
|
|
class spell_warl_demonic_circle_teleport : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_warl_demonic_circle_teleport);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_WARLOCK_DEMONIC_CIRCLE_SUMMON });
|
|
}
|
|
|
|
void HandleTeleport(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
if (Player* player = GetTarget()->ToPlayer())
|
|
{
|
|
if (GameObject* circle = player->GetGameObject(SPELL_WARLOCK_DEMONIC_CIRCLE_SUMMON))
|
|
{
|
|
player->NearTeleportTo(circle->GetPositionX(), circle->GetPositionY(), circle->GetPositionZ(), circle->GetOrientation(), false, false, false, true);
|
|
player->RemoveAurasWithMechanic(1 << MECHANIC_SNARE);
|
|
}
|
|
}
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectApply += AuraEffectApplyFn(spell_warl_demonic_circle_teleport::HandleTeleport, EFFECT_0, SPELL_AURA_MECHANIC_IMMUNITY, AURA_EFFECT_HANDLE_REAL);
|
|
}
|
|
};
|
|
|
|
// -47230 - Fel Synergy
|
|
class spell_warl_fel_synergy : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_warl_fel_synergy);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_WARLOCK_FEL_SYNERGY_HEAL });
|
|
}
|
|
|
|
bool CheckProc(ProcEventInfo& eventInfo)
|
|
{
|
|
// Xinef: Added charm check
|
|
|
|
DamageInfo* damageInfo = eventInfo.GetDamageInfo();
|
|
|
|
if (!damageInfo || !damageInfo->GetDamage())
|
|
{
|
|
return false;
|
|
}
|
|
|
|
return (GetTarget()->GetGuardianPet() || GetTarget()->GetCharm()) && damageInfo->GetDamage();
|
|
}
|
|
|
|
void OnProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
|
|
{
|
|
PreventDefaultAction();
|
|
|
|
int32 heal = CalculatePct(static_cast<int32>(eventInfo.GetDamageInfo()->GetDamage()), aurEff->GetAmount());
|
|
GetTarget()->CastCustomSpell(SPELL_WARLOCK_FEL_SYNERGY_HEAL, SPELLVALUE_BASE_POINT0, heal, (Unit*)nullptr, true, nullptr, aurEff); // TARGET_UNIT_PET
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
DoCheckProc += AuraCheckProcFn(spell_warl_fel_synergy::CheckProc);
|
|
OnEffectProc += AuraEffectProcFn(spell_warl_fel_synergy::OnProc, EFFECT_0, SPELL_AURA_DUMMY);
|
|
}
|
|
};
|
|
|
|
// -48181 - Haunt
|
|
class spell_warl_haunt : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_warl_haunt);
|
|
|
|
void HandleAfterHit()
|
|
{
|
|
if (Aura* aura = GetHitAura())
|
|
if (AuraEffect* aurEff = aura->GetEffect(EFFECT_1))
|
|
aurEff->SetAmount(CalculatePct(aurEff->GetAmount(), GetHitDamage()));
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
AfterHit += SpellHitFn(spell_warl_haunt::HandleAfterHit);
|
|
}
|
|
};
|
|
|
|
class spell_warl_haunt_aura : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_warl_haunt_aura);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_WARLOCK_HAUNT_HEAL });
|
|
}
|
|
|
|
void HandleRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
if (Unit* caster = GetCaster())
|
|
{
|
|
int32 amount = aurEff->GetAmount();
|
|
GetTarget()->CastCustomSpell(caster, SPELL_WARLOCK_HAUNT_HEAL, &amount, nullptr, nullptr, true, nullptr, aurEff, GetCasterGUID());
|
|
}
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectRemove += AuraEffectRemoveFn(spell_warl_haunt_aura::HandleRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
|
|
}
|
|
};
|
|
|
|
// -30108 - Unstable Affliction
|
|
class spell_warl_unstable_affliction : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_warl_unstable_affliction);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_WARLOCK_UNSTABLE_AFFLICTION_DISPEL });
|
|
}
|
|
|
|
void HandleDispel(DispelInfo* dispelInfo)
|
|
{
|
|
if (Unit* caster = GetCaster())
|
|
if (AuraEffect const* aurEff = GetEffect(EFFECT_0))
|
|
{
|
|
int32 damage = aurEff->GetBaseAmount();
|
|
damage = aurEff->GetSpellInfo()->Effects[EFFECT_0].CalcValue(caster, &damage, nullptr) * 9;
|
|
// backfire damage and silence
|
|
caster->CastCustomSpell(dispelInfo->GetDispeller(), SPELL_WARLOCK_UNSTABLE_AFFLICTION_DISPEL, &damage, nullptr, nullptr, true, nullptr, aurEff);
|
|
}
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
AfterDispel += AuraDispelFn(spell_warl_unstable_affliction::HandleDispel);
|
|
}
|
|
};
|
|
|
|
// -603 - Curse of Doom
|
|
class spell_warl_curse_of_doom : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_warl_curse_of_doom);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_WARLOCK_CURSE_OF_DOOM_EFFECT });
|
|
}
|
|
|
|
bool Load() override
|
|
{
|
|
return GetCaster() && GetCaster()->GetTypeId() == TYPEID_PLAYER;
|
|
}
|
|
|
|
void OnRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
if (!GetCaster())
|
|
return;
|
|
|
|
AuraRemoveMode removeMode = GetTargetApplication()->GetRemoveMode();
|
|
if (removeMode != AURA_REMOVE_BY_DEATH || !IsExpired())
|
|
return;
|
|
|
|
if (GetCaster()->ToPlayer()->isHonorOrXPTarget(GetTarget()))
|
|
GetCaster()->CastSpell(GetTarget(), SPELL_WARLOCK_CURSE_OF_DOOM_EFFECT, true, nullptr, aurEff);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
AfterEffectRemove += AuraEffectRemoveFn(spell_warl_curse_of_doom::OnRemove, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE, AURA_EFFECT_HANDLE_REAL);
|
|
}
|
|
};
|
|
|
|
// -755 - Health Funnel
|
|
class spell_warl_health_funnel : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_warl_health_funnel);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({
|
|
SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_R2,
|
|
SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R2,
|
|
SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_R1,
|
|
SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R1
|
|
});
|
|
}
|
|
|
|
void ApplyEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
Unit* caster = GetCaster();
|
|
if (!caster)
|
|
return;
|
|
|
|
Unit* target = GetTarget();
|
|
if (caster->HasAura(SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_R2))
|
|
target->CastSpell(target, SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R2, true);
|
|
else if (caster->HasAura(SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_R1))
|
|
target->CastSpell(target, SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R1, true);
|
|
}
|
|
|
|
void RemoveEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
Unit* target = GetTarget();
|
|
target->RemoveAurasDueToSpell(SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R1);
|
|
target->RemoveAurasDueToSpell(SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R2);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectRemove += AuraEffectRemoveFn(spell_warl_health_funnel::RemoveEffect, EFFECT_0, SPELL_AURA_PERIODIC_HEAL, AURA_EFFECT_HANDLE_REAL);
|
|
OnEffectApply += AuraEffectApplyFn(spell_warl_health_funnel::ApplyEffect, EFFECT_0, SPELL_AURA_PERIODIC_HEAL, AURA_EFFECT_HANDLE_REAL);
|
|
}
|
|
};
|
|
|
|
// -6229 - Shadow Ward
|
|
class spell_warl_shadow_ward : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_warl_shadow_ward);
|
|
|
|
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& canBeRecalculated)
|
|
{
|
|
canBeRecalculated = false;
|
|
if (Unit* caster = GetCaster())
|
|
{
|
|
// +80.68% from sp bonus
|
|
float bonus = 0.8068f;
|
|
|
|
bonus *= caster->SpellBaseDamageBonusDone(GetSpellInfo()->GetSchoolMask());
|
|
bonus *= caster->CalculateLevelPenalty(GetSpellInfo());
|
|
|
|
amount += int32(bonus);
|
|
}
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_shadow_ward::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
|
|
}
|
|
};
|
|
|
|
// 63310 - Glyph of Shadowflame
|
|
class spell_warl_glyph_of_shadowflame : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_warl_glyph_of_shadowflame);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_WARLOCK_GLYPH_OF_SHADOWFLAME });
|
|
}
|
|
|
|
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
|
|
{
|
|
PreventDefaultAction();
|
|
GetTarget()->CastSpell(eventInfo.GetProcTarget(), SPELL_WARLOCK_GLYPH_OF_SHADOWFLAME, true, nullptr, aurEff);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectProc += AuraEffectProcFn(spell_warl_glyph_of_shadowflame::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
|
|
}
|
|
};
|
|
|
|
// -1120 - Drain Soul
|
|
class spell_warl_drain_soul : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_warl_drain_soul);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo(
|
|
{
|
|
SPELL_WARLOCK_IMPROVED_DRAIN_SOUL_R1,
|
|
SPELL_WARLOCK_IMPROVED_DRAIN_SOUL_PROC,
|
|
SPELL_WARLOCK_CREATE_SOULSHARD,
|
|
SPELL_WARLOCK_GLYPH_OF_DRAIN_SOUL_AURA,
|
|
SPELL_WARLOCK_GLYPH_OF_DRAIN_SOUL_PROC
|
|
});
|
|
}
|
|
|
|
void RemoveEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
Unit* caster = GetCaster();
|
|
Unit* target = GetTarget();
|
|
if (!(GetTargetApplication()->GetRemoveMode() == AURA_REMOVE_BY_DEATH && caster && target && caster->IsPlayer() && caster->ToPlayer()->isHonorOrXPTarget(target)))
|
|
{
|
|
PreventDefaultAction();
|
|
}
|
|
}
|
|
|
|
bool CheckProc(ProcEventInfo& eventInfo)
|
|
{
|
|
// Drain Soul's proc tries to happen each time the warlock lands a killing blow on a unit while channeling.
|
|
// Make sure that the dying unit is afflicted by the caster's Drain Soul debuff in order to avoid a false positive.
|
|
|
|
Unit* caster = GetCaster();
|
|
Unit* victim = eventInfo.GetProcTarget();
|
|
|
|
if (caster && victim)
|
|
{
|
|
return victim->GetAuraApplicationOfRankedSpell(SPELL_WARLOCK_DRAIN_SOUL_R1, caster->GetGUID()) != 0;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
|
|
{
|
|
PreventDefaultAction();
|
|
|
|
if (Unit* caster = eventInfo.GetActor())
|
|
{
|
|
// Improved Drain Soul.
|
|
if (Aura const* impDrainSoul = caster->GetAuraOfRankedSpell(SPELL_WARLOCK_IMPROVED_DRAIN_SOUL_R1, caster->GetGUID()))
|
|
{
|
|
int32 amount = CalculatePct(caster->GetMaxPower(POWER_MANA), impDrainSoul->GetSpellInfo()->Effects[EFFECT_2].CalcValue());
|
|
caster->CastCustomSpell(SPELL_WARLOCK_IMPROVED_DRAIN_SOUL_PROC, SPELLVALUE_BASE_POINT0, amount, caster, true, nullptr, aurEff, caster->GetGUID());
|
|
}
|
|
}
|
|
}
|
|
|
|
void HandleTick(AuraEffect const* aurEff)
|
|
{
|
|
Unit* caster = GetCaster();
|
|
Unit* target = GetTarget();
|
|
|
|
if (caster && caster->GetTypeId() == TYPEID_PLAYER && caster->ToPlayer()->isHonorOrXPTarget(target))
|
|
{
|
|
if (roll_chance_i(20))
|
|
{
|
|
caster->CastSpell(caster, SPELL_WARLOCK_CREATE_SOULSHARD, aurEff);
|
|
// Glyph of Drain Soul - chance to create an additional Soul Shard.
|
|
if (AuraEffect* aur = caster->GetAuraEffect(SPELL_WARLOCK_GLYPH_OF_DRAIN_SOUL_AURA, EFFECT_0))
|
|
{
|
|
if (roll_chance_i(aur->GetMiscValue()))
|
|
{
|
|
caster->CastSpell(caster, SPELL_WARLOCK_CREATE_SOULSHARD, aur);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectRemove += AuraEffectRemoveFn(spell_warl_drain_soul::RemoveEffect, EFFECT_0, SPELL_AURA_CHANNEL_DEATH_ITEM, AURA_EFFECT_HANDLE_REAL);
|
|
DoCheckProc += AuraCheckProcFn(spell_warl_drain_soul::CheckProc);
|
|
OnEffectPeriodic += AuraEffectPeriodicFn(spell_warl_drain_soul::HandleTick, EFFECT_1, SPELL_AURA_PERIODIC_DAMAGE);
|
|
OnEffectProc += AuraEffectProcFn(spell_warl_drain_soul::HandleProc, EFFECT_2, SPELL_AURA_PROC_TRIGGER_SPELL);
|
|
}
|
|
};
|
|
|
|
void AddSC_warlock_spell_scripts()
|
|
{
|
|
RegisterSpellScript(spell_warl_eye_of_kilrogg);
|
|
RegisterSpellScript(spell_warl_shadowflame);
|
|
RegisterSpellScript(spell_warl_seduction);
|
|
RegisterSpellScript(spell_warl_improved_demonic_tactics);
|
|
RegisterSpellScript(spell_warl_ritual_of_summoning);
|
|
RegisterSpellScript(spell_warl_demonic_aegis);
|
|
RegisterSpellScript(spell_warl_demonic_knowledge);
|
|
RegisterSpellScript(spell_warl_generic_scaling);
|
|
RegisterSpellScript(spell_warl_infernal_scaling);
|
|
RegisterSpellScript(spell_warl_banish);
|
|
RegisterSpellScript(spell_warl_create_healthstone);
|
|
RegisterSpellScript(spell_warl_curse_of_doom);
|
|
RegisterSpellScript(spell_warl_demonic_circle_summon);
|
|
RegisterSpellScript(spell_warl_demonic_circle_teleport);
|
|
RegisterSpellScript(spell_warl_demonic_empowerment);
|
|
RegisterSpellScript(spell_warl_everlasting_affliction);
|
|
RegisterSpellScript(spell_warl_fel_synergy);
|
|
RegisterSpellScript(spell_warl_glyph_of_shadowflame);
|
|
RegisterSpellAndAuraScriptPair(spell_warl_haunt, spell_warl_haunt_aura);
|
|
RegisterSpellScript(spell_warl_health_funnel);
|
|
RegisterSpellScript(spell_warl_life_tap);
|
|
RegisterSpellScript(spell_warl_ritual_of_doom_effect);
|
|
RegisterSpellScript(spell_warl_seed_of_corruption);
|
|
RegisterSpellScript(spell_warl_shadow_ward);
|
|
RegisterSpellScript(spell_warl_siphon_life);
|
|
RegisterSpellScript(spell_warl_soulshatter);
|
|
RegisterSpellScript(spell_warl_unstable_affliction);
|
|
RegisterSpellScript(spell_warl_drain_soul);
|
|
}
|