mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-25 06:36:24 +00:00
* chore(Core/Logging): replace most server loggers Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
286 lines
11 KiB
C++
286 lines
11 KiB
C++
/*
|
|
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
|
|
* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
|
|
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
|
|
*/
|
|
|
|
/*
|
|
* Interaction between core and LFGScripts
|
|
*/
|
|
|
|
#include "Group.h"
|
|
#include "LFGMgr.h"
|
|
#include "LFGScripts.h"
|
|
#include "ObjectAccessor.h"
|
|
#include "Player.h"
|
|
#include "ScriptMgr.h"
|
|
#include "SharedDefines.h"
|
|
|
|
namespace lfg
|
|
{
|
|
|
|
LFGPlayerScript::LFGPlayerScript() : PlayerScript("LFGPlayerScript")
|
|
{
|
|
}
|
|
|
|
void LFGPlayerScript::OnLevelChanged(Player* player, uint8 /*oldLevel*/)
|
|
{
|
|
if (!sLFGMgr->isOptionEnabled(LFG_OPTION_ENABLE_DUNGEON_FINDER | LFG_OPTION_ENABLE_RAID_BROWSER))
|
|
return;
|
|
|
|
sLFGMgr->InitializeLockedDungeons(player);
|
|
}
|
|
|
|
void LFGPlayerScript::OnLogout(Player* player)
|
|
{
|
|
if (!sLFGMgr->isOptionEnabled(LFG_OPTION_ENABLE_DUNGEON_FINDER | LFG_OPTION_ENABLE_RAID_BROWSER))
|
|
return;
|
|
|
|
if (!player->GetGroup() || !player->GetGroup()->isLFGGroup())
|
|
{
|
|
player->GetSession()->SendLfgLfrList(false);
|
|
sLFGMgr->LeaveLfg(player->GetGUID());
|
|
sLFGMgr->LeaveAllLfgQueues(player->GetGUID(), true, player->GetGroup() ? player->GetGroup()->GetGUID() : ObjectGuid::Empty);
|
|
|
|
// pussywizard: after all necessary actions handle raid browser
|
|
// pussywizard: already done above
|
|
//if (sLFGMgr->GetState(player->GetGUID()) == LFG_STATE_RAIDBROWSER)
|
|
// sLFGMgr->LeaveLfg(player->GetGUID());
|
|
}
|
|
|
|
sLFGMgr->LfrSearchRemove(player);
|
|
}
|
|
|
|
void LFGPlayerScript::OnLogin(Player* player)
|
|
{
|
|
if (!sLFGMgr->isOptionEnabled(LFG_OPTION_ENABLE_DUNGEON_FINDER | LFG_OPTION_ENABLE_RAID_BROWSER))
|
|
return;
|
|
|
|
// Temporal: Trying to determine when group data and LFG data gets desynched
|
|
ObjectGuid guid = player->GetGUID();
|
|
ObjectGuid gguid = sLFGMgr->GetGroup(guid);
|
|
|
|
if (Group const* group = player->GetGroup())
|
|
{
|
|
ObjectGuid gguid2 = group->GetGUID();
|
|
if (gguid != gguid2)
|
|
{
|
|
sLFGMgr->SetupGroupMember(guid, group->GetGUID());
|
|
}
|
|
}
|
|
|
|
sLFGMgr->InitializeLockedDungeons(player);
|
|
sLFGMgr->SetTeam(player->GetGUID(), player->GetTeamId());
|
|
// TODO - Restore LfgPlayerData and send proper status to player if it was in a group
|
|
}
|
|
|
|
void LFGPlayerScript::OnBindToInstance(Player* player, Difficulty difficulty, uint32 mapId, bool /*permanent*/)
|
|
{
|
|
MapEntry const* mapEntry = sMapStore.LookupEntry(mapId);
|
|
if (mapEntry->IsDungeon() && difficulty > DUNGEON_DIFFICULTY_NORMAL)
|
|
sLFGMgr->InitializeLockedDungeons(player);
|
|
}
|
|
|
|
void LFGPlayerScript::OnMapChanged(Player* player)
|
|
{
|
|
Map const* map = player->GetMap();
|
|
|
|
if (sLFGMgr->inLfgDungeonMap(player->GetGUID(), map->GetId(), map->GetDifficulty()))
|
|
{
|
|
Group* group = player->GetGroup();
|
|
// This function is also called when players log in
|
|
// if for some reason the LFG system recognises the player as being in a LFG dungeon,
|
|
// but the player was loaded without a valid group, we'll teleport to homebind to prevent
|
|
// crashes or other undefined behaviour
|
|
if (!group)
|
|
{
|
|
sLFGMgr->LeaveLfg(player->GetGUID());
|
|
sLFGMgr->LeaveAllLfgQueues(player->GetGUID(), true);
|
|
player->RemoveAurasDueToSpell(LFG_SPELL_LUCK_OF_THE_DRAW);
|
|
player->TeleportTo(player->m_homebindMapId, player->m_homebindX, player->m_homebindY, player->m_homebindZ, 0.0f);
|
|
LOG_DEBUG("lfg", "LFGPlayerScript::OnMapChanged, Player %s (%s) is in LFG dungeon map but does not have a valid group! Teleporting to homebind.",
|
|
player->GetName().c_str(), player->GetGUID().ToString().c_str());
|
|
return;
|
|
}
|
|
|
|
for (GroupReference* itr = group->GetFirstMember(); itr != nullptr; itr = itr->next())
|
|
if (Player* member = itr->GetSource())
|
|
player->GetSession()->SendNameQueryOpcode(member->GetGUID());
|
|
|
|
if (group->IsLfgWithBuff())
|
|
player->CastSpell(player, LFG_SPELL_LUCK_OF_THE_DRAW, true);
|
|
}
|
|
else
|
|
{
|
|
player->RemoveAurasDueToSpell(LFG_SPELL_LUCK_OF_THE_DRAW);
|
|
|
|
// Xinef: Destroy group if only one player is left
|
|
if (Group* group = player->GetGroup())
|
|
if (group->GetMembersCount() <= 1u)
|
|
group->Disband();
|
|
}
|
|
}
|
|
|
|
LFGGroupScript::LFGGroupScript() : GroupScript("LFGGroupScript")
|
|
{
|
|
}
|
|
|
|
void LFGGroupScript::OnAddMember(Group* group, ObjectGuid guid)
|
|
{
|
|
if (!sLFGMgr->isOptionEnabled(LFG_OPTION_ENABLE_DUNGEON_FINDER | LFG_OPTION_ENABLE_RAID_BROWSER))
|
|
return;
|
|
|
|
ObjectGuid gguid = group->GetGUID();
|
|
ObjectGuid leader = group->GetLeaderGUID();
|
|
|
|
if (leader == guid)
|
|
{
|
|
LOG_DEBUG("lfg", "LFGScripts::OnAddMember [%s]: added [%s] leader [%s]", gguid.ToString().c_str(), guid.ToString().c_str(), leader.ToString().c_str());
|
|
sLFGMgr->SetLeader(gguid, guid);
|
|
}
|
|
else
|
|
{
|
|
LfgState gstate = sLFGMgr->GetState(gguid);
|
|
LfgState state = sLFGMgr->GetState(guid);
|
|
LOG_DEBUG("lfg", "LFGScripts::OnAddMember [%s]: added [%s] leader [%s] gstate: %u, state: %u",
|
|
gguid.ToString().c_str(), guid.ToString().c_str(), leader.ToString().c_str(), gstate, state);
|
|
|
|
if (state == LFG_STATE_QUEUED)
|
|
sLFGMgr->LeaveLfg(guid);
|
|
|
|
if (gstate == LFG_STATE_QUEUED)
|
|
sLFGMgr->LeaveLfg(gguid);
|
|
}
|
|
|
|
if (!group->isLFGGroup())
|
|
{
|
|
sLFGMgr->LeaveAllLfgQueues(leader, true, gguid); // pussywizard: invited, queued, party formed, neither party nor new member are queued, but leader is in queue solo!
|
|
sLFGMgr->LeaveAllLfgQueues(guid, false);
|
|
}
|
|
|
|
sLFGMgr->SetGroup(guid, gguid);
|
|
sLFGMgr->AddPlayerToGroup(gguid, guid);
|
|
|
|
// pussywizard: after all necessary actions handle raid browser
|
|
if (sLFGMgr->GetState(guid) == LFG_STATE_RAIDBROWSER)
|
|
sLFGMgr->LeaveLfg(guid);
|
|
}
|
|
|
|
void LFGGroupScript::OnRemoveMember(Group* group, ObjectGuid guid, RemoveMethod method, ObjectGuid kicker, char const* reason)
|
|
{
|
|
// used only with EXTRA_LOGS
|
|
(void)kicker;
|
|
(void)reason;
|
|
|
|
if (!sLFGMgr->isOptionEnabled(LFG_OPTION_ENABLE_DUNGEON_FINDER | LFG_OPTION_ENABLE_RAID_BROWSER))
|
|
return;
|
|
|
|
ObjectGuid gguid = group->GetGUID();
|
|
LOG_DEBUG("lfg", "LFGScripts::OnRemoveMember [%s]: remove [%s] Method: %d Kicker: [%s] Reason: %s",
|
|
gguid.ToString().c_str(), guid.ToString().c_str(), method, kicker.ToString().c_str(), (reason ? reason : ""));
|
|
|
|
bool isLFG = group->isLFGGroup();
|
|
LfgState state = sLFGMgr->GetState(gguid);
|
|
|
|
// If group is being formed after proposal success do nothing more
|
|
if (state == LFG_STATE_PROPOSAL && method == GROUP_REMOVEMETHOD_DEFAULT)
|
|
{
|
|
// LfgData: Remove player from group
|
|
sLFGMgr->SetGroup(guid, ObjectGuid::Empty);
|
|
sLFGMgr->RemovePlayerFromGroup(gguid, guid);
|
|
return;
|
|
}
|
|
|
|
sLFGMgr->LeaveLfg(guid);
|
|
sLFGMgr->LeaveAllLfgQueues(guid, true, gguid);
|
|
sLFGMgr->SetGroup(guid, ObjectGuid::Empty);
|
|
uint8 players = sLFGMgr->RemovePlayerFromGroup(gguid, guid);
|
|
|
|
// pussywizard: after all necessary actions handle raid browser
|
|
// pussywizard: already done above
|
|
//if (sLFGMgr->GetState(guid) == LFG_STATE_RAIDBROWSER)
|
|
// sLFGMgr->LeaveLfg(guid);
|
|
|
|
// Xinef: only LFG groups can go below
|
|
if (!isLFG)
|
|
return;
|
|
|
|
if (Player* player = ObjectAccessor::FindConnectedPlayer(guid))
|
|
{
|
|
// xinef: fixed dungeon deserter
|
|
if (method != GROUP_REMOVEMETHOD_KICK_LFG && state != LFG_STATE_FINISHED_DUNGEON &&
|
|
player->HasAura(LFG_SPELL_DUNGEON_COOLDOWN) && players >= LFG_GROUP_KICK_VOTES_NEEDED)
|
|
{
|
|
player->AddAura(LFG_SPELL_DUNGEON_DESERTER, player);
|
|
}
|
|
//else if (state == LFG_STATE_BOOT)
|
|
// Update internal kick cooldown of kicked
|
|
|
|
player->GetSession()->SendLfgUpdateParty(LfgUpdateData(LFG_UPDATETYPE_LEADER_UNK1));
|
|
if (player->GetMap()->IsDungeon()) // Teleport player out the dungeon
|
|
{
|
|
// Xinef: no longer valid sLFGMgr->TeleportPlayer(player, true);
|
|
if (!player->IsBeingTeleportedFar() && player->GetMapId() == sLFGMgr->GetDungeonMapId(gguid))
|
|
player->TeleportToEntryPoint();
|
|
}
|
|
}
|
|
|
|
if (state != LFG_STATE_FINISHED_DUNGEON) // Need more players to finish the dungeon
|
|
if (Player* leader = ObjectAccessor::FindConnectedPlayer(sLFGMgr->GetLeader(gguid)))
|
|
leader->GetSession()->SendLfgOfferContinue(sLFGMgr->GetDungeon(gguid, false));
|
|
}
|
|
|
|
void LFGGroupScript::OnDisband(Group* group)
|
|
{
|
|
if (!sLFGMgr->isOptionEnabled(LFG_OPTION_ENABLE_DUNGEON_FINDER | LFG_OPTION_ENABLE_RAID_BROWSER))
|
|
return;
|
|
|
|
ObjectGuid gguid = group->GetGUID();
|
|
LOG_DEBUG("lfg", "LFGScripts::OnDisband [%s]", gguid.ToString().c_str());
|
|
|
|
// pussywizard: after all necessary actions handle raid browser
|
|
if (sLFGMgr->GetState(group->GetLeaderGUID()) == LFG_STATE_RAIDBROWSER)
|
|
sLFGMgr->LeaveLfg(group->GetLeaderGUID());
|
|
|
|
sLFGMgr->RemoveGroupData(gguid);
|
|
}
|
|
|
|
void LFGGroupScript::OnChangeLeader(Group* group, ObjectGuid newLeaderGuid, ObjectGuid oldLeaderGuid)
|
|
{
|
|
if (!sLFGMgr->isOptionEnabled(LFG_OPTION_ENABLE_DUNGEON_FINDER | LFG_OPTION_ENABLE_RAID_BROWSER))
|
|
return;
|
|
|
|
ObjectGuid gguid = group->GetGUID();
|
|
|
|
LOG_DEBUG("lfg", "LFGScripts::OnChangeLeader [%s]: old [%s] new [%s]",
|
|
gguid.ToString().c_str(), newLeaderGuid.ToString().c_str(), oldLeaderGuid.ToString().c_str());
|
|
sLFGMgr->SetLeader(gguid, newLeaderGuid);
|
|
|
|
// pussywizard: after all necessary actions handle raid browser
|
|
if (sLFGMgr->GetState(oldLeaderGuid) == LFG_STATE_RAIDBROWSER)
|
|
sLFGMgr->LeaveLfg(oldLeaderGuid);
|
|
}
|
|
|
|
void LFGGroupScript::OnInviteMember(Group* group, ObjectGuid guid)
|
|
{
|
|
// used only with EXTRA_LOGS
|
|
(void)guid;
|
|
|
|
if (!sLFGMgr->isOptionEnabled(LFG_OPTION_ENABLE_DUNGEON_FINDER | LFG_OPTION_ENABLE_RAID_BROWSER))
|
|
return;
|
|
|
|
ObjectGuid gguid = group->GetGUID();
|
|
ObjectGuid leader = group->GetLeaderGUID();
|
|
LOG_DEBUG("lfg", "LFGScripts::OnInviteMember [%s]: invite [%s] leader [%s]", gguid.ToString().c_str(), guid.ToString().c_str(), leader.ToString().c_str());
|
|
// No gguid == new group being formed
|
|
// No leader == after group creation first invite is new leader
|
|
// leader and no gguid == first invite after leader is added to new group (this is the real invite)
|
|
if (leader && !gguid)
|
|
{
|
|
sLFGMgr->LeaveLfg(leader);
|
|
sLFGMgr->LeaveAllLfgQueues(leader, true);
|
|
}
|
|
}
|
|
|
|
} // namespace lfg
|