Files
azerothcore-wotlk/src/server/game/Handlers/PetitionsHandler.cpp
talamortis 5775da199a Revert "Guild charter should now work as intended."
This reverts commit 8a307c7b18.

Also applied fix using original code.
2018-03-20 08:34:15 +00:00

933 lines
34 KiB
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-GPL2
* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
#include "Common.h"
#include "Language.h"
#include "WorldPacket.h"
#include "WorldSession.h"
#include "World.h"
#include "ObjectMgr.h"
#include "ArenaTeamMgr.h"
#include "GuildMgr.h"
#include "Log.h"
#include "Opcodes.h"
#include "Guild.h"
#include "ArenaTeam.h"
#include "GossipDef.h"
#include "SocialMgr.h"
#include "PetitionMgr.h"
#define CHARTER_DISPLAY_ID 16161
// Charters ID in item_template
enum CharterItemIDs
{
GUILD_CHARTER = 5863,
ARENA_TEAM_CHARTER_2v2 = 23560,
ARENA_TEAM_CHARTER_3v3 = 23561,
ARENA_TEAM_CHARTER_5v5 = 23562
};
enum CharterCosts
{
GUILD_CHARTER_COST = 1000,
ARENA_TEAM_CHARTER_2v2_COST = 800000,
ARENA_TEAM_CHARTER_3v3_COST = 1200000,
ARENA_TEAM_CHARTER_5v5_COST = 2000000
};
void WorldSession::HandlePetitionBuyOpcode(WorldPacket & recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "Received opcode CMSG_PETITION_BUY");
#endif
uint64 guidNPC;
uint32 clientIndex; // 1 for guild and arenaslot+1 for arenas in client
std::string name;
recvData >> guidNPC; // NPC GUID
recvData.read_skip<uint32>(); // 0
recvData.read_skip<uint64>(); // 0
recvData >> name; // name
recvData.read_skip<std::string>(); // some string
recvData.read_skip<uint32>(); // 0
recvData.read_skip<uint32>(); // 0
recvData.read_skip<uint32>(); // 0
recvData.read_skip<uint32>(); // 0
recvData.read_skip<uint32>(); // 0
recvData.read_skip<uint32>(); // 0
recvData.read_skip<uint32>(); // 0
recvData.read_skip<uint16>(); // 0
recvData.read_skip<uint32>(); // 0
recvData.read_skip<uint32>(); // 0
recvData.read_skip<uint32>(); // 0
for (int i = 0; i < 10; ++i)
recvData.read_skip<std::string>();
recvData >> clientIndex; // index
recvData.read_skip<uint32>(); // 0
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "Petitioner with GUID %u tried sell petition: name %s", GUID_LOPART(guidNPC), name.c_str());
#endif
// prevent cheating
Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(guidNPC, UNIT_NPC_FLAG_PETITIONER);
if (!creature)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandlePetitionBuyOpcode - Unit (GUID: %u) not found or you can't interact with him.", GUID_LOPART(guidNPC));
#endif
return;
}
// remove fake death
if (GetPlayer()->HasUnitState(UNIT_STATE_DIED))
GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH);
uint32 charterid = 0;
uint32 cost = 0;
uint32 type = 0;
if (creature->IsTabardDesigner())
{
// if tabard designer, then trying to buy a guild charter.
// do not let if already in guild.
if (_player->GetGuildId())
return;
charterid = GUILD_CHARTER;
cost = GUILD_CHARTER_COST;
type = GUILD_CHARTER_TYPE;
}
else
{
// TODO: find correct opcode
if (_player->getLevel() < sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL))
{
SendNotification(LANG_ARENA_ONE_TOOLOW, sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL));
return;
}
switch (clientIndex) // arenaSlot+1 as received from client (1 from 3 case)
{
case 1:
charterid = ARENA_TEAM_CHARTER_2v2;
cost = ARENA_TEAM_CHARTER_2v2_COST;
type = ARENA_TEAM_CHARTER_2v2_TYPE;
break;
case 2:
charterid = ARENA_TEAM_CHARTER_3v3;
cost = ARENA_TEAM_CHARTER_3v3_COST;
type = ARENA_TEAM_CHARTER_3v3_TYPE;
break;
case 3:
charterid = ARENA_TEAM_CHARTER_5v5;
cost = ARENA_TEAM_CHARTER_5v5_COST;
type = ARENA_TEAM_CHARTER_5v5_TYPE;
break;
default:
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "unknown selection at buy arena petition: %u", clientIndex);
#endif
return;
}
if (_player->GetArenaTeamId(clientIndex - 1)) // arenaSlot+1 as received from client
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, name, "", ERR_ALREADY_IN_ARENA_TEAM);
return;
}
}
if (type == GUILD_CHARTER_TYPE)
{
if (sGuildMgr->GetGuildByName(name))
{
Guild::SendCommandResult(this, GUILD_COMMAND_CREATE, ERR_GUILD_NAME_EXISTS_S, name);
return;
}
if (sObjectMgr->IsReservedName(name) || !ObjectMgr::IsValidCharterName(name))
{
Guild::SendCommandResult(this, GUILD_COMMAND_CREATE, ERR_GUILD_NAME_INVALID, name);
return;
}
}
else
{
if (sArenaTeamMgr->GetArenaTeamByName(name))
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, name, "", ERR_ARENA_TEAM_NAME_EXISTS_S);
return;
}
if (sObjectMgr->IsReservedName(name) || !ObjectMgr::IsValidCharterName(name))
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, name, "", ERR_ARENA_TEAM_NAME_INVALID);
return;
}
}
ItemTemplate const* pProto = sObjectMgr->GetItemTemplate(charterid);
if (!pProto)
{
_player->SendBuyError(BUY_ERR_CANT_FIND_ITEM, NULL, charterid, 0);
return;
}
if (!_player->HasEnoughMoney(cost))
{ //player hasn't got enough money
_player->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, creature, charterid, 0);
return;
}
ItemPosCountVec dest;
InventoryResult msg = _player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, charterid, pProto->BuyCount);
if (msg != EQUIP_ERR_OK)
{
_player->SendEquipError(msg, NULL, NULL, charterid);
return;
}
_player->ModifyMoney(-(int32)cost);
Item* charter = _player->StoreNewItem(dest, charterid, true);
if (!charter)
return;
charter->SetUInt32Value(ITEM_FIELD_ENCHANTMENT_1_1, charter->GetGUIDLow());
// ITEM_FIELD_ENCHANTMENT_1_1 is guild/arenateam id
// ITEM_FIELD_ENCHANTMENT_1_1+1 is current signatures count (showed on item)
charter->SetState(ITEM_CHANGED, _player);
_player->SendNewItem(charter, 1, true, false);
// a petition is invalid, if both the owner and the type matches
// we checked above, if this player is in an arenateam, so this must be
// datacorruption
Petition const* petition = sPetitionMgr->GetPetitionByOwnerWithType(_player->GetGUIDLow(), type);
CharacterDatabase.EscapeString(name);
SQLTransaction trans = CharacterDatabase.BeginTransaction();
if (petition)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "Invalid petition GUIDs: %u", petition->petitionGuid);
#endif
trans->PAppend("DELETE FROM petition WHERE petitionguid = %u", petition->petitionGuid);
trans->PAppend("DELETE FROM petition_sign WHERE petitionguid = %u", petition->petitionGuid);
// xinef: clear petition store
sPetitionMgr->RemovePetition(petition->petitionGuid);
}
// xinef: petition pointer is invalid from now on
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_PETITION);
stmt->setUInt32(0, _player->GetGUIDLow());
stmt->setUInt32(1, charter->GetGUIDLow());
stmt->setString(2, name);
stmt->setUInt8(3, uint8(type));
trans->Append(stmt);
CharacterDatabase.CommitTransaction(trans);
// xinef: fill petition store
sPetitionMgr->AddPetition(charter->GetGUIDLow(), _player->GetGUIDLow(), name, uint8(type));
}
void WorldSession::HandlePetitionShowSignOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "Received opcode CMSG_PETITION_SHOW_SIGNATURES");
#endif
uint64 petitionguid;
recvData >> petitionguid; // petition guid
// solve (possible) some strange compile problems with explicit use GUID_LOPART(petitionguid) at some GCC versions (wrong code optimization in compiler?)
uint32 petitionGuidLow = GUID_LOPART(petitionguid);
Petition const* petition = sPetitionMgr->GetPetition(petitionGuidLow);
if (!petition)
return;
uint32 type = petition->petitionType;
// if guild petition and has guild => error, return;
if (type == GUILD_CHARTER_TYPE && _player->GetGuildId())
return;
Signatures const* signatures = sPetitionMgr->GetSignature(petitionGuidLow);
uint8 signs = signatures ? signatures->signatureMap.size() : 0;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_PETITION_SHOW_SIGNATURES petition entry: '%u'", petitionGuidLow);
#endif
WorldPacket data(SMSG_PETITION_SHOW_SIGNATURES, (8+8+4+1+signs*12));
data << uint64(petitionguid); // petition guid
data << uint64(_player->GetGUID()); // owner guid
data << uint32(petitionGuidLow); // guild guid
data << uint8(signs); // sign's count
if (signs)
for (SignatureMap::const_iterator itr = signatures->signatureMap.begin(); itr != signatures->signatureMap.end(); ++itr)
{
data << uint64(MAKE_NEW_GUID(itr->first, 0, HIGHGUID_PLAYER)); // Player GUID
data << uint32(0); // there 0 ...
}
SendPacket(&data);
}
void WorldSession::HandlePetitionQueryOpcode(WorldPacket & recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "Received opcode CMSG_PETITION_QUERY"); // ok
#endif
uint32 guildguid;
uint64 petitionguid;
recvData >> guildguid; // in Trinity always same as GUID_LOPART(petitionguid)
recvData >> petitionguid; // petition guid
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_PETITION_QUERY Petition GUID %u Guild GUID %u", GUID_LOPART(petitionguid), guildguid);
#endif
SendPetitionQueryOpcode(petitionguid);
}
void WorldSession::SendPetitionQueryOpcode(uint64 petitionguid)
{
Petition const* petition = sPetitionMgr->GetPetition(GUID_LOPART(petitionguid));
if (!petition)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_PETITION_QUERY failed for petition (GUID: %u)", GUID_LOPART(petitionguid));
#endif
return;
}
uint8 type = petition->petitionType;
WorldPacket data(SMSG_PETITION_QUERY_RESPONSE, (4+8+petition->petitionName.size()+1+1+4*12+2+10));
data << uint32(GUID_LOPART(petitionguid)); // guild/team guid (in Trinity always same as GUID_LOPART(petition guid)
data << MAKE_NEW_GUID(petition->ownerGuid, 0, HIGHGUID_PLAYER); // charter owner guid
data << petition->petitionName; // name (guild/arena team)
data << uint8(0); // some string
if (type == GUILD_CHARTER_TYPE)
{
uint32 needed = sWorld->getIntConfig(CONFIG_MIN_PETITION_SIGNS);
data << uint32(needed);
data << uint32(needed);
data << uint32(0); // bypass client - side limitation, a different value is needed here for each petition
}
else
{
data << uint32(type-1);
data << uint32(type-1);
data << uint32(type); // bypass client - side limitation, a different value is needed here for each petition
}
data << uint32(0); // 5
data << uint32(0); // 6
data << uint32(0); // 7
data << uint32(0); // 8
data << uint16(0); // 9 2 bytes field
data << uint32(0); // 10
data << uint32(0); // 11
data << uint32(0); // 13 count of next strings?
for (int i = 0; i < 10; ++i)
data << uint8(0); // some string
data << uint32(0); // 14
data << uint32(type != GUILD_CHARTER_TYPE); // 15 0 - guild, 1 - arena team
SendPacket(&data);
}
void WorldSession::HandlePetitionRenameOpcode(WorldPacket & recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "Received opcode MSG_PETITION_RENAME"); // ok
#endif
uint64 petitionGuid;
std::string newName;
recvData >> petitionGuid; // guid
recvData >> newName; // new name
Item* item = _player->GetItemByGuid(petitionGuid);
if (!item)
return;
Petition const* petition = sPetitionMgr->GetPetition(GUID_LOPART(petitionGuid));
if (!petition)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_PETITION_QUERY failed for petition (GUID: %u)", GUID_LOPART(petitionGuid));
#endif
return;
}
if (petition->petitionType == GUILD_CHARTER_TYPE)
{
if (sGuildMgr->GetGuildByName(newName))
{
Guild::SendCommandResult(this, GUILD_COMMAND_CREATE, ERR_GUILD_NAME_EXISTS_S, newName);
return;
}
if (sObjectMgr->IsReservedName(newName) || !ObjectMgr::IsValidCharterName(newName))
{
Guild::SendCommandResult(this, GUILD_COMMAND_CREATE, ERR_GUILD_NAME_INVALID, newName);
return;
}
}
else
{
if (sArenaTeamMgr->GetArenaTeamByName(newName))
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, newName, "", ERR_ARENA_TEAM_NAME_EXISTS_S);
return;
}
if (sObjectMgr->IsReservedName(newName) || !ObjectMgr::IsValidCharterName(newName))
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, newName, "", ERR_ARENA_TEAM_NAME_INVALID);
return;
}
}
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_PETITION_NAME);
stmt->setString(0, newName);
stmt->setUInt32(1, GUID_LOPART(petitionGuid));
CharacterDatabase.Execute(stmt);
// xinef: update petition container
const_cast<Petition*>(petition)->petitionName = newName;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "Petition (GUID: %u) renamed to '%s'", GUID_LOPART(petitionGuid), newName.c_str());
#endif
WorldPacket data(MSG_PETITION_RENAME, (8+newName.size()+1));
data << uint64(petitionGuid);
data << newName;
SendPacket(&data);
}
void WorldSession::HandlePetitionSignOpcode(WorldPacket & recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "Received opcode CMSG_PETITION_SIGN"); // ok
#endif
uint64 petitionGuid;
uint8 unk;
recvData >> petitionGuid; // petition guid
recvData >> unk;
Petition const* petition = sPetitionMgr->GetPetition(GUID_LOPART(petitionGuid));
if (!petition)
{
sLog->outError("Petition %u is not found for player %u %s", GUID_LOPART(petitionGuid), GetPlayer()->GetGUIDLow(), GetPlayer()->GetName().c_str());
return;
}
uint64 ownerGuid = MAKE_NEW_GUID(petition->ownerGuid, 0, HIGHGUID_PLAYER);
uint8 type = petition->petitionType;
uint32 playerGuid = _player->GetGUIDLow();
if (petition->ownerGuid == playerGuid)
return;
Signatures const* signatures = sPetitionMgr->GetSignature(GUID_LOPART(petitionGuid));
if (!signatures)
return;
// not let enemies sign guild charter
if (!sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) && GetPlayer()->GetTeamId() != sObjectMgr->GetPlayerTeamIdByGUID(ownerGuid))
{
if (type != GUILD_CHARTER_TYPE)
SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, "", "", ERR_ARENA_TEAM_NOT_ALLIED);
else
Guild::SendCommandResult(this, GUILD_COMMAND_CREATE, ERR_GUILD_NOT_ALLIED);
return;
}
if (type != GUILD_CHARTER_TYPE)
{
if (_player->getLevel() < sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL))
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", _player->GetName().c_str(), ERR_ARENA_TEAM_TARGET_TOO_LOW_S);
return;
}
uint8 slot = ArenaTeam::GetSlotByType(type);
if (slot >= MAX_ARENA_SLOT)
return;
if (_player->GetArenaTeamId(slot))
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, "", _player->GetName().c_str(), ERR_ALREADY_IN_ARENA_TEAM_S);
return;
}
if (_player->GetArenaTeamIdInvited())
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, "", _player->GetName().c_str(), ERR_ALREADY_INVITED_TO_ARENA_TEAM_S);
return;
}
}
else
{
if (_player->GetGuildId())
{
Guild::SendCommandResult(this, GUILD_COMMAND_INVITE, ERR_ALREADY_IN_GUILD_S, _player->GetName());
return;
}
if (_player->GetGuildIdInvited())
{
Guild::SendCommandResult(this, GUILD_COMMAND_INVITE, ERR_ALREADY_INVITED_TO_GUILD_S, _player->GetName());
return;
}
}
uint32 signs = signatures->signatureMap.size();
if (++signs > type) // client signs maximum
return;
// Client doesn't allow to sign petition two times by one character, but not check sign by another character from same account
// not allow sign another player from already sign player account
bool found = false;
for (SignatureMap::const_iterator itr = signatures->signatureMap.begin(); itr != signatures->signatureMap.end(); ++itr)
if (itr->second == GetAccountId())
{
found = true;
break;
}
if (found)
{
WorldPacket data(SMSG_PETITION_SIGN_RESULTS, (8+8+4));
data << uint64(petitionGuid);
data << uint64(_player->GetGUID());
data << (uint32)PETITION_SIGN_ALREADY_SIGNED;
// close at signer side
SendPacket(&data);
// update for owner if online
if (Player* owner = ObjectAccessor::FindPlayerInOrOutOfWorld(ownerGuid))
owner->GetSession()->SendPacket(&data);
return;
}
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_PETITION_SIGNATURE);
stmt->setUInt32(0, GUID_LOPART(ownerGuid));
stmt->setUInt32(1, GUID_LOPART(petitionGuid));
stmt->setUInt32(2, playerGuid);
stmt->setUInt32(3, GetAccountId());
CharacterDatabase.Execute(stmt);
// xinef: fill petition store
sPetitionMgr->AddSignature(GUID_LOPART(petitionGuid), GetAccountId(), playerGuid);
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "PETITION SIGN: GUID %u by player: %s (GUID: %u Account: %u)", GUID_LOPART(petitionGuid), _player->GetName().c_str(), playerGuid, GetAccountId());
#endif
WorldPacket data(SMSG_PETITION_SIGN_RESULTS, (8+8+4));
data << uint64(petitionGuid);
data << uint64(_player->GetGUID());
data << uint32(PETITION_SIGN_OK);
// close at signer side
SendPacket(&data);
// update signs count on charter, required testing...
//Item* item = _player->GetItemByGuid(petitionguid));
//if (item)
// item->SetUInt32Value(ITEM_FIELD_ENCHANTMENT_1_1+1, signs);
// update for owner if online
if (Player* owner = ObjectAccessor::FindPlayerInOrOutOfWorld(ownerGuid))
owner->GetSession()->SendPacket(&data);
}
void WorldSession::HandlePetitionDeclineOpcode(WorldPacket & recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "Received opcode MSG_PETITION_DECLINE"); // ok
#endif
uint64 petitionguid;
uint64 ownerguid;
recvData >> petitionguid; // petition guid
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "Petition %u declined by %u", GUID_LOPART(petitionguid), _player->GetGUIDLow());
#endif
Petition const* petition = sPetitionMgr->GetPetition(GUID_LOPART(petitionguid));
if (!petition)
return;
ownerguid = MAKE_NEW_GUID(petition->ownerGuid, 0, HIGHGUID_PLAYER);
if (Player* owner = ObjectAccessor::FindPlayerInOrOutOfWorld(ownerguid)) // petition owner online
{
WorldPacket data(MSG_PETITION_DECLINE, 8);
data << uint64(_player->GetGUID());
owner->GetSession()->SendPacket(&data);
}
}
void WorldSession::HandleOfferPetitionOpcode(WorldPacket & recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "Received opcode CMSG_OFFER_PETITION"); // ok
#endif
uint64 petitionguid, plguid;
uint32 junk;
Player* player;
recvData >> junk; // this is not petition type!
recvData >> petitionguid; // petition guid
recvData >> plguid; // player guid
player = ObjectAccessor::FindPlayerInOrOutOfWorld(plguid);
if (!player)
return;
Petition const* petition = sPetitionMgr->GetPetition(GUID_LOPART(petitionguid));
if (!petition)
return;
if (GetPlayer()->GetTeamId() != player->GetTeamId())
{
if (petition->petitionType != GUILD_CHARTER_TYPE)
SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, "", "", ERR_ARENA_TEAM_NOT_ALLIED);
else
Guild::SendCommandResult(this, GUILD_COMMAND_CREATE, ERR_GUILD_NOT_ALLIED);
return;
}
if (petition->petitionType != GUILD_CHARTER_TYPE)
{
if (player->getLevel() < sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL))
{
// player is too low level to join an arena team
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, player->GetName().c_str(), "", ERR_ARENA_TEAM_TARGET_TOO_LOW_S);
return;
}
uint8 slot = ArenaTeam::GetSlotByType(petition->petitionType);
if (slot >= MAX_ARENA_SLOT)
return;
if (player->GetArenaTeamId(slot))
{
// player is already in an arena team
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, player->GetName().c_str(), "", ERR_ALREADY_IN_ARENA_TEAM_S);
return;
}
if (player->GetArenaTeamIdInvited())
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, "", _player->GetName().c_str(), ERR_ALREADY_INVITED_TO_ARENA_TEAM_S);
return;
}
}
else
{
if (player->GetGuildId())
{
Guild::SendCommandResult(this, GUILD_COMMAND_INVITE, ERR_ALREADY_IN_GUILD_S, _player->GetName());
return;
}
if (player->GetGuildIdInvited())
{
Guild::SendCommandResult(this, GUILD_COMMAND_INVITE, ERR_ALREADY_INVITED_TO_GUILD_S, _player->GetName());
return;
}
}
Signatures const* signatures = sPetitionMgr->GetSignature(GUID_LOPART(petitionguid));
uint8 signs = signatures ? signatures->signatureMap.size() : 0;
WorldPacket data(SMSG_PETITION_SHOW_SIGNATURES, (8+8+4+signs+signs*12));
data << uint64(petitionguid); // petition guid
data << uint64(_player->GetGUID()); // owner guid
data << uint32(GUID_LOPART(petitionguid)); // guild guid
data << uint8(signs); // sign's count
if (signs)
for (SignatureMap::const_iterator itr = signatures->signatureMap.begin(); itr != signatures->signatureMap.end(); ++itr)
{
data << uint64(MAKE_NEW_GUID(itr->first, 0, HIGHGUID_PLAYER)); // Player GUID
data << uint32(0); // there 0 ...
}
player->GetSession()->SendPacket(&data);
}
void WorldSession::HandleTurnInPetitionOpcode(WorldPacket & recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "Received opcode CMSG_TURN_IN_PETITION");
#endif
// Get petition guid from packet
WorldPacket data;
uint64 petitionGuid;
recvData >> petitionGuid;
// Check if player really has the required petition charter
Item* item = _player->GetItemByGuid(petitionGuid);
if (!item)
return;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "Petition %u turned in by %u", GUID_LOPART(petitionGuid), _player->GetGUIDLow());
#endif
Petition const* petition = sPetitionMgr->GetPetition(GUID_LOPART(petitionGuid));
if (!petition)
{
sLog->outError("Player %s (guid: %u) tried to turn in petition (guid: %u) that is not present in the database", _player->GetName().c_str(), _player->GetGUIDLow(), GUID_LOPART(petitionGuid));
return;
}
uint32 ownerguidlo = petition->ownerGuid;
uint8 type = petition->petitionType;
std::string name = petition->petitionName;
// Only the petition owner can turn in the petition
if (_player->GetGUIDLow() != ownerguidlo)
return;
// Petition type (guild/arena) specific checks
if (type == GUILD_CHARTER_TYPE)
{
// Check if player is already in a guild
if (_player->GetGuildId())
{
data.Initialize(SMSG_TURN_IN_PETITION_RESULTS, 4);
data << (uint32)PETITION_TURN_ALREADY_IN_GUILD;
SendPacket(&data);
return;
}
// Check if guild name is already taken
if (sGuildMgr->GetGuildByName(name))
{
Guild::SendCommandResult(this, GUILD_COMMAND_CREATE, ERR_GUILD_NAME_EXISTS_S, name);
return;
}
}
else
{
// Check for valid arena bracket (2v2, 3v3, 5v5)
uint8 slot = ArenaTeam::GetSlotByType(type);
if (slot >= MAX_ARENA_SLOT)
return;
// Check if player is already in an arena team
if (_player->GetArenaTeamId(slot))
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, name, "", ERR_ALREADY_IN_ARENA_TEAM);
return;
}
// Check if arena team name is already taken
if (sArenaTeamMgr->GetArenaTeamByName(name))
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, name, "", ERR_ARENA_TEAM_NAME_EXISTS_S);
return;
}
}
// Get petition signatures from db
Signatures const* signatures = sPetitionMgr->GetSignature(GUID_LOPART(petitionGuid));
uint8 signs = signatures ? signatures->signatureMap.size() : 0;
SignatureMap signatureCopy;
if (signs)
signatureCopy = signatures->signatureMap;
uint32 requiredSignatures;
if (type == GUILD_CHARTER_TYPE)
requiredSignatures = sWorld->getIntConfig(CONFIG_MIN_PETITION_SIGNS);
else
requiredSignatures = type-1;
// Notify player if signatures are missing
if (signs < requiredSignatures)
{
data.Initialize(SMSG_TURN_IN_PETITION_RESULTS, 4);
data << (uint32)PETITION_TURN_NEED_MORE_SIGNATURES;
SendPacket(&data);
return;
}
// Proceed with guild/arena team creation
// Delete charter item
_player->DestroyItem(item->GetBagSlot(), item->GetSlot(), true);
if (type == GUILD_CHARTER_TYPE)
{
// Create guild
Guild* guild = new Guild;
if (!guild->Create(_player, name))
{
delete guild;
return;
}
// Register guild and add guild master
sGuildMgr->AddGuild(guild);
Guild::SendCommandResult(this, GUILD_COMMAND_CREATE, ERR_GUILD_COMMAND_SUCCESS, name);
// Add members from signatures
if (signs)
for (SignatureMap::const_iterator itr = signatureCopy.begin(); itr != signatureCopy.end(); ++itr)
guild->AddMember(MAKE_NEW_GUID(itr->first, 0, HIGHGUID_PLAYER));
}
else
{
// Receive the rest of the packet in arena team creation case
uint32 background, icon, iconcolor, border, bordercolor;
recvData >> background >> icon >> iconcolor >> border >> bordercolor;
// Create arena team
ArenaTeam* arenaTeam = new ArenaTeam();
if (!arenaTeam->Create(_player->GetGUID(), type, name, background, icon, iconcolor, border, bordercolor))
{
delete arenaTeam;
return;
}
// Register arena team
sArenaTeamMgr->AddArenaTeam(arenaTeam);
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "PetitonsHandler: Arena team (guid: %u) added to ObjectMgr", arenaTeam->GetId());
#endif
// Add members
if (signs)
for (SignatureMap::const_iterator itr = signatureCopy.begin(); itr != signatureCopy.end(); ++itr)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "PetitionsHandler: Adding arena team (guid: %u) member %u", arenaTeam->GetId(), itr->first);
#endif
arenaTeam->AddMember(MAKE_NEW_GUID(itr->first, 0, HIGHGUID_PLAYER));
}
}
SQLTransaction trans = CharacterDatabase.BeginTransaction();
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_PETITION_BY_GUID);
stmt->setUInt32(0, GUID_LOPART(petitionGuid));
trans->Append(stmt);
stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_PETITION_SIGNATURE_BY_GUID);
stmt->setUInt32(0, GUID_LOPART(petitionGuid));
trans->Append(stmt);
CharacterDatabase.CommitTransaction(trans);
// xinef: clear petition store (petition and signatures)
sPetitionMgr->RemovePetition(GUID_LOPART(petitionGuid));
// created
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "TURN IN PETITION GUID %u", GUID_LOPART(petitionGuid));
#endif
data.Initialize(SMSG_TURN_IN_PETITION_RESULTS, 4);
data << (uint32)PETITION_TURN_OK;
SendPacket(&data);
}
void WorldSession::HandlePetitionShowListOpcode(WorldPacket & recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "Received CMSG_PETITION_SHOWLIST");
#endif
uint64 guid;
recvData >> guid;
SendPetitionShowList(guid);
}
void WorldSession::SendPetitionShowList(uint64 guid)
{
Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_PETITIONER);
if (!creature)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandlePetitionShowListOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)));
#endif
return;
}
WorldPacket data(SMSG_PETITION_SHOWLIST, 8+1+4*6);
data << guid; // npc guid
if (creature->IsTabardDesigner())
{
data << uint8(1); // count
data << uint32(1); // index
data << uint32(GUILD_CHARTER); // charter entry
data << uint32(CHARTER_DISPLAY_ID); // charter display id
data << uint32(GUILD_CHARTER_COST); // charter cost
data << uint32(0); // unknown
data << uint32(sWorld->getIntConfig(CONFIG_MIN_PETITION_SIGNS)); // required signs
}
else
{
data << uint8(3); // count
// 2v2
data << uint32(1); // index
data << uint32(ARENA_TEAM_CHARTER_2v2); // charter entry
data << uint32(CHARTER_DISPLAY_ID); // charter display id
data << uint32(ARENA_TEAM_CHARTER_2v2_COST); // charter cost
data << uint32(2); // unknown
data << uint32(2); // required signs?
// 3v3
data << uint32(2); // index
data << uint32(ARENA_TEAM_CHARTER_3v3); // charter entry
data << uint32(CHARTER_DISPLAY_ID); // charter display id
data << uint32(ARENA_TEAM_CHARTER_3v3_COST); // charter cost
data << uint32(3); // unknown
data << uint32(3); // required signs?
// 5v5
data << uint32(3); // index
data << uint32(ARENA_TEAM_CHARTER_5v5); // charter entry
data << uint32(CHARTER_DISPLAY_ID); // charter display id
data << uint32(ARENA_TEAM_CHARTER_5v5_COST); // charter cost
data << uint32(5); // unknown
data << uint32(5); // required signs?
}
SendPacket(&data);
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "Sent SMSG_PETITION_SHOWLIST");
#endif
}