Files
azerothcore-wotlk/src/server/game/Entities/DynamicObject/DynamicObject.h

75 lines
2.6 KiB
C++

/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Affero General Public License as published by the
* Free Software Foundation; either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef AZEROTHCORE_DYNAMICOBJECT_H
#define AZEROTHCORE_DYNAMICOBJECT_H
#include "Object.h"
class Unit;
class Aura;
class SpellInfo;
enum DynamicObjectType
{
DYNAMIC_OBJECT_PORTAL = 0x0, // unused
DYNAMIC_OBJECT_AREA_SPELL = 0x1,
DYNAMIC_OBJECT_FARSIGHT_FOCUS = 0x2,
};
class DynamicObject : public WorldObject, public GridObject<DynamicObject>, public MovableMapObject, public UpdatableMapObject
{
public:
DynamicObject();
~DynamicObject() override;
void AddToWorld() override;
void RemoveFromWorld() override;
void CleanupsBeforeDelete(bool finalCleanup = true) override;
bool CreateDynamicObject(ObjectGuid::LowType guidlow, Unit* caster, uint32 spellId, Position const& pos, float radius, DynamicObjectType type);
void Update(uint32 p_time) override;
void Remove();
void SetDuration(int32 newDuration);
[[nodiscard]] int32 GetDuration() const;
void Delay(int32 delaytime);
void SetAura(Aura* aura);
void RemoveAura();
void SetCasterViewpoint(bool updateViewerVisibility);
void RemoveCasterViewpoint();
[[nodiscard]] Unit* GetCaster() const { return _caster; }
void BindToCaster();
void UnbindFromCaster();
[[nodiscard]] uint32 GetSpellId() const { return GetUInt32Value(DYNAMICOBJECT_SPELLID); }
[[nodiscard]] ObjectGuid GetCasterGUID() const { return GetGuidValue(DYNAMICOBJECT_CASTER); }
[[nodiscard]] float GetRadius() const { return GetFloatValue(DYNAMICOBJECT_RADIUS); }
[[nodiscard]] bool IsViewpoint() const { return _isViewpoint; }
ObjectGuid const& GetOldFarsightGUID() const { return _oldFarsightGUID; }
protected:
Aura* _aura;
Aura* _removedAura;
Unit* _caster;
int32 _duration; // for non-aura dynobjects
bool _isViewpoint;
uint32 _updateViewerVisibilityTimer;
ObjectGuid _oldFarsightGUID;
};
#endif