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azerothcore-wotlk/src/server/game/Movement/Spline/MoveSplineFlag.h
2021-09-30 13:40:52 +07:00

152 lines
6.8 KiB
C++

/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Affero General Public License as published by the
* Free Software Foundation; either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef TRINITYSERVER_MOVESPLINEFLAG_H
#define TRINITYSERVER_MOVESPLINEFLAG_H
#include "MovementTypedefs.h"
#include <string>
namespace Movement
{
#if defined( __GNUC__ )
#pragma pack(1)
#else
#pragma pack(push, 1)
#endif
class MoveSplineFlag
{
public:
enum eFlags
{
None = 0x00000000,
// x00-xFF(first byte) used as animation Ids storage in pair with Animation flag
Done = 0x00000100,
Falling = 0x00000200, // Affects elevation computation, can't be combined with Parabolic flag
No_Spline = 0x00000400,
Parabolic = 0x00000800, // Affects elevation computation, can't be combined with Falling flag
Walkmode = 0x00001000,
Flying = 0x00002000, // Smooth movement(Catmullrom interpolation mode), flying animation
OrientationFixed = 0x00004000, // Model orientation fixed
Final_Point = 0x00008000,
Final_Target = 0x00010000,
Final_Angle = 0x00020000,
Catmullrom = 0x00040000, // Used Catmullrom interpolation mode
Cyclic = 0x00080000, // Movement by cycled spline
Enter_Cycle = 0x00100000, // Everytimes appears with cyclic flag in monster move packet, erases first spline vertex after first cycle done
Animation = 0x00200000, // Plays animation after some time passed
Frozen = 0x00400000, // Will never arrive
TransportEnter = 0x00800000,
TransportExit = 0x01000000,
Unknown7 = 0x02000000,
Unknown8 = 0x04000000,
OrientationInversed = 0x08000000,
Unknown10 = 0x10000000,
Unknown11 = 0x20000000,
Unknown12 = 0x40000000,
Unknown13 = 0x80000000,
// Masks
Mask_Final_Facing = Final_Point | Final_Target | Final_Angle,
// animation ids stored here, see AnimType enum, used with Animation flag
Mask_Animations = 0xFF,
// flags that shouldn't be appended into SMSG_MONSTER_MOVE\SMSG_MONSTER_MOVE_TRANSPORT packet, should be more probably
Mask_No_Monster_Move = Mask_Final_Facing | Mask_Animations | Done,
// CatmullRom interpolation mode used
Mask_CatmullRom = Flying | Catmullrom,
// Unused, not suported flags
Mask_Unused = No_Spline | Enter_Cycle | Frozen | Unknown7 | Unknown8 | Unknown10 | Unknown11 | Unknown12 | Unknown13
};
inline uint32& raw() { return (uint32&) * this; }
[[nodiscard]] inline const uint32& raw() const { return (const uint32&) * this; }
MoveSplineFlag() { raw() = 0; }
MoveSplineFlag(uint32 f) { raw() = f; }
MoveSplineFlag(const MoveSplineFlag& f) { raw() = f.raw(); }
/* requried as of C++ 11 */
#if __cplusplus >= 201103L
MoveSplineFlag(MoveSplineFlag&&) = default;
MoveSplineFlag& operator=(const MoveSplineFlag&) = default;
MoveSplineFlag& operator=(MoveSplineFlag&&) = default;
#endif
// Constant interface
[[nodiscard]] bool isSmooth() const { return raw() & Mask_CatmullRom; }
[[nodiscard]] bool isLinear() const { return !isSmooth(); }
[[nodiscard]] bool isFacing() const { return raw() & Mask_Final_Facing; }
[[nodiscard]] uint8 getAnimationId() const { return animId; }
[[nodiscard]] bool hasAllFlags(uint32 f) const { return (raw() & f) == f; }
[[nodiscard]] bool hasFlag(uint32 f) const { return (raw() & f) != 0; }
uint32 operator & (uint32 f) const { return (raw() & f); }
uint32 operator | (uint32 f) const { return (raw() | f); }
[[nodiscard]] std::string ToString() const;
// Not constant interface
void operator &= (uint32 f) { raw() &= f; }
void operator |= (uint32 f) { raw() |= f; }
void EnableAnimation(uint8 anim) { raw() = (raw() & ~(Mask_Animations | Falling | Parabolic)) | Animation | anim; }
void EnableParabolic() { raw() = (raw() & ~(Mask_Animations | Falling | Animation)) | Parabolic; }
void EnableFalling() { raw() = (raw() & ~(Mask_Animations | Parabolic | Flying | Animation)) | Falling; }
void EnableFlying() { raw() = (raw() & ~(Falling | Catmullrom)) | Flying; }
void EnableCatmullRom() { raw() = (raw() & ~Flying) | Catmullrom; }
void EnableFacingPoint() { raw() = (raw() & ~Mask_Final_Facing) | Final_Point; }
void EnableFacingAngle() { raw() = (raw() & ~Mask_Final_Facing) | Final_Angle; }
void EnableFacingTarget() { raw() = (raw() & ~Mask_Final_Facing) | Final_Target; }
void EnableTransportEnter() { raw() = (raw() & ~TransportExit) | TransportEnter; }
void EnableTransportExit() { raw() = (raw() & ~TransportEnter) | TransportExit; }
uint8 animId : 8;
bool done : 1;
bool falling : 1;
bool no_spline : 1;
bool parabolic : 1;
bool walkmode : 1;
bool flying : 1;
bool orientationFixed : 1;
bool final_point : 1;
bool final_target : 1;
bool final_angle : 1;
bool catmullrom : 1;
bool cyclic : 1;
bool enter_cycle : 1;
bool animation : 1;
bool frozen : 1;
bool transportEnter : 1;
bool transportExit : 1;
bool unknown7 : 1;
bool unknown8 : 1;
bool orientationInversed : 1;
bool unknown10 : 1;
bool unknown11 : 1;
bool unknown12 : 1;
bool unknown13 : 1;
};
#if defined( __GNUC__ )
#pragma pack()
#else
#pragma pack(pop)
#endif
}
#endif // TRINITYSERVER_MOVESPLINEFLAG_H