Files
azerothcore-wotlk/src/server/shared/Network/Socket.h
2024-02-25 12:07:08 -03:00

289 lines
7.5 KiB
C++

/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Affero General Public License as published by the
* Free Software Foundation; either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __SOCKET_H__
#define __SOCKET_H__
#include "Log.h"
#include "MessageBuffer.h"
#include <atomic>
#include <boost/asio/ip/tcp.hpp>
#include <functional>
#include <memory>
#include <queue>
#include <type_traits>
using boost::asio::ip::tcp;
#define READ_BLOCK_SIZE 4096
#ifdef BOOST_ASIO_HAS_IOCP
#define AC_SOCKET_USE_IOCP
#endif
template<class T>
class Socket : public std::enable_shared_from_this<T>
{
public:
explicit Socket(tcp::socket&& socket) : _socket(std::move(socket)), _remoteAddress(_socket.remote_endpoint().address()),
_remotePort(_socket.remote_endpoint().port()), _readBuffer(), _closed(false), _closing(false), _isWritingAsync(false)
{
_readBuffer.Resize(READ_BLOCK_SIZE);
}
virtual ~Socket()
{
_closed = true;
boost::system::error_code error;
_socket.close(error);
}
virtual void Start() = 0;
virtual bool Update()
{
if (_closed)
{
return false;
}
#ifndef AC_SOCKET_USE_IOCP
if (_isWritingAsync || (_writeQueue.empty() && !_closing))
{
return true;
}
for (; HandleQueue();)
;
#endif
return true;
}
[[nodiscard]] boost::asio::ip::address GetRemoteIpAddress() const
{
return _remoteAddress;
}
[[nodiscard]] uint16 GetRemotePort() const
{
return _remotePort;
}
void AsyncRead()
{
if (!IsOpen())
{
return;
}
_readBuffer.Normalize();
_readBuffer.EnsureFreeSpace();
_socket.async_read_some(boost::asio::buffer(_readBuffer.GetWritePointer(), _readBuffer.GetRemainingSpace()),
std::bind(&Socket<T>::ReadHandlerInternal, this->shared_from_this(), std::placeholders::_1, std::placeholders::_2));
}
void AsyncReadWithCallback(void (T::*callback)(boost::system::error_code, std::size_t))
{
if (!IsOpen())
{
return;
}
_readBuffer.Normalize();
_readBuffer.EnsureFreeSpace();
_socket.async_read_some(boost::asio::buffer(_readBuffer.GetWritePointer(), _readBuffer.GetRemainingSpace()),
std::bind(callback, this->shared_from_this(), std::placeholders::_1, std::placeholders::_2));
}
void QueuePacket(MessageBuffer&& buffer)
{
_writeQueue.push(std::move(buffer));
#ifdef AC_SOCKET_USE_IOCP
AsyncProcessQueue();
#endif
}
[[nodiscard]] bool IsOpen() const { return !_closed && !_closing; }
void CloseSocket()
{
if (_closed.exchange(true))
return;
boost::system::error_code shutdownError;
_socket.shutdown(boost::asio::socket_base::shutdown_send, shutdownError);
if (shutdownError)
LOG_DEBUG("network", "Socket::CloseSocket: {} errored when shutting down socket: {} ({})", GetRemoteIpAddress().to_string(),
shutdownError.value(), shutdownError.message());
OnClose();
}
/// Marks the socket for closing after write buffer becomes empty
void DelayedCloseSocket() { _closing = true; }
MessageBuffer& GetReadBuffer() { return _readBuffer; }
protected:
virtual void OnClose() { }
virtual void ReadHandler() = 0;
[[nodiscard]] bool AsyncProcessQueue()
{
if (_isWritingAsync)
return false;
_isWritingAsync = true;
#ifdef AC_SOCKET_USE_IOCP
MessageBuffer& buffer = _writeQueue.front();
_socket.async_write_some(boost::asio::buffer(buffer.GetReadPointer(), buffer.GetActiveSize()), std::bind(&Socket<T>::WriteHandler,
this->shared_from_this(), std::placeholders::_1, std::placeholders::_2));
#else
_socket.async_write_some(boost::asio::null_buffers(), std::bind(&Socket<T>::WriteHandlerWrapper,
this->shared_from_this(), std::placeholders::_1, std::placeholders::_2));
#endif
return false;
}
void SetNoDelay(bool enable)
{
boost::system::error_code err;
_socket.set_option(tcp::no_delay(enable), err);
if (err)
LOG_DEBUG("network", "Socket::SetNoDelay: failed to set_option(boost::asio::ip::tcp::no_delay) for {} - {} ({})",
GetRemoteIpAddress().to_string(), err.value(), err.message());
}
private:
void ReadHandlerInternal(boost::system::error_code error, size_t transferredBytes)
{
if (error)
{
CloseSocket();
return;
}
_readBuffer.WriteCompleted(transferredBytes);
ReadHandler();
}
#ifdef AC_SOCKET_USE_IOCP
void WriteHandler(boost::system::error_code error, std::size_t transferedBytes)
{
if (!error)
{
_isWritingAsync = false;
_writeQueue.front().ReadCompleted(transferedBytes);
if (!_writeQueue.front().GetActiveSize())
_writeQueue.pop();
if (!_writeQueue.empty())
AsyncProcessQueue();
else if (_closing)
CloseSocket();
}
else
CloseSocket();
}
#else
void WriteHandlerWrapper(boost::system::error_code /*error*/, std::size_t /*transferedBytes*/)
{
_isWritingAsync = false;
HandleQueue();
}
bool HandleQueue()
{
if (_writeQueue.empty())
return false;
MessageBuffer& queuedMessage = _writeQueue.front();
std::size_t bytesToSend = queuedMessage.GetActiveSize();
boost::system::error_code error;
std::size_t bytesSent = _socket.write_some(boost::asio::buffer(queuedMessage.GetReadPointer(), bytesToSend), error);
if (error)
{
if (error == boost::asio::error::would_block || error == boost::asio::error::try_again)
{
return AsyncProcessQueue();
}
_writeQueue.pop();
if (_closing && _writeQueue.empty())
{
CloseSocket();
}
return false;
}
else if (bytesSent == 0)
{
_writeQueue.pop();
if (_closing && _writeQueue.empty())
{
CloseSocket();
}
return false;
}
else if (bytesSent < bytesToSend) // now n > 0
{
queuedMessage.ReadCompleted(bytesSent);
return AsyncProcessQueue();
}
_writeQueue.pop();
if (_closing && _writeQueue.empty())
{
CloseSocket();
}
return !_writeQueue.empty();
}
#endif
tcp::socket _socket;
boost::asio::ip::address _remoteAddress;
uint16 _remotePort;
MessageBuffer _readBuffer;
std::queue<MessageBuffer> _writeQueue;
std::atomic<bool> _closed;
std::atomic<bool> _closing;
bool _isWritingAsync;
};
#endif // __SOCKET_H__