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https://github.com/mod-playerbots/azerothcore-wotlk.git
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68 lines
2.0 KiB
C++
68 lines
2.0 KiB
C++
/*
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* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Affero General Public License as published by the
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* Free Software Foundation; either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** \addtogroup u2w User to World Communication
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* @{
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* \file WorldSocketMgr.h
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*/
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#ifndef __WORLDSOCKETMGR_H
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#define __WORLDSOCKETMGR_H
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#include "SocketMgr.h"
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class WorldSocket;
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/// Manages all sockets connected to peers and network threads
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class AC_GAME_API WorldSocketMgr : public SocketMgr<WorldSocket>
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{
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typedef SocketMgr<WorldSocket> BaseSocketMgr;
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public:
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static WorldSocketMgr& Instance();
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/// Start network, listen at address:port .
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bool StartWorldNetwork(Acore::Asio::IoContext& ioContext, std::string const& bindIp, uint16 port, int networkThreads);
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/// Stops all network threads, It will wait for all running threads .
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void StopNetwork() override;
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void OnSocketOpen(tcp::socket&& sock, uint32 threadIndex) override;
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std::size_t GetApplicationSendBufferSize() const { return _socketApplicationSendBufferSize; }
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protected:
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WorldSocketMgr();
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NetworkThread<WorldSocket>* CreateThreads() const override;
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static void OnSocketAccept(tcp::socket&& sock, uint32 threadIndex)
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{
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Instance().OnSocketOpen(std::forward<tcp::socket>(sock), threadIndex);
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}
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private:
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int32 _socketSystemSendBufferSize;
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int32 _socketApplicationSendBufferSize;
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bool _tcpNoDelay;
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};
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#define sWorldSocketMgr WorldSocketMgr::Instance()
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#endif
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/// @}
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