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https://github.com/mod-playerbots/azerothcore-wotlk.git
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81 lines
2.2 KiB
C++
81 lines
2.2 KiB
C++
/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>
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* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*/
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#include "ChunkedData.h"
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#include "MPQManager.h"
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#include "Utils.h"
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#include <string>
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ChunkedData::ChunkedData( FILE* stream, uint32 maxLength, uint32 chunksHint /*= 300*/ ) :
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Stream(stream)
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{
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if (!Stream)
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return;
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Load(maxLength, chunksHint);
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}
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ChunkedData::ChunkedData( const std::string& file, uint32 chunksHint /*= 300*/ )
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{
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Stream = MPQHandler->GetFile(file);
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if (!Stream)
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return;
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Load(0, chunksHint);
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}
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void ChunkedData::Load( uint32 maxLength, uint32 chunksHint )
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{
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if (!maxLength)
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maxLength = Utils::Size(Stream);
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Chunks.reserve(chunksHint);
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uint32 baseOffset = ftell(Stream);
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uint32 calcOffset = 0;
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while ((calcOffset + baseOffset) < Utils::Size(Stream) && (calcOffset < maxLength))
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{
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char nameBytes[5];
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uint32 read = fread(&nameBytes, sizeof(char), 4, Stream);
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nameBytes[read] = '\0';
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std::string name = std::string(nameBytes);
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// Utils::Reverse(nameBytes);
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name = std::string(name.rbegin(), name.rend());
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uint32 length;
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if (fread(&length, sizeof(uint32), 1, Stream) != 1)
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continue;
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calcOffset += 8;
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Chunks.push_back(new Chunk(name.c_str(), length, calcOffset + baseOffset, Stream));
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calcOffset += length;
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// save an extra seek at the end
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if ((calcOffset + baseOffset) < Utils::Size(Stream) && calcOffset < maxLength)
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fseek(Stream, length, SEEK_CUR);
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}
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}
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int ChunkedData::GetFirstIndex( const std::string& name )
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{
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for (uint32 i = 0; i < Chunks.size(); ++i)
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if (Chunks[i]->Name == name)
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return i;
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return -1;
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}
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Chunk* ChunkedData::GetChunkByName( const std::string& name )
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{
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for (uint32 i = 0; i < Chunks.size(); ++i)
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if (Chunks[i]->Name == name)
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return Chunks[i];
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return nullptr;
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}
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ChunkedData::~ChunkedData()
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{
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for (std::vector<Chunk*>::iterator itr = Chunks.begin(); itr != Chunks.end(); ++itr)
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delete *itr;
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Chunks.clear();
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if (Stream)
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fclose(Stream);
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}
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