mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-14 17:49:10 +00:00
154 lines
5.6 KiB
C++
154 lines
5.6 KiB
C++
/*
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* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Affero General Public License as published by the
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* Free Software Foundation; either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "Chat.h"
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#include "CommandScript.h"
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#include "Group.h"
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#include "Language.h"
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#include "Player.h"
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using namespace Acore::ChatCommands;
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class cache_commandscript : public CommandScript
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{
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public:
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cache_commandscript() : CommandScript("cache_commandscript") { }
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ChatCommandTable GetCommands() const override
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{
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static ChatCommandTable cacheCommandTable =
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{
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{ "info", HandleCacheInfoCommand, SEC_GAMEMASTER, Console::Yes },
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{ "delete", HandleCacheDeleteCommand, SEC_ADMINISTRATOR, Console::Yes },
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{ "refresh", HandleCacheRefreshCommand, SEC_GAMEMASTER, Console::Yes }
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};
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static ChatCommandTable commandTable =
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{
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{ "cache", cacheCommandTable },
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};
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return commandTable;
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}
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static bool HandleCacheInfoCommand(ChatHandler* handler, Optional<PlayerIdentifier> player)
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{
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if (!player)
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{
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player = PlayerIdentifier::FromTargetOrSelf(handler);
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}
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if (!player)
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{
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handler->SendErrorMessage(LANG_PLAYER_NOT_FOUND);
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return false;
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}
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CharacterCacheEntry const* cache = sCharacterCache->GetCharacterCacheByGuid(player->GetGUID());
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if (!cache)
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{
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handler->SendErrorMessage(LANG_COMMAND_CACHE_NOT_FOUND, player->GetName());
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return false;
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}
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handler->PSendSysMessage(LANG_COMMAND_CACHE_INFO, cache->Name, cache->Guid.ToString(), cache->AccountId,
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cache->Class, cache->Race, cache->Sex, cache->Level, cache->MailCount, cache->GuildId, cache->GroupGuid.ToString(),
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cache->ArenaTeamId[ARENA_SLOT_2v2], cache->ArenaTeamId[ARENA_SLOT_3v3], cache->ArenaTeamId[ARENA_SLOT_5v5]);
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handler->SetSentErrorMessage(false);
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return true;
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}
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static bool HandleCacheDeleteCommand(ChatHandler* handler, Optional<PlayerIdentifier> player)
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{
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if (!player)
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{
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player = PlayerIdentifier::FromTargetOrSelf(handler);
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}
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if (!player)
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{
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handler->SendErrorMessage(LANG_PLAYER_NOT_FOUND);
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return false;
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}
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sCharacterCache->DeleteCharacterCacheEntry(player->GetGUID(), player->GetName());
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handler->PSendSysMessage(LANG_COMMAND_CACHE_DELETE, player->GetName(), player->GetGUID().ToString());
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handler->SetSentErrorMessage(false);
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return true;
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}
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static bool HandleCacheRefreshCommand(ChatHandler* handler, Optional<PlayerIdentifier> player)
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{
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if (!player)
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{
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player = PlayerIdentifier::FromTargetOrSelf(handler);
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}
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if (!player)
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{
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handler->SendErrorMessage(LANG_PLAYER_NOT_FOUND);
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return false;
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}
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if (player->IsConnected())
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{
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if (Player* cPlayer = ObjectAccessor::FindConnectedPlayer(player->GetGUID()))
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{
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if (sCharacterCache->HasCharacterCacheEntry(cPlayer->GetGUID()))
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{
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sCharacterCache->UpdateCharacterData(cPlayer->GetGUID(), cPlayer->GetName(), cPlayer->getGender(), cPlayer->getRace());
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}
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else
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{
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sCharacterCache->AddCharacterCacheEntry(cPlayer->GetGUID(), cPlayer->GetSession()->GetAccountId(), cPlayer->GetName(),
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cPlayer->getGender(), cPlayer->getRace(), cPlayer->getClass(), cPlayer->GetLevel());
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}
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sCharacterCache->UpdateCharacterAccountId(cPlayer->GetGUID(), cPlayer->GetSession()->GetAccountId());
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sCharacterCache->UpdateCharacterGuildId(cPlayer->GetGUID(), cPlayer->GetGuildId());
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sCharacterCache->UpdateCharacterMailCount(cPlayer->GetGUID(), cPlayer->GetMailSize(), true);
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sCharacterCache->UpdateCharacterArenaTeamId(cPlayer->GetGUID(), ARENA_SLOT_2v2, cPlayer->GetArenaTeamId(ARENA_SLOT_2v2));
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sCharacterCache->UpdateCharacterArenaTeamId(cPlayer->GetGUID(), ARENA_SLOT_3v3, cPlayer->GetArenaTeamId(ARENA_SLOT_3v3));
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sCharacterCache->UpdateCharacterArenaTeamId(cPlayer->GetGUID(), ARENA_SLOT_5v5, cPlayer->GetArenaTeamId(ARENA_SLOT_5v5));
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if (Group* group = cPlayer->GetGroup())
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{
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sCharacterCache->UpdateCharacterGroup(cPlayer->GetGUID(), group->GetGUID());
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}
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else
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{
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sCharacterCache->ClearCharacterGroup(cPlayer->GetGUID());
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}
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}
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}
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else
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{
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sCharacterCache->RefreshCacheEntry(player->GetGUID().GetCounter());
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}
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handler->PSendSysMessage(LANG_COMMAND_CACHE_REFRESH, player->GetName(), player->GetGUID().ToString());
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handler->SetSentErrorMessage(false);
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return true;
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}
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};
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void AddSC_cache_commandscript()
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{
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new cache_commandscript();
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}
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