Files
azerothcore-wotlk/src/common/Database/Logging/AppenderDB.cpp
Kargatum 4af4cbd3d9 feat(Core/Logging): rework logging (#4692)
* feat(Core/Logging): rework logging

* correct level for sql.sql

* del unused config options

* Correct build

* correct after merge

* whitespace

20:29:37 1. 'Player.cpp'. Replace (1)
20:29:37 2. 'ObjectMgr.cpp'. Replace (3)

* 1

* correct logging

* correct affter merge

* 1

* 2

* LOG_LEVEL_WARN

* #include "AppenderDB.h"

* 3

* 4

* 5

* 1. 'WorldSocket.cpp'. Replace (1)

* 6

* 1
2021-04-17 11:20:07 +02:00

36 lines
1.2 KiB
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-AGPL3
* Copyright (C) 2008-2021 TrinityCore <http://www.trinitycore.org/>
*/
#include "AppenderDB.h"
#include "DatabaseEnv.h"
#include "LogMessage.h"
#include "PreparedStatement.h"
AppenderDB::AppenderDB(uint8 id, std::string const& name, LogLevel level, AppenderFlags /*flags*/, std::vector<std::string_view> const& /*args*/)
: Appender(id, name, level), realmId(0), enabled(false) { }
AppenderDB::~AppenderDB() { }
void AppenderDB::_write(LogMessage const* message)
{
// Avoid infinite loop, PExecute triggers Logging with "sql.sql" type
if (!enabled || (message->type.find("sql") != std::string::npos))
return;
PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_LOG);
stmt->setUInt64(0, message->mtime);
stmt->setUInt32(1, realmId);
stmt->setString(2, message->type);
stmt->setUInt8(3, uint8(message->level));
stmt->setString(4, message->text);
LoginDatabase.Execute(stmt);
}
void AppenderDB::setRealmId(uint32 _realmId)
{
enabled = true;
realmId = _realmId;
}