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azerothcore-wotlk/src/server/scripts/Commands/PlayerCommand.h

33 lines
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C++

/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Affero General Public License as published by the
* Free Software Foundation; either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _PLAYER_COMMAND_H
#define _PLAYER_COMMAND_H
#include "Chat.h"
#include "Player.h"
namespace Acore
{
// Used in player/character commands
namespace PlayerCommand
{
bool HandleLearnSpellCommand(ChatHandler* handler, Player* targetPlayer, uint32 spell, char const* all);
bool HandleUnlearnSpellCommand(ChatHandler* handler, Player* targetPlayer, uint32 spell, char const* all);
};
};
#endif // _PLAYER_COMMAND_H