Files
azerothcore-wotlk/src/server/scripts/Spells/spell_warlock.cpp
Poszer 41486e348b fix(Core/Spells): Spell ID Shadow Ward (Warlock) (#1971)
- Set correct ID of warlock spell Shadow Ward. It was set to -7235(Shadow Protection) which is wrong
- Correct spellID is 6229 (Shadow Ward)
2019-06-17 19:09:17 +02:00

1418 lines
57 KiB
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-GPL2
* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
/*
* Scripts for spells with SPELLFAMILY_WARLOCK and SPELLFAMILY_GENERIC spells used by warlock players.
* Ordered alphabetically using scriptname.
* Scriptnames of files in this file should be prefixed with "spell_warl_".
*/
#include "ScriptMgr.h"
#include "SpellScript.h"
#include "SpellAuraEffects.h"
#include "Player.h"
#include "SpellInfo.h"
#include "TemporarySummon.h"
enum WarlockSpells
{
SPELL_WARLOCK_CURSE_OF_DOOM_EFFECT = 18662,
SPELL_WARLOCK_DEMONIC_CIRCLE_SUMMON = 48018,
SPELL_WARLOCK_DEMONIC_CIRCLE_TELEPORT = 48020,
SPELL_WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST = 62388,
SPELL_WARLOCK_DEMONIC_EMPOWERMENT_SUCCUBUS = 54435,
SPELL_WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER = 54443,
SPELL_WARLOCK_DEMONIC_EMPOWERMENT_FELGUARD = 54508,
SPELL_WARLOCK_DEMONIC_EMPOWERMENT_FELHUNTER = 54509,
SPELL_WARLOCK_DEMONIC_EMPOWERMENT_IMP = 54444,
SPELL_WARLOCK_FEL_SYNERGY_HEAL = 54181,
SPELL_WARLOCK_GLYPH_OF_SHADOWFLAME = 63311,
SPELL_WARLOCK_GLYPH_OF_SIPHON_LIFE = 56216,
SPELL_WARLOCK_HAUNT = 48181,
SPELL_WARLOCK_HAUNT_HEAL = 48210,
SPELL_WARLOCK_IMPROVED_HEALTHSTONE_R1 = 18692,
SPELL_WARLOCK_IMPROVED_HEALTHSTONE_R2 = 18693,
SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_R1 = 18703,
SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_R2 = 18704,
SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R1 = 60955,
SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R2 = 60956,
SPELL_WARLOCK_LIFE_TAP_ENERGIZE = 31818,
SPELL_WARLOCK_LIFE_TAP_ENERGIZE_2 = 32553,
SPELL_WARLOCK_SOULSHATTER = 32835,
SPELL_WARLOCK_SIPHON_LIFE_HEAL = 63106,
SPELL_WARLOCK_UNSTABLE_AFFLICTION_DISPEL = 31117
};
enum WarlockSpellIcons
{
WARLOCK_ICON_ID_IMPROVED_LIFE_TAP = 208,
WARLOCK_ICON_ID_MANA_FEED = 1982
};
// Ours
class spell_warl_eye_of_kilrogg : public SpellScriptLoader
{
public:
spell_warl_eye_of_kilrogg() : SpellScriptLoader("spell_warl_eye_of_kilrogg") { }
class spell_warl_eye_of_kilrogg_AuraScript : public AuraScript
{
PrepareAuraScript(spell_warl_eye_of_kilrogg_AuraScript);
void HandleAuraApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
PreventDefaultAction();
if (Player* player = GetTarget()->ToPlayer())
{
player->UnsummonPetTemporaryIfAny();
// Glyph of Kilrogg
if (player->HasAura(58081))
if (Unit* charm = player->GetCharm())
{
charm->SetSpeed(MOVE_RUN, 2.14f, true);
if (charm->GetMapId() == 530 || charm->GetMapId() == 571)
{
charm->SetCanFly(true);
charm->SetSpeed(MOVE_FLIGHT, 2.14f, true);
charm->SendMovementFlagUpdate();
}
}
}
}
void HandleAuraRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (Player* player = GetTarget()->ToPlayer())
{
if (Unit* charm = player->GetCharm())
charm->ToTempSummon()->UnSummon();
player->ResummonPetTemporaryUnSummonedIfAny();
}
}
void Register()
{
OnEffectApply += AuraEffectApplyFn(spell_warl_eye_of_kilrogg_AuraScript::HandleAuraApply, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
AfterEffectRemove += AuraEffectRemoveFn(spell_warl_eye_of_kilrogg_AuraScript::HandleAuraRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
};
AuraScript* GetAuraScript() const
{
return new spell_warl_eye_of_kilrogg_AuraScript();
}
};
class spell_warl_shadowflame : public SpellScriptLoader
{
public:
spell_warl_shadowflame() : SpellScriptLoader("spell_warl_shadowflame") { }
class spell_warl_shadowflame_SpellScript : public SpellScript
{
PrepareSpellScript(spell_warl_shadowflame_SpellScript);
void HandleSchoolDMG(SpellEffIndex /*effIndex*/)
{
if (Unit* target = GetHitUnit())
GetCaster()->CastSpell(target, (GetSpellInfo()->Id == 47897 ? 47960 : 61291), true);
}
void Register()
{
OnEffectHitTarget += SpellEffectFn(spell_warl_shadowflame_SpellScript::HandleSchoolDMG, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE);
}
};
SpellScript* GetSpellScript() const
{
return new spell_warl_shadowflame_SpellScript();
}
};
class spell_warl_seduction : public SpellScriptLoader
{
public:
spell_warl_seduction() : SpellScriptLoader("spell_warl_seduction") { }
class spell_warl_seduction_AuraScript : public AuraScript
{
PrepareAuraScript(spell_warl_seduction_AuraScript);
void HandleAuraApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (Unit* caster = GetCaster())
{
if (Unit* owner = caster->GetOwner())
if (owner->GetAuraEffectDummy(56250))
{
Unit* target = GetTarget();
target->RemoveAurasByType(SPELL_AURA_PERIODIC_DAMAGE, 0, target->GetAura(32409)); // SW:D shall not be removed.
target->RemoveAurasByType(SPELL_AURA_PERIODIC_DAMAGE_PERCENT);
target->RemoveAurasByType(SPELL_AURA_PERIODIC_LEECH);
}
}
}
void Register()
{
OnEffectApply += AuraEffectApplyFn(spell_warl_seduction_AuraScript::HandleAuraApply, EFFECT_0, SPELL_AURA_MOD_STUN, AURA_EFFECT_HANDLE_REAL);
}
};
AuraScript* GetAuraScript() const
{
return new spell_warl_seduction_AuraScript();
}
};
class spell_warl_improved_demonic_tactics : public SpellScriptLoader
{
public:
spell_warl_improved_demonic_tactics() : SpellScriptLoader("spell_warl_improved_demonic_tactics") { }
class spell_warl_improved_demonic_tactics_AuraScript : public AuraScript
{
PrepareAuraScript(spell_warl_improved_demonic_tactics_AuraScript);
bool Load()
{
return GetUnitOwner()->GetTypeId() == TYPEID_PLAYER;
}
void CalcPeriodic(AuraEffect const* /*aurEff*/, bool& isPeriodic, int32& amplitude)
{
isPeriodic = true;
amplitude = 10*IN_MILLISECONDS;
}
void CalculateAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
{
if (aurEff->GetEffIndex() == EFFECT_0)
amount = CalculatePct<int32, float>(GetUnitOwner()->ToPlayer()->GetFloatValue(PLAYER_SPELL_CRIT_PERCENTAGE1 + SPELL_SCHOOL_FROST), GetSpellInfo()->Effects[EFFECT_0].CalcValue());
else
amount = CalculatePct<int32, float>(GetUnitOwner()->ToPlayer()->GetFloatValue(PLAYER_CRIT_PERCENTAGE), GetSpellInfo()->Effects[EFFECT_0].CalcValue());
}
void HandleEffectCalcSpellMod(AuraEffect const* aurEff, SpellModifier*& spellMod)
{
if (!spellMod)
{
spellMod = new SpellModifier(aurEff->GetBase());
spellMod->op = SpellModOp(aurEff->GetMiscValue());
spellMod->type = SPELLMOD_FLAT;
spellMod->spellId = GetId();
spellMod->mask = flag96(0x0, 0x2000, 0x0); // Pet Passive
}
spellMod->value = aurEff->GetAmount();
}
void HandlePeriodic(AuraEffect const* aurEff)
{
PreventDefaultAction();
GetAura()->GetEffect(aurEff->GetEffIndex())->RecalculateAmount();
}
void Register()
{
DoEffectCalcPeriodic += AuraEffectCalcPeriodicFn(spell_warl_improved_demonic_tactics_AuraScript::CalcPeriodic, EFFECT_ALL, SPELL_AURA_DUMMY);
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_improved_demonic_tactics_AuraScript::CalculateAmount, EFFECT_ALL, SPELL_AURA_DUMMY);
DoEffectCalcSpellMod += AuraEffectCalcSpellModFn(spell_warl_improved_demonic_tactics_AuraScript::HandleEffectCalcSpellMod, EFFECT_ALL, SPELL_AURA_DUMMY);
OnEffectPeriodic += AuraEffectPeriodicFn(spell_warl_improved_demonic_tactics_AuraScript::HandlePeriodic, EFFECT_ALL, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const
{
return new spell_warl_improved_demonic_tactics_AuraScript();
}
};
class spell_warl_ritual_of_summoning : public SpellScriptLoader
{
public:
spell_warl_ritual_of_summoning() : SpellScriptLoader("spell_warl_ritual_of_summoning") { }
class spell_warl_ritual_of_summoning_SpellScript : public SpellScript
{
PrepareSpellScript(spell_warl_ritual_of_summoning_SpellScript);
SpellCastResult CheckCast()
{
if (GetCaster()->GetTypeId() == TYPEID_PLAYER)
if (GetCaster()->ToPlayer()->InBattleground())
return SPELL_FAILED_NOT_IN_BATTLEGROUND;
return SPELL_CAST_OK;
}
void Register()
{
OnCheckCast += SpellCheckCastFn(spell_warl_ritual_of_summoning_SpellScript::CheckCast);
}
};
SpellScript* GetSpellScript() const
{
return new spell_warl_ritual_of_summoning_SpellScript();
}
};
class spell_warl_demonic_aegis : public SpellScriptLoader
{
public:
spell_warl_demonic_aegis() : SpellScriptLoader("spell_warl_demonic_aegis") { }
class spell_warl_demonic_aegis_AuraScript : public AuraScript
{
PrepareAuraScript(spell_warl_demonic_aegis_AuraScript);
void HandleAuraApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
// Remove Fel Armor and Demon Armor
GetTarget()->RemoveAurasWithFamily(SPELLFAMILY_WARLOCK, 0, 0x20000020, 0, 0);
}
void Register()
{
OnEffectRemove += AuraEffectRemoveFn(spell_warl_demonic_aegis_AuraScript::HandleAuraApply, EFFECT_0, SPELL_AURA_ADD_PCT_MODIFIER, AURA_EFFECT_HANDLE_REAL);
}
};
AuraScript* GetAuraScript() const
{
return new spell_warl_demonic_aegis_AuraScript();
}
};
class spell_warl_demonic_knowledge : public SpellScriptLoader
{
public:
spell_warl_demonic_knowledge() : SpellScriptLoader("spell_warl_demonic_knowledge") { }
class spell_warl_demonic_knowledge_AuraScript : public AuraScript
{
PrepareAuraScript(spell_warl_demonic_knowledge_AuraScript);
void CalculateAmount(AuraEffect const* aurEff, int32 & amount, bool & /*canBeRecalculated*/)
{
if (Unit* caster = GetCaster())
amount = CalculatePct(caster->GetStat(STAT_STAMINA)+caster->GetStat(STAT_INTELLECT), aurEff->GetBaseAmount());
}
void CalcPeriodic(AuraEffect const* /*aurEff*/, bool& isPeriodic, int32& amplitude)
{
isPeriodic = true;
amplitude = 5*IN_MILLISECONDS;
}
void HandlePeriodic(AuraEffect const* aurEff)
{
PreventDefaultAction();
GetEffect(aurEff->GetEffIndex())->RecalculateAmount();
}
void Register()
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_demonic_knowledge_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_MOD_DAMAGE_DONE);
DoEffectCalcPeriodic += AuraEffectCalcPeriodicFn(spell_warl_demonic_knowledge_AuraScript::CalcPeriodic, EFFECT_0, SPELL_AURA_MOD_DAMAGE_DONE);
OnEffectPeriodic += AuraEffectPeriodicFn(spell_warl_demonic_knowledge_AuraScript::HandlePeriodic, EFFECT_0, SPELL_AURA_MOD_DAMAGE_DONE);
}
};
AuraScript* GetAuraScript() const
{
return new spell_warl_demonic_knowledge_AuraScript();
}
};
class spell_warl_generic_scaling : public SpellScriptLoader
{
public:
spell_warl_generic_scaling() : SpellScriptLoader("spell_warl_generic_scaling") { }
class spell_warl_generic_scaling_AuraScript : public AuraScript
{
PrepareAuraScript(spell_warl_generic_scaling_AuraScript);
void CalculateResistanceAmount(AuraEffect const* aurEff, int32 & amount, bool & /*canBeRecalculated*/)
{
// xinef: pet inherits 40% of resistance from owner and 35% of armor
if (Unit* owner = GetUnitOwner()->GetOwner())
{
SpellSchoolMask schoolMask = SpellSchoolMask(aurEff->GetSpellInfo()->Effects[aurEff->GetEffIndex()].MiscValue);
int32 modifier = schoolMask == SPELL_SCHOOL_MASK_NORMAL ? 35 : 40;
amount = CalculatePct(std::max<int32>(0, owner->GetResistance(schoolMask)), modifier);
}
}
void CalculateStatAmount(AuraEffect const* aurEff, int32 & amount, bool & /*canBeRecalculated*/)
{
// xinef: by default warlock pet inherits 75% of stamina and 30% of intellect
if (Unit* owner = GetUnitOwner()->GetOwner())
{
Stats stat = Stats(aurEff->GetSpellInfo()->Effects[aurEff->GetEffIndex()].MiscValue);
int32 modifier = stat == STAT_STAMINA ? 75 : 30;
amount = CalculatePct(std::max<int32>(0, owner->GetStat(stat)), modifier);
}
}
void CalculateAPAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
{
// xinef: by default warlock pet inherits 57% of max(SP FIRE, SP SHADOW) as AP
if (Unit* owner = GetUnitOwner()->GetOwner())
{
int32 fire = owner->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_FIRE);
int32 shadow = owner->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_SHADOW);
int32 maximum = (fire > shadow) ? fire : shadow;
amount = CalculatePct(std::max<int32>(0, maximum), 57);
}
}
void CalculateSPAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
{
// xinef: by default warlock pet inherits 15% of max(SP FIRE, SP SHADOW) as SP
if (Unit* owner = GetUnitOwner()->GetOwner())
{
int32 fire = owner->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_FIRE);
int32 shadow = owner->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_SHADOW);
int32 maximum = (fire > shadow) ? fire : shadow;
amount = CalculatePct(std::max<int32>(0, maximum), 15);
// xinef: Update appropriate player field
if (owner->GetTypeId() == TYPEID_PLAYER)
owner->SetUInt32Value(PLAYER_PET_SPELL_POWER, (uint32)amount);
}
}
void CalcPeriodic(AuraEffect const* /*aurEff*/, bool& isPeriodic, int32& amplitude)
{
isPeriodic = true;
amplitude = 2*IN_MILLISECONDS;
}
void HandlePeriodic(AuraEffect const* aurEff)
{
PreventDefaultAction();
if (aurEff->GetAuraType() == SPELL_AURA_MOD_STAT && (aurEff->GetMiscValue() == STAT_STAMINA || aurEff->GetMiscValue() == STAT_INTELLECT))
{
int32 currentAmount = aurEff->GetAmount();
int32 newAmount = GetEffect(aurEff->GetEffIndex())->CalculateAmount(GetCaster());
if (newAmount != currentAmount)
{
if (aurEff->GetMiscValue() == STAT_STAMINA)
{
uint32 actStat = GetUnitOwner()->GetHealth();
GetEffect(aurEff->GetEffIndex())->ChangeAmount(newAmount, false);
GetUnitOwner()->SetHealth(std::min<uint32>(GetUnitOwner()->GetMaxHealth(), actStat));
}
else
{
uint32 actStat = GetUnitOwner()->GetPower(POWER_MANA);
GetEffect(aurEff->GetEffIndex())->ChangeAmount(newAmount, false);
GetUnitOwner()->SetPower(POWER_MANA, std::min<uint32>(GetUnitOwner()->GetMaxPower(POWER_MANA), actStat));
}
}
}
else
GetEffect(aurEff->GetEffIndex())->RecalculateAmount();
}
void Register()
{
if (m_scriptSpellId != 34947)
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_generic_scaling_AuraScript::CalculateResistanceAmount, EFFECT_ALL, SPELL_AURA_MOD_RESISTANCE);
if (m_scriptSpellId == 34947 || m_scriptSpellId == 34956)
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_generic_scaling_AuraScript::CalculateStatAmount, EFFECT_ALL, SPELL_AURA_MOD_STAT);
if (m_scriptSpellId == 34947)
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_generic_scaling_AuraScript::CalculateAPAmount, EFFECT_ALL, SPELL_AURA_MOD_ATTACK_POWER);
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_generic_scaling_AuraScript::CalculateSPAmount, EFFECT_ALL, SPELL_AURA_MOD_DAMAGE_DONE);
}
DoEffectCalcPeriodic += AuraEffectCalcPeriodicFn(spell_warl_generic_scaling_AuraScript::CalcPeriodic, EFFECT_ALL, SPELL_AURA_ANY);
OnEffectPeriodic += AuraEffectPeriodicFn(spell_warl_generic_scaling_AuraScript::HandlePeriodic, EFFECT_ALL, SPELL_AURA_ANY);
}
};
AuraScript* GetAuraScript() const
{
return new spell_warl_generic_scaling_AuraScript();
}
};
class spell_warl_infernal_scaling : public SpellScriptLoader
{
public:
spell_warl_infernal_scaling() : SpellScriptLoader("spell_warl_infernal_scaling") { }
class spell_warl_infernal_scaling_AuraScript : public AuraScript
{
PrepareAuraScript(spell_warl_infernal_scaling_AuraScript);
void CalculateResistanceAmount(AuraEffect const* aurEff, int32 & amount, bool & /*canBeRecalculated*/)
{
// xinef: pet inherits 40% of resistance from owner and 35% of armor
if (Unit* owner = GetUnitOwner()->GetOwner())
{
SpellSchoolMask schoolMask = SpellSchoolMask(aurEff->GetSpellInfo()->Effects[aurEff->GetEffIndex()].MiscValue);
int32 modifier = schoolMask == SPELL_SCHOOL_MASK_NORMAL ? 35 : 40;
amount = CalculatePct(std::max<int32>(0, owner->GetResistance(schoolMask)), modifier);
}
}
void CalculateStatAmount(AuraEffect const* aurEff, int32 & amount, bool & /*canBeRecalculated*/)
{
// xinef: by default warlock pet inherits 75% of stamina and 30% of intellect
if (Unit* owner = GetUnitOwner()->GetOwner())
{
Stats stat = Stats(aurEff->GetSpellInfo()->Effects[aurEff->GetEffIndex()].MiscValue);
int32 modifier = stat == STAT_STAMINA ? 75 : 30;
amount = CalculatePct(std::max<int32>(0, owner->GetStat(stat)), modifier);
}
}
void CalculateAPAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
{
// xinef: by default warlock pet inherits 57% of max(SP FIRE, SP SHADOW) as AP
if (Unit* owner = GetUnitOwner()->GetOwner())
{
int32 fire = owner->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_FIRE);
int32 shadow = owner->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_SHADOW);
int32 maximum = (fire > shadow) ? fire : shadow;
amount = CalculatePct(std::max<int32>(0, maximum), 57);
}
}
void CalculateSPAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
{
// xinef: by default warlock pet inherits 15% of max(SP FIRE, SP SHADOW) as SP
if (Unit* owner = GetUnitOwner()->GetOwner())
{
int32 fire = owner->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_FIRE);
int32 shadow = owner->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_SHADOW);
int32 maximum = (fire > shadow) ? fire : shadow;
amount = CalculatePct(std::max<int32>(0, maximum), 15);
// xinef: Update appropriate player field
if (owner->GetTypeId() == TYPEID_PLAYER)
owner->SetUInt32Value(PLAYER_PET_SPELL_POWER, (uint32)amount);
}
}
void HandleEffectApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
GetUnitOwner()->ApplySpellImmune(0, IMMUNITY_STATE, aurEff->GetAuraType(), true, SPELL_BLOCK_TYPE_POSITIVE);
if (aurEff->GetAuraType() == SPELL_AURA_MOD_ATTACK_POWER)
GetUnitOwner()->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_ATTACK_POWER_PCT, true, SPELL_BLOCK_TYPE_POSITIVE);
else if (aurEff->GetAuraType() == SPELL_AURA_MOD_STAT)
GetUnitOwner()->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE, true, SPELL_BLOCK_TYPE_POSITIVE);
}
void Register()
{
if (m_scriptSpellId != 36186)
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_infernal_scaling_AuraScript::CalculateResistanceAmount, EFFECT_ALL, SPELL_AURA_MOD_RESISTANCE);
if (m_scriptSpellId == 36186 || m_scriptSpellId == 36188)
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_infernal_scaling_AuraScript::CalculateStatAmount, EFFECT_ALL, SPELL_AURA_MOD_STAT);
if (m_scriptSpellId == 36186)
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_infernal_scaling_AuraScript::CalculateAPAmount, EFFECT_ALL, SPELL_AURA_MOD_ATTACK_POWER);
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_infernal_scaling_AuraScript::CalculateSPAmount, EFFECT_ALL, SPELL_AURA_MOD_DAMAGE_DONE);
}
OnEffectApply += AuraEffectApplyFn(spell_warl_infernal_scaling_AuraScript::HandleEffectApply, EFFECT_ALL, SPELL_AURA_ANY, AURA_EFFECT_HANDLE_REAL);
}
};
AuraScript* GetAuraScript() const
{
return new spell_warl_infernal_scaling_AuraScript();
}
};
//Theirs
// -710 - Banish
class spell_warl_banish : public SpellScriptLoader
{
public:
spell_warl_banish() : SpellScriptLoader("spell_warl_banish") { }
class spell_warl_banish_SpellScript : public SpellScript
{
PrepareSpellScript(spell_warl_banish_SpellScript);
bool Load()
{
_removed = false;
return true;
}
void HandleBanish()
{
if (Unit* target = GetHitUnit())
{
if (target->GetAuraEffect(SPELL_AURA_SCHOOL_IMMUNITY, SPELLFAMILY_WARLOCK, 0, 0x08000000, 0))
{
// No need to remove old aura since its removed due to not stack by current Banish aura
PreventHitDefaultEffect(EFFECT_0);
PreventHitDefaultEffect(EFFECT_1);
PreventHitDefaultEffect(EFFECT_2);
_removed = true;
}
}
}
void RemoveAura()
{
if (_removed)
PreventHitAura();
}
void Register()
{
BeforeHit += SpellHitFn(spell_warl_banish_SpellScript::HandleBanish);
AfterHit += SpellHitFn(spell_warl_banish_SpellScript::RemoveAura);
}
bool _removed;
};
SpellScript* GetSpellScript() const
{
return new spell_warl_banish_SpellScript();
}
};
// 47193 - Demonic Empowerment
class spell_warl_demonic_empowerment : public SpellScriptLoader
{
public:
spell_warl_demonic_empowerment() : SpellScriptLoader("spell_warl_demonic_empowerment") { }
class spell_warl_demonic_empowerment_SpellScript : public SpellScript
{
PrepareSpellScript(spell_warl_demonic_empowerment_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_WARLOCK_DEMONIC_EMPOWERMENT_SUCCUBUS) || !sSpellMgr->GetSpellInfo(SPELL_WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER) || !sSpellMgr->GetSpellInfo(SPELL_WARLOCK_DEMONIC_EMPOWERMENT_FELGUARD) || !sSpellMgr->GetSpellInfo(SPELL_WARLOCK_DEMONIC_EMPOWERMENT_FELHUNTER) || !sSpellMgr->GetSpellInfo(SPELL_WARLOCK_DEMONIC_EMPOWERMENT_IMP))
return false;
return true;
}
void HandleScriptEffect(SpellEffIndex /*effIndex*/)
{
if (Creature* targetCreature = GetHitCreature())
{
if (targetCreature->IsPet())
{
CreatureTemplate const* ci = sObjectMgr->GetCreatureTemplate(targetCreature->GetEntry());
switch (ci->family)
{
case CREATURE_FAMILY_SUCCUBUS:
targetCreature->CastSpell(targetCreature, SPELL_WARLOCK_DEMONIC_EMPOWERMENT_SUCCUBUS, true);
break;
case CREATURE_FAMILY_VOIDWALKER:
{
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(SPELL_WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER);
int32 hp = int32(targetCreature->CountPctFromMaxHealth(GetCaster()->CalculateSpellDamage(targetCreature, spellInfo, 0)));
targetCreature->CastCustomSpell(targetCreature, SPELL_WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER, &hp, NULL, NULL, true);
//unitTarget->CastSpell(unitTarget, 54441, true);
break;
}
case CREATURE_FAMILY_FELGUARD:
targetCreature->CastSpell(targetCreature, SPELL_WARLOCK_DEMONIC_EMPOWERMENT_FELGUARD, true);
break;
case CREATURE_FAMILY_FELHUNTER:
targetCreature->CastSpell(targetCreature, SPELL_WARLOCK_DEMONIC_EMPOWERMENT_FELHUNTER, true);
break;
case CREATURE_FAMILY_IMP:
targetCreature->CastSpell(targetCreature, SPELL_WARLOCK_DEMONIC_EMPOWERMENT_IMP, true);
break;
}
}
}
}
void Register()
{
OnEffectHitTarget += SpellEffectFn(spell_warl_demonic_empowerment_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
SpellScript* GetSpellScript() const
{
return new spell_warl_demonic_empowerment_SpellScript();
}
};
// 6201 - Create Healthstone (and ranks)
class spell_warl_create_healthstone : public SpellScriptLoader
{
public:
spell_warl_create_healthstone() : SpellScriptLoader("spell_warl_create_healthstone") { }
class spell_warl_create_healthstone_SpellScript : public SpellScript
{
PrepareSpellScript(spell_warl_create_healthstone_SpellScript);
static uint32 const iTypes[8][3];
bool Validate(SpellInfo const* /*spellInfo*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_WARLOCK_IMPROVED_HEALTHSTONE_R1) || !sSpellMgr->GetSpellInfo(SPELL_WARLOCK_IMPROVED_HEALTHSTONE_R2))
return false;
return true;
}
SpellCastResult CheckCast()
{
if (Player* caster = GetCaster()->ToPlayer())
{
uint8 spellRank = GetSpellInfo()->GetRank();
ItemPosCountVec dest;
InventoryResult msg = caster->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, iTypes[spellRank - 1][0], 1, NULL);
if (msg != EQUIP_ERR_OK)
return SPELL_FAILED_TOO_MANY_OF_ITEM;
}
return SPELL_CAST_OK;
}
void HandleScriptEffect(SpellEffIndex effIndex)
{
if (Unit* unitTarget = GetHitUnit())
{
uint32 rank = 0;
// Improved Healthstone
if (AuraEffect const* aurEff = unitTarget->GetDummyAuraEffect(SPELLFAMILY_WARLOCK, 284, 0))
{
switch (aurEff->GetId())
{
case SPELL_WARLOCK_IMPROVED_HEALTHSTONE_R1:
rank = 1;
break;
case SPELL_WARLOCK_IMPROVED_HEALTHSTONE_R2:
rank = 2;
break;
default:
sLog->outError("Unknown rank of Improved Healthstone id: %d", aurEff->GetId());
break;
}
}
uint8 spellRank = GetSpellInfo()->GetRank();
if (spellRank > 0 && spellRank <= 8)
CreateItem(effIndex, iTypes[spellRank - 1][rank]);
}
}
void Register()
{
OnEffectHitTarget += SpellEffectFn(spell_warl_create_healthstone_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
OnCheckCast += SpellCheckCastFn(spell_warl_create_healthstone_SpellScript::CheckCast);
}
};
SpellScript* GetSpellScript() const
{
return new spell_warl_create_healthstone_SpellScript();
}
};
uint32 const spell_warl_create_healthstone::spell_warl_create_healthstone_SpellScript::iTypes[8][3] = {
{ 5512, 19004, 19005}, // Minor Healthstone
{ 5511, 19006, 19007}, // Lesser Healthstone
{ 5509, 19008, 19009}, // Healthstone
{ 5510, 19010, 19011}, // Greater Healthstone
{ 9421, 19012, 19013}, // Major Healthstone
{22103, 22104, 22105}, // Master Healthstone
{36889, 36890, 36891}, // Demonic Healthstone
{36892, 36893, 36894} // Fel Healthstone
};
// 47422 - Everlasting Affliction
class spell_warl_everlasting_affliction : public SpellScriptLoader
{
public:
spell_warl_everlasting_affliction() : SpellScriptLoader("spell_warl_everlasting_affliction") { }
class spell_warl_everlasting_affliction_SpellScript : public SpellScript
{
PrepareSpellScript(spell_warl_everlasting_affliction_SpellScript);
void HandleScriptEffect(SpellEffIndex /*effIndex*/)
{
if (Unit* unitTarget = GetHitUnit())
// Refresh corruption on target
if (AuraEffect* aur = unitTarget->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_WARLOCK, 0x2, 0, 0, GetCaster()->GetGUID()))
{
aur->GetBase()->RefreshTimersWithMods();
aur->ChangeAmount(aur->CalculateAmount(aur->GetCaster()), false);
}
}
void Register()
{
OnEffectHitTarget += SpellEffectFn(spell_warl_everlasting_affliction_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
SpellScript* GetSpellScript() const
{
return new spell_warl_everlasting_affliction_SpellScript();
}
};
// 18541 - Ritual of Doom Effect
class spell_warl_ritual_of_doom_effect : public SpellScriptLoader
{
public:
spell_warl_ritual_of_doom_effect() : SpellScriptLoader("spell_warl_ritual_of_doom_effect") { }
class spell_warl_ritual_of_doom_effect_SpellScript : public SpellScript
{
PrepareSpellScript(spell_warl_ritual_of_doom_effect_SpellScript);
void HandleDummy(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
caster->CastSpell(caster, GetEffectValue(), true);
}
void Register()
{
OnEffectHit += SpellEffectFn(spell_warl_ritual_of_doom_effect_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const
{
return new spell_warl_ritual_of_doom_effect_SpellScript();
}
};
// -27285 - Seed of Corruption
class spell_warl_seed_of_corruption : public SpellScriptLoader
{
public:
spell_warl_seed_of_corruption() : SpellScriptLoader("spell_warl_seed_of_corruption") { }
class spell_warl_seed_of_corruption_SpellScript : public SpellScript
{
PrepareSpellScript(spell_warl_seed_of_corruption_SpellScript);
void FilterTargets(std::list<WorldObject*>& targets)
{
if (GetExplTargetUnit())
targets.remove(GetExplTargetUnit());
}
void Register()
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_warl_seed_of_corruption_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY);
}
};
SpellScript* GetSpellScript() const
{
return new spell_warl_seed_of_corruption_SpellScript();
}
};
// 29858 - Soulshatter
class spell_warl_soulshatter : public SpellScriptLoader
{
public:
spell_warl_soulshatter() : SpellScriptLoader("spell_warl_soulshatter") { }
class spell_warl_soulshatter_SpellScript : public SpellScript
{
PrepareSpellScript(spell_warl_soulshatter_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_WARLOCK_SOULSHATTER))
return false;
return true;
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
if (Unit* target = GetHitUnit())
{
if (target->CanHaveThreatList() && target->getThreatManager().getThreat(caster) > 0.0f)
caster->CastSpell(target, SPELL_WARLOCK_SOULSHATTER, true);
}
}
void Register()
{
OnEffectHitTarget += SpellEffectFn(spell_warl_soulshatter_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const
{
return new spell_warl_soulshatter_SpellScript();
}
};
// 63108 - Siphon Life
class spell_warl_siphon_life : public SpellScriptLoader
{
public:
spell_warl_siphon_life() : SpellScriptLoader("spell_warl_siphon_life") { }
class spell_warl_siphon_life_AuraScript : public AuraScript
{
PrepareAuraScript(spell_warl_siphon_life_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_WARLOCK_SIPHON_LIFE_HEAL))
return false;
if (!sSpellMgr->GetSpellInfo(SPELL_WARLOCK_GLYPH_OF_SIPHON_LIFE))
return false;
return true;
}
bool CheckProc(ProcEventInfo& eventInfo)
{
return eventInfo.GetDamageInfo()->GetDamage() && GetTarget()->IsAlive();
}
void OnProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
int32 amount = int32(CalculatePct(eventInfo.GetDamageInfo()->GetDamage(), aurEff->GetAmount()));
// Glyph of Siphon Life
if (AuraEffect const* glyph = GetTarget()->GetAuraEffect(SPELL_WARLOCK_GLYPH_OF_SIPHON_LIFE, EFFECT_0))
AddPct(amount, glyph->GetAmount());
GetTarget()->CastCustomSpell(SPELL_WARLOCK_SIPHON_LIFE_HEAL, SPELLVALUE_BASE_POINT0, amount, GetTarget(), true, NULL, aurEff);
}
void Register()
{
DoCheckProc += AuraCheckProcFn(spell_warl_siphon_life_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_warl_siphon_life_AuraScript::OnProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const
{
return new spell_warl_siphon_life_AuraScript();
}
};
// -1454 - Life Tap
class spell_warl_life_tap : public SpellScriptLoader
{
public:
spell_warl_life_tap() : SpellScriptLoader("spell_warl_life_tap") { }
class spell_warl_life_tap_SpellScript : public SpellScript
{
PrepareSpellScript(spell_warl_life_tap_SpellScript);
bool Load()
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
bool Validate(SpellInfo const* /*spell*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_WARLOCK_LIFE_TAP_ENERGIZE) || !sSpellMgr->GetSpellInfo(SPELL_WARLOCK_LIFE_TAP_ENERGIZE_2))
return false;
return true;
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
Player* caster = GetCaster()->ToPlayer();
if (Unit* target = GetHitUnit())
{
int32 damage = GetEffectValue() + 1.0f + (caster->GetStat(STAT_SPIRIT) * 1.5f);
int32 damage2Mana = GetEffectValue();
int32 mana = int32(damage2Mana + (caster->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS+SPELL_SCHOOL_SHADOW) * 0.5f));
// Shouldn't Appear in Combat Log
target->ModifyHealth(-damage);
// Improved Life Tap mod
if (AuraEffect const* aurEff = caster->GetDummyAuraEffect(SPELLFAMILY_WARLOCK, WARLOCK_ICON_ID_IMPROVED_LIFE_TAP, 0))
AddPct(mana, aurEff->GetAmount());
caster->CastCustomSpell(target, SPELL_WARLOCK_LIFE_TAP_ENERGIZE, &mana, NULL, NULL, false);
// Mana Feed
int32 manaFeedVal = 0;
if (AuraEffect const* aurEff = caster->GetAuraEffect(SPELL_AURA_ADD_FLAT_MODIFIER, SPELLFAMILY_WARLOCK, WARLOCK_ICON_ID_MANA_FEED, 0))
manaFeedVal = aurEff->GetAmount();
if (manaFeedVal > 0)
{
ApplyPct(manaFeedVal, mana);
caster->CastCustomSpell(caster, SPELL_WARLOCK_LIFE_TAP_ENERGIZE_2, &manaFeedVal, NULL, NULL, true, NULL);
}
}
}
SpellCastResult CheckCast()
{
if ((int32(GetCaster()->GetHealth()) > int32(GetSpellInfo()->Effects[EFFECT_0].CalcValue() + (6.3875 * GetSpellInfo()->BaseLevel) + (GetCaster()->GetStat(STAT_SPIRIT) * 1.5f) + 1.0f )))
return SPELL_CAST_OK;
return SPELL_FAILED_FIZZLE;
}
void Register()
{
OnEffectHitTarget += SpellEffectFn(spell_warl_life_tap_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
OnCheckCast += SpellCheckCastFn(spell_warl_life_tap_SpellScript::CheckCast);
}
};
SpellScript* GetSpellScript() const
{
return new spell_warl_life_tap_SpellScript();
}
};
// 48018 - Demonic Circle: Summon
class spell_warl_demonic_circle_summon : public SpellScriptLoader
{
public:
spell_warl_demonic_circle_summon() : SpellScriptLoader("spell_warl_demonic_circle_summon") { }
class spell_warl_demonic_circle_summon_AuraScript : public AuraScript
{
PrepareAuraScript(spell_warl_demonic_circle_summon_AuraScript);
void HandleRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes mode)
{
// If effect is removed by expire remove the summoned demonic circle too.
if (!(mode & AURA_EFFECT_HANDLE_REAPPLY))
GetTarget()->RemoveGameObject(GetId(), true);
GetTarget()->RemoveAura(SPELL_WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST);
}
void HandleDummyTick(AuraEffect const* /*aurEff*/)
{
if (GameObject* circle = GetTarget()->GetGameObject(GetId()))
{
// Here we check if player is in demonic circle teleport range, if so add
// WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST; allowing him to cast the WARLOCK_DEMONIC_CIRCLE_TELEPORT.
// If not in range remove the WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST.
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(SPELL_WARLOCK_DEMONIC_CIRCLE_TELEPORT);
if (GetTarget()->IsWithinDist(circle, spellInfo->GetMaxRange(true)))
{
if (!GetTarget()->HasAura(SPELL_WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST))
GetTarget()->CastSpell(GetTarget(), SPELL_WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST, true);
}
else
GetTarget()->RemoveAura(SPELL_WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST);
}
}
void Register()
{
OnEffectRemove += AuraEffectRemoveFn(spell_warl_demonic_circle_summon_AuraScript::HandleRemove, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
OnEffectPeriodic += AuraEffectPeriodicFn(spell_warl_demonic_circle_summon_AuraScript::HandleDummyTick, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
}
};
AuraScript* GetAuraScript() const
{
return new spell_warl_demonic_circle_summon_AuraScript();
}
};
// 48020 - Demonic Circle: Teleport
class spell_warl_demonic_circle_teleport : public SpellScriptLoader
{
public:
spell_warl_demonic_circle_teleport() : SpellScriptLoader("spell_warl_demonic_circle_teleport") { }
class spell_warl_demonic_circle_teleport_AuraScript : public AuraScript
{
PrepareAuraScript(spell_warl_demonic_circle_teleport_AuraScript);
void HandleTeleport(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (Player* player = GetTarget()->ToPlayer())
{
if (GameObject* circle = player->GetGameObject(SPELL_WARLOCK_DEMONIC_CIRCLE_SUMMON))
{
player->NearTeleportTo(circle->GetPositionX(), circle->GetPositionY(), circle->GetPositionZ(), circle->GetOrientation(), false, false, false, true);
player->RemoveAurasWithMechanic(1<<MECHANIC_SNARE);
}
}
}
void Register()
{
OnEffectApply += AuraEffectApplyFn(spell_warl_demonic_circle_teleport_AuraScript::HandleTeleport, EFFECT_0, SPELL_AURA_MECHANIC_IMMUNITY, AURA_EFFECT_HANDLE_REAL);
}
};
AuraScript* GetAuraScript() const
{
return new spell_warl_demonic_circle_teleport_AuraScript();
}
};
// -47230 - Fel Synergy
class spell_warl_fel_synergy : public SpellScriptLoader
{
public:
spell_warl_fel_synergy() : SpellScriptLoader("spell_warl_fel_synergy") { }
class spell_warl_fel_synergy_AuraScript : public AuraScript
{
PrepareAuraScript(spell_warl_fel_synergy_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_WARLOCK_FEL_SYNERGY_HEAL))
return false;
return true;
}
bool CheckProc(ProcEventInfo& eventInfo)
{
// Xinef: Added charm check
return (GetTarget()->GetGuardianPet() || GetTarget()->GetCharm()) && eventInfo.GetDamageInfo()->GetDamage();
}
void OnProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
int32 heal = CalculatePct(int32(eventInfo.GetDamageInfo()->GetDamage()), aurEff->GetAmount());
GetTarget()->CastCustomSpell(SPELL_WARLOCK_FEL_SYNERGY_HEAL, SPELLVALUE_BASE_POINT0, heal, (Unit*)NULL, true, NULL, aurEff); // TARGET_UNIT_PET
}
void Register()
{
DoCheckProc += AuraCheckProcFn(spell_warl_fel_synergy_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_warl_fel_synergy_AuraScript::OnProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const
{
return new spell_warl_fel_synergy_AuraScript();
}
};
// -48181 - Haunt
class spell_warl_haunt : public SpellScriptLoader
{
public:
spell_warl_haunt() : SpellScriptLoader("spell_warl_haunt") { }
class spell_warl_haunt_SpellScript : public SpellScript
{
PrepareSpellScript(spell_warl_haunt_SpellScript);
void HandleAfterHit()
{
if (Aura* aura = GetHitAura())
if (AuraEffect* aurEff = aura->GetEffect(EFFECT_1))
aurEff->SetAmount(CalculatePct(aurEff->GetAmount(), GetHitDamage()));
}
void Register()
{
AfterHit += SpellHitFn(spell_warl_haunt_SpellScript::HandleAfterHit);
}
};
class spell_warl_haunt_AuraScript : public AuraScript
{
PrepareAuraScript(spell_warl_haunt_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_WARLOCK_HAUNT_HEAL))
return false;
return true;
}
void HandleRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
if (Unit* caster = GetCaster())
{
int32 amount = aurEff->GetAmount();
GetTarget()->CastCustomSpell(caster, SPELL_WARLOCK_HAUNT_HEAL, &amount, NULL, NULL, true, NULL, aurEff, GetCasterGUID());
}
}
void Register()
{
OnEffectRemove += AuraEffectRemoveFn(spell_warl_haunt_AuraScript::HandleRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
}
};
SpellScript* GetSpellScript() const
{
return new spell_warl_haunt_SpellScript();
}
AuraScript* GetAuraScript() const
{
return new spell_warl_haunt_AuraScript();
}
};
// -30108 - Unstable Affliction
class spell_warl_unstable_affliction : public SpellScriptLoader
{
public:
spell_warl_unstable_affliction() : SpellScriptLoader("spell_warl_unstable_affliction") { }
class spell_warl_unstable_affliction_AuraScript : public AuraScript
{
PrepareAuraScript(spell_warl_unstable_affliction_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_WARLOCK_UNSTABLE_AFFLICTION_DISPEL))
return false;
return true;
}
void HandleDispel(DispelInfo* dispelInfo)
{
if (Unit* caster = GetCaster())
if (AuraEffect const* aurEff = GetEffect(EFFECT_0))
{
int32 damage = aurEff->GetBaseAmount();
damage = aurEff->GetSpellInfo()->Effects[EFFECT_0].CalcValue(caster, &damage, NULL) * 9;
// backfire damage and silence
caster->CastCustomSpell(dispelInfo->GetDispeller(), SPELL_WARLOCK_UNSTABLE_AFFLICTION_DISPEL, &damage, NULL, NULL, true, NULL, aurEff);
}
}
void Register()
{
AfterDispel += AuraDispelFn(spell_warl_unstable_affliction_AuraScript::HandleDispel);
}
};
AuraScript* GetAuraScript() const
{
return new spell_warl_unstable_affliction_AuraScript();
}
};
// -603 - Curse of Doom
class spell_warl_curse_of_doom : public SpellScriptLoader
{
public:
spell_warl_curse_of_doom() : SpellScriptLoader("spell_warl_curse_of_doom") { }
class spell_warl_curse_of_doom_AuraScript : public AuraScript
{
PrepareAuraScript(spell_warl_curse_of_doom_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_WARLOCK_CURSE_OF_DOOM_EFFECT))
return false;
return true;
}
bool Load()
{
return GetCaster() && GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
void OnRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
if (!GetCaster())
return;
AuraRemoveMode removeMode = GetTargetApplication()->GetRemoveMode();
if (removeMode != AURA_REMOVE_BY_DEATH || !IsExpired())
return;
if (GetCaster()->ToPlayer()->isHonorOrXPTarget(GetTarget()))
GetCaster()->CastSpell(GetTarget(), SPELL_WARLOCK_CURSE_OF_DOOM_EFFECT, true, NULL, aurEff);
}
void Register()
{
AfterEffectRemove += AuraEffectRemoveFn(spell_warl_curse_of_doom_AuraScript::OnRemove, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE, AURA_EFFECT_HANDLE_REAL);
}
};
AuraScript* GetAuraScript() const
{
return new spell_warl_curse_of_doom_AuraScript();
}
};
// -755 - Health Funnel
class spell_warl_health_funnel : public SpellScriptLoader
{
public:
spell_warl_health_funnel() : SpellScriptLoader("spell_warl_health_funnel") { }
class spell_warl_health_funnel_AuraScript : public AuraScript
{
PrepareAuraScript(spell_warl_health_funnel_AuraScript);
void ApplyEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
Unit* caster = GetCaster();
if (!caster)
return;
Unit* target = GetTarget();
if (caster->HasAura(SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_R2))
target->CastSpell(target, SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R2, true);
else if (caster->HasAura(SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_R1))
target->CastSpell(target, SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R1, true);
}
void RemoveEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
Unit* target = GetTarget();
target->RemoveAurasDueToSpell(SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R1);
target->RemoveAurasDueToSpell(SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R2);
}
void Register()
{
OnEffectRemove += AuraEffectRemoveFn(spell_warl_health_funnel_AuraScript::RemoveEffect, EFFECT_0, SPELL_AURA_PERIODIC_HEAL, AURA_EFFECT_HANDLE_REAL);
OnEffectApply += AuraEffectApplyFn(spell_warl_health_funnel_AuraScript::ApplyEffect, EFFECT_0, SPELL_AURA_PERIODIC_HEAL, AURA_EFFECT_HANDLE_REAL);
}
};
AuraScript* GetAuraScript() const
{
return new spell_warl_health_funnel_AuraScript();
}
};
// -6229 - Shadow Ward
class spell_warl_shadow_ward : public SpellScriptLoader
{
public:
spell_warl_shadow_ward() : SpellScriptLoader("spell_warl_shadow_ward") { }
class spell_warl_shadow_ward_AuraScript : public AuraScript
{
PrepareAuraScript(spell_warl_shadow_ward_AuraScript);
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& canBeRecalculated)
{
canBeRecalculated = false;
if (Unit* caster = GetCaster())
{
// +80.68% from sp bonus
float bonus = 0.8068f;
bonus *= caster->SpellBaseDamageBonusDone(GetSpellInfo()->GetSchoolMask());
bonus *= caster->CalculateLevelPenalty(GetSpellInfo());
amount += int32(bonus);
}
}
void Register()
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_shadow_ward_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
}
};
AuraScript* GetAuraScript() const
{
return new spell_warl_shadow_ward_AuraScript();
}
};
// 63310 - Glyph of Shadowflame
class spell_warl_glyph_of_shadowflame : public SpellScriptLoader
{
public:
spell_warl_glyph_of_shadowflame() : SpellScriptLoader("spell_warl_glyph_of_shadowflame") { }
class spell_warl_glyph_of_shadowflame_AuraScript : public AuraScript
{
PrepareAuraScript(spell_warl_glyph_of_shadowflame_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_WARLOCK_GLYPH_OF_SHADOWFLAME))
return false;
return true;
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
GetTarget()->CastSpell(eventInfo.GetProcTarget(), SPELL_WARLOCK_GLYPH_OF_SHADOWFLAME, true, NULL, aurEff);
}
void Register()
{
OnEffectProc += AuraEffectProcFn(spell_warl_glyph_of_shadowflame_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const
{
return new spell_warl_glyph_of_shadowflame_AuraScript();
}
};
void AddSC_warlock_spell_scripts()
{
// Ours
new spell_warl_eye_of_kilrogg();
new spell_warl_shadowflame();
new spell_warl_seduction();
new spell_warl_improved_demonic_tactics();
new spell_warl_ritual_of_summoning();
new spell_warl_demonic_aegis();
new spell_warl_demonic_knowledge();
new spell_warl_generic_scaling();
new spell_warl_infernal_scaling();
// Theirs
new spell_warl_banish();
new spell_warl_create_healthstone();
new spell_warl_curse_of_doom();
new spell_warl_demonic_circle_summon();
new spell_warl_demonic_circle_teleport();
new spell_warl_demonic_empowerment();
new spell_warl_everlasting_affliction();
new spell_warl_fel_synergy();
new spell_warl_glyph_of_shadowflame();
new spell_warl_haunt();
new spell_warl_health_funnel();
new spell_warl_life_tap();
new spell_warl_ritual_of_doom_effect();
new spell_warl_seed_of_corruption();
new spell_warl_shadow_ward();
new spell_warl_siphon_life();
new spell_warl_soulshatter();
new spell_warl_unstable_affliction();
}