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https://github.com/mod-playerbots/azerothcore-wotlk.git
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49 lines
1.7 KiB
C++
49 lines
1.7 KiB
C++
/*
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* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "AppenderDB.h"
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#include "DatabaseEnv.h"
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#include "LogMessage.h"
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#include "PreparedStatement.h"
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#include <vector>
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AppenderDB::AppenderDB(uint8 id, std::string const& name, LogLevel level, AppenderFlags /*flags*/, std::vector<std::string_view> const& /*args*/)
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: Appender(id, name, level), realmId(0), enabled(false) { }
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AppenderDB::~AppenderDB() { }
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void AppenderDB::_write(LogMessage const* message)
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{
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// Avoid infinite loop, Execute triggers Logging with "sql.sql" type
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if (!enabled || (message->type.find("sql") != std::string::npos))
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return;
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LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_LOG);
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stmt->SetData(0, message->mtime.count());
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stmt->SetData(1, realmId);
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stmt->SetData(2, message->type);
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stmt->SetData(3, uint8(message->level));
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stmt->SetData(4, message->text);
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LoginDatabase.Execute(stmt);
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}
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void AppenderDB::setRealmId(uint32 _realmId)
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{
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enabled = true;
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realmId = _realmId;
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}
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