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* fix (core/logging/conf): Fix Logging for Modules Fix custom module logging and appender. Also included Logging Async Conf. * Update Log.cpp * Core/Logging: Force synchronous logging after io_service shutdown - fixes logging on worldserver shutdown https: //github.com/TrinityCore/TrinityCore/commit/c71987b1a1403fa20654cc24b37448ca807ff363 Co-Authored-By: Shauren <shauren.trinity@gmail.com> Co-authored-by: Shauren <shauren.trinity@gmail.com>
93 lines
3.8 KiB
C
93 lines
3.8 KiB
C
/*
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* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Affero General Public License as published by the
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* Free Software Foundation; either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef LogCommon_h__
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#define LogCommon_h__
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#include "Define.h"
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// EnumUtils: DESCRIBE THIS
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enum LogLevel : uint8
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{
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LOG_LEVEL_DISABLED = 0,
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LOG_LEVEL_FATAL = 1,
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LOG_LEVEL_ERROR = 2,
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LOG_LEVEL_WARN = 3,
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LOG_LEVEL_INFO = 4,
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LOG_LEVEL_DEBUG = 5,
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LOG_LEVEL_TRACE = 6,
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NUM_ENABLED_LOG_LEVELS = LOG_LEVEL_TRACE, // SKIP
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LOG_LEVEL_INVALID = 0xFF // SKIP
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};
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// EnumUtils: DESCRIBE THIS
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enum AppenderType : uint8
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{
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APPENDER_NONE,
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APPENDER_CONSOLE,
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APPENDER_FILE,
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APPENDER_DB,
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APPENDER_INVALID = 0xFF // SKIP
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};
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enum AppenderFlags : uint8
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{
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APPENDER_FLAGS_NONE = 0x00,
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APPENDER_FLAGS_PREFIX_TIMESTAMP = 0x01,
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APPENDER_FLAGS_PREFIX_LOGLEVEL = 0x02,
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APPENDER_FLAGS_PREFIX_LOGFILTERTYPE = 0x04,
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APPENDER_FLAGS_USE_TIMESTAMP = 0x08,
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APPENDER_FLAGS_MAKE_FILE_BACKUP = 0x10
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};
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// Dprecated debug log filters need delte later
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enum DebugLogFilters
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{
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LOG_FILTER_NONE = 0x00000000,
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LOG_FILTER_UNITS = 0x00000001, // Anything related to units that doesn't fit in other categories. ie. creature formations
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LOG_FILTER_PETS = 0x00000002,
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LOG_FILTER_VEHICLES = 0x00000004,
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LOG_FILTER_TSCR = 0x00000008, // C++ AI, instance scripts, etc.
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LOG_FILTER_DATABASE_AI = 0x00000010, // SmartAI, EventAI, CreatureAI
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LOG_FILTER_MAPSCRIPTS = 0x00000020,
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LOG_FILTER_NETWORKIO = 0x00000040, // Anything packet/netcode related
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LOG_FILTER_SPELLS_AURAS = 0x00000080,
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LOG_FILTER_ACHIEVEMENTSYS = 0x00000100,
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LOG_FILTER_CONDITIONSYS = 0x00000200,
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LOG_FILTER_POOLSYS = 0x00000400,
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LOG_FILTER_AUCTIONHOUSE = 0x00000800,
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LOG_FILTER_BATTLEGROUND = 0x00001000, // Anything related to arena's and battlegrounds
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LOG_FILTER_OUTDOORPVP = 0x00002000,
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LOG_FILTER_CHATSYS = 0x00004000,
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LOG_FILTER_LFG = 0x00008000,
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LOG_FILTER_MAPS = 0x00010000, // Maps, instances, grids, cells, visibility
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LOG_FILTER_PLAYER_LOADING = 0x00020000, // Debug output from Player::_Load functions
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LOG_FILTER_PLAYER_ITEMS = 0x00040000, // Anything item related
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LOG_FILTER_PLAYER_SKILLS = 0x00080000, // Skills related
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LOG_FILTER_LOOT = 0x00100000, // Loot related
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LOG_FILTER_GUILD = 0x00200000, // Guild related
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LOG_FILTER_TRANSPORTS = 0x00400000, // Transport related
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LOG_FILTER_WARDEN = 0x00800000, // Warden related
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LOG_FILTER_BATTLEFIELD = 0x01000000, // Battlefield related
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LOG_FILTER_MODULES = 0x02000000, // Modules debug
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LOG_FILTER_CLOSE_SOCKET = 0x04000000, // Whenever KickPlayer() or CloseSocket() are called
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};
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#endif // LogCommon_h__
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