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* [Core/Spells]: Fixed stormstrike and lava lash consuing flurry. * Update Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com>
1433 lines
53 KiB
C++
1433 lines
53 KiB
C++
/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
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* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*/
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/*
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* Scripts for spells with SPELLFAMILY_SHAMAN and SPELLFAMILY_GENERIC spells used by shaman players.
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* Ordered alphabetically using scriptname.
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* Scriptnames of files in this file should be prefixed with "spell_sha_".
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*/
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#include "GridNotifiers.h"
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#include "ScriptMgr.h"
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#include "SpellAuraEffects.h"
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#include "SpellScript.h"
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#include "TemporarySummon.h"
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#include "Unit.h"
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enum ShamanSpells
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{
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// Ours
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SPELL_SHAMAN_GLYPH_OF_FERAL_SPIRIT = 63271,
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// Theirs
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SPELL_SHAMAN_ANCESTRAL_AWAKENING_PROC = 52752,
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SPELL_SHAMAN_BIND_SIGHT = 6277,
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SPELL_SHAMAN_CLEANSING_TOTEM_EFFECT = 52025,
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SPELL_SHAMAN_EARTH_SHIELD_HEAL = 379,
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SPELL_SHAMAN_ELEMENTAL_MASTERY = 16166,
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SPELL_SHAMAN_EXHAUSTION = 57723,
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SPELL_SHAMAN_FIRE_NOVA_R1 = 1535,
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SPELL_SHAMAN_FIRE_NOVA_TRIGGERED_R1 = 8349,
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SPELL_SHAMAN_GLYPH_OF_EARTH_SHIELD = 63279,
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SPELL_SHAMAN_GLYPH_OF_HEALING_STREAM_TOTEM = 55456,
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SPELL_SHAMAN_GLYPH_OF_MANA_TIDE = 55441,
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SPELL_SHAMAN_GLYPH_OF_THUNDERSTORM = 62132,
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SPELL_SHAMAN_ITEM_LIGHTNING_SHIELD = 23552,
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SPELL_SHAMAN_ITEM_LIGHTNING_SHIELD_DAMAGE = 27635,
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SPELL_SHAMAN_ITEM_MANA_SURGE = 23571,
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SPELL_SHAMAN_LAVA_FLOWS_R1 = 51480,
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SPELL_SHAMAN_LAVA_FLOWS_TRIGGERED_R1 = 64694,
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SPELL_SHAMAN_MANA_SPRING_TOTEM_ENERGIZE = 52032,
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SPELL_SHAMAN_MANA_TIDE_TOTEM = 39609,
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SPELL_SHAMAN_SATED = 57724,
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SPELL_SHAMAN_STORM_EARTH_AND_FIRE = 51483,
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SPELL_SHAMAN_TOTEM_EARTHBIND_EARTHGRAB = 64695,
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SPELL_SHAMAN_TOTEM_EARTHBIND_TOTEM = 6474,
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SPELL_SHAMAN_TOTEM_EARTHEN_POWER = 59566,
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SPELL_SHAMAN_TOTEM_HEALING_STREAM_HEAL = 52042,
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SPELL_SHAMAN_BLESSING_OF_THE_ETERNALS_R1 = 51554,
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SPELL_SHAMAN_STORMSTRIKE = 17364,
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SPELL_SHAMAN_LAVA_LASH = 60103
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};
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enum ShamanSpellIcons
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{
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SHAMAN_ICON_ID_RESTORATIVE_TOTEMS = 338,
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SHAMAN_ICON_ID_SHAMAN_LAVA_FLOW = 3087
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};
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// Ours
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class spell_sha_totem_of_wrath : public SpellScriptLoader
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{
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public:
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spell_sha_totem_of_wrath() : SpellScriptLoader("spell_sha_totem_of_wrath") { }
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class spell_sha_totem_of_wrath_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_sha_totem_of_wrath_SpellScript);
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void HandleAfterCast()
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{
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if (AuraEffect* aurEff = GetCaster()->GetAuraEffect(63280, EFFECT_0))
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if (Creature* totem = GetCaster()->GetMap()->GetCreature(GetCaster()->m_SummonSlot[1])) // Fire totem summon slot
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if (SpellInfo const* totemSpell = sSpellMgr->GetSpellInfo(totem->m_spells[0]))
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{
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int32 bp0 = CalculatePct(totemSpell->Effects[EFFECT_0].CalcValue(), aurEff->GetAmount());
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int32 bp1 = CalculatePct(totemSpell->Effects[EFFECT_1].CalcValue(), aurEff->GetAmount());
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GetCaster()->CastCustomSpell(GetCaster(), 63283, &bp0, &bp1, nullptr, true);
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}
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}
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void Register() override
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{
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AfterCast += SpellCastFn(spell_sha_totem_of_wrath_SpellScript::HandleAfterCast);
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}
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};
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SpellScript* GetSpellScript() const override
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{
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return new spell_sha_totem_of_wrath_SpellScript();
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}
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};
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class spell_sha_spirit_walk : public SpellScriptLoader
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{
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public:
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spell_sha_spirit_walk() : SpellScriptLoader("spell_sha_spirit_walk") { }
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class spell_sha_spirit_walk_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_sha_spirit_walk_SpellScript);
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SpellCastResult CheckCast()
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{
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if (Unit* owner = GetCaster()->GetOwner())
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if (GetCaster()->IsWithinDist(owner, GetSpellInfo()->GetMaxRange(GetSpellInfo()->IsPositive())))
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return SPELL_CAST_OK;
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return SPELL_FAILED_OUT_OF_RANGE;
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}
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void Register() override
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{
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OnCheckCast += SpellCheckCastFn(spell_sha_spirit_walk_SpellScript::CheckCast);
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}
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};
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SpellScript* GetSpellScript() const override
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{
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return new spell_sha_spirit_walk_SpellScript();
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}
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};
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class spell_sha_t10_restoration_4p_bonus : public SpellScriptLoader
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{
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public:
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spell_sha_t10_restoration_4p_bonus() : SpellScriptLoader("spell_sha_t10_restoration_4p_bonus") { }
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class spell_sha_t10_restoration_4p_bonus_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_sha_t10_restoration_4p_bonus_AuraScript);
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bool CheckProc(ProcEventInfo& eventInfo)
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{
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return eventInfo.GetActor() && eventInfo.GetProcTarget();
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}
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void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
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{
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PreventDefaultAction();
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uint32 triggered_spell_id = 70809;
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SpellInfo const* triggeredSpell = sSpellMgr->GetSpellInfo(triggered_spell_id);
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int32 amount = CalculatePct(eventInfo.GetDamageInfo()->GetDamage(), aurEff->GetAmount()) / triggeredSpell->GetMaxTicks();
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eventInfo.GetProcTarget()->CastDelayedSpellWithPeriodicAmount(GetTarget(), triggered_spell_id, SPELL_AURA_PERIODIC_HEAL, amount, EFFECT_0);
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}
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void Register() override
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{
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DoCheckProc += AuraCheckProcFn(spell_sha_t10_restoration_4p_bonus_AuraScript::CheckProc);
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OnEffectProc += AuraEffectProcFn(spell_sha_t10_restoration_4p_bonus_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
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}
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};
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AuraScript* GetAuraScript() const override
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{
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return new spell_sha_t10_restoration_4p_bonus_AuraScript();
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}
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};
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class spell_sha_totemic_mastery : public SpellScriptLoader
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{
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public:
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spell_sha_totemic_mastery() : SpellScriptLoader("spell_sha_totemic_mastery") { }
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class spell_sha_totemic_mastery_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_sha_totemic_mastery_AuraScript);
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void HandlePeriodic(AuraEffect const* /*aurEff*/)
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{
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PreventDefaultAction();
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for (uint8 i = SUMMON_SLOT_TOTEM; i < MAX_TOTEM_SLOT; ++i)
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if (!GetTarget()->m_SummonSlot[i])
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return;
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GetTarget()->CastSpell(GetTarget(), 38437, true);
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}
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void Register() override
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{
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OnEffectPeriodic += AuraEffectPeriodicFn(spell_sha_totemic_mastery_AuraScript::HandlePeriodic, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL);
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}
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};
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AuraScript* GetAuraScript() const override
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{
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return new spell_sha_totemic_mastery_AuraScript();
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}
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};
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class spell_sha_feral_spirit_scaling : public SpellScriptLoader
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{
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public:
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spell_sha_feral_spirit_scaling() : SpellScriptLoader("spell_sha_feral_spirit_scaling") { }
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class spell_sha_feral_spirit_scaling_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_sha_feral_spirit_scaling_AuraScript);
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void CalculateResistanceAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
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{
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// xinef: feral spirit inherits 40% of resistance from owner and 35% of armor
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if (Unit* owner = GetUnitOwner()->GetOwner())
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{
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SpellSchoolMask schoolMask = SpellSchoolMask(aurEff->GetSpellInfo()->Effects[aurEff->GetEffIndex()].MiscValue);
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int32 modifier = schoolMask == SPELL_SCHOOL_MASK_NORMAL ? 35 : 40;
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amount = CalculatePct(std::max<int32>(0, owner->GetResistance(schoolMask)), modifier);
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}
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}
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void CalculateStatAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
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{
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// xinef: by default feral spirit inherits 30% of stamina
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if (Unit* owner = GetUnitOwner()->GetOwner())
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{
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Stats stat = Stats(aurEff->GetSpellInfo()->Effects[aurEff->GetEffIndex()].MiscValue);
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amount = CalculatePct(std::max<int32>(0, owner->GetStat(stat)), 30);
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}
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}
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void CalculateAPAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
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{
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// xinef: by default feral spirit inherits 30% of AP
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if (Unit* owner = GetUnitOwner()->GetOwner())
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{
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int32 modifier = 30;
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if (AuraEffect const* gofsEff = owner->GetAuraEffect(SPELL_SHAMAN_GLYPH_OF_FERAL_SPIRIT, EFFECT_0))
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modifier += gofsEff->GetAmount();
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amount = CalculatePct(std::max<int32>(0, owner->GetTotalAttackPowerValue(BASE_ATTACK)), modifier);
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}
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}
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void CalculateSPAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
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{
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// xinef: by default feral spirit inherits 30% of AP as SP
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if (Unit* owner = GetUnitOwner()->GetOwner())
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{
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int32 modifier = 30;
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if (AuraEffect const* gofsEff = owner->GetAuraEffect(SPELL_SHAMAN_GLYPH_OF_FERAL_SPIRIT, EFFECT_0))
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modifier += gofsEff->GetAmount();
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amount = CalculatePct(std::max<int32>(0, owner->GetTotalAttackPowerValue(BASE_ATTACK)), modifier);
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// xinef: Update appropriate player field
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if (owner->GetTypeId() == TYPEID_PLAYER)
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owner->SetUInt32Value(PLAYER_PET_SPELL_POWER, (uint32)amount);
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}
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}
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void HandleEffectApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
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{
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GetUnitOwner()->ApplySpellImmune(0, IMMUNITY_STATE, aurEff->GetAuraType(), true, SPELL_BLOCK_TYPE_POSITIVE);
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if (aurEff->GetAuraType() == SPELL_AURA_MOD_ATTACK_POWER)
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GetUnitOwner()->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_ATTACK_POWER_PCT, true, SPELL_BLOCK_TYPE_POSITIVE);
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else if (aurEff->GetAuraType() == SPELL_AURA_MOD_STAT)
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GetUnitOwner()->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE, true, SPELL_BLOCK_TYPE_POSITIVE);
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}
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void CalcPeriodic(AuraEffect const* /*aurEff*/, bool& isPeriodic, int32& amplitude)
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{
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isPeriodic = true;
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amplitude = 1 * IN_MILLISECONDS;
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}
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void HandlePeriodic(AuraEffect const* aurEff)
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{
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PreventDefaultAction();
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if (aurEff->GetAuraType() == SPELL_AURA_MOD_STAT && (aurEff->GetMiscValue() == STAT_STAMINA || aurEff->GetMiscValue() == STAT_INTELLECT))
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{
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int32 currentAmount = aurEff->GetAmount();
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int32 newAmount = GetEffect(aurEff->GetEffIndex())->CalculateAmount(GetCaster());
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if (newAmount != currentAmount)
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{
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if (aurEff->GetMiscValue() == STAT_STAMINA)
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{
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uint32 actStat = GetUnitOwner()->GetHealth();
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GetEffect(aurEff->GetEffIndex())->ChangeAmount(newAmount, false);
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GetUnitOwner()->SetHealth(std::min<uint32>(GetUnitOwner()->GetMaxHealth(), actStat));
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}
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else
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{
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uint32 actStat = GetUnitOwner()->GetPower(POWER_MANA);
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GetEffect(aurEff->GetEffIndex())->ChangeAmount(newAmount, false);
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GetUnitOwner()->SetPower(POWER_MANA, std::min<uint32>(GetUnitOwner()->GetMaxPower(POWER_MANA), actStat));
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}
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}
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}
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else
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GetEffect(aurEff->GetEffIndex())->RecalculateAmount();
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}
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void Register() override
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{
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if (m_scriptSpellId == 35675)
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DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_sha_feral_spirit_scaling_AuraScript::CalculateResistanceAmount, EFFECT_ALL, SPELL_AURA_MOD_RESISTANCE);
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if (m_scriptSpellId == 35674)
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{
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DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_sha_feral_spirit_scaling_AuraScript::CalculateStatAmount, EFFECT_ALL, SPELL_AURA_MOD_STAT);
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DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_sha_feral_spirit_scaling_AuraScript::CalculateAPAmount, EFFECT_ALL, SPELL_AURA_MOD_ATTACK_POWER);
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DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_sha_feral_spirit_scaling_AuraScript::CalculateSPAmount, EFFECT_ALL, SPELL_AURA_MOD_DAMAGE_DONE);
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}
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OnEffectApply += AuraEffectApplyFn(spell_sha_feral_spirit_scaling_AuraScript::HandleEffectApply, EFFECT_ALL, SPELL_AURA_ANY, AURA_EFFECT_HANDLE_REAL);
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DoEffectCalcPeriodic += AuraEffectCalcPeriodicFn(spell_sha_feral_spirit_scaling_AuraScript::CalcPeriodic, EFFECT_ALL, SPELL_AURA_ANY);
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OnEffectPeriodic += AuraEffectPeriodicFn(spell_sha_feral_spirit_scaling_AuraScript::HandlePeriodic, EFFECT_ALL, SPELL_AURA_ANY);
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}
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};
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AuraScript* GetAuraScript() const override
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{
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return new spell_sha_feral_spirit_scaling_AuraScript();
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}
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};
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class spell_sha_fire_elemental_scaling : public SpellScriptLoader
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{
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public:
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spell_sha_fire_elemental_scaling() : SpellScriptLoader("spell_sha_fire_elemental_scaling") { }
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class spell_sha_fire_elemental_scaling_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_sha_fire_elemental_scaling_AuraScript);
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void CalculateResistanceAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
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{
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// xinef: fire elemental inherits 40% of resistance from owner and 35% of armor
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if (Unit* owner = GetUnitOwner()->GetOwner())
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{
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SpellSchoolMask schoolMask = SpellSchoolMask(aurEff->GetSpellInfo()->Effects[aurEff->GetEffIndex()].MiscValue);
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int32 modifier = schoolMask == SPELL_SCHOOL_MASK_NORMAL ? 35 : 40;
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amount = CalculatePct(std::max<int32>(0, owner->GetResistance(schoolMask)), modifier);
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}
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}
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void CalculateStatAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
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{
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// xinef: fire elemental inherits 30% of intellect / stamina
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if (Unit* owner = GetUnitOwner()->GetOwner())
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{
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Stats stat = Stats(aurEff->GetSpellInfo()->Effects[aurEff->GetEffIndex()].MiscValue);
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amount = CalculatePct(std::max<int32>(0, owner->GetStat(stat)), 30);
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}
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}
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void CalculateAPAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
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{
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// xinef: fire elemental inherits 300% / 150% of SP as AP
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if (Unit* owner = GetUnitOwner()->GetOwner())
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{
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int32 fire = owner->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_FIRE);
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amount = CalculatePct(std::max<int32>(0, fire), (GetUnitOwner()->GetEntry() == NPC_FIRE_ELEMENTAL ? 300 : 150));
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}
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}
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void CalculateSPAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
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{
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// xinef: fire elemental inherits 100% of SP
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if (Unit* owner = GetUnitOwner()->GetOwner())
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{
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int32 fire = owner->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_FIRE);
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amount = CalculatePct(std::max<int32>(0, fire), 100);
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// xinef: Update appropriate player field
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if (owner->GetTypeId() == TYPEID_PLAYER)
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owner->SetUInt32Value(PLAYER_PET_SPELL_POWER, (uint32)amount);
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}
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}
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void HandleEffectApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
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{
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GetUnitOwner()->ApplySpellImmune(0, IMMUNITY_STATE, aurEff->GetAuraType(), true, SPELL_BLOCK_TYPE_POSITIVE);
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if (aurEff->GetAuraType() == SPELL_AURA_MOD_ATTACK_POWER)
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GetUnitOwner()->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_ATTACK_POWER_PCT, true, SPELL_BLOCK_TYPE_POSITIVE);
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else if (aurEff->GetAuraType() == SPELL_AURA_MOD_STAT)
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GetUnitOwner()->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE, true, SPELL_BLOCK_TYPE_POSITIVE);
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}
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void Register() override
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{
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if (m_scriptSpellId != 35665 && m_scriptSpellId != 65225)
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DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_sha_fire_elemental_scaling_AuraScript::CalculateResistanceAmount, EFFECT_ALL, SPELL_AURA_MOD_RESISTANCE);
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if (m_scriptSpellId == 35666 || m_scriptSpellId == 65226)
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DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_sha_fire_elemental_scaling_AuraScript::CalculateStatAmount, EFFECT_ALL, SPELL_AURA_MOD_STAT);
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if (m_scriptSpellId == 35665 || m_scriptSpellId == 65225)
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{
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DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_sha_fire_elemental_scaling_AuraScript::CalculateAPAmount, EFFECT_ALL, SPELL_AURA_MOD_ATTACK_POWER);
|
|
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_sha_fire_elemental_scaling_AuraScript::CalculateSPAmount, EFFECT_ALL, SPELL_AURA_MOD_DAMAGE_DONE);
|
|
}
|
|
|
|
OnEffectApply += AuraEffectApplyFn(spell_sha_fire_elemental_scaling_AuraScript::HandleEffectApply, EFFECT_ALL, SPELL_AURA_ANY, AURA_EFFECT_HANDLE_REAL);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_sha_fire_elemental_scaling_AuraScript();
|
|
}
|
|
};
|
|
|
|
// Theirs
|
|
// 52759 - Ancestral Awakening (Proc)
|
|
class spell_sha_ancestral_awakening_proc : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_sha_ancestral_awakening_proc() : SpellScriptLoader("spell_sha_ancestral_awakening_proc") { }
|
|
|
|
class spell_sha_ancestral_awakening_proc_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_sha_ancestral_awakening_proc_SpellScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_SHAMAN_ANCESTRAL_AWAKENING_PROC });
|
|
}
|
|
|
|
void FilterTargets(std::list<WorldObject*>& targets)
|
|
{
|
|
if (targets.size() < 2)
|
|
return;
|
|
|
|
targets.sort(Acore::HealthPctOrderPred());
|
|
|
|
WorldObject* target = targets.front();
|
|
targets.clear();
|
|
targets.push_back(target);
|
|
}
|
|
|
|
void HandleDummy(SpellEffIndex /*effIndex*/)
|
|
{
|
|
int32 damage = GetEffectValue();
|
|
if (GetHitUnit())
|
|
GetCaster()->CastCustomSpell(GetHitUnit(), SPELL_SHAMAN_ANCESTRAL_AWAKENING_PROC, &damage, nullptr, nullptr, true);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sha_ancestral_awakening_proc_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_CASTER_AREA_RAID);
|
|
OnEffectHitTarget += SpellEffectFn(spell_sha_ancestral_awakening_proc_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const override
|
|
{
|
|
return new spell_sha_ancestral_awakening_proc_SpellScript();
|
|
}
|
|
};
|
|
|
|
// 51474 - Astral Shift
|
|
class spell_sha_astral_shift : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_sha_astral_shift() : SpellScriptLoader("spell_sha_astral_shift") { }
|
|
|
|
class spell_sha_astral_shift_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_sha_astral_shift_AuraScript);
|
|
|
|
uint32 absorbPct;
|
|
|
|
bool Load() override
|
|
{
|
|
absorbPct = GetSpellInfo()->Effects[EFFECT_0].CalcValue(GetCaster());
|
|
return true;
|
|
}
|
|
|
|
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
|
|
{
|
|
// Set absorbtion amount to unlimited
|
|
amount = -1;
|
|
}
|
|
|
|
void Absorb(AuraEffect* /*aurEff*/, DamageInfo& dmgInfo, uint32& absorbAmount)
|
|
{
|
|
// reduces all damage taken while stun, fear or silence
|
|
if (GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_FLEEING | UNIT_FLAG_SILENCED) || (GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_STUNNED) && GetTarget()->HasAuraWithMechanic(1 << MECHANIC_STUN)))
|
|
absorbAmount = CalculatePct(dmgInfo.GetDamage(), absorbPct);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_sha_astral_shift_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
|
|
OnEffectAbsorb += AuraEffectAbsorbFn(spell_sha_astral_shift_AuraScript::Absorb, EFFECT_0);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_sha_astral_shift_AuraScript();
|
|
}
|
|
};
|
|
|
|
// 2825 - Bloodlust
|
|
class spell_sha_bloodlust : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_sha_bloodlust() : SpellScriptLoader("spell_sha_bloodlust") { }
|
|
|
|
class spell_sha_bloodlust_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_sha_bloodlust_SpellScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_SHAMAN_SATED, SPELL_SHAMAN_EXHAUSTION });
|
|
}
|
|
|
|
void RemoveInvalidTargets(std::list<WorldObject*>& targets)
|
|
{
|
|
targets.remove_if(Acore::UnitAuraCheck(true, SPELL_SHAMAN_SATED));
|
|
targets.remove_if(Acore::UnitAuraCheck(true, SPELL_SHAMAN_EXHAUSTION));
|
|
}
|
|
|
|
void ApplyDebuff()
|
|
{
|
|
if (Unit* target = GetHitUnit())
|
|
target->CastSpell(target, SPELL_SHAMAN_SATED, true);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sha_bloodlust_SpellScript::RemoveInvalidTargets, EFFECT_ALL, TARGET_UNIT_CASTER_AREA_RAID);
|
|
AfterHit += SpellHitFn(spell_sha_bloodlust_SpellScript::ApplyDebuff);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const override
|
|
{
|
|
return new spell_sha_bloodlust_SpellScript();
|
|
}
|
|
};
|
|
|
|
// -1064 - Chain Heal
|
|
class spell_sha_chain_heal : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_sha_chain_heal() : SpellScriptLoader("spell_sha_chain_heal") { }
|
|
|
|
class spell_sha_chain_heal_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_sha_chain_heal_SpellScript);
|
|
|
|
bool Load() override
|
|
{
|
|
firstHeal = true;
|
|
riptide = false;
|
|
return true;
|
|
}
|
|
|
|
void HandleHeal(SpellEffIndex /*effIndex*/)
|
|
{
|
|
if (firstHeal)
|
|
{
|
|
// Check if the target has Riptide
|
|
if (AuraEffect* aurEff = GetHitUnit()->GetAuraEffect(SPELL_AURA_PERIODIC_HEAL, SPELLFAMILY_SHAMAN, 0, 0, 0x10, GetCaster()->GetGUID()))
|
|
{
|
|
riptide = true;
|
|
// Consume it
|
|
GetHitUnit()->RemoveAura(aurEff->GetBase());
|
|
}
|
|
firstHeal = false;
|
|
}
|
|
// Riptide increases the Chain Heal effect by 25%
|
|
if (riptide)
|
|
SetHitHeal(GetHitHeal() * 1.25f);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_sha_chain_heal_SpellScript::HandleHeal, EFFECT_0, SPELL_EFFECT_HEAL);
|
|
}
|
|
|
|
bool firstHeal;
|
|
bool riptide;
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const override
|
|
{
|
|
return new spell_sha_chain_heal_SpellScript();
|
|
}
|
|
};
|
|
|
|
// 8171 - Cleansing Totem (Pulse)
|
|
class spell_sha_cleansing_totem_pulse : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_sha_cleansing_totem_pulse() : SpellScriptLoader("spell_sha_cleansing_totem_pulse") { }
|
|
|
|
class spell_sha_cleansing_totem_pulse_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_sha_cleansing_totem_pulse_SpellScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_SHAMAN_CLEANSING_TOTEM_EFFECT });
|
|
}
|
|
|
|
void HandleDummy(SpellEffIndex /*effIndex*/)
|
|
{
|
|
int32 bp = 1;
|
|
if (GetCaster() && GetHitUnit() && GetOriginalCaster())
|
|
GetCaster()->CastCustomSpell(GetHitUnit(), SPELL_SHAMAN_CLEANSING_TOTEM_EFFECT, nullptr, &bp, nullptr, true, nullptr, nullptr, GetOriginalCaster()->GetGUID());
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_sha_cleansing_totem_pulse_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const override
|
|
{
|
|
return new spell_sha_cleansing_totem_pulse_SpellScript();
|
|
}
|
|
};
|
|
|
|
// -974 - Earth Shield
|
|
class spell_sha_earth_shield : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_sha_earth_shield() : SpellScriptLoader("spell_sha_earth_shield") { }
|
|
|
|
class spell_sha_earth_shield_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_sha_earth_shield_AuraScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_SHAMAN_EARTH_SHIELD_HEAL, SPELL_SHAMAN_GLYPH_OF_EARTH_SHIELD });
|
|
}
|
|
|
|
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
|
|
{
|
|
if (Unit* caster = GetCaster())
|
|
{
|
|
int32 baseAmount = amount;
|
|
amount = caster->SpellHealingBonusDone(GetUnitOwner(), GetSpellInfo(), amount, HEAL);
|
|
// xinef: taken should be calculated at every heal
|
|
//amount = GetUnitOwner()->SpellHealingBonusTaken(caster, GetSpellInfo(), amount, HEAL);
|
|
|
|
// Glyph of Earth Shield
|
|
//! WORKAROUND
|
|
//! this glyphe is a proc
|
|
if (AuraEffect* glyphe = caster->GetAuraEffect(SPELL_SHAMAN_GLYPH_OF_EARTH_SHIELD, EFFECT_0))
|
|
AddPct(amount, glyphe->GetAmount());
|
|
|
|
// xinef: Improved Shields
|
|
if ((baseAmount = amount - baseAmount))
|
|
if (AuraEffect* aurEff = caster->GetAuraEffect(SPELL_AURA_ADD_PCT_MODIFIER, SPELLFAMILY_SHAMAN, 19, EFFECT_1))
|
|
{
|
|
ApplyPct(baseAmount, aurEff->GetAmount());
|
|
amount += baseAmount;
|
|
}
|
|
}
|
|
}
|
|
|
|
bool CheckProc(ProcEventInfo& /*eventInfo*/)
|
|
{
|
|
return !GetTarget()->HasSpellCooldown(SPELL_SHAMAN_EARTH_SHIELD_HEAL);
|
|
}
|
|
|
|
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
|
|
{
|
|
PreventDefaultAction();
|
|
GetTarget()->CastCustomSpell(SPELL_SHAMAN_EARTH_SHIELD_HEAL, SPELLVALUE_BASE_POINT0, aurEff->GetAmount(), GetTarget(), true, nullptr, aurEff, GetCasterGUID());
|
|
GetTarget()->AddSpellCooldown(SPELL_SHAMAN_EARTH_SHIELD_HEAL, 0, 3500);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_sha_earth_shield_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_DUMMY);
|
|
DoCheckProc += AuraCheckProcFn(spell_sha_earth_shield_AuraScript::CheckProc);
|
|
OnEffectProc += AuraEffectProcFn(spell_sha_earth_shield_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_sha_earth_shield_AuraScript();
|
|
}
|
|
};
|
|
|
|
// 6474 - Earthbind Totem - Fix Talent: Earthen Power
|
|
class spell_sha_earthbind_totem : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_sha_earthbind_totem() : SpellScriptLoader("spell_sha_earthbind_totem") { }
|
|
|
|
class spell_sha_earthbind_totem_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_sha_earthbind_totem_AuraScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_SHAMAN_TOTEM_EARTHBIND_TOTEM, SPELL_SHAMAN_TOTEM_EARTHEN_POWER });
|
|
}
|
|
|
|
void HandleEffectPeriodic(AuraEffect const* /*aurEff*/)
|
|
{
|
|
if (!GetCaster())
|
|
return;
|
|
if (Player* owner = GetCaster()->GetCharmerOrOwnerPlayerOrPlayerItself())
|
|
if (AuraEffect* aur = owner->GetDummyAuraEffect(SPELLFAMILY_SHAMAN, 2289, 0))
|
|
if (roll_chance_i(aur->GetBaseAmount()))
|
|
GetTarget()->CastSpell((Unit*)nullptr, SPELL_SHAMAN_TOTEM_EARTHEN_POWER, true);
|
|
}
|
|
|
|
void Apply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
if (!GetCaster())
|
|
return;
|
|
Player* owner = GetCaster()->GetCharmerOrOwnerPlayerOrPlayerItself();
|
|
if (!owner)
|
|
return;
|
|
// Storm, Earth and Fire
|
|
if (AuraEffect* aurEff = owner->GetAuraEffectOfRankedSpell(SPELL_SHAMAN_STORM_EARTH_AND_FIRE, EFFECT_1))
|
|
{
|
|
if (roll_chance_i(aurEff->GetAmount()))
|
|
GetCaster()->CastSpell(GetCaster(), SPELL_SHAMAN_TOTEM_EARTHBIND_EARTHGRAB, false);
|
|
}
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectPeriodic += AuraEffectPeriodicFn(spell_sha_earthbind_totem_AuraScript::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL);
|
|
OnEffectApply += AuraEffectApplyFn(spell_sha_earthbind_totem_AuraScript::Apply, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL, AURA_EFFECT_HANDLE_REAL);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_sha_earthbind_totem_AuraScript();
|
|
}
|
|
};
|
|
|
|
class EarthenPowerTargetSelector
|
|
{
|
|
public:
|
|
EarthenPowerTargetSelector() { }
|
|
|
|
bool operator() (WorldObject* target)
|
|
{
|
|
if (!target->ToUnit())
|
|
return true;
|
|
|
|
if (!target->ToUnit()->HasAuraWithMechanic(1 << MECHANIC_SNARE))
|
|
return true;
|
|
|
|
return false;
|
|
}
|
|
};
|
|
|
|
// 59566 - Earthen Power
|
|
class spell_sha_earthen_power : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_sha_earthen_power() : SpellScriptLoader("spell_sha_earthen_power") { }
|
|
|
|
class spell_sha_earthen_power_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_sha_earthen_power_SpellScript);
|
|
|
|
void FilterTargets(std::list<WorldObject*>& unitList)
|
|
{
|
|
unitList.remove_if(EarthenPowerTargetSelector());
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sha_earthen_power_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ALLY);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const override
|
|
{
|
|
return new spell_sha_earthen_power_SpellScript();
|
|
}
|
|
};
|
|
|
|
// -51940 - Earthliving Weapon (Passive)
|
|
class spell_sha_earthliving_weapon : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_sha_earthliving_weapon() : SpellScriptLoader("spell_sha_earthliving_weapon") { }
|
|
|
|
class spell_sha_earthliving_weapon_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_sha_earthliving_weapon_AuraScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_SHAMAN_BLESSING_OF_THE_ETERNALS_R1 });
|
|
}
|
|
|
|
bool CheckProc(ProcEventInfo& eventInfo)
|
|
{
|
|
auto chance = 20;
|
|
Unit* caster = eventInfo.GetActor();
|
|
if (AuraEffect const* aurEff = caster->GetAuraEffectOfRankedSpell(SPELL_SHAMAN_BLESSING_OF_THE_ETERNALS_R1, EFFECT_1, caster->GetGUID()))
|
|
{
|
|
if (eventInfo.GetProcTarget()->HasAuraState(AURA_STATE_HEALTHLESS_35_PERCENT))
|
|
{
|
|
chance += aurEff->GetAmount();
|
|
}
|
|
}
|
|
|
|
return roll_chance_i(chance);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
DoCheckProc += AuraCheckProcFn(spell_sha_earthliving_weapon_AuraScript::CheckProc);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_sha_earthliving_weapon_AuraScript();
|
|
}
|
|
};
|
|
|
|
// -1535 - Fire Nova
|
|
class spell_sha_fire_nova : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_sha_fire_nova() : SpellScriptLoader("spell_sha_fire_nova") { }
|
|
|
|
class spell_sha_fire_nova_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_sha_fire_nova_SpellScript);
|
|
|
|
bool Validate(SpellInfo const* spellInfo) override
|
|
{
|
|
SpellInfo const* firstRankSpellInfo = sSpellMgr->GetSpellInfo(SPELL_SHAMAN_FIRE_NOVA_R1);
|
|
if (!firstRankSpellInfo || !spellInfo->IsRankOf(firstRankSpellInfo))
|
|
return false;
|
|
|
|
uint8 rank = spellInfo->GetRank();
|
|
if (!sSpellMgr->GetSpellWithRank(SPELL_SHAMAN_FIRE_NOVA_TRIGGERED_R1, rank, true))
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
SpellCastResult CheckFireTotem()
|
|
{
|
|
// fire totem
|
|
Unit* caster = GetCaster();
|
|
if (Creature* totem = caster->GetMap()->GetCreature(caster->m_SummonSlot[1]))
|
|
{
|
|
if (!caster->IsWithinDistInMap(totem, caster->GetSpellMaxRangeForTarget(totem, GetSpellInfo())))
|
|
return SPELL_FAILED_OUT_OF_RANGE;
|
|
return SPELL_CAST_OK;
|
|
}
|
|
else
|
|
{
|
|
SetCustomCastResultMessage(SPELL_CUSTOM_ERROR_MUST_HAVE_FIRE_TOTEM);
|
|
return SPELL_FAILED_CUSTOM_ERROR;
|
|
}
|
|
}
|
|
|
|
void HandleDummy(SpellEffIndex /*effIndex*/)
|
|
{
|
|
Unit* caster = GetCaster();
|
|
if (Creature* totem = caster->GetMap()->GetCreature(caster->m_SummonSlot[1]))
|
|
{
|
|
uint8 rank = GetSpellInfo()->GetRank();
|
|
if (totem->IsTotem())
|
|
caster->CastSpell(totem, sSpellMgr->GetSpellWithRank(SPELL_SHAMAN_FIRE_NOVA_TRIGGERED_R1, rank), true);
|
|
}
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnCheckCast += SpellCheckCastFn(spell_sha_fire_nova_SpellScript::CheckFireTotem);
|
|
OnEffectHitTarget += SpellEffectFn(spell_sha_fire_nova_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const override
|
|
{
|
|
return new spell_sha_fire_nova_SpellScript();
|
|
}
|
|
};
|
|
|
|
// -8050 - Flame Shock
|
|
class spell_sha_flame_shock : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_sha_flame_shock() : SpellScriptLoader("spell_sha_flame_shock") { }
|
|
|
|
class spell_sha_flame_shock_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_sha_flame_shock_AuraScript);
|
|
|
|
bool Validate(SpellInfo const* /*spell*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_SHAMAN_LAVA_FLOWS_R1, SPELL_SHAMAN_LAVA_FLOWS_TRIGGERED_R1 });
|
|
}
|
|
|
|
void HandleDispel(DispelInfo* /*dispelInfo*/)
|
|
{
|
|
if (Unit* caster = GetCaster())
|
|
// Lava Flows
|
|
if (AuraEffect const* aurEff = caster->GetDummyAuraEffect(SPELLFAMILY_SHAMAN, SHAMAN_ICON_ID_SHAMAN_LAVA_FLOW, EFFECT_0))
|
|
{
|
|
if (SpellInfo const* firstRankSpellInfo = sSpellMgr->GetSpellInfo(SPELL_SHAMAN_LAVA_FLOWS_R1))
|
|
if (!aurEff->GetSpellInfo()->IsRankOf(firstRankSpellInfo))
|
|
return;
|
|
|
|
uint8 rank = aurEff->GetSpellInfo()->GetRank();
|
|
caster->CastSpell(caster, sSpellMgr->GetSpellWithRank(SPELL_SHAMAN_LAVA_FLOWS_TRIGGERED_R1, rank), true);
|
|
}
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
AfterDispel += AuraDispelFn(spell_sha_flame_shock_AuraScript::HandleDispel);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_sha_flame_shock_AuraScript();
|
|
}
|
|
};
|
|
|
|
// 52041, 52046, 52047, 52048, 52049, 52050, 58759, 58760, 58761 - Healing Stream Totem
|
|
class spell_sha_healing_stream_totem : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_sha_healing_stream_totem() : SpellScriptLoader("spell_sha_healing_stream_totem") { }
|
|
|
|
class spell_sha_healing_stream_totem_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_sha_healing_stream_totem_SpellScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_SHAMAN_GLYPH_OF_HEALING_STREAM_TOTEM, SPELL_SHAMAN_TOTEM_HEALING_STREAM_HEAL });
|
|
}
|
|
|
|
void HandleDummy(SpellEffIndex /*effIndex*/)
|
|
{
|
|
int32 damage = GetEffectValue();
|
|
SpellInfo const* triggeringSpell = GetTriggeringSpell();
|
|
if (Unit* target = GetHitUnit())
|
|
if (Unit* caster = GetCaster())
|
|
{
|
|
if (Unit* owner = caster->GetOwner())
|
|
{
|
|
if (triggeringSpell)
|
|
damage = int32(owner->SpellHealingBonusDone(target, triggeringSpell, damage, HEAL));
|
|
|
|
// Restorative Totems
|
|
if (AuraEffect* dummy = owner->GetAuraEffect(SPELL_AURA_DUMMY, SPELLFAMILY_SHAMAN, SHAMAN_ICON_ID_RESTORATIVE_TOTEMS, 1))
|
|
AddPct(damage, dummy->GetAmount());
|
|
|
|
// Glyph of Healing Stream Totem
|
|
if (AuraEffect const* aurEff = owner->GetAuraEffect(SPELL_SHAMAN_GLYPH_OF_HEALING_STREAM_TOTEM, EFFECT_0))
|
|
AddPct(damage, aurEff->GetAmount());
|
|
|
|
damage = int32(target->SpellHealingBonusTaken(owner, triggeringSpell, damage, HEAL));
|
|
}
|
|
caster->CastCustomSpell(target, SPELL_SHAMAN_TOTEM_HEALING_STREAM_HEAL, &damage, 0, 0, true, 0, 0, GetOriginalCaster()->GetGUID());
|
|
}
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_sha_healing_stream_totem_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const override
|
|
{
|
|
return new spell_sha_healing_stream_totem_SpellScript();
|
|
}
|
|
};
|
|
|
|
// 32182 - Heroism
|
|
class spell_sha_heroism : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_sha_heroism() : SpellScriptLoader("spell_sha_heroism") { }
|
|
|
|
class spell_sha_heroism_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_sha_heroism_SpellScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_SHAMAN_EXHAUSTION, SPELL_SHAMAN_SATED });
|
|
}
|
|
|
|
void RemoveInvalidTargets(std::list<WorldObject*>& targets)
|
|
{
|
|
targets.remove_if(Acore::UnitAuraCheck(true, SPELL_SHAMAN_EXHAUSTION));
|
|
targets.remove_if(Acore::UnitAuraCheck(true, SPELL_SHAMAN_SATED));
|
|
}
|
|
|
|
void ApplyDebuff()
|
|
{
|
|
if (Unit* target = GetHitUnit())
|
|
target->CastSpell(target, SPELL_SHAMAN_EXHAUSTION, true);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sha_heroism_SpellScript::RemoveInvalidTargets, EFFECT_0, TARGET_UNIT_CASTER_AREA_RAID);
|
|
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sha_heroism_SpellScript::RemoveInvalidTargets, EFFECT_1, TARGET_UNIT_CASTER_AREA_RAID);
|
|
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sha_heroism_SpellScript::RemoveInvalidTargets, EFFECT_2, TARGET_UNIT_CASTER_AREA_RAID);
|
|
AfterHit += SpellHitFn(spell_sha_heroism_SpellScript::ApplyDebuff);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const override
|
|
{
|
|
return new spell_sha_heroism_SpellScript();
|
|
}
|
|
};
|
|
|
|
// 23551 - Lightning Shield
|
|
class spell_sha_item_lightning_shield : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_sha_item_lightning_shield() : SpellScriptLoader("spell_sha_item_lightning_shield") { }
|
|
|
|
class spell_sha_item_lightning_shield_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_sha_item_lightning_shield_AuraScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_SHAMAN_ITEM_LIGHTNING_SHIELD });
|
|
}
|
|
|
|
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
|
|
{
|
|
PreventDefaultAction();
|
|
GetTarget()->CastSpell(eventInfo.GetProcTarget(), SPELL_SHAMAN_ITEM_LIGHTNING_SHIELD, true, nullptr, aurEff);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectProc += AuraEffectProcFn(spell_sha_item_lightning_shield_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_sha_item_lightning_shield_AuraScript();
|
|
}
|
|
};
|
|
|
|
// 23552 - Lightning Shield
|
|
class spell_sha_item_lightning_shield_trigger : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_sha_item_lightning_shield_trigger() : SpellScriptLoader("spell_sha_item_lightning_shield_trigger") { }
|
|
|
|
class spell_sha_item_lightning_shield_trigger_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_sha_item_lightning_shield_trigger_AuraScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_SHAMAN_ITEM_MANA_SURGE });
|
|
}
|
|
|
|
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
|
|
{
|
|
PreventDefaultAction();
|
|
GetTarget()->CastSpell(GetTarget(), SPELL_SHAMAN_ITEM_LIGHTNING_SHIELD_DAMAGE, true, nullptr, aurEff);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectProc += AuraEffectProcFn(spell_sha_item_lightning_shield_trigger_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_sha_item_lightning_shield_trigger_AuraScript();
|
|
}
|
|
};
|
|
|
|
// 23572 - Mana Surge
|
|
class spell_sha_item_mana_surge : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_sha_item_mana_surge() : SpellScriptLoader("spell_sha_item_mana_surge") { }
|
|
|
|
class spell_sha_item_mana_surge_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_sha_item_mana_surge_AuraScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_SHAMAN_ITEM_LIGHTNING_SHIELD_DAMAGE });
|
|
}
|
|
|
|
bool CheckProc(ProcEventInfo& eventInfo)
|
|
{
|
|
return eventInfo.GetDamageInfo()->GetSpellInfo();
|
|
}
|
|
|
|
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
|
|
{
|
|
PreventDefaultAction();
|
|
int32 mana = eventInfo.GetDamageInfo()->GetSpellInfo()->CalcPowerCost(GetTarget(), eventInfo.GetSchoolMask());
|
|
int32 damage = CalculatePct(mana, 35);
|
|
|
|
GetTarget()->CastCustomSpell(SPELL_SHAMAN_ITEM_MANA_SURGE, SPELLVALUE_BASE_POINT0, damage, GetTarget(), true, nullptr, aurEff);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
DoCheckProc += AuraCheckProcFn(spell_sha_item_mana_surge_AuraScript::CheckProc);
|
|
OnEffectProc += AuraEffectProcFn(spell_sha_item_mana_surge_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_sha_item_mana_surge_AuraScript();
|
|
}
|
|
};
|
|
|
|
// 70811 - Item - Shaman T10 Elemental 2P Bonus
|
|
class spell_sha_item_t10_elemental_2p_bonus : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_sha_item_t10_elemental_2p_bonus() : SpellScriptLoader("spell_sha_item_t10_elemental_2p_bonus") { }
|
|
|
|
class spell_sha_item_t10_elemental_2p_bonus_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_sha_item_t10_elemental_2p_bonus_AuraScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_SHAMAN_ELEMENTAL_MASTERY });
|
|
}
|
|
|
|
void HandleEffectProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
|
|
{
|
|
PreventDefaultAction();
|
|
if (Player* target = GetTarget()->ToPlayer())
|
|
target->ModifySpellCooldown(SPELL_SHAMAN_ELEMENTAL_MASTERY, -aurEff->GetAmount());
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectProc += AuraEffectProcFn(spell_sha_item_t10_elemental_2p_bonus_AuraScript::HandleEffectProc, EFFECT_0, SPELL_AURA_DUMMY);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_sha_item_t10_elemental_2p_bonus_AuraScript();
|
|
}
|
|
};
|
|
|
|
// 60103 - Lava Lash
|
|
class spell_sha_lava_lash : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_sha_lava_lash() : SpellScriptLoader("spell_sha_lava_lash") { }
|
|
|
|
class spell_sha_lava_lash_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_sha_lava_lash_SpellScript)
|
|
|
|
bool Load() override
|
|
{
|
|
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
|
|
}
|
|
|
|
void HandleDummy(SpellEffIndex /*effIndex*/)
|
|
{
|
|
if (Player* caster = GetCaster()->ToPlayer())
|
|
{
|
|
int32 damage = GetEffectValue();
|
|
int32 hitDamage = GetHitDamage();
|
|
if (caster->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_OFFHAND))
|
|
{
|
|
// Damage is increased by 25% if your off-hand weapon is enchanted with Flametongue.
|
|
if (caster->GetAuraEffect(SPELL_AURA_DUMMY, SPELLFAMILY_SHAMAN, 0x200000, 0, 0))
|
|
AddPct(hitDamage, damage);
|
|
SetHitDamage(hitDamage);
|
|
}
|
|
}
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_sha_lava_lash_SpellScript::HandleDummy, EFFECT_1, SPELL_EFFECT_DUMMY);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const override
|
|
{
|
|
return new spell_sha_lava_lash_SpellScript();
|
|
}
|
|
};
|
|
|
|
// 52031, 52033, 52034, 52035, 52036, 58778, 58779, 58780 - Mana Spring Totem
|
|
class spell_sha_mana_spring_totem : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_sha_mana_spring_totem() : SpellScriptLoader("spell_sha_mana_spring_totem") { }
|
|
|
|
class spell_sha_mana_spring_totem_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_sha_mana_spring_totem_SpellScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_SHAMAN_MANA_SPRING_TOTEM_ENERGIZE });
|
|
}
|
|
|
|
void HandleDummy(SpellEffIndex /*effIndex*/)
|
|
{
|
|
int32 damage = GetEffectValue();
|
|
if (Unit* target = GetHitUnit())
|
|
if (Unit* caster = GetCaster())
|
|
if (target->getPowerType() == POWER_MANA)
|
|
caster->CastCustomSpell(target, SPELL_SHAMAN_MANA_SPRING_TOTEM_ENERGIZE, &damage, 0, 0, true, 0, 0, GetOriginalCaster()->GetGUID());
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_sha_mana_spring_totem_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const override
|
|
{
|
|
return new spell_sha_mana_spring_totem_SpellScript();
|
|
}
|
|
};
|
|
|
|
// 39610 - Mana Tide Totem
|
|
class spell_sha_mana_tide_totem : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_sha_mana_tide_totem() : SpellScriptLoader("spell_sha_mana_tide_totem") { }
|
|
|
|
class spell_sha_mana_tide_totem_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_sha_mana_tide_totem_SpellScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_SHAMAN_GLYPH_OF_MANA_TIDE, SPELL_SHAMAN_MANA_TIDE_TOTEM });
|
|
}
|
|
|
|
void HandleDummy(SpellEffIndex /*effIndex*/)
|
|
{
|
|
if (Unit* caster = GetCaster())
|
|
if (Unit* unitTarget = GetHitUnit())
|
|
{
|
|
if (unitTarget->getPowerType() == POWER_MANA)
|
|
{
|
|
int32 effValue = GetEffectValue();
|
|
// Glyph of Mana Tide
|
|
if (Unit* owner = caster->GetOwner())
|
|
if (AuraEffect* dummy = owner->GetAuraEffect(SPELL_SHAMAN_GLYPH_OF_MANA_TIDE, 0))
|
|
effValue += dummy->GetAmount();
|
|
// Regenerate 6% of Total Mana Every 3 secs
|
|
int32 effBasePoints0 = int32(CalculatePct(unitTarget->GetMaxPower(POWER_MANA), effValue));
|
|
caster->CastCustomSpell(unitTarget, SPELL_SHAMAN_MANA_TIDE_TOTEM, &effBasePoints0, nullptr, nullptr, true, nullptr, nullptr, GetOriginalCaster()->GetGUID());
|
|
}
|
|
}
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_sha_mana_tide_totem_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const override
|
|
{
|
|
return new spell_sha_mana_tide_totem_SpellScript();
|
|
}
|
|
};
|
|
|
|
// 6495 - Sentry Totem
|
|
class spell_sha_sentry_totem : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_sha_sentry_totem() : SpellScriptLoader("spell_sha_sentry_totem") { }
|
|
|
|
class spell_sha_sentry_totem_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_sha_sentry_totem_AuraScript);
|
|
|
|
bool Validate(SpellInfo const* /*spell*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_SHAMAN_BIND_SIGHT });
|
|
}
|
|
|
|
void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
if (Unit* caster = GetCaster())
|
|
if (caster->GetTypeId() == TYPEID_PLAYER)
|
|
caster->ToPlayer()->StopCastingBindSight();
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
AfterEffectRemove += AuraEffectRemoveFn(spell_sha_sentry_totem_AuraScript::AfterRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_sha_sentry_totem_AuraScript();
|
|
}
|
|
};
|
|
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// -51490 - Thunderstorm
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class spell_sha_thunderstorm : public SpellScriptLoader
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{
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public:
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spell_sha_thunderstorm() : SpellScriptLoader("spell_sha_thunderstorm") { }
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class spell_sha_thunderstorm_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_sha_thunderstorm_SpellScript);
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void HandleKnockBack(SpellEffIndex effIndex)
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{
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// Glyph of Thunderstorm
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if (GetCaster()->HasAura(SPELL_SHAMAN_GLYPH_OF_THUNDERSTORM))
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PreventHitDefaultEffect(effIndex);
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}
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void Register() override
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{
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OnEffectHitTarget += SpellEffectFn(spell_sha_thunderstorm_SpellScript::HandleKnockBack, EFFECT_2, SPELL_EFFECT_KNOCK_BACK);
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}
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};
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SpellScript* GetSpellScript() const override
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{
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return new spell_sha_thunderstorm_SpellScript();
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}
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};
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// -16257 - SpellName
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class spell_sha_flurry_proc : public SpellScriptLoader
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{
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public:
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spell_sha_flurry_proc() : SpellScriptLoader("spell_sha_flurry_proc") {}
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class spell_sha_flurry_proc_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_sha_flurry_proc_AuraScript);
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bool CheckProc(ProcEventInfo& eventInfo)
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{
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// Should not proc from Windfury Attack, Stormstrike and Lava Lash
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if (SpellInfo const* spellInfo = eventInfo.GetSpellInfo())
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{
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constexpr std::array<uint32, 2> spellIcons = {SPELL_SHAMAN_STORMSTRIKE, SPELL_SHAMAN_LAVA_LASH};
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const auto found = std::find(std::begin(spellIcons), std::end(spellIcons), spellInfo->Id);
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if ((spellInfo->SpellFamilyName == SPELLFAMILY_SHAMAN && (spellInfo->SpellFamilyFlags[0] & 0x00800000) != 0) || found != std::end(spellIcons))
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{
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return false;
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}
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}
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return true;
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}
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void Register() override
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{
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DoCheckProc += AuraCheckProcFn(spell_sha_flurry_proc_AuraScript::CheckProc);
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}
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};
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AuraScript* GetAuraScript() const override
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{
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return new spell_sha_flurry_proc_AuraScript();
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}
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};
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void AddSC_shaman_spell_scripts()
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{
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// ours
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new spell_sha_totem_of_wrath();
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new spell_sha_spirit_walk();
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new spell_sha_t10_restoration_4p_bonus();
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new spell_sha_totemic_mastery();
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new spell_sha_feral_spirit_scaling();
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new spell_sha_fire_elemental_scaling();
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// theirs
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new spell_sha_ancestral_awakening_proc();
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new spell_sha_astral_shift();
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new spell_sha_bloodlust();
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new spell_sha_chain_heal();
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new spell_sha_cleansing_totem_pulse();
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new spell_sha_earth_shield();
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new spell_sha_earthbind_totem();
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new spell_sha_earthen_power();
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new spell_sha_earthliving_weapon();
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new spell_sha_fire_nova();
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new spell_sha_flame_shock();
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new spell_sha_healing_stream_totem();
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new spell_sha_heroism();
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new spell_sha_item_lightning_shield();
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new spell_sha_item_lightning_shield_trigger();
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new spell_sha_item_mana_surge();
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new spell_sha_item_t10_elemental_2p_bonus();
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new spell_sha_lava_lash();
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new spell_sha_mana_spring_totem();
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new spell_sha_mana_tide_totem();
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new spell_sha_sentry_totem();
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new spell_sha_thunderstorm();
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new spell_sha_flurry_proc();
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}
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