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https://github.com/mod-playerbots/azerothcore-wotlk.git
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44 lines
1.4 KiB
C++
44 lines
1.4 KiB
C++
/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-GPL2
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* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*/
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#ifndef ZONE_SCRIPT_H_
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#define ZONE_SCRIPT_H_
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#include "Common.h"
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#include "Creature.h"
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class GameObject;
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class ZoneScript
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{
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public:
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ZoneScript() {}
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virtual ~ZoneScript() {}
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virtual uint32 GetCreatureEntry(uint32 /*guidlow*/, CreatureData const* data) { return data->id; }
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virtual uint32 GetGameObjectEntry(uint32 /*guidlow*/, uint32 entry) { return entry; }
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virtual void OnCreatureCreate(Creature *) { }
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virtual void OnCreatureRemove(Creature *) { }
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virtual void OnGameObjectCreate(GameObject *) { }
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virtual void OnGameObjectRemove(GameObject *) { }
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virtual void OnUnitDeath(Unit*) { }
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//All-purpose data storage 64 bit
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virtual uint64 GetData64(uint32 /*DataId*/) const { return 0; }
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virtual void SetData64(uint32 /*DataId*/, uint64 /*Value*/) {}
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//All-purpose data storage 32 bit
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virtual uint32 GetData(uint32 /*DataId*/) const { return 0; }
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virtual void SetData(uint32 /*DataId*/, uint32 /*Value*/) {}
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virtual void ProcessEvent(WorldObject* /*obj*/, uint32 /*eventId*/) {}
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};
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#endif
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