mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-13 01:08:35 +00:00
79 lines
2.3 KiB
C++
79 lines
2.3 KiB
C++
/*
|
|
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify it
|
|
* under the terms of the GNU Affero General Public License as published by the
|
|
* Free Software Foundation; either version 3 of the License, or (at your
|
|
* option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful, but WITHOUT
|
|
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
|
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
|
|
* more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along
|
|
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#ifndef DOOADHNDL_H
|
|
#define DOOADHNDL_H
|
|
#include "Chunk.h"
|
|
#include "Model.h"
|
|
#include "ObjectDataHandler.h"
|
|
#include "Utils.h"
|
|
#include <set>
|
|
#include <vector>
|
|
|
|
class DoodadDefinition : public IDefinition
|
|
{
|
|
public:
|
|
uint32 MmidIndex;
|
|
uint32 UniqueId;
|
|
uint16 DecimalScale;
|
|
uint16 Flags;
|
|
|
|
virtual float Scale() const { return DecimalScale / 1024.0f; }
|
|
|
|
Vector3 FixCoords(Vector3& vec)
|
|
{
|
|
return Vector3(vec.z, vec.x, vec.y);
|
|
}
|
|
|
|
void Read(FILE* stream)
|
|
{
|
|
int count = 0;
|
|
|
|
count += fread(&MmidIndex, sizeof(uint32), 1, stream);
|
|
count += fread(&UniqueId, sizeof(uint32), 1, stream);
|
|
Position = (Vector3::Read(stream));
|
|
Rotation = Vector3::Read(stream);
|
|
count += fread(&DecimalScale, sizeof(uint16), 1, stream);
|
|
count += fread(&Flags, sizeof(uint16), 1, stream);
|
|
if (count != 4)
|
|
printf("DoodadDefinition::Read: Failed to read some data expected 4, read %d\n", count);
|
|
}
|
|
};
|
|
|
|
class DoodadHandler : public ObjectDataHandler
|
|
{
|
|
public:
|
|
DoodadHandler(ADT* adt);
|
|
~DoodadHandler();
|
|
|
|
std::vector<Vector3> Vertices;
|
|
std::vector<Triangle<uint32>> Triangles;
|
|
bool IsSane() { return _definitions && _paths; }
|
|
|
|
protected:
|
|
void ProcessInternal(MapChunk* chunk);
|
|
|
|
private:
|
|
void ReadDoodadDefinitions(Chunk* chunk);
|
|
void ReadDoodadPaths(Chunk* id, Chunk* data);
|
|
void InsertModelGeometry(const DoodadDefinition& def, Model* model);
|
|
std::set<uint32> _drawn;
|
|
std::vector<DoodadDefinition>* _definitions;
|
|
std::vector<std::string>* _paths;
|
|
};
|
|
#endif
|