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azerothcore-wotlk/src/tools/mesh_extractor/DoodadHandler.h
2021-11-22 17:24:39 +07:00

79 lines
2.3 KiB
C++

/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Affero General Public License as published by the
* Free Software Foundation; either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef DOOADHNDL_H
#define DOOADHNDL_H
#include "Chunk.h"
#include "Model.h"
#include "ObjectDataHandler.h"
#include "Utils.h"
#include <set>
#include <vector>
class DoodadDefinition : public IDefinition
{
public:
uint32 MmidIndex;
uint32 UniqueId;
uint16 DecimalScale;
uint16 Flags;
virtual float Scale() const { return DecimalScale / 1024.0f; }
Vector3 FixCoords(Vector3& vec)
{
return Vector3(vec.z, vec.x, vec.y);
}
void Read(FILE* stream)
{
int count = 0;
count += fread(&MmidIndex, sizeof(uint32), 1, stream);
count += fread(&UniqueId, sizeof(uint32), 1, stream);
Position = (Vector3::Read(stream));
Rotation = Vector3::Read(stream);
count += fread(&DecimalScale, sizeof(uint16), 1, stream);
count += fread(&Flags, sizeof(uint16), 1, stream);
if (count != 4)
printf("DoodadDefinition::Read: Failed to read some data expected 4, read %d\n", count);
}
};
class DoodadHandler : public ObjectDataHandler
{
public:
DoodadHandler(ADT* adt);
~DoodadHandler();
std::vector<Vector3> Vertices;
std::vector<Triangle<uint32>> Triangles;
bool IsSane() { return _definitions && _paths; }
protected:
void ProcessInternal(MapChunk* chunk);
private:
void ReadDoodadDefinitions(Chunk* chunk);
void ReadDoodadPaths(Chunk* id, Chunk* data);
void InsertModelGeometry(const DoodadDefinition& def, Model* model);
std::set<uint32> _drawn;
std::vector<DoodadDefinition>* _definitions;
std::vector<std::string>* _paths;
};
#endif