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azerothcore-wotlk/src/server/game/Combat/UnitEvents.h

135 lines
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C++

/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _UNITEVENTS
#define _UNITEVENTS
#include "Common.h"
class ThreatContainer;
class ThreatMgr;
class HostileReference;
//==============================================================
//==============================================================
enum UNIT_EVENT_TYPE
{
// Player/Pet changed on/offline status
UEV_THREAT_REF_ONLINE_STATUS = 1 << 0,
// Threat for Player/Pet changed
UEV_THREAT_REF_THREAT_CHANGE = 1 << 1,
// Player/Pet will be removed from list (dead) [for internal use]
UEV_THREAT_REF_REMOVE_FROM_LIST = 1 << 2,
// Player/Pet entered/left water or some other place where it is/was not accessible for the creature
UEV_THREAT_REF_ASSECCIBLE_STATUS = 1 << 3,
// Threat list is going to be sorted (if dirty flag is set)
UEV_THREAT_SORT_LIST = 1 << 4,
// New target should be fetched, could tbe the current target as well
UEV_THREAT_SET_NEXT_TARGET = 1 << 5,
// A new victim (target) was set. Could be nullptr
UEV_THREAT_VICTIM_CHANGED = 1 << 6,
// Future use
//UEV_UNIT_KILLED = 1<<7,
//Future use
//UEV_UNIT_HEALTH_CHANGE = 1<<8,
};
#define UEV_THREAT_REF_EVENT_MASK (UEV_THREAT_REF_ONLINE_STATUS | UEV_THREAT_REF_THREAT_CHANGE | UEV_THREAT_REF_REMOVE_FROM_LIST | UEV_THREAT_REF_ASSECCIBLE_STATUS)
#define UEV_THREAT_MANAGER_EVENT_MASK (UEV_THREAT_SORT_LIST | UEV_THREAT_SET_NEXT_TARGET | UEV_THREAT_VICTIM_CHANGED)
#define UEV_ALL_EVENT_MASK (0xffffffff)
// Future use
//#define UEV_UNIT_EVENT_MASK (UEV_UNIT_KILLED | UEV_UNIT_HEALTH_CHANGE)
//==============================================================
class UnitBaseEvent
{
private:
uint32 iType;
public:
UnitBaseEvent(uint32 pType) { iType = pType; }
[[nodiscard]] uint32 getType() const { return iType; }
[[nodiscard]] bool matchesTypeMask(uint32 pMask) const { return iType & pMask; }
void setType(uint32 pType) { iType = pType; }
};
//==============================================================
class ThreatRefStatusChangeEvent : public UnitBaseEvent
{
private:
HostileReference* iHostileReference;
union
{
float iFValue;
int32 iIValue;
bool iBValue;
};
ThreatMgr* iThreatMgr;
public:
ThreatRefStatusChangeEvent(uint32 pType) : UnitBaseEvent(pType), iThreatMgr(nullptr) { iHostileReference = nullptr; }
ThreatRefStatusChangeEvent(uint32 pType, HostileReference* pHostileReference) : UnitBaseEvent(pType), iThreatMgr(nullptr) { iHostileReference = pHostileReference; }
ThreatRefStatusChangeEvent(uint32 pType, HostileReference* pHostileReference, float pValue) : UnitBaseEvent(pType), iThreatMgr(nullptr) { iHostileReference = pHostileReference; iFValue = pValue; }
ThreatRefStatusChangeEvent(uint32 pType, HostileReference* pHostileReference, bool pValue) : UnitBaseEvent(pType), iThreatMgr(nullptr) { iHostileReference = pHostileReference; iBValue = pValue; }
[[nodiscard]] int32 getIValue() const { return iIValue; }
[[nodiscard]] float getFValue() const { return iFValue; }
[[nodiscard]] bool getBValue() const { return iBValue; }
void setBValue(bool pValue) { iBValue = pValue; }
[[nodiscard]] HostileReference* getReference() const { return iHostileReference; }
void setThreatMgr(ThreatMgr* pThreatMgr) { iThreatMgr = pThreatMgr; }
[[nodiscard]] ThreatMgr* GetThreatMgr() const { return iThreatMgr; }
};
//==============================================================
class ThreatMgrEvent : public ThreatRefStatusChangeEvent
{
private:
ThreatContainer* iThreatContainer;
public:
ThreatMgrEvent(uint32 pType) : ThreatRefStatusChangeEvent(pType), iThreatContainer(nullptr) {}
ThreatMgrEvent(uint32 pType, HostileReference* pHostileReference) : ThreatRefStatusChangeEvent(pType, pHostileReference), iThreatContainer(nullptr) {}
void setThreatContainer(ThreatContainer* pThreatContainer) { iThreatContainer = pThreatContainer; }
[[nodiscard]] ThreatContainer* getThreatContainer() const { return iThreatContainer; }
};
//==============================================================
#endif