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azerothcore-wotlk/src/server/game/Combat/HostileRefManager.h

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/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-GPL2
* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
#ifndef _HOSTILEREFMANAGER
#define _HOSTILEREFMANAGER
#include "Common.h"
#include "RefManager.h"
class Unit;
class ThreatManager;
class HostileReference;
class SpellInfo;
//=================================================
class HostileRefManager : public RefManager<Unit, ThreatManager>
{
private:
Unit* iOwner;
public:
explicit HostileRefManager(Unit* owner) { iOwner = owner; }
~HostileRefManager() override;
Unit* GetOwner() { return iOwner; }
// send threat to all my hateres for the victim
// The victim is hated than by them as well
// use for buffs and healing threat functionality
void threatAssist(Unit* victim, float baseThreat, SpellInfo const* threatSpell = nullptr);
void addTempThreat(float threat, bool apply);
void addThreatPercent(int32 percent);
// The references are not needed anymore
// tell the source to remove them from the list and free the mem
void deleteReferences();
// Remove specific faction references
void deleteReferencesForFaction(uint32 faction);
// pussywizard: for combat bugs
void deleteReferencesOutOfRange(float range);
HostileReference* getFirst() { return ((HostileReference*) RefManager<Unit, ThreatManager>::getFirst()); }
void updateThreatTables();
void setOnlineOfflineState(bool isOnline);
// set state for one reference, defined by Unit
void setOnlineOfflineState(Unit* creature, bool isOnline);
// delete one reference, defined by Unit
void deleteReference(Unit* creature);
void UpdateVisibility(bool checkThreat);
};
//=================================================
#endif