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https://github.com/mod-playerbots/azerothcore-wotlk.git
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113 lines
5.7 KiB
C++
113 lines
5.7 KiB
C++
/*
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* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Affero General Public License as published by the
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* Free Software Foundation; either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "AreaBoundary.h"
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#include "Unit.h"
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// ---== RECTANGLE ==---
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RectangleBoundary::RectangleBoundary(float southX, float northX, float eastY, float westY, bool isInverted) :
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AreaBoundary(isInverted), _minX(southX), _maxX(northX), _minY(eastY), _maxY(westY) { }
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bool RectangleBoundary::IsWithinBoundaryArea(Position const* pos) const
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{
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return !(
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pos->GetPositionX() < _minX ||
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pos->GetPositionX() > _maxX ||
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pos->GetPositionY() < _minY ||
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pos->GetPositionY() > _maxY
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);
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}
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// ---== CIRCLE ==---
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CircleBoundary::CircleBoundary(Position const& center, double radius, bool isInverted) :
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AreaBoundary(isInverted), _center(center), _radiusSq(radius*radius) { }
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CircleBoundary::CircleBoundary(Position const& center, Position const& pointOnCircle, bool isInverted) :
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AreaBoundary(isInverted), _center(center), _radiusSq(_center.GetDoubleExactDist2dSq(pointOnCircle)) { }
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bool CircleBoundary::IsWithinBoundaryArea(Position const* pos) const
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{
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double offX = _center.GetDoublePositionX() - pos->GetPositionX();
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double offY = _center.GetDoublePositionY() - pos->GetPositionY();
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return offX * offX + offY * offY <= _radiusSq;
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}
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// ---== ELLIPSE ==---
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EllipseBoundary::EllipseBoundary(Position const& center, double radiusX, double radiusY, bool isInverted) :
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AreaBoundary(isInverted), _center(center), _radiusYSq(radiusY*radiusY), _scaleXSq(_radiusYSq / (radiusX*radiusX)) { }
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bool EllipseBoundary::IsWithinBoundaryArea(Position const* pos) const
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{
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double offX = _center.GetDoublePositionX() - pos->GetPositionX();
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double offY = _center.GetDoublePositionY() - pos->GetPositionY();
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return (offX*offX)*_scaleXSq + (offY*offY) <= _radiusYSq;
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}
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// ---== TRIANGLE ==---
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TriangleBoundary::TriangleBoundary(Position const& pointA, Position const& pointB, Position const& pointC, bool isInverted) :
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AreaBoundary(isInverted), _a(pointA), _b(pointB), _c(pointC), _abx(_b.GetDoublePositionX()-_a.GetDoublePositionX()), _bcx(_c.GetDoublePositionX()-_b.GetDoublePositionX()), _cax(_a.GetDoublePositionX() - _c.GetDoublePositionX()), _aby(_b.GetDoublePositionY()-_a.GetDoublePositionY()), _bcy(_c.GetDoublePositionY()-_b.GetDoublePositionY()), _cay(_a.GetDoublePositionY() - _c.GetDoublePositionY()) { }
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bool TriangleBoundary::IsWithinBoundaryArea(Position const* pos) const
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{
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// half-plane signs
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bool sign1 = ((-_b.GetDoublePositionX() + pos->GetPositionX()) * _aby - (-_b.GetDoublePositionY() + pos->GetPositionY()) * _abx) < 0;
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bool sign2 = ((-_c.GetDoublePositionX() + pos->GetPositionX()) * _bcy - (-_c.GetDoublePositionY() + pos->GetPositionY()) * _bcx) < 0;
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bool sign3 = ((-_a.GetDoublePositionX() + pos->GetPositionX()) * _cay - (-_a.GetDoublePositionY() + pos->GetPositionY()) * _cax) < 0;
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// if all signs are the same, the point is inside the triangle
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return ((sign1 == sign2) && (sign2 == sign3));
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}
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// ---== PARALLELOGRAM ==---
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ParallelogramBoundary::ParallelogramBoundary(Position const& cornerA, Position const& cornerB, Position const& cornerD, bool isInverted) :
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AreaBoundary(isInverted), _a(cornerA), _b(cornerB), _d(cornerD), _c(DoublePosition(_d.GetDoublePositionX() + (_b.GetDoublePositionX() - _a.GetDoublePositionX()), _d.GetDoublePositionY() + (_b.GetDoublePositionY() - _a.GetDoublePositionY()))), _abx(_b.GetDoublePositionX() - _a.GetDoublePositionX()), _dax(_a.GetDoublePositionX() - _d.GetDoublePositionX()), _aby(_b.GetDoublePositionY() - _a.GetDoublePositionY()), _day(_a.GetDoublePositionY() - _d.GetDoublePositionY()) { }
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bool ParallelogramBoundary::IsWithinBoundaryArea(Position const* pos) const
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{
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// half-plane signs
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bool sign1 = ((-_b.GetDoublePositionX() + pos->GetPositionX()) * _aby - (-_b.GetDoublePositionY() + pos->GetPositionY()) * _abx) < 0;
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bool sign2 = ((-_a.GetDoublePositionX() + pos->GetPositionX()) * _day - (-_a.GetDoublePositionY() + pos->GetPositionY()) * _dax) < 0;
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bool sign3 = ((-_d.GetDoublePositionY() + pos->GetPositionY()) * _abx - (-_d.GetDoublePositionX() + pos->GetPositionX()) * _aby) < 0; // AB = -CD
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bool sign4 = ((-_c.GetDoublePositionY() + pos->GetPositionY()) * _dax - (-_c.GetDoublePositionX() + pos->GetPositionX()) * _day) < 0; // DA = -BC
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// if all signs are equal, the point is inside
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return ((sign1 == sign2) && (sign2 == sign3) && (sign3 == sign4));
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}
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// ---== Z RANGE ==---
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ZRangeBoundary::ZRangeBoundary(float minZ, float maxZ, bool isInverted) :
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AreaBoundary(isInverted), _minZ(minZ), _maxZ(maxZ) { }
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bool ZRangeBoundary::IsWithinBoundaryArea(Position const* pos) const
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{
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return (_minZ <= pos->GetPositionZ() && pos->GetPositionZ() <= _maxZ);
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}
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// ---== UNION OF 2 BOUNDARIES ==---
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BoundaryUnionBoundary::BoundaryUnionBoundary(AreaBoundary const* b1, AreaBoundary const* b2, bool isInverted) :
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AreaBoundary(isInverted), _b1(b1), _b2(b2)
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{
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ASSERT(b1 && b2);
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}
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BoundaryUnionBoundary::~BoundaryUnionBoundary()
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{
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delete _b1;
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delete _b2;
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}
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bool BoundaryUnionBoundary::IsWithinBoundaryArea(Position const* pos) const
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{
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return (_b1->IsWithinBoundary(pos) || _b2->IsWithinBoundary(pos));
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}
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